* Fixed some part in nightmare Biolab scripts
* Updated the normal monsters death count to spawn the 'mini-boss' (100 -> 110) and 'mini-boss' death count to spawn the mvp (10 -> 4)
* Updated Hero Token Exchanger npc to match official npc
* Updated Dimensional Travel Quest to match official script
* Dimensional Travel Quest now uses the official variable for future reference and to fill the missing sequence
* Moved the npcs from dimensional travel quest to separate custom npcs from official conversion of npcs
* Added official system to spawn the mini-boss on moro_vol map
* Added Flaming Basin and Doom Prayers quests
* Updated the aegis name and english name of the items from moro_vol map
Updated npcs from ep 14.3 (official conversion)
* Adjusted permanent monster random spawn: xy are now optional
* TO DO: update questinfo to display the icon when the variable condition are met
Thanks to all the contributors !
Special thanks to https://www.divine-pride.net/ !
Initial implementation of nightmare biolab.
The missing skills will eventually be implemented later.
Thanks to all the contributor, special thanks to https://www.divine-pride.net/ !
Also updated Rock Ridge enchant list from kRO 2016.12.07
Thanks to @JohnnyPlayy, @OptimusM, @attackjom, @teededung and @admkakaroto !
Big thanks to https://www.divine-pride.net/ !
Banquet for Heroes ep16.1 - walkthrough conversion
* Added main quests of ep16.1 and the quests entries
*** Walther's daily quest will be enabled after quest_db refactor
* Added instances Ritual of Blessing and Room of Consciousness
* Added monsters spawn and entries on prt_prison, prt_cas and prt_q maps
* Prontera castle map changed in this ep
- Moved some NPCs from prt_castle to prt_cas
- Added warps on prt_cas
- Succession of the Prince quest is removed in ep16.1
Thanks to @admkakaroto, https://www.divine-pride.net/
@yoonjunho72, @teededung, @ecdarreola, @spinzaku and to all the contributors !
Initial release of Phantasmagorika Quests containing
* Phantasmagorika Quests ep 15.1 and 15.2
* Central Lab instance
* The Last Room instance
* News monsters around verus (credits divine-pride.net)
Thanks to @rofasindo @Valorro @jenkijo @ecdarreola @Jeybla !
Special thanks to Divine Pride !
* Clean-up permanent monster spawn:
- <delay1>,<delay2>,<event> are actually optionnal field
- <event> value 0 and 1 are meaningless (actually event name with length < 4 are skipped)
* Exported monster AI constants
* Updated docs for monster size constants (already exported)
Notes:
- the default size for monster script cmd was small not medium
- monster script cmd now display a warning for size above SZ_BIG (previously SZ_ALL)
* - Fixed an issue to make <xs> and <ys> optionnals
- Updated npcs scripts
* Leftover in the docs for permanent monster spawn
* Corrected english docs. Credit to @aleos89
Added additionnal warning for xs / ys negative input. Credit @Lemongrass3110
Thanks to @cydh for the idea
Originally released by @Ridley8819 on HerculesWS/Hercules@114767c
Additions:
Added drops for Baphomet and Chimera
Removed duplicated champion monsters
@aleos89 cleaned up NPC dialogue and some of the grammar.
* Monsters for Godly Quest, Guild Dungeons, missions, and treasure
* Thanks to http://Divine-Pride.net and @aleos89
NOTES:
* Monster English names following db.irowiki.org
* Need official name for monsters 2428 ~ 2440
* Monster modes are from various informations
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* Nightmare clocktower
This is a merge from HerculesWS/Hercules@88c5a47 originally done by @Ridley8819.
All the credits belong to him.
@aleos89 cleaned up some of the grammar and removed duplicate texts.
@secretdataz added the missing mapflags.
@Atemo adjusted Cursed Book item script
-> All Credit to Kisuka for this big work.
Added news commands to alter questinfo conditions :
- setquestinfo_level : Add level range criteria for quest info with quest id 'quest_id'.
- setquestinfo_req : Add quest requirement for quest info with quest id 'quest_id'.
-> Player have / doesn't have the required quest.
- setquestinfo_job : To add additionnal job criteria.
-> Credit to Cydh !
* Added Cryptura Academy monster spawns, commented until the scripts are implemented. Does not include monsters from job quests.
* Fixed two label errors in Wizard job quest. (bugreport:8590)
http://rathena.org/board/tracker/issue-8590-wizard-job-quest-label-error/
* Updated AUTHORS file. (credits to AnnieRuru and Keyworld for providing some missing names)
* Uncommented a mapflag in custom 'mvp_ladder' script. (credits: AnnieRuru)
Signed-off-by: Euphy <euphy.raliel@rathena.org>
- Standardized cases on constants (Zeny, Sex, BaseLevel, etc.).
- Replaced numerics with constants.
- Standardized parts of script headers.
- Changed some script styles to K&R.
- Added some official script file names as comments.
- Replaced most 'misceffect' commands with 'specialeffect'.
Signed-off-by: Euphy <euphy@rathena.org>
- Added warpers and duplicates for Izlude (izlude_[a-d]) and Prontera Field 8 (prt_fild08[a-d]) maps.
- Updated Eden Group warpers and added new duplicates.
- Changed "Kelitula Academy" to "Cryptura Academy".
- Added a missing OnMyMobDead label in Buwaya Cave instance. (bugreport:7929)
- Added version information to Airport script headers.
* Mob spawn organization:
- Split "City Cleaners" into Pre-Renewal and Renewal directories.
- Restored Thief Bug (Pre-Renewal) vs. Thief Bug Egg (Renewal) spawns.
- Created "Town" spawn files, holding all city spawns not in "City Cleaners" files.
- Added Prontera Training Dummies and Alberta Ship Mouses.
- Moved Jawaii spawns from "fields/" into "towns.txt".
- Moved Brasilis spawns from its own directory into "towns.txt".
Signed-off-by: Euphy <euphy@rathena.org>
-- Added investment NPCs; times are currently unofficial. (re/guild/invest_main.txt, re/guild/invest_npc.txt)
-- Added new guild mob spawns and updated FE; merged into a single file. (re/mobs/dungeons/gld_re.txt)
-- Added new warps. (re/warps/guildcastles.txt)
-- Added new quest entry 7349. (db/quest_db.txt)
* This does not contain the database updates (mob_db, item_db).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17368 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated Mora town NPCs, Quiver Maker, and guides.
* Updated Bifrost spawns and warps.
* Fixed a small error in the new refiners - thanks, Joseph!
* Other misc. changes.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17340 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added Pouring spawn to mal_dun01, according to iRO.
* Updated POR map_msg translation. (credits: mkbu95)
* Fixed a few incorrect item types. (bugreport:7554)
* Users can no longer attack while in chat rooms. (Hercules 21d1bdd)
* Some minor follow-ups to other commits.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17269 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added 'checkhomcall' & 'morphembryo' commands and updated 'hommutate' command, as required by the Hom-S quest. (code by Aleos/lighta)
* Modified 'gethominfo' to work for Homunculi in 'rest' state, also needed for the Hom-S quest to run properly.
* Updated spawns for Scaraba Hole (dic_dun) and Dewata (dew_fild, dew_dun).
* Minor update to some item scripts.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17220 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added new mercenaries to mercenary_db. No skills as of yet. (ea:15235)
* Fixed bug where 'unequip' command would override 'disable_items'. (Hercules d642604)
* Minor changes to Moscovia quests.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17205 54d463be-8e91-2dee-dedb-b68131a5f0ec
> Hercules merges:
* ac78454:
Extending readparam functionality: Added many more bonuses including missing key stuff such as def/mdef.
* 4983181:
Script commands relying on equipment slot may now access the 3 following types:
EQI_COSTUME_HEAD_LOW (11)
EQI_COSTUME_HEAD_MID (12)
EQI_COSTUME_HEAD_TOP (13)
* b305c1f, e5cc221:
Updated EXP rewards in 13-1 and 13-2 quests.
* a244b61:
Status effects no longer propagate with magical reflection (e.g. when frost diver is reflected there is no chance that target will be frozen)
* f825d79:
Database and script updates. (bugreport:6957, bugreport:6834)
* a2b070b:
Various typo fixes.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17131 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Renamed 'useskilltopc' to 'npcskill';
- Removed cast time from NPC objects, code by mkbu95 (suspected official behavior);
- Documented 'npcskill';
- Replaced all instances in scripts.
* Fixed max level bypass, code by malufett (bugreport:5800).
* Updated Malangdo spawns to official.
* Some standardization of npc/quests/first_class/.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17049 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec