790 Commits

Author SHA1 Message Date
blackhole89
9cf042b0ee Fix possible compile mistakes in there. >_>
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6790 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-27 17:15:04 +00:00
Lance
1e01e1c404 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6773 54d463be-8e91-2dee-dedb-b68131a5f0ec 2006-05-26 10:18:06 +00:00
Lance
b2b5a789a3 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6771 54d463be-8e91-2dee-dedb-b68131a5f0ec 2006-05-26 09:57:26 +00:00
Lance
8320520472 * Mob control engine tested 99% working so far.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6770 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-26 09:46:45 +00:00
Lance
e43f38bb0d * Change scripting engine's NPC scope vars to dot (.) style.
* Improved and (should be fully) fixed the mob control engine. 

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6769 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-26 07:21:48 +00:00
skotlex
7ff7ce4a39 - Simplified ASC_BREAKER by making it a BF_WEAPON attack with an additional int-based damage component (which is added right before elemental modifiers).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6760 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-25 19:15:17 +00:00
Lance
c7535fdff4 * Fixed mob control commands.
* Fixed memory leak in scripts (again). Still have a few lying.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6749 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-25 12:04:09 +00:00
skotlex
ed8a9e9848 - Modified battle_calc_weapon_attack to use new flags pdef/pdef (pierce defense), Investigate and Icepick will now use the final def/vit-def values rather than the base ones.
- The move-enable condition checks for skills are now checked for only when on skill use, not at cast-end time.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6714 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-23 15:08:37 +00:00
skotlex
98de35a4f7 - Fixed a possible null pointer in script command misc_effect
- Modified Investigate to take into consideration final def/vit-def rather than base values for damage adjustment.
- Added missing include unit.h in pet.c


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6695 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-22 14:38:18 +00:00
skotlex
d16d7e47b4 - Added 5 config settings to adjust damage in pk-mode servers (misc.conf)
- Corrected LoV's effect range for levels 11+ to range 8.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6646 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-18 21:14:18 +00:00
skotlex
55d19e5598 - Fixed mob_max_skilllvl being capped to 11!
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6643 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-18 17:49:15 +00:00
skotlex
4fcac3b2f9 - Modified "hide woe damage" to send the number of hits rather than 1 as damage Because when the damage is less than the number of hits, the client will display MISS.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6624 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-16 18:51:20 +00:00
skotlex
1bac98be0c - Fire Pillar will now do 200%MATK damage per hit when level is >10.
- Blood Drain always hits now.
- Fixed Mob Area Skills not updating their use-time (rendering their skill delay useless)
- Search free cell will now skip picking the center-tile as target location. Will prevent slaves from walking on top of their master, or mobs placing stuff right under themselves with the "around" target conditions.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6621 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-16 14:42:54 +00:00
skotlex
c832510453 - Firepillar's damage per hit is now 100% MATK (rather than 20%) when the skill level is above 10.
- Sorted out the item_data structure, getiteminfo should work correctly now.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6608 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-15 20:24:37 +00:00
skotlex
46d5c713cd - Updated cast times of Kaupe and Kaahi.
- Some small code cleanups.
- Sma has cast-dex reducable now.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6564 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-12 16:30:51 +00:00
skotlex
64bd8b1dbe - Added the missing semi-comma from the upgrade_svn6533.sql file. Thanks to Tanaous
- Added back the missing code that substracts arrows when normal-attacking.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6554 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-11 13:38:30 +00:00
skotlex
61b786eceb - Reduced drop slots from 15 to 10.
- Updated mob_db.sql with the current data.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6539 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-09 22:57:03 +00:00
skotlex
9df8532910 - Fixed Fog of Wall's symmetry in respect to Misc attacks, they no longer get reduced by 50% regardless of who is standing on the fog.
- monster_ai&2 will now trigger the rude-attacked skill when the mob can't move and the attacker is out of it's attack range.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6536 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-09 20:11:47 +00:00
skotlex
24e26035ff - Cleaned up somewhat the implementation of BladeStop.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6531 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-09 19:02:47 +00:00
skotlex
05667b0fa9 - Script commands sc_start, sc_start2 and sc_start4 will now start regardless of sc defense of the target player (that is, they cannot be avoided)
- Fixed a possible counter overflow in attacked_count, changed the var size to unsigned char since the code can handle the overflow now.
- Multiple targets again reduces armor defense, as reported by Tharis.
- Increased dex increase of NPC_POWERUP to +20 per level.
- Fog of Wall's -50 hit reduction is now only for ranged attacks.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6528 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-09 17:08:09 +00:00
skotlex
0ecb627a0d - Corrected the max level of NPC_DARKBREATH 10->5 (don't ask, I need these things right :P)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6497 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-06 00:32:18 +00:00
skotlex
35eebe9f32 - Fixed Kaupe always triggering when the one who was under Kaupe was a player rather than the one attacking...
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6492 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-05 20:14:13 +00:00
skotlex
266148ef5f - /doridori now won't double the HP/SP regen of TKs, it only activates their "happy" state.
- Added the -50 hit penalty when standing on Wall of Fog.
- Cleaned up status_calc_mdef2
- Uncommented the status_calc_mdef2 call in status_calc_pc.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6491 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-05 17:57:37 +00:00
skotlex
88722161e5 - Being in Enjoyable Rest state will now also trigger the HP/SP Time skills (even if there's no other TK around).
- Renamed SC_TKDORI to SC_TKREST (makes more sense if you ask me)
- Added battle config settings view_range_rate and chase_range_rate to adjust the view-range and chase-range (range2/range3) of the mob_db without having to manually change them.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6490 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-05 16:30:47 +00:00
skotlex
940831871e - Kaupe now will only block all skills of players, for non-players, only normal attacks can be missed.
- Moved the Kaite spell-reflect code after the damage calculation function, so the reflected damage is exactly the damage the original target would have received. Will only trigger if the damage to be reflected is above 0.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6489 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-05 15:03:53 +00:00
skotlex
391e5359ad - OnEquip scripts will be trigger on log-on now.
- Infinite Endure will no longer give mdef bonus.
- Removed bInfiniteEndure bonus, Eddga card now uses onequip/onunequip to start/end infinite endure.
- Hammer fall's stun duration is now 1+lv seconds.
- Fixed Kaahi's SP cost per heal.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6487 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-05 14:13:03 +00:00
skotlex
01340a866e - Kaite, Kaute will now show a skill effect when they trigger.
- Fusion's cast time reduced to 0.
- Knowledge will now only trigger if you logon to the memorized map, not walk into it.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6462 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-03 17:53:57 +00:00
skotlex
827f003768 - Fixed standing up not really standing you up.
- Moved battle_consume_ammo to the end of skill_castend_damage_id, skill_castend_nodamage_id and skill_castend_pos2 rather than battle_calc_weapon_attack. They will trigger when the player's arrow_atk state is active and a ground skill was not invoked. It should fix all issues with splash/ground skills consuming ammo per target rather than once per skill use.
- Added structure state to the ground skills, their fields are magic_power, into_abyss and ammo_consume to indicate the states that were previously stored in val3.
- Corrected Desperado ammo consumption (should be 10)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6455 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-03 04:02:17 +00:00
skotlex
1839d33ce7 - Kaite now works against all types of spells.
- Kaupe now works against all skills.
- Sanctuary now won't damage non-enemies.
- Blessing now will always give you bonus stats even if you are wearing undead armor.
- Linking skills now have their cast-time reduced by dex.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6447 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-02 16:32:37 +00:00
reddozen
29db2f4743 added support to regulate MVP drops [Reddozen]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6439 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-05-02 00:20:17 +00:00
skotlex
f95ab0abbe - If someone is expulsed from a guild while the guild storage is open, it will be auto-closed now.
- Modified battle_consume_ammo to prevent consuming multiple arrows on AC_SHOWER.
- Readded script command skillpointcount. (who removed it? <.<)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6406 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-30 18:41:05 +00:00
skotlex
ffea9656f8 - Removed attack_type from sd->state structure (it's only use was for soul-drain!)
- Moved the soul-drain code to skill_counter_additionaleffect


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6392 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-30 06:01:16 +00:00
Lupus
cdffe16fba fixed STEAL. now working
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6378 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-29 16:40:04 +00:00
Lupus
687b2210a7 Updated STEAL skill (WIP), added a battle config option: 'skill_steal_max_tries' to set max number of stealing tries. It could help to fix stealing exploit on mobs with few drops
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6367 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-29 11:16:21 +00:00
skotlex
552bc8752c - Clones can't be class-changed now
- Readded the class == -1 distance check in npc_checknear
- Replaced check sd->trade_partner for sd->state.trading in clif.c


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6356 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-29 04:13:21 +00:00
skotlex
6469df410d - Removed the sending of the online guild list when you log-on, may fix the "getting stuck" problem.
- Added battle config default_skill_delay. Specifies the default skill delay for most skills, it is also applied as a walkdelay (total skill walkdelay is default_skill_delay + that skill's can't walk delay)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6344 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-28 13:58:59 +00:00
skotlex
1a3d6004c5 - Corrected the hit value of the TK kicks (from single hit "6" to multi-hit "8")
- All kicks do 3 hits now.
- Added battle config hide_woe_damage which hides damage on woe maps packet-wise.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6311 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-27 13:31:29 +00:00
skotlex
af55aa1e6e - Updated item_db.sql to current.
- Some small code-cleanups.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6298 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-26 23:01:55 +00:00
skotlex
d66d94cd80 - Item use interval is set to a default of 100ms now.
- Updated Full Buster so that the can't act delay carries on to the weapon attack delay and can't use item intervals.
- Added script command getbattleflag to retrieve the current value of a battle_config switch.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6296 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-26 21:12:08 +00:00
skotlex
d44188210b - Renamed skill_clear_element_field to skill_clear_group, it accepts a flag to determine what to erase. &1 for elemental fields, &2 for traps. Also rewrote how it works to prevent missing elements (since each time an element is erased, the array contents shift)
- Added battle config traps_setting to determine how traps should behave. With &1 traps are invisible if you didn't see them get set up. With &2 traps will be removed after changing maps. The default is 2.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6285 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 23:58:19 +00:00
skotlex
3f18944b8d - When battle_damage's flag is &2, the flag 3 is passed to mob_damage so that it won't give exp nor items. NPC_SUICIDE was updated to reflect this.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6282 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 20:47:26 +00:00
skotlex
72faf33f97 - Added new column to mob_db Sprite_Name to hold the mob's sprite name. Columns Name and JName now hold the mob's english and kro names respectively.
- Currently both Name and Jname have the KRO names, so someone will have to update them.
- Updated mob_db.sql and mob_db2.sql to latest.
- Added battle_config option override_mob_names to make the spawned mob names use the mob_db names instead of the specified names in the spawn files.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6246 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-24 03:53:29 +00:00
skotlex
47d5784da3 - SC_CLOAKING's val4 now holds whether cloaking ends or not on attack.
- Implemented NPC_INVISIBLE, it starts SC_CLOAKING with val4 set to 1, skill duration is 30 secs.
- Moved uncloaking on attack from attack_timer_sub to battle_calc_weapon_attack.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6223 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-21 19:55:35 +00:00
skotlex
3ffd7ebdb9 - Updated the HP/SP leech structures to have race-data attached to them.
- Merged all leeching code to battle_drain function.
- Added an enum for races (they match the RC entries in const.txt, except they are in all caps)
- Cleaned up atk_mods and aspd_base to be MAX_WEAPON_TYPE sized rather than MAX_WEAPON_TYPE+1
- Simplified a bit the code for Signum Crucis
- Added script bonuses: 
	bonus3 bHPDrainRateRace,<Race>,<Activation Rate>,<Drain %>
	bonus3 bSPDrainRateRace,<Race>,<Activation Rate>,<Drain %>
	bonus2 bHPDrainValueRace,<Race>,<Value>
	bonus2 bSPDrainValueRace,<Race>,<Value>


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6221 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-21 18:42:35 +00:00
skotlex
63eec80717 - Added support for n to specify minutes to @charban.
- Fixed a logic typo on the way dummy_npc_id was defined.
- Added state.trading to specify when a trading has started. Now you should be able to walk around until the trade is either rejected or started.
- Armor defense is no longer reduced by the amount of characters targetting you.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6192 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-20 16:04:47 +00:00
skotlex
6ec369963a - skill_clear_unitgroup is now invoked in unit_remove_map only on death if the applicable battle setting is set. It is now also invoked in unit_free.
- Changed setting clear_unit_ondeath to a type 4 (bl-based) which defaults to BL_ALL.
- Fixed Absorb spirit sphere not working on mobs, thanks to Vividd.
- Cleared the ud->target on pc_stop_attack to prevent attack resuming an other such oddities.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6145 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-17 23:54:49 +00:00
skotlex
9aa86f86e4 - Fixed crash when looking for SC_MIRACLE in battle_calc_weapon_attack
- Some more standard C code cleanups.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6038 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-13 15:56:22 +00:00
skotlex
d29c6d8a27 - Simplified the mob-drops structure by using a single timer with a linked list of drops instead of separate timers for each drop.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6014 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-12 16:32:34 +00:00
skotlex
df06ad84f3 - Fixed Landmine's level 1 duration.
- Cleaned up implementation of BlastMine and Claymore Trap.
- Added Freezing trap information to battle_calc_weapon attack.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5998 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-12 02:03:31 +00:00
skotlex
a489ed4364 - Changed clif_damage/clif_skill_damage to return the walk-delay based on the passed on damage-delay.
- Changed battle_damage to accept the walk-delay as well.
- Removed the walk-delay timers from unit.c, merged them to battle_delay_damage.
- Traps will not be displayed when you walk within their range.
- Added HT_DETECTING revealing traps.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5997 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-11 23:58:55 +00:00