184 Commits

Author SHA1 Message Date
Lupus
5a10412b36 added to doc: getmonsterinfo. updated NJ items
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5668 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-20 08:32:47 +00:00
Vicious
1b2cd77d7f NJ/SG item update
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5660 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-18 23:11:28 +00:00
Lupus
16ebed91a0 fixed TONS of wrong wieght, wep lvl, req lvl of the items. minor typo in 6_hats npc
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5655 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-18 07:23:58 +00:00
Lupus
4207f53586 alice doll fix, cooking quest
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5641 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-17 12:28:40 +00:00
skotlex
ee24ada967 - Couple of fixes on the skill_db, thanks to Haplo
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5613 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-15 16:21:12 +00:00
skotlex
2f09d39c17 - Fixed incorrect range check in autospell2 triggers.
- Modified Wedding recall skills to behave as in officials.
- Modified Arrow Shower to be a ground-based skill and work as it should on officials.
- Fixed skill_additional_effect triggering every time you were being hit even if no damage was returned.
- Fixed battle_calc_damage_return to make magic damage be returned by 100%, and received damage nullified


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5598 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-14 17:51:42 +00:00
skotlex
936d506fdf - Changed the mode of the crystals to 193 (can move, can attack, plants)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5594 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-13 21:33:02 +00:00
skotlex
6e2b036285 - Shield Reflect is now passed through Devotion as well.
- Devotion won't work on guildmates now (only party-members)
- Devoted to characters lose the devotion effect when the Crusader is at less than 25% Hp.
- Changed Gravity Field's element to earth so that it may hit hidden chars.
- chrif_scdata_save will not send a save scdata request when the char has been already tagged as in the final save.
- Cleaned up status_change_start a bit to make status_change_end calls on a separate switch, before it is cancelled by the switch about "sc already active". If it fails because the sc is already active, now it returns 1.
- Cleaned SC_SUITON a bit to get rid of that compile warning.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5589 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-13 18:50:35 +00:00
Lupus
557741cf43 Added missing mob skills to G_HYDRA, G_PARASITE
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5586 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-13 15:46:13 +00:00
skotlex
f5359b3bbc - Corrected char-server parameters so that the subnet config file is the third parameter, not the second (which was conflicting with inter_athena.conf's argument), thanks to foobar.
- Fixed TK and Soul Linker's position of their job entry in exp2.txt, thanks to Coltaro.
- Fixed NPC_GRANDDARKNESS targetting the enemy instead of yourself in mob_skill_db.
- Fixed Grandcross's hit and range entries in the skill_db (it had hit 5? that wasn't even a valid value from the description)
- PR_BENEDICTIO now ignores mdef
- Removed the status_isdead checks from status_check_skilluse, they are now done only on the skill_castend_* functions.
- Fixed NPC_SELFDESTRUCTION not doing the correct damage to oneself.
- Fixed chatlog's x/y column capacity.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5584 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-13 14:49:16 +00:00
MasterOfMuppets
a6f0719f2d Added a weapon shop to Einbroch and adjusted the prices of some daggers, thanks to Muad_Dib.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5574 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-12 12:20:28 +00:00
Lupus
2933d1638b ipdated Mimc/MystCace cards. Update Thanatos Statues Quest.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5569 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-11 09:42:27 +00:00
skotlex
5f8c670ba3 - Added a few dummy times in skill_cast_db for some GS skills.
- Autoskills now won't trigger on maps where said skill are not allowed.
- Some compilation warning fixes


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5565 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-10 19:26:56 +00:00
skotlex
8fe81d12a3 - Changed div behaviour. Skills with div above zero will get their total damage increased by the number of hits, div less than zero is just for "show", total number of hits displayed is abs(div), but damage isn't increased by number of hits.
- Adjusted several skill damage equations to make up for this.
- Moved the Shield Chain soul-linked bonus to the second layer.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5564 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-10 18:16:47 +00:00
Lupus
bd6c2ee92a Doppel's drops fix Lance 1411 -> Lance 1410 [Lupus]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5556 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-10 07:27:29 +00:00
Lupus
cbd83c0118 g_giant_hornet now agressive
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5553 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-10 06:19:15 +00:00
Vicious
599c56738d skill tree for NJ/GS
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5528 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-09 07:52:27 +00:00
Vicious
ae8573f399 * included MAX_WEAPON_SIZE for flexible weapon types
* more ninja/GS work

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5527 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-09 05:43:51 +00:00
foruken
608d7837c3 Fixed ASC_CDP cool down time, to match skill description.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5513 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-08 15:20:46 +00:00
Vicious
5da241c9a9 temp ninja/gs skill tree
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5488 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-07 18:27:40 +00:00
Vicious
35d6afee31 Ninja skill db temp plug
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5483 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-07 16:37:59 +00:00
skotlex
2b874adf3c - Fixed a debug message showing up on skill castend nodamage id when using a guild skill
- Fixed #save not working on maps not in the current map server.
- Added battle config clear_skills_on_death to decide whether all ground-based skills should be removed when you die. Defaults to yes.
- Changed Magic Crasher's element to -1


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5472 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-06 14:37:44 +00:00
skotlex
dc8dd724eb - Fixed missing baby-dancer job in exp2.txt
- Added function battle_set_walkdelay in charge of updating walkdelays of characters based on two criterias: when the delay is induced by damage, if the current walk delay isn't over yet, do not update it. If the delay is instead caused by a skill, then the current walk delay cannot be decreased, only increased.
- Removed the canmove tick reset on skill cast cancel; likewise it isn't updated on begin casting. pc_can_move uses a skilltimer check to know whether you can move or not.
- Added GrandCross's can't move delay of 900ms to skill_cast_db
- Added Finger Offensive's can't move delay of 200ms/lv to skill_cast_db


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5457 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-04 04:48:30 +00:00
skotlex
db973e2998 - The rate passed to status_change_start must now be in 0->10000 range.
- Added macros sc_start and sc_start4 to simplify invocation of status_change_start.
- Cleaned the active guild skills, requirements moved to skill_check_require, should now be usable by non-players as well (pets/mobs).
- Updated skill_cast_db time info. Magnum's time2 is skill-block time, St. Recovery/ Cure's time2 is the confuse/blind duration, added NPC_POWERUP/NPC_AGIUP durations, Napalm Vulcan's time2 is curse length, and most of Tarot Card's effects last time2 as well.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5454 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-04 01:54:56 +00:00
skotlex
898a5cb482 - Gospel no longer blocks item usage of whoever is in the area of effect.
- Added the long/near attack_def_rate card effects to battle_calc_magic
- Cleaned up a bit the slim pitcher code.
- Elemental fields should vanish on map-change now.
- Land Protector only blocks magical skills.
- Adjusted the duration of blind/bleeding of Meteor Assault


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5426 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-02 15:31:16 +00:00
Poki#3
9bdbed73e8 * Temp Plugs for NJ and GS items [Poki#3]
* Fixed some skill warnings. [Poki#3]
	* Added back mob "Mime Monkey". [Poki#3]

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5425 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-02 15:20:17 +00:00
Lupus
0c99f15cbb temp Green Iguana skills
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5413 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-01 16:22:28 +00:00
Lupus
65c4a503d8 fixed 6 item combo bonuses
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5397 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-27 12:46:47 +00:00
Lupus
a0068ae96c fixed rogue's treasure, vesper accessories, stone buckler
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5394 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-27 12:15:34 +00:00
Komurka
9303dbefeb * Changed bosses slaves in Bio Labs level 3 - they will spawn only once now
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5387 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-24 15:13:22 +00:00
Poki#3
d71c3fd5d1 Fixed Summon skills, among others.
Changed Light Dun Spawn numbers a bit (Gemini is a Mini-boss)
Changed "Virus" to "Anopheles"
Fixed item name in Cube Room Quest.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5378 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-23 19:35:29 +00:00
Komurka
b4135d9c6d * Fixed G_GOBLINE_XMAS mode (aggresive ~~)
Can anyone from script devs fix all G mobs mode ?

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5373 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-22 17:50:48 +00:00
Komurka
ee268a6fbd * Made G_DARK_ILLUSION more ... aggressive
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5369 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-22 16:56:09 +00:00
Poki#3
d2a288f76f * Changed a bunch of item names according to the upcoming iRO Lighthalzen Patch. [Poki#3]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5361 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-21 22:46:55 +00:00
Komurka
8138fcb6e6 * Some mob_skill_db fixes
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5350 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-20 21:36:21 +00:00
MasterOfMuppets
1aad539664 Fixed a small typo I found while browsing through the mob skill database.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5346 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-20 18:07:20 +00:00
Komurka
5172bae1a3 * Reverted back all 'status change' cards back to 10/20/30% (kRO website have full descs ~~)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5342 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-20 13:24:49 +00:00
Komurka
0fc8a2651c * Updated item_bluebox.txt, item_giftbox.txt, item_violetbox.txt, item_db.txt, mob_db.txt, added item_cookie_bag.txt
- new databases from Aegis 10.2
- implemented Cookie Bag item
- added missing mobs
- note: yes, I know that random item databases can be shorter (item_bluebox.txt, item_violetbox.txt, item_cookie_bag.txt, but not with current implementation of item randomizing
  for expamle:
	- there are 9285 items in item_bluebox.txt, and 1000000/9285 = real value
	- so line with Red Potion would contain rate = 1000000/9285*12 = real value (can't be)
  I think it's better to have bigger db, and do ONE rand check, than shorter and check it even 1000 times ~~ (in function itemdb_searchrandomid) so please, don't mess with them, or change them
* Changed MAX_RANDITEM from 2000 to 10000 to fit new databases
- Added reading of new file - item_cookie_bag.txt

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5341 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-20 12:42:24 +00:00
Komurka
c8948e128e * Updated mobs mode (ID 1001-1691) according to Aegis 10.2
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5340 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-20 10:47:45 +00:00
Komurka
8f5d0050f2 Forgot about:
- all bAddEff and bResEff updated

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5337 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-20 02:11:07 +00:00
Komurka
0429bdcf2d * 2nd part (status % chances, coma) of item_db.txt update according to Aegis 10.2 file
- all cards, that had 20% on status change now have 6%
- all cards, that had 10%+20% on status change now have 3%+3%
- some small fixes
- fixed Assaulter slaves thanks to Poki#3

There is MUCH more to do ~~
Also obb and ovb databases need to be updated.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5336 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-20 01:52:58 +00:00
Komurka
be263c9d72 * 1st part (autospells) of item_db.txt update according to Aegis 10.2 file
- (to transtation devs) I suggest to update item descriptions


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5335 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-20 00:23:10 +00:00
Komurka
13b114704a New mob skill database from Aegis 10.2 (mobs 1001-1691)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5334 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-19 23:16:44 +00:00
Komurka
57c6147ff8 * Preparing eA for new mob_skill_db from Aegis 10.2 [Komurka]
- increased MAX_MOBSKILL 32 -> 40

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5333 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-19 23:04:02 +00:00
MasterOfMuppets
f90cb3f56d Updated the drops of CHUNG_E a bit.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5328 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-19 20:59:20 +00:00
Komurka
9b2c425d9f Violy Card fix
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5324 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-18 17:35:05 +00:00
Lupus
18f5cce884 udpated some missing items effects
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5319 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-18 06:08:36 +00:00
skotlex
994d991fc9 - Added NK value 3: No damage + area of effect skill (NK_SPLASH_NO_DAMAGE)
- Removed the double-cast specific code and made it use skill_addtimerskill instead.
- Modified party_foreachsamemap so that it returns to addition of the return value of the functions invoked. Type has been changed for "range", when 0, it scans all party members in the map.
- Updated most skill/battle code to use map_foreachinrange rather than map_foreachinarea.
- map_foreachinrange does not performs an exact range check anymore. However the relevant code is commented and anyone can enable it.
- Updated most skills to use skill_get_splash instead of hardcoded ranges.
- Added function skill_get_casttype which returns the type of function that should be invoked for that skill: skill_castend_pos, skill_castend_nodamage_id or skill_castend_damage_id.
- self skills are sent to skill_castend_nodamage_id regardless of nk (nk should signal if the skill causes damage above everything, it is used on autospell/effects).
- Due to the previous change, self skills where the target and src are different, and don't have an nk of no damage, they are sent to castend_damage_id (assumed target auto-selected skills)
- Applied the relevant updates to db/skill_db.txt, db/skill_unit_db also got updated, as trap ranges should all be 1, the splash damage range is defined now in skill_db
- Cleaned up the implementation of the code related to Gangster's paradise and TK_HP/SPtime


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5313 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-17 21:33:54 +00:00
skotlex
fbc4c4f453 - Added a new column in the skill_db to specify the splash-range/area-of-effect of skills. (Work in progress)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5302 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-16 21:53:05 +00:00
Poki#3
91bc73b561 * Part 1 of Gravitys "Zeny Inflation Control Update"
- All potion type drops from monsters are changed with Herbs (Excluding MvP Monsters).
		Red Potions -> Red Herb
		Orange Potion -> Yellow Herb
		Yellow Potion -> Yellow Herb
		White Potion -> White Herb
		Green Potion -> Green Herb
	- 'Mastela Fruit', dropped by 'Enchanted Peach Tree' monster, will be deleted.
	   You can buy it in Hugel.
	- All Awakening Potions replaced with Grapes.
	- All Berserk Potions replaced by Lemon.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5281 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-02-14 23:15:02 +00:00