* Implemented official pet evolution system
* Added evolved pets to pet database
* Corrected various pet system mechanics
* Migrated pet database to YAML format and the converter from CSV format
Thanks to @Lemongrass3110 @aleos89 and @Atemo for their suggestions and additional fixes
* Fixes#3666.
* When purchasing items from a NPC shop, the minimum purchase price is always 1 Zeny.
* When selling items to a NPC shop, the minimum sell price is always 0 Zeny.
Thanks to @Balferian and @dastgirp!
* Renewal Monster's ATK & MATK Calculation Updates
* Renewal Monster database updates
* ATK1 is *base* ATK, the range 80%~120% is calculated in src
* ATK2 is *base* MATK, the range 70%~130% is calculated in src
* Adjusted ATK range min~max in mobinfo atcommand
* Nothing was changed in pre-renewal system!
* Thanks to @aleos89, @slyx88 and Divine-Pride.net
We support all required features or have them ready in some pull requests.
The packet version after this will require a huge overhaul since item id sizes have been changed in all packets.
* Added config values for `allow_bound_sell`
* 0x4 allows bound item to be sold at NPC Shops
* 0x8 restrict only guild leader who can sell guild bound item at NPC Shops or Itemshops
* Added config to allow rental items can be sold at NPC `rental_transaction` (planned for more config values based on #3490). Default to `yes` allowed to be sold, still can be restricted by item_trade, item id based.
* Fixed itemshop which ignores another item stack in inventory even for same item currency
* Fixed exploit potential by using Itemshop & Pointshop
* Now equipped item cannot be sold at NPC
* Typo and grammar fixes. Thanks to @aleos89 and @secretdataz
This setting only affects renewal mode:
- Switch to a different weapon or unequip a weapon now cancel EDP
- EDP can't be used with fist (right hand check only)
Thanks to @aleos89 and @cydh !
* Fixes#1155.
* Added specific checks for weapons when equipping ammo.
* Ammo is removed if the required weapon is removed.
* Added battle configs to disable behavior.
Thanks to @Atemo, @exneval, and @benching!
* Fixes#2622.
* Added a new battle config for renewal.
* Adjusted the battle config to support dropping the recovery weight to 0.
* Added the new weight limit packet.
Thanks to @functor-x and @Lemongrass3110!
Fixes#2887 - thanks to @Everade
Fixes#3292 - thanks to @admkakaroto
Added a script command to open the roulette window from server side.
Added support for clients >= 2018-05-16
Fixed losing behavior for roulette
Enabled roulette system by default
Added a server side delay
Added missing sql log enum value 'Y'
Thanks to @Everade, @admkakaroto, @V0rr, @ecdarreola, @Haikenz and everyone else who contributed to this.
* Added a config for disabling novice/summoner character creation.
* Summoner can no longer be created on pre-renewal by default.
Thanks to @Lemongrass3110 for the help
* Fixes#2858.
* Prevented items from being created if adding them to the inventory failed for whatever reason.
* Introduced a new config that allows to keep the old behavior.
Thanks to @Artuvazro and @Daegaladh!
* Added config to hide last chars of player's name `broadcast_hide_name` and its default value is 2.
* Fixed `getgroupitem` that should give unidentified item for equipment types.
* Added optional param for `getgroupitem` and `getrandgroupitem` to always give player identified item, ignores the `itemdb_isidentified`'s check.
* Thanks to @aleos89 @Lemongrass3110
* Adjusting Vending tax to match official
* Fixes#2528.
* There are no taxes on items being sold for less than 100 million. Anything above incurs a 5% tax.
* Refactored the tax code to use a single function.
Thanks to @mazvi, @Jeybla, and @lighta!
* Fixes#2540.
* Added battle config autoloot_adjust that allows autoloot to take player drop penalties and bonuses into account.
Thanks to @ecdarreola!
* Item Shop Trade Restriction adjustment
* Fixes#2503.
* Added a config to allow usage of sell-restricted items as currency in Item Shops.
Thanks to @Mickosis!
* Cleaned up some final things
* Fixed some typos in the configuration file.
* Resolved the shop ID not being stored at the time of checking the currency.
* Optimized the inventory check.
* When pk_mode and pk_mode_mes is enabled, the player gets notified joining a pk-zone map.
* It's now possible to specify the target in showscript.
Default is still AREA.
* pk_mode_mes is now using showscript to SELF.
* Thanks to @Atemo, @RadianFord, @Lemongrass3110, @aleos89
* Converted refine_db.txt to refine_db.yml
* Refine success rates can now be set in refine_db.yml. rAthena's default NPCs will respect this database by default.
* Added shadow equipment refiner
Thanks to @Akkarinage @aleos89 @Atemo and @Mikegyver for their inputs.
* Information based on kRO patch notes.
- http://ro.gnjoy.com/news/update/View.asp?seq=163&curpage=1
* Includes Title System which is integrated into the Achievement System.
* Includes RODEX integration for rewards.
* Added new atcommand reloadachievementdb.
* Added new script commands achievementinfo, achievementadd, achievementremove, achievementcomplete, and achievementexists.
Thanks to @Lux-uri, @RagnarokNova, @Lemongrass3110, and @Tokeiburu for their help!
Adds support for a lot of missing clients and features almost all clients from 2016 and 2017
clientinfo.xml's version value will be ignored from now on
By setting PACKETVER the server will configure everything else on it's own from now on
Dropped is_clientver script command
And a lot more
Introduces two new configurations:
1) Allow guild leader changes in WoE (yes/no)
Default: no
2) Delay between the changes (in minutes)
Default: 1440 minutes = 1 day
Follow up to b51617c
Adds basic support for the new mail UI RODEX.
Fixes#1567
Thanks to @RagnarokNova, @Atemo, @aleos89 and everyone else that helped me with this.
Additionally I would like to thank @jezznar and @hazimjauhari90 for their good testing in the pull request.
* Fixes#2073.
* Homunculi will no longer autoloot items by default.
* Homunculi will not Vaporize if their HP is below 80% when the master dies.
* The battle configuration homunculus_auto_vapor is now a percentage value to allow for further customization.
Thanks to @TheNoobCompany!
It makes no sense to use 20130807 as the default PACKETVER when we use 55 (20151104) as the default packet_ver in /db/packet_db.txt
Signed-off-by: Akkarinage <akkarin@rathena.org>
* Adjusted the way some status changes display in the player's status window.
- Some status changes are hidden from the display.
* Katar critical bonus is no longer shown in the status window.
- Added a configuration to enable or disable the critical display for Katars.
* SC_INCCRI now has doubled critical rate while wearing Katars. Thanks to @Limestone!
* Refactored some status_calc_* functions to no longer be static and moved them to the header.
* Expanded the VIP Gemstone configuration so it has the following options:
- 0 = Disabled
- 1 = Behave like Mistress Card
- 2 = Remove all gemstone requirements (default)