* Waterball now uses UNT_DUMMYSKILL
* Deluge/Volcano/Gale will no longer be blocked by UNT_DUMMYSKILL units
* Waterball will no longer cancel when damage is 0, on official servers this only happens if damage is negative but rAthena is no longer coded to handle negative damage unless you enable a custom feature, so... just don't use Waterball on water monsters, ok?
* Fixed two compiler warnings
- Implemented Waterball and Jupitel Thunder double cast (fixes#907)
* Waterball and Jupitel now won't apply a delay after they have been cast and won't notify the client about the spell until 150ms later, if another skill request is received, it will actually be cast as well
* To prevent exploits this behavior can only be used every 2 seconds
* This allows you to cast a spell after Jupitel that would not have enough range to be cast after knockback
- Finally implemented the official waterball unit behavior
* When casting Waterball, water, deluge and suiton units will be turned into waterball units
* These waterball units are then turned into waterballs one-by-one
* All unit behavior now also applies to waterball, special handling is now solved via db files
* If there are multiple waterball timers active at the same time, they will actually compete for the waterball units
* When waterball does not deal damage (100% resist), it will now cancel, allowing you to act and move again
* If this breaks anything, please notify me
- Mystical Amplification improved (fixes#908)
* Mystical Amplification will now toggle at cast begin rather than cast end
* When Mystical Amplification ends, spell damage will be immediately lower even for ongoing spells
Fixed an error where Makibishi unit_db was set to have an AoE, so when
you would refresh the screen you would see
http://i.imgur.com/mr3g1zG.png become http://i.imgur.com/UnecX60.png
This makes the skill behave as intended, as before the real AoE was that
of the second image.
* Fixed#879. Added check while equiping Gun-type weapon X Ammo (bullets and grenades).
* Fixed Gunslinger's Spread Shot can be used by equipping Shotgun + Bullet or Grenade Launcher + Grenade.
* Fixed Gunslinger's Mine (Ground Drift) must cannot be casted on target's foot and must cannot be stacked.
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
* This feature require the client support before 2015-08-26 or newer
user can select cart for change to new design
Make sure you data&lub support for this
Special Thanks you @Lemongrass3110, @renniw
This is a Christmas gift for the rAthena people.
* Moved all item effects to source.
* Updated HP/SP Increase Potions to use the official statuses.
* Updated Vellum Flail to use the official status instead of Critical Wound.
Thanks to @exneval.
* Fixed 0 drop on IG_Lucky_Scroll08 and IG_Adventurer_Returns_Support_Box (Since commit 51074a06 on 2013-12-23)
Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
-> All Credit to Kisuka for this big work.
Added news commands to alter questinfo conditions :
- setquestinfo_level : Add level range criteria for quest info with quest id 'quest_id'.
- setquestinfo_req : Add quest requirement for quest info with quest id 'quest_id'.
-> Player have / doesn't have the required quest.
- setquestinfo_job : To add additionnal job criteria.
-> Credit to Cydh !
* Fixes#729 - Fixes Silent Breeze not casting correctly.
* Fixes#746 - Updated the list of skills that can be copied by Reproduce. Added: Dark Claw, Tetra Vortex, Summon Fire/Lightning/Water/Water/Stone, Magma Eruption, Illusion Doping, and Rapid Throw.
* Fixes#696 - Fixed an issue with ammo type fail message for bows and guns.
* Fixes#708 - Fixed Neutral Barrier and Stealth Field not staying with the player through warp portals on the same map. Thanks to @exneval.
* Added the new Pile Bunker S/P/T items to the Pile Bunker skill equipment check.
* Updated Exeed Break damage formula.
* Added a check for skill_require_db parsing to skip requirements on invalid item IDs.