151 Commits

Author SHA1 Message Date
Cydh Ramdh
25dbd6eba4 Bug Fixes:
* Fixed #439, Sightrasher doesn't check target's status. Thank @reigneil.
* Fixed #476, Genetic Change Material ignored the created item if stackable or not. Thank @juanfus.
* Fixed compile warnings, unused `num` in getunitdata().
* Fixed wrong return value in BUILDIN_FUNC(questinfo).

Item Updates:
* Added items: C_Flying_Ljosalfar (20099), Protect_Feathers (19024), Sograt_Lucky_Scroll (17598).
* Corrected view_id for C_Coiledup_Snake (20110).
* Follow up 3f549cafb5570a67c046c5078cddbe3a95b772dc, wrong bonuses and revert 18575. Thank @zackdreaver.

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2015-06-24 22:12:45 +07:00
Cydh Ramdh
9d3d34205f Skill DB clean ups
* Changed skill_db array to better memory allocation.
* Reduced MAX_SKILL_LEVEL from 100 to 10 (part of Hercules 0f4a50d135), also has changes on skill_get checks for skill level that more than 10.
* Reduced MAX_SKILL from 5020 to 1200 (actually only 1109 skills are used).
* Added macros for checking Homunculus, Guild, Mercenary, & Elemental skill ranges.
* Added skill check & index validation when player logged in and when @reloadskilldb.
* Corrected `enum e_skill_flag` order for SKILL_FLAG_REPLACED_LV_0's sake.
* Merged 'addtoskill' script command just as alias of 'skill' script command.
* Fixed #277
* Changed 'skill' script command flag to constant value

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>

NOTE:
* Decreased memory usage by map-server reduced up to 50 MB.
* Decreased memory for each player because of mmo_charstatus::skill[] only has 1200 array, before is 5020.
* Please use skill_get_index() for accessing sd->status.skill[] or skill_db[], don't reckless use skill_id as array index.
* Please import upgrade_20150211_skillset.sql

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2015-02-12 15:50:50 +07:00
Aleos
0e533fa7ab Revert "Skill DB clean ups" 2015-02-10 09:33:00 -05:00
Cydh Ramdh
72617ac98b Skill DB clean ups
* Changed skill_db array to better memory allocation.
* Reduced MAX_SKILL_LEVEL from 100 to 10 (part of Hercules 0f4a50d135), also has changes on skill_get checks for skill level that more than 10.
* Reduced MAX_SKILL from 5020 to 1200 (actually only 1109 skills are used).
* Added macros for checking Homunculus, Guild, Mercenary, & Elemental skill ranges.
* Added skill check & index validation when player logged in and when @reloadskilldb.
* Corrected `enum e_skill_flag` order for SKILL_FLAG_REPLACED_LV_0's sake.
* Merged 'addtoskill' script command just as alias of 'skill' script command.

Summary:
* Decreased memory usage by map-server reduced up to 50 MB.
* Decreased memory for each player because of mmo_charstatus::skill[] only has 1200 array, before is 5020.
* Please use skill_get_index() for accessing sd->status.skill[] or skill_db[], don't reckless use skill_id as array index.

NOTE:
* Please import upgrade_20150131_skillset.sql

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2015-01-31 19:45:52 +07:00
lighta
8066bdef46 Data alignement
Align account_id and char_id to uint32 as this is the value they can be
in DB.
Remove src/test folder, unused
Remove useless #include to speedup compilation.
2014-12-19 21:31:04 -05:00
Cydh Ramdh
2bfe1d6f6e - Fixed bugreport:9146, wrong message for msg 380. Thank Napster
- Changed Monster, Mercenary, & Elemental defense element check, from %10 to %20, to support 10 custom elements. Thank @Atemo
- Updated some arrays in ACMD_FUNC(mobinfo)
- Removed element number limit for each level in db/[pre-]re/attr_fix.txt
- Allowing 'getitembound' and 'getitembound2' to put bound type 0 (no bound) for scripting easier
- Updated doc/mob_db.txt, follow up ca4a0ea
- Updated map_msg_idn.conf

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2014-07-19 13:50:46 +07:00
Cydh Ramdh
cd41c6d028 Macro clean up for Element, Race, Race2, Class, & Size validation check
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2014-07-04 19:53:30 +07:00
aleos89
2732176786 Modified status_calc_* to support multiple options. (Hercules 6f77d07) 2014-05-20 10:41:15 -04:00
Cydh Ramdh
dd67f9de96 Bug Fixes:
- 'hp_rate' and 'sp_rate' config aren't working. http://rathena.org/board/tracker/issue-8742-max-hpsp-battleconf-not-working/
- Mercenary DB that aren't being read properly whic also happens for Homunculus DB. http://rathena.org/board/tracker/issue-8761-mercenary-db-import-folder-issue/
- Fixed Elemental DBs that aren't being imported yet. (also changed to sv_readdb)

Rebellion Skill Updates:
- Some updates according to kRO updates on http://forums.irowiki.org/showpost.php?p=1364894&postcount=579, http://forums.irowiki.org/showpost.php?p=1388802&postcount=981, and http://forums.irowiki.org/showpost.php?p=1389627&postcount=1008
- Partial merge from idAthena.
- Using 0x107 as temporary marker on mini-map for Crimson Marker target.
- Some stuffs maybe still wrong, feel free to report/fix it.
- Thank people on those links, Ziu, and idAthena.

Misc changes:
- Changed some function names for homunculus.c/h with prefix hom_* and mercenary.c/h with prefix mercenary_*
- Change unnecessary 'int' return value tos 'void'

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2014-03-13 23:59:29 +07:00
lighta
d6caec1c51 Various fixs
Fix bugreport:8418 (possible mapcrash from custom instance script)
Fix bugreport:8439 (pc_bonus_item_drop typos) thx to Baalberith
Fix some errors detected by cppcheck
upd install.sh (leftover of svn and wrong simlink)
2014-01-07 20:15:40 -05:00
lighta
ff29c234cc DB Import2
Add db/import-tmpl/ and add all file that could currently be
overwritten, (please add note if a db is missing)

db/import folder is created by "make import" just like conf/import and
msg_conff/import, (didn't found the visual equivalent)
2014-01-01 21:33:08 -05:00
lighta
28ecab5712 DB Import
Add folder import/ into db/ to load all customs
This folder is meant to hold all the customs file you wish override rA
one.
(In short it work like conf import)
related to tid:90199
2013-12-31 18:21:45 -05:00
Lilith
dae81222a8 * Added AEGIS 'CLASS_' enum
- Removed RC_BOSS, RC_NONBOSS, RC_NONDEMIHUMAN.
 - Added CLASS_NORMAL, CLASS_BOSS, CLASS_GUARDIAN enum.
 - Added CLASS_ALL, RC_ALL, ELE_ALL, SZ_ALL.
 - Item bonuses 'bAddDefClass' and 'bAddMdefClass' replaced by 'bAddDefMonster' and 'bAddMdefMonster'.
 - Item bonuses 'bIgnoreMdefRate' and 'bIgnoreDefRate' replaced by 'bIgnoreMdefRaceRate' and 'bIgnoreDefRaceRate'.
 - Added new item bonuses: bIgnoreDefClass, bIgnoreMdefRaceRate, bDefRatioAtkClass, bAddClass, bSubClass, bMagicAddClass, bWeaponComaClass, bHpDrainValueClass, bSpDrainValueClass, bIgnoreMdefClassRate.
 - Updated doc/item_bonus.txt
 - Updated db/re/level_penalty.txt & 'pc_level_penalty_mod' function.
 - Updated 'battle_calc_cardfix' function.
 - 'md->class_' replaced by 'md->mob_id'
2013-12-30 08:46:24 -08:00
lighta
854f8fc502 Quickfix
Follow up hash:0f2dd7fcf, fixed a typo on packet lenght for storagelist
this should fix bugreport:8344
Hotfix for bugreport:8333, (we're now checking if we fully add object on
map before attempting to spawn it)
2013-12-19 18:27:01 -05:00
glighta
882c446520 -Follow up r17346, Fix bugreport:7701 (mapcrash cause by slave teleport & disconect)
-Fix bugreport:7697 (storagelist not displayed for 2013+ client)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17349 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-06-06 22:14:26 +00:00
glighta
55686799e4 -Follow up r17206, transfert *src on status_get_sc_def to properly calculate defense.
nb : 
NULL is transmitted for atcommand and npc call since they shouldn't be reduced.
src = direct user, so we can compare directly, if you want to compare to master please cast so.
saved status from char won't have *src currently since I don't believe we need to recalculate def.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17211 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-03-26 06:04:04 +00:00
euphyy
d030e8cfd4 > Hercules merges:
* 620b36d:
Fixing a typo on skill_trap_type description.

* 13317f0:
Spider web no longer triggers on players on non-pvp maps. (bugreport:7234)
(also fixed tab align on switch and a logical thing on skill_additional_effect)

* fc2e159:
@follow will not stop immeadily when turned off, instead of waiting for the current walk path to be complete. (bugreport:6918)

* 638e2b5:
Replaced strncpy with safestrncpy where I found would be beneficial. (bugreport:3080)

* 74ed3ed:
Players in chatrooms can now equip/unequip gear, can talk to NPCS, and can't use consumable items. (bugreport:6097)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17114 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-01-31 22:32:19 +00:00
glighta
0cdba10793 -Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for skill_lv
-Optimise type from int to int16 in order to reduce ram consumtion.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17065 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-30 16:00:24 +00:00
brianluau
a2bdc47daf - Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).
[16969:16991/trunk/src/] will be re-committed in the next 24 hours.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16992 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-05 02:53:33 +00:00
greenboxal2
a7c32653f7 Applied AStyle code formating as discussed on tid:74602.
Removed /SAFESEH option from MSVC11 projects.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16968 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-25 21:20:43 +00:00
momacabu
aae7d1d129 - Removed backup.pl (for TXT servers) and vs9-to-vs8.php (outdated versions);
- Merged @killmonster2 with @killmonster tid:73632;
- Fixed bugreport:6764, auction code was misplaced;
- Follow up to r16753 (bugreport:6523), fixed bugreport:6673, using Gravitational Field with Safety Wall would keep the character immobilized. Blame myself, thankyou Lunar for the fix;
- Fixed bugreport:6514, @slaveclone wouldn't be targeted by monster. Thanks to zippy;
- Fixed bugreport:6837, some code was duplicated;
- Fixed bugreport:6768, removed some leftovers from TXT removal;
- Fixed bugreport:6868, Unequipping a weapon with Incantation Samurai card will not kill you if you have less than 999 hp and are on a non-pvp map;
- Fixed wrong bit field on ai field in mob_data structure. Credits to Ind.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16881 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-09 00:26:36 +00:00
glighta
7a6a529548 -Add some src basic documentation.
-Change some remaining -1 for status ending timer.
-Move some hardcoded msg in msg_athena
-Small optimisation on battle_attr_fix

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16835 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-10-29 06:33:43 +00:00
shennetsind
68ebc6df19 Fixed bugreport:6587 removed unused parameters in several damage/heal functions from minions
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16760 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-09-08 17:57:19 +00:00
gepard1984
54ac5c18de Enabled Mersenne Twister MT19937 as random number generator instead of standard rand() function (follow-up to r14865, r14870).
- It fixes issues caused by RAND_MAX being only 32k in Windows system (bugreport:1927, bugreport:86).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15483 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-01-17 18:06:34 +00:00
eathenabot
bef21f4f2f * Merged changes up to eAthena 15033.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15098 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-13 22:44:01 +00:00
ultramage
edcb998d59 Replaced custom type 'intptr' with standard 'intptr_t'.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14873 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-06-30 09:14:21 +00:00
ai4rei
ad4e9bbee1 * Replaced remaining occurences of '-1' with 'INVALID_TIMER', where appropriate (follow up to r12998).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14670 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-01-14 21:00:38 +00:00
ai4rei
ad0f39a6ec * Made remaining csv databases (guild, castle, homunculus, itemdb, mercenary) use sv_readdb, where applicable (follow up to r14524, r14526 and r14532).
- Few databases remain unchanged, which have either a custom layout or are otherwise incompatible with sv_readdb.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14640 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-12-30 01:25:19 +00:00
ai4rei
e26ea94a2f * Reverted r14563, due to multiple issues which render the source malfunctioning or uncompilable. To be redone later (bugreport:4627).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14567 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-12-07 19:45:24 +00:00
Paradox924X
ca53ef6f4a Changed almost all instances of sprintf() to snprintf().
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14563 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-12-07 18:38:03 +00:00
ai4rei
ca36918486 * Confirmed packet 0x291 (ZC_MSG) to be general-purpose msgstringtable.txt packet and updated all functions using it (related r12245 and r13126).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14538 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-12-01 23:59:10 +00:00
ai4rei
5d1bbf6c2a * Added clr_type enumeration for vanish effect constants.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14517 54d463be-8e91-2dee-dedb-b68131a5f0ec
2010-11-28 21:41:38 +00:00
zephyrus
879ada0f6c - Renamed createmercenary to mercenary_create.
- Added other required mercenary script commands for official script.
- New Constants entries for this script.
- Update to missing configuration on mercenary skills.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13195 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-09-06 15:21:25 +00:00
L0ne_W0lf
02e80513d3 * Updated mmo.h, increased merc max count to 36.
* Fixed save crash related to non-guilded mercenaries.
* Removed job and level restriction on Mercenary ASPD potions.
* Added Monster Mercenaries using mobs original stats.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13192 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-09-04 23:41:59 +00:00
zephyrus
5acebe170f - Starting Mercenary Skill implementation.
- MS_BASH Completed.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13189 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-09-03 13:32:38 +00:00
zephyrus
ef61b07219 - Implementing a correct update of mercenary status window on status change updates.
- Fixed Mercenary Heal is reduced 50%.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13185 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-09-02 16:29:29 +00:00
zephyrus
3d3946138a - Mercenary Bonus Status (currently activated each mob kill for testing).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13182 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-09-01 19:23:57 +00:00
zephyrus
8752909a84 - Mercenary Loyalty Updates.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13176 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-09-01 12:53:43 +00:00
zephyrus
3fd4ec074a - Something i forget to commit mmo.h.
- Preparatives for Faith/Calls/Kills for mercenaries.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13167 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-09-01 00:45:56 +00:00
zephyrus
6a1de57730 - A proper mercenary lifetime calculation.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13165 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-31 22:56:05 +00:00
zephyrus
f0439c9f56 - Implemented script commands for mercenary items (mercenary_heal and mercenary_sc_start).
- Fixed a bug crashing server with mercenary.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13159 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-31 21:05:35 +00:00
zephyrus
908c3d2e86 * More mercenary updates.
- Implemented Mercenary Die, Damage, Run Away when master dies.
- Log mercenary damage and gives exp to Master.
- Some little bugs.
* Fixed Bubble Gums effect works on mvp_sd not sd (according to Doddler).

NOTE: Now you can summon a mercenary, make it attack (not skills), follow you even on map change.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13158 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-31 18:37:00 +00:00
ultramage
c9b246393c Added mercenary code (it should have been done this way in r13122).
Removed 2 unused variables in homunculus code.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13137 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-26 05:11:58 +00:00
ultramage
cbcc989ab9 Renamed files of 'mercenary' to 'homunculus'.
Applied relevant changes that were reverted (relevant = not unneccessary whitespace changes).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13136 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-26 05:03:19 +00:00
ultramage
d4bcc0a143 Reverted all mercenary changes to mapserver homunculus code
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13135 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-26 04:50:15 +00:00
zephyrus
62c214e0f2 - Mercenary Dismiss packet and some corrections.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13127 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-24 23:26:14 +00:00
zephyrus
5df63da5e7 - Implemented Mercenary Scrolls (item_db)
- There are some little problems, like remaining time going to 0, but you can summon it, make it walk, follow you.
- Feel free to test it.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13126 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-24 22:45:32 +00:00
zephyrus
c5cc2257d3 - Moving all content of Homunculus code to a proper file Homunculus.c/h
- Update of all project files.

NOTE: All functions on homunculus.c should be renamed i think, to remove all the merc_*.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13122 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-24 15:00:26 +00:00
zephyrus
d650043597 - Implemented unit_calc_pos (copy from pet_calc_pos) to implement it on Mercenary/Homunculus and don't use x,y-1 always.
- Implemented Mercenary walk to master (same packet as Homunculus).
- Starting work on Stats but i will need lot of help.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13121 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-24 13:33:36 +00:00
zephyrus
399efe15bd - Completed Mercenary Create, Delete, Save. Tests OK.
- Incremented MAX_SKILL required for a proper load of Mercenary Skills.
- Some fixes.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13118 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-08-23 19:08:54 +00:00