- Ignore %MDef bonuses now only reduce target's base MDEF, not MDEF2.
- Updated the 'skills that cause no damage are blocked now if the skill element is blocked by the target' to only apply if the skill has a status change associated (fixes Resurrection/Heal being blocked).
- Reverted the opt_flag2 change in status_change_start (clif_changeoption2) since it never served its purpose.
- Added a warning to prevent loading mobs with IDs that belong to the clone range.
- Changed MAX_MOB_DB to 3000, updated the definitions of the clone range defines so they are updated automatically with the change of MAX_MOB_DB.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11287 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed global chat logging always crashing on a null pointer
* Applied changes to clif_parse_globalmessage() from my WiP code
- clearer processing of the individual packet components
- proper code ordering, some more integrity checks
- fixes to some poorly chosen ShowWarning() format strings
- global chat logging no longer logs the entire string (w/ player name)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11271 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed a typo in the configure script that replaced CFLAGS with CPPFLAGS when -Wno-pointer-sign is supported by the compiler. [FlavioJS]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11259 54d463be-8e91-2dee-dedb-b68131a5f0ec
- cast time is between 100% and 300% (+ infinite waiting fixed)
- damage is also between 100% and 300% (doesn't increase past range 9)
- added knockback that's equal to the distance to target
- no longer causes teleportation on WoE grounds
- if target runs behind an obstacle, the skill will still teleport you, but will not perform the attack or do knockback
- this should be official behavior, so enjoy the weirdness!
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11256 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Limited the number of packets parsed per cycle to 3. (packet spammers create less lag)
* Fixed sql login throwing an out-of-place debug message and escaping too much of the name string when creating a new login with _M/F.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11253 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Generated the configure script with cygwin's autoconf.
You can re-generate the configure script by executing autoconf.
To compile everything just execute these two commands:
./configure
make
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11252 54d463be-8e91-2dee-dedb-b68131a5f0ec
Removed '4'-letter min. password length restriction.
Removed some code that (poorly) tries to cope with a broken database.
Removed pointless '-3' and '-2' account states ('dynamic ban' mechanism), since `ipbanlist` does that already.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11250 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Abstraction for the sql code (sql.c/h).
- New configure script and makefiles.
- Restored txt zeny logging code. (r10814)
- Rewrote mapserver's sql code - itemdb, mobdb, mapreg, logs. (r10814)
- Fixed a precedence issue (&& and ) in char_sql/char.c. (r10833)
- Improved db reading code a bit for consistency. (r11077)
- Added separate atcommand for mail deletion. (r11077)
- Corrected a few messages that said "new" instead of "unread". (r11077)
- Broadcast (*) messages now use "*" as the target's name (not ""). (r11077)
- Moved StringBuf code from utils.c/h to strlib.c/h. (r11084 r11117)
- Some misc login server cleanups (reformatting etc). (r11136)
- Corrected/modified some header entries. (r11141 r11147 11148)
- Adjusted VS project files. (r11147)
- Adjusted the way the sql charserver does item saving. (r11192)
- Corrected usage of reserved keyword 'friend' in mmo.h. (r11192)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11245 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Also added several missing maps, and cloned maps.
* Added new maps from today's kRO Sakray patch to the mapcache.
- Mapcache still uses OLD Morroc and Morroc Ruins map data. Sunken Morroc will have to wait.
- Added several 'cloned' maps to the mapcache and map_index.
* Updated castles database with data for the 5 new castles.
* Added warp between Juno and Juno's WoE Satellite.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11241 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Players do not lose time anymore if they return the Sign around midnight.
- Thanatos Tower code game now resets properly when entering a wrong value in the box.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11238 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected and simplified the skill_magic_reflect function. Fixed damage reflection being based on the caster rather than the target.
- Potions are now usable inside Gospel by the casting Paladin (as per Aegis tests done by AuronX)
- The unequip script command now takes a position from 1 to 10 rather than 0 to 9 (to make it consistant with all the other equip position related script commands)
- Added the EQI_* constants to db/const.txt in a format usable by the equip-position related script commands.
- Updated some items to use the new EQI constants.
- Also updated doc/script_commands.txt to refer to the EQI list.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11230 54d463be-8e91-2dee-dedb-b68131a5f0ec