* 7e72f0c, 3bba651:
Improvements all over the place.
* 327a46d:
Arrullo no longer crashes the server when used by monsters.
* 1093763:
Fixed official behiavior of WZ_SIGHTBLASTER dealing with HW_MAGICPOWER.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17139 54d463be-8e91-2dee-dedb-b68131a5f0ec
> Hercules merges:
* 2bc8562, 126225b:
Skills granted through scripts are now permanent, until this date they were not relog persistent. (bugreport:5018)
Note that you will need to execute /sql-files/upgrades/upgrade_svn17136.sql for this change.
* b8379d2:
@skillid now supports partial search.
* d7ce0c1:
Character's online states are now updated as soon as they attempt a char select, instead of at the end of the procedure. This improves reliability with 3rd party software e.g. control panels. (bugreport:7269)
* d828000:
Login and Char servers will now exit when failing to bind to the port (as map server has always done).
* 003ed2c:
Moved "Honeymoon Helper" and "Odgnalam" NPCs to official RE coordinates.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17136 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Idle timer now resets when player sits/stands.
- Idle timer resets when sending a chat message (global, main, guild, party, or battleground).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17126 54d463be-8e91-2dee-dedb-b68131a5f0ec
* 5b37805:
Items are no longer unequipped when a card within them is blacklisted (e.g. item_unequip.txt), instead the card's effect is nullified.
* cc8e005:
item_noequip overhaul.
Items are no longer unequipped when disabled by item_noequip.txt, instead their effects are nullified -- however cards in them, unless also disabled, wont have its effect nullified.
Consumables will be consumed even while disabled, unless you modify the new config item_restricted_consumption_type.
* 7192b10:
SECURE_NPCTIMEOUT should be fully functional now, fixed remaining known issues. (bugreport:5343)
* 63145d6:
Where casting MO_EXTREMITY to untargetable targets causes the caster to move in fixed location/coordinate.
* 17f2e6a:
Fixed clif.c::clif_parse_NpcSelectMenu. SECURE_NPCTIMEOUT is always defined; the check is wrong.
* 125b758:
Added New Char-Server Rename Packet.
* d6d49c4:
Updated Safety Wall Renewal behavior, when taking damage higher than the health of the safety wall, excess damage will no longer be passed to the player.
Fixes bugreport:6243, bugreport:6697.
* 7626b14:
Fixed wrong 'if' condition in checking CELL_CHKNOPASS for the OFFICIAL_WALKPATH where clear path is considered to be limited to 14 cells it should only be with obstacles. (follow-up r17091, bugreport:7239)
* 0dbbe22:
Fixed magical reflection behavior, user reflecting now visually casts the skill back at the caster, instead of caster casting it on itself.
* 4671a39:
Monsters in stone curse pre-stone state no longer are able to attack.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17119 54d463be-8e91-2dee-dedb-b68131a5f0ec
* 620b36d:
Fixing a typo on skill_trap_type description.
* 13317f0:
Spider web no longer triggers on players on non-pvp maps. (bugreport:7234)
(also fixed tab align on switch and a logical thing on skill_additional_effect)
* fc2e159:
@follow will not stop immeadily when turned off, instead of waiting for the current walk path to be complete. (bugreport:6918)
* 638e2b5:
Replaced strncpy with safestrncpy where I found would be beneficial. (bugreport:3080)
* 74ed3ed:
Players in chatrooms can now equip/unequip gear, can talk to NPCS, and can't use consumable items. (bugreport:6097)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17114 54d463be-8e91-2dee-dedb-b68131a5f0ec
* e9d07bd:
Fixed bug with garments not displaying properly. (bugreport:7018)
* 9f75e12:
Fixed Ankle Snare to behave as in official servers, you only stop walking when you reach your destination and activates all other traps in the path. (bugreport:4832)
* cba3bef:
New skill config - After due consideration we thought it'd be in the best interest of the community to provide a switch to this official feature since it drastically change the way traps can be used.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17109 54d463be-8e91-2dee-dedb-b68131a5f0ec
* cf690d4:
Star Gladiator's map data is now cleared upon job changing outside star gladiator lineage, that way the database will no longer store these vars when they're not used (bugreport:6689).
* 7911e5e:
Making signal.h available throughout the whole source when in DEBUG mode so that developers (and users debugging) can easily raise signals from anywhere. Extremely handy with gdb, for example.
* 18b2468:
Basilica can only be placed when there are no other units (no mobs/players) within the range of which the basilica will spawn (bugreport:6644).
* 0af9e03:
Support for 2012-04-18a.
Special Thanks to Judas for providing the new packet info.
* 234bbe2:
Normal Boss/mini-boss attacks no longer can hit trick-dead'd players (bugreport:4339).
* e6ac0ec:
Fixed 3 logical errors (1 that would cause CH_PALMSTRIKE to crash the server when either caster or target were out of sc data).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17108 54d463be-8e91-2dee-dedb-b68131a5f0ec
--removing useless check on skill_id
--fix few broken atcommand due to failed sscanf
-Change skill_amotion_leniency as pointed out on tid:76492 so amotion delay wont be twice by default, (also increase intervall if you do want higher acd)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17072 54d463be-8e91-2dee-dedb-b68131a5f0ec
Update Elemental summon to its official behavior
- Fixed missing skill features of Ventus(bugreport:6792,bugreport:6723,bugreport:6511)
- Note: upgrade_svn17014.sql
- And other elemental skills are to follow :)
Fixed bugreport:6889 updated const.txt where it cause error to some items.
Fixed bugreport:6999 where matk damage deals miss atk to plant type targets.
Fixed status calculation where it doesn't give accurate result or how official calculation does.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17014 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:5745 WL_RECOGNIZED us now functional.
Fixed bugreport:5663 where HW_MAGICPOWER shows glitch in status window.
Fixed bugreport:6759 where items granting matk bonus didn't work.
Follow up r16980 small performance enhancement...:)
Done some TODO in skill_cast_db.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16981 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Applied old patch by Daegaladh on bugreport:6044 for mercenaries and elementals mimic master's speed.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16974 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Upd athena-start, save pid to not kill all other process with same name (annoying when multiple server)
-Harmonize setmapflag and @mapflag, flag value is always an int, and could be superior to 1 for some mapflag
-Fix bugreport:6923 for Windows
-Upd @zeny to remove rest of zeny if not enough money as requested
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16959 54d463be-8e91-2dee-dedb-b68131a5f0ec
A new field was added to homun_skill_tree.txt containing the minimum level of intimacy to unlock a skill.
This is used in some skills where the homunculus has to reach a amount of 910 of intimacy. The default value is 0 and it should only affect evolved homunculus.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16954 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Fix and upd logzeny enumeration type bugreport:6897
-Upd @zeny to send a message when succed bugreport:6886
-Upd ChaosPanic to affect all bugreport:6893
-Upd bloodylust cooldown and disable endure effect bugreport:6547
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16940 54d463be-8e91-2dee-dedb-b68131a5f0ec
--Upd Skill conf to set land-limit for homonculus by default (ground skill limit)
--Mv MH_HEILIGE_STANGE and MH_ANGRIFFS_MODUS skill from Eleanor to Bayeri
-Enforce all zeny transaction to use pc_payzeny and pc_getzeny handlers, (auto log and clif)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16914 54d463be-8e91-2dee-dedb-b68131a5f0ec
2. Modified DNSBL check on login server to stop looking up addresses on the first match, also applied my curly brace love in the way.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16893 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Fix bugreport:6208, bugreport:6805 (chaos panic) fix range effect
-Partial Fix bugreport:5275 (toxin now won't interupt unbreackable castskill)
-Folllow up r16847 fix UNT_ZEPHYR get some unwanted bonus, fix Insignia unit range
-Add UF_RANGEDSINGLEUNIT unit propriety thx to 3ceam, workaround to fix ranged unit without timer.
-Prevent WM_SOUND_OF_DESTRUCTION, SC_MANHOLE, WM_LULLABY_DEEPSLEEP being cast in non pvp map
-Fix SC_MAGICMUSHROOM shouldn't force skill if sit
-Replace some hardcoded mobid by enum
-add some mob_is definition for quicker search (gvg and treasure)
-Remove some duplicate check for status_heal (if berserk already done in status heal)
-Upd few documentation
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16855 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Change some remaining -1 for status ending timer.
-Move some hardcoded msg in msg_athena
-Small optimisation on battle_attr_fix
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16835 54d463be-8e91-2dee-dedb-b68131a5f0ec
1. removed double min_chat_delay check in the case of a @main message
2. moved autotrade check over the ignore list check, so that if user is in autotrade it doesnt waste time going thru the characters ignore list array.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16811 54d463be-8e91-2dee-dedb-b68131a5f0ec
1) fixed bugreport:6603 - delayed clearunit now makes use of the ERS which is quite convenient for it speeds up due to the previous amount of mallocs that function would spend.
2) added extra debug information to the ERS system (before on any of its warnings we'd go OH MY GOD WHICH ONE OF THEM DID IT!!!), now upon allocation you give it a const, human-readable, name.
3) added support for options in the ERS system to save multiple/redudant processing in battle_delayed_damage and clif_clearunit_delayed and perhaps also in the future.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16736 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Changed @raisemap to also function as "@healmap".
- Changed txt_time() to omit days/hours/seconds if there are none.
- Also applied the 'min_chat_delay' to @main, @pettalk and @homtalk.
- Fixed a warning in skill.c (bugreport:6593)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16722 54d463be-8e91-2dee-dedb-b68131a5f0ec
Updated all Genetic's item creation skills to its official behavior and added all missing items used for GN_CHANGEMATERIAL.(bugreport:6539)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16712 54d463be-8e91-2dee-dedb-b68131a5f0ec