* Changed monster damage logging to save char ID's
* Implemented 'event_script_type'
* Set Emsolute Develop as a learnable skill
* Updated 'require_glory_guild'
* Allow monsters to cast skills near themselves even when monster_nofootset is set to 'yes'
* Print number of online users in online.txt/.html even if there's only 1 user
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1282 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated bSPDrainValue/Rate
* Set baby class players' size to 0(small)
* Fixed item_db2.txt reading printing wrong number of entries read
* Fixed @allskill not giving the newer stalker, whitesmith and creator skills
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1139 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Removed some old eA code that was causing Frost Nova to do an extra hit
* Corrected Vulcan Arrow's hits in skill_db
* Readded zlib and zconf .h files to under /lib
* Fixed some compile errors in Windows
* Changed remove_control_characters back to supporting korean chars
* Moved some other code around
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@1125 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Changed "read_map_from_bitmap" to "read_map_from_cache" in map_athena, "map_bitmap_path" to "map_cache_file"
- Fixed item effects not showing when only one was used
- Fixed a bug in Safety Wall
- Allow only either Storm Gust or Lord of Vermillion to cause damage if stacked together
- Added path_search_long, map_find_skill_unit_oncell
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@998 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Tidied up parts in skill_castfix a bit
* Fixed map-server crashing if an empty line was added in any of the skill-xx db files
* Updated skill_castnodex reading
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@895 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Removed my own additions for skill delays using aspd
* Adapted skill_range_leniency to jA's code
* Fixed drop rates only limited to multiples of 100's
* Added missing code for castle_defense_rate
* Removed pc_undead_nofreeze
* Updated unrefineable items table
* Added 3 new script commands
* Added SC_SpeedUp0
* Merged itemdb_read for SQL and TXT
* Removed itemdb_read_cardillustnametable limited to TXT only
* Added reading itemslotcounttable.txt from the GRF to auto set number of slots per item
* Added a display message when reading itemslottable from the GRF
* Added options in battle_athena.conf to enable/disable reading the GRF
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@699 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added some new monster skills - still not complete.
* Adjusted Palm Strike, Tiger Fist and Chain Crush
* Removed redundant 'sg_count'
* Save both persons' data after trading
* Removed 'type' paramater from pc_unequipitem
* Moved unequip checking code from clif.c to pc.c
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/stable@554 54d463be-8e91-2dee-dedb-b68131a5f0ec