831 Commits

Author SHA1 Message Date
Cydh Ramdh
748035141b Merge branch 'master' into cleanup/storages_optimization 2016-10-14 06:12:52 +07:00
Cydh Ramdh
b2c4178209 Corrected 'VIP' personal info notification (#1613)
* Only displayed when map-server is changed or when changing map that has different base rate with previous map's rate, should not when map changed/warped.
* Updated some packet that related with VIP and its doc.

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-10-14 06:04:09 +07:00
aleos89
6663df344b Corrected script command statusup2 documentation (fixes #1612)
* Corrected the documentation referencing the wrong script command.
* Removed some trailing white spaces.
* Prettified some text.
Thanks to @lucasoli!
2016-10-11 14:23:15 -04:00
Lemongrass3110
f0dd764095 Merge branch 'master' into cleanup/storages_optimization
# Conflicts:
#	src/map/script.c
2016-10-10 13:06:52 +02:00
Cydh Ramdh
9a52768f6f Cleanup party withdraw (#1585)
* Added enum for withdraw result in mmo.h.
* Added name of kicked player and changed `sd` init from `account_id` to `char_id`.
* Fixed party list window isn't updated when member kicked.
* Updated packet documentation.
* Thanks to @aleos89 @Lemongrass3110

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-10-06 10:58:05 +07:00
Jittapan Pluemsumran
6510d414fa Merged warp and warpchar into a single function (#1584)
* the warp command now allows you to warp other players
* the warpchar script command is still usable but not recommended
* removed warpchar documentation from script_commands.txt to let it fade from people's memory
2016-10-02 23:25:03 +02:00
Lemongrass3110
30647011e2 Small cleanups 2016-09-29 15:04:35 +02:00
Lemongrass3110
644e294699 Merge branch 'master' into woe_te-restrictions
# Conflicts:
#	npc/re/mapflag/nobranch.txt
#	npc/re/mapflag/nomemo.txt
#	npc/re/mapflag/noteleport.txt
#	npc/re/scripts_athena.conf
#	src/map/atcommand.c
#	src/map/map.h
#	src/map/script.c
#	src/map/script_constants.h
2016-09-29 08:13:31 +02:00
aleos89
f4f4367c52 Corrected Eleanor's Eternal Quick Combo behavior (fixes #1568)
* Adjusted skill type to misc.
* Added missing damage calculation.
* Corrected the Equipment ATK reduction.
* Moved the Stun addition and Tinder Breaker removal to skill_additional_effect.
2016-09-28 13:59:40 -04:00
Lemongrass3110
0c903a0771 Added AL_HEAL to power skill list
Thanks to @Playtester
2016-09-15 08:31:28 +02:00
Jittapan Pluemsumran
33cda97717 Battleground script command expansion (#1534)
* Implemented 2 new battleground commands. Closes #1531.
* bg_join - join battleground without npc chat room
* bg_create - create a battle group without npc chat room
* Made events for bg_create and waitingroom2bg optional
* Made map,x,y parameters on waitingroom2bg_single optional

Thanks to @Lemongrass3110 and @cydh for code reviews
Thanks to @aleos89 for documentation cleanup
2016-09-12 13:30:50 +07:00
Cydh Ramdh
b46e4332df Item Updates and New Status Changes (#1539)
* Item Updates
* Added new Status Changes
* Implemented effect for respective items
  * 12874,Frost_Giant_Blood: SC_GVG_GIANT
  * 12875,Golem_Stone: SC_GVG_GOLEM
  * 12876,Elf_Tear_Stun: SC_GVG_STUN
  * 12877,Elf_Tear_Stone_Curse: SC_GVG_STONE
  * 12878,Elf_Tear_Freezing: SC_GVG_FREEZ
  * 12879,Elf_Tear_Sleep: SC_GVG_SLEEP
  * 12880,Elf_Tear_Curse: SC_GVG_CURSE
  * 12881,Elf_Tear_Silence: SC_GVG_SILENCE
  * 12882,Elf_Tear_Blind: SC_GVG_BLIND
* Thanks Divine-Pride.net

Signed-off-by: Cydh Ramdh <cydh@pservero.com>

* Follow up 9267a32d8c4828bde19f2fe80f83aeec7056b18f
* Updated Status Change doc
2016-09-09 05:54:22 +07:00
aleos89
7a05b59dd1 Merge branch 'master' into cleanup/storages_optimization 2016-09-06 13:40:01 -04:00
Atemo
23b271c958 Initial release of nocostume map flag (#1137)
* Initial release of `nocostume` map flag to follow official `DISABLE_COSTUMEITEM` map property.
* Added map flag `nocostume`, current confirmed maps are TE Castles and Guild Dungeons.
* Fixed #815.
* Stores `setlook` values so it won't be removed on `nocostume` mapflag

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-09-06 11:34:36 +02:00
Jittapan Pluemsumran
9d51221f33
Merge branch 'master' into itemskill 2016-09-02 16:50:47 +07:00
aleos89
7ffb943343 Storage optimization clean ups
* Cleaned up some of the script command documentation.
* Adjusted some checks to use constants.
2016-08-31 19:55:19 -04:00
Jittapan Pluemsumran
a79d065973
Implemented new item bonuses bRegenPercentHP and bRegenPercentHP 2016-08-31 23:37:57 +07:00
Jittapan Pluemsumran
92eacaccfd
Corrected grammatical error in documentation.
Thanks to @Lemongrass3110
2016-08-31 19:48:03 +07:00
Jittapan Pluemsumran
0329edf800
Follow up to 668690d
* Commented about default behavior of itemskill command that bypasses skill requirements.
Thanks to @Lemongrass3110
2016-08-31 19:43:16 +07:00
Jittapan Pluemsumran
668690d028
Expanded itemskill script command to allow skill requirements checking 2016-08-31 19:39:42 +07:00
Cydh Ramdh
0df1ba0a20 TE Updates
* Implemented `job_noenter_map.txt` for TE maps.
* Added job list that cannot enter TE Castles and Guild Dungeons.
* Replaced `getpermissionwoete` with `jobcanentermap`.
* Added missing quest `7516`.
* Fixed typo in TE Mission NPC.

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-08-31 14:42:49 +07:00
Cydh Ramdh
65a90ff84c Merge branch 'master' into woe_te-restrictions 2016-08-31 08:03:34 +07:00
aleos89
bd36b294ad Merge branch 'master' into cleanup/storages_optimization 2016-08-30 19:40:36 -04:00
Cydh Ramdh
47276e94a6 Clean up party invitation reply. (#1471)
* Clean up party invitation reply.
* Added reply result as enum.
* Added official party restriction.
* Added configuration in party.conf

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-08-31 01:07:55 +02:00
Cydh Ramdh
d84d6ba1e5 Initial release: Map X Job restriction (#1526)
* Listed job with matched map zone is restricted to enter the map.
* Added db file `job_noenter_map.txt` with format: `JobID,FlagZone,GroupLevelBypass`.
* Reserved usage for WOE:TE implementation.
* Typo correction, thanks @aleos89 @Lemongrass3110
2016-08-30 22:09:02 +07:00
aleos89
cd5dbe28e4 Adjusted the npctalk script command
* Now has an optional parameter of NPC name.
- If supplied, it will display over that NPC's head, else it will use the attached NPC.
2016-08-29 11:56:19 -04:00
Cydh Ramdh
8805e7e1d8 Merge branch 'master' into woe_te-restrictions 2016-08-27 07:04:41 +07:00
Jittapan Pluemsumran
021bed5f5d
Implemented status reduction potion support
* New script command `needed_status_point` added.
* The items are not yet implemented.
2016-08-21 14:30:17 +07:00
Cydh Ramdh
8da71a126d * Fixed memory leaks from item random options, follow up f296409ada211a0aa89863db4d9603054845cf65
* Clean up doc and array index check for `getequiprandomoption`, `setrandomoption`, follow up 8deabb157ae9e58db86d0383c34dba7211780b6a
* Exported CARD0_FORGE, CARD0_FORGE, and CARD0_PET for `getequipcardid` result.
* Add `SCSTART_` references in `sc_start` doc.

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-08-16 11:14:33 +07:00
Jittapan Pluemsumran
8deabb157a
Implemented basic script commands to apply options to equipped item. 2016-08-15 17:04:06 +07:00
Lemongrass3110
a87d86cb11 Fixed getinventorylist documentation
Fixes #1497.
Thanks to @Darkelfen for reporting it.

Additionally exported the EQP_* constants into the script engine.
Replaced some hardcoded equip positions with their respective constants.
2016-08-14 00:26:22 +02:00
Lemongrass3110
ede39b1730 Refurbished hat effects
Follow up to 5da49b8
Thanks to @cydh for the good base in #1465.

Renamed the function from itemeffect to hateffect.
The effects now get sent to other players as well.
You can enable or disable one effect at a time with the script command now.
2016-08-13 21:56:58 +02:00
Jittapan Pluemsumran
5f981bc1b1
Implemented bNoMadoGear item bonus
* Support for upcoming Charleston cards
2016-08-07 18:20:30 +07:00
Lemongrass3110
5da49b87b5 Added hat effect packet and script support 2016-07-29 19:15:46 +02:00
Cydh Ramdh
29379c3ea5 Added script bonuses in order to support official AddReceiveItem_Equip n
* `bonus2 bDropAddRace,r,x;` : Adds x% to player's drop rate when killing a monster with race r.
* `bonus2 bDropAddClass,c,x;` : Adds x% to player's drop rate when killing a monster with race c.

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-07-19 16:43:05 +07:00
aleos89
10c4eb08f5 Corrected documentation for SkillUseSP and SkillUseSPRate
* SP consumption decreases based on positive value.
* SP consumption increases based on negative value.
2016-07-11 10:46:19 -04:00
aleos89
2e98ff68ae Updated script documentation
* Updated the constant location references to the new script_constants.h file.
2016-06-22 13:47:19 -04:00
Jittapan Pluemsumran
33f83e0015
Updated bSkillUseSP item bonus documentation
Thanks to @Stolao
[ci skip]
2016-06-17 16:52:32 +07:00
Jittapan Pluemsumran
98fdf31fb3 Implemented recalculatestat command (#1348)
This command will force a stat recalculation for the attached player.
2016-06-07 23:50:34 +07:00
aleos89
eeccb70050 Merge branch 'master' into cleanup/storages_optimization
Conflicts:
	doc/script_commands.txt
	src/map/pc.c
	src/map/script.c
2016-06-01 13:24:27 -04:00
Atemo
6258557fcc Added another note for active_transform command. 2016-05-28 20:54:53 +02:00
Jittapan Pluemsumran
c0ab4d5594
Documentation update on body style (LOOK_BODY2) 2016-05-27 01:58:32 +07:00
aleos89
161a4c01c9 Small adjustments for the instance system
* Follow up to 32c829d.
* Added a missing break on guild type instance creation.
- Thanks to @Canoe!
* Added instance name back to script command instance_enter.
- This will present the proper error message when trying to enter another instance.
2016-05-26 09:06:49 -04:00
Aleos
32c829debe Merge pull request #1264 from rathena/feature/instance_expansion
Expanded the instance system to support new modes
* New modes include: No player attached, single player, and guild.
* Modified the instance_db to allow instance idle time to be adjustable.
* Removed Map1 from the instance_db as the EnterMap is always the same value.
* Adjusted the stored maps of instances to dynamic arrays to conserve memory.
- Max amount of possible maps increased to 255.
* Instances will now be destroyed even if the owner cannot be found.
* Corrected the return value when entering an instance when a character, party, or guild does not have an instance.
* Expanded script command instance_create to take in an owner ID and an optional mode.
* Added a new script command instance_check_guild (works the same as instance_check_party).
* Corrected a few script commands to properly stop the script engine on failures for instance script commands.
* Removed the instance name lookup for when entering an instance as instance_id is now passed.
- Adjusted script command instance_enter to no longer require the instance name.
* Cleaned up script command instance_warpall.
* Adjusted script command instance_announce to check when instance ID is 0 rather than -1 since instance IDs are stored as unsigned now.
* Refactored all instance_id to unsigned short.
* Updated documentation to reflect changes.
2016-05-25 14:55:50 -04:00
aleos89
6babca3689 Corrected a few minor issues
* Follow up to 2cfb844.
* Adjusted the instance_db documentation.
* Adjusted script command instance_announce to check when instance ID is 0 rather than -1 since instance IDs are stored as unsigned now.
* Added a couple of checks when sending instance information to the client.
* Fixed a compile warning.
2016-05-24 09:22:03 -04:00
aleos89
2cfb844429 Refactored a bit of the instance modes
* Follow up to c97be60.
* Added some safety measures when sending the instance name to the client.
* Adjusted the stored maps of instances to dynamic arrays to conserve memory.
- Max amount of possible maps increased to 255.
* Removed Map1 from the instance_db as the EnterMap is always the same value.
* Instances will now be destroyed even if the owner cannot be found.
* Corrected the return value when entering an instance when a character, party, or guild does not have an instance.
* Corrected a few script commands to properly stop the script engine on failures for instance script commands.
* Removed the instance name lookup for when entering an instance as instance_id is now passed.
- Adjusted script command instance_enter to no longer require the instance name.
* Adjusted script command instance_create to keep backwards compatibility.
* Cleaned up script command instance_warpall.
* Updated script documentation to reflect changes.
* Updated instance_db to reflect changes.
2016-05-23 14:12:34 -04:00
Lemongrass3110
2e668ea25a Merge pull request #1286 from Jeybla/add_1278
Adds var 'killedrid' to script monster OnKillEvents. (Closes #1278)

Thanks to @Jeybla - tested by @Stolao and confirmed as working.
2016-05-20 12:49:45 +02:00
Jey
5b35e1afd0 Adds var 'killedrid' to script monster OnKillEvents. (Closes #1278) 2016-05-20 02:10:22 +02:00
aleos89
fe4eefb787 Implemented script command active_transform (fixes #1006)
* Works the same as script command transform and can be stacked with it as well.
* active_transform has display priority if transform is active.
Thanks to Ziu and @Darkelfen!
2016-05-16 14:15:22 -04:00
aleos89
c97be60bbf Expanded the instance system to support new modes
* New modes include: No player attached, single player, and guild.
* Expanded script command instance_create to take in an owner ID and an optional mode.
* Added a new script command instance_check_guild (works the same as instance_check_party).
* Refactored all instance_id to unsigned short.
2016-05-14 11:57:54 -04:00