Updated Axe Boomerange and Power Swing skill ratio formulas - Fixes bugreport:7937
- Updated Power Swing Stun rate
Updated Triangle Shot skill ratio formula - Fixes bugreport:7936
Updated Overbrand skill ratio formulas - Fixes bugreport:7938
Fixed Hundred Spear activating Spear Boomerang twice - Fixes bugreport:7899
Thanks to reineil for all the reports.
Re-added Magic Crasher fix for attack formula - Fixes bugreport:7869
Follow up to 5e3bb8a - Revert changes to attacker card fixing
Fix GVG and Card reductions for skills that use separate damage calc functions
Removed some unnecessary code causing attack underflow in homunculus - Fixes bugreport:7925
Update Feint Bomb damage formula to 2011 rebalance - Concering bugreport:7912
Update Siren's Voice to 2011 rebalance formulas - Fixes bugreport:7878
- Added new Renewal warpers for Satan Morroc maps.
- Updated "Succession of the Prince" quest with some new cases, and fixed checkquests.
- Updated portions of Ecology quest in 13.1 quests with new checks and cases.
- Added some missing 'disable_items' commands to 2004 Headgear quests.
* Other changes:
- Changed some strnpcinfo(1) -> strnpcinfo(0) in 13.2 quests. (bugreport:7853)
- Moved Rune Knight Kafra into main Kafras file.
- Revised documentation for 'addrid'. (follow-up 6572a9f)
- 'instance_id()' no longer throws an error upon failure.
- Fixed Desert Twilight/Sandstorm combo. (bugreport:7897, credits: Playtester)
Signed-off-by: Euphy <euphy@rathena.org>
* Split Geneticist Manuals shop (Renewal only) from main Alchemist shop script, and updated dialogue.
* Moved Izlude Bulletin Board and Signs to Pre-Renewal path.
* Updated Warlock book quest NPC name, and fixed a bug for Baby classes.
* Fixed unittalk displaying messages twice for players. (bugreport:7903)
Signed-off-by: Euphy <euphy@rathena.org>
- Updated warp scripts and removed disabled warps.
- Implemented Renewal Hypnotist, which resets stats and skills; moved old file to Pre-Renewal path.
- Moved and added Bullet Dealer and Magazine Dealer duplicates. (bugreport:6410)
- Moved Dorian (quests_nameless) NPC to Pre-Renewal/Renewal paths and shifted Cuskoal (izlude) RE NPC.
- Corrected some coordinates and NPC facing directions.
* Updated all 3rd_trader scripts:
- Players can now purchase multiple items at once.
- Added many new Point Merchants.
- Moved Poison Herb Merchant in Morroc out of a wall (temp. fix).
* Other script updates:
- Added Eden Group Kafra (storage only).
- Added some missing announcements in Endless Tower.
- Added exit warp scripts to three 2nd job quests (Renewal only).
- Added official Morroc coordinates in Warlock job quest. (follow-up r17224)
- Minor updates to Comodo Gambling script.
- Fixed a Zeny bug in Payon town script, and changed some 'close' commands to 'end'. (bugreport:7893)
- Renamed npc/pre-re/kafras/kafras_izl.txt to .../kafras.txt.
Signed-off-by: Euphy <euphy@rathena.org>
-Fix bugreport:7905 (status warning for homun str calc, float to int)
-Fix bugreport:7884 (SL_STIN, SL_STUN now support casting by non player)
-Add few doc and C++ support
Mechanic Neutral Barrier updated - Fixes bugreport:7874
- Blocks ranged and splash attacks
- Gives % bonus to DEF and MDEF
- Cannot be removed by Land Protector
- Updated to 5x5 AOE
- Can be cancelled by casting a second time
Stealth Field updated- Fixes bugreport:7816
- No longer blocks AOE damage
- Cannot be removed by Land Protector
- Updated to 5x5 AOE
- Can be cancelled by casting a second time
FAW Silver Sniper and Magic Decoy updated - Fixes bugreport:7871
- FAWs get HP and ATK or MATK bonuses correctly now
- New AI added for these
Maximize Power no longer stops SP regeneration in pre-re (credits: Evil) - Fixes bugreport:7881
Gate of Hell now updates ATK correctly to HP and SP levels (credits: Aleos) - Fixes bugreport:7886
Comet now works as intended when with other Warlocks (credits: malufett) - Fixes bugreport:7854
Fixed minor issue where setting a monster to an AI with a script command could cause an error.
Songs/Dances are now removed by Land Protector/Ganbantein (helvetica).
Updated homunculus ATK to support renewal attack.
Fixed an issue where Summon Legion mobs weren't getting the correct stats placed on them.
* Fixed Malangdo rentals lasting for 1 day instead of 1 hour. (bugreport:7889)
* Added Old Glast Heim location to custom warper.
* @mobinfo now displays slots for MVP drops.
* Fixed a label execution in Dancer job quest.
Signed-off-by: Euphy <euphy@rathena.org>
Weapon Perfection now modifies size damage - Fixes bugreport:7813
Water Ball now checks for obstacles - Fixes bugreport:7426
Re-added the somehow lost Banishing Point hit rate fix
* Fixed job checks in Falcon Flute Trader script. (bugreport:7839)
* Fixed Guillotine Katar slots. (bugreport:7838)
* Fixed @itembound type 4 not working.
* Bossnia changes:
- Monsters should not be spawned with 'boss_monster' according to official scripts; removed 'notomb' mapflags accordingly (partial revert of r17404).
- Merged file into events/bossnia.txt, since the spawns and warps should be disabled by default.
Signed-off-by: Euphy <euphy@rathena.org>
Moved pc_dead NPC event calls to the end of the death process - Fixes bugreport:7829
Super Novices are no longer counted as dead when saved by their angel - Fixes bugreport:4053 and bugreport:1601
- They won't lose their +10 bonus on the first death
- Pet intimacy, mercenaries, skull drops are unaffected by first death
- Steel Body is level 5 when saved
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17420 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updates to SC_BURNING and SC_FREEZING durations. (Hercules 0395610)
* Minor fixes to Eden Quests 41-55.
* Fixed incorrect documentation for 'instance_id()'.
* Added Malaya instances to custom Warper.
* 'getmonsterinfo' no longer outputs an error when the supplied mob doesn't exist. (bugreport:7792)
* Follow-up r17410, fixed a typo in a label name.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17416 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Updated all 1st class training quests, mostly experience changes. (credits: Muad_Dib, partial revert of r17210)
* Added Pre-Renewal support to 1st class training quests. (bugreport:7808)
* Corrected level 10 AL_HEAL lines in 'npcskill' to use MVP heal.
* Corrected EXP checks in 'checkre' to use RENEWAL_EXP instead of RENEWAL.
* Fixed Hunter skill quest not accepting Rangers.
* Fixed a bug in Hall of Abyss. (bugreport:7815)
* Fix unable to move when cloaking in levels less than 3. (credits: Akinari, bugreport:7810)
* Idle timer now resets on continuous attacks, i.e. /noctrl or ctrl+click. (Hercules 19f0fcd)
* Idle timer is now initialized upon login, fixing a bug with the 'checkidle' command. (credits: Akinari)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17409 54d463be-8e91-2dee-dedb-b68131a5f0ec
Cloaking fixed to official behaviour (Thanks helvetica for the hour of testing) - Concerning bugreport:171
Fixed instancing long map names causing crashes
- Cannot save or memo on instance maps (Lemongrass)
- Map channels are no longer activated on instance maps (Lemongrass)
- Fixed a character save issue with instance maps (Lemongrass)
- Map local channels are disabled by default, this is custom (Lemongrass)
- Just thank Lemongrass overall, I gave him a hard time with this issue
~ Hercules Merge ~
Update Bloody Lust and Maelstrom to official behaviour (Credits: malufett)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17408 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Battle.c functions commented for readability and credit
* Gunslinger Ground Drift corrected to MISC type in Pre-Renewal skill DB
* Fixed minor issue with Renewal Soul Breaker and weapon element
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17405 54d463be-8e91-2dee-dedb-b68131a5f0ec
Script commands 'sit' and 'stand' now work only when character is in required state. (Euphy)
~ Hercules Merges ~
* Added extra support to GM unload NPC via right-click [credits: Ind]
* Implemented real-time server stats (in and out data and ram usage). [credits: Ai4rei, mkbu95]
* Fixed chatrooms disappearing after using @disguise. [credits: MatiasSW]
* Implemented 'notomb' mapflag for Bossnia maps. [credits: CairoLee]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17404 54d463be-8e91-2dee-dedb-b68131a5f0ec
Please visit http://rathena.org/board/topic/84568-r17402-major-battleskill-system-overhaul-and-renewal-support/ for a complete and updated log of changes
General
* Forced neutral behavior documented and implemented. Weapon element does affect the following skills, but final damage is treated neutral for resistances. End result is endows do boost skill damage as expected given elemental weaknesses or resistances, but forced neutral skills will always miss on Ghost 3/4 mobs as the damage is "forced" back to neutral type after bonuses are applied but before resistances.
* The following skills are considered "forced neutral"
Merchant "Cart Revolution"
Creator "Acid Demonstration"
Genetic "Cart Cannon" (damage is forced to element of cannon ball, either neutral or holy or ghost)
* Weapon calculation engine has been rewritten to better emulate official behaviors and "quirks", the following changes have been documented and implemented:
Double attack takes priority over criticals when determining which effect activates
VITDEF (status or sDEF) is applied on every hit on multi-hit skills, rather than a flat reduction on the final damage total
Skills such as Spiral Pierce that differ when used by monsters modified to match official calculation methods
* Weapon element behavior adjusted to match official behavior, endows override any innate weapon element, including elemental arrows
* Renewal - weapon element only applies bonus damage to "weapon" ATK, ATK from status and equipment is considered neutral and ATK from mastery skills are considered non-elemental
Archer:
* Renewal - Owl's Eye still gives +1 HIT per skill level but the HIT bonus does not show up in the status window anymore
Hunter:
* Renewal - Claymore, freeze trap and landmine adjusted to apply full damage to "plant" type mobs (monsters that only take 1 damage on every hit)
Thief:
* Double attack gives a hidden +1 HIT per skill level on attacks that activate the double attack effect
* Envenom gives a flat +15 ATK per skill level when used, it is considered a mastery type damage and has no element
Rogue:
* Renewal - Owl's Eye still gives +1 HIT per skill level but the HIT bonus does not show up in the status window anymore
Assassin Cross
* Renewal - Soul Breaker formula for renewal implemented
((ATK + MATK) * (3 + (.5 * skill level)) - (eDEF + sDEF + eMDEF + sMDEF)
* Renewal - Soul Breaker no longer misses, it will always do full damage regardless of target's FLEE
* Renewal - Soul Breaker no longer gains DEF piercing or ignore DEF effect from weapons such as Combat Knife and Ice Pick
* Renewal - Enchant Deadly Poison for renewal implemented
Weapon ATK multiplied by (1 + (EDP level * .8))
Equipment ATK multiplied by (1 + (EDP level * .6))
* Renewal - EDP adds half modifiers (base damage/2) but otherwise functions as above with the following skills:
Sonic Blow
Soul Breaker
Counter Slash
Cross Impact
Creator
* Renewal - Acid Demonstration formula for renewal implemented
7 * ((ATK + MATK) / skill level) * VIT / 100 )
* Acid Demonstration adjusted to match "forced neutral" behavior on official
For example, Acid Demonstration used on a water-type mob with a wind endowed weapon will do bonus damage, but will miss on a Ghost 3/4 monster regardless of endow.
Swordsman
* Magnum break bonus damage gives +20% ATK fire damage on physical attack (so 100% ATK normal + 20% ATK fire)
Lord Knight
* Renewal - Spiral Pierce formula for renewal implemented
(ATK + (weapon weight / 2)) * (100 + (50 * skill level))%
* Renewal - Mastery skills such as spear mastery no longer add any bonus damage to Spiral Pierce
* Renewal - Spiral Pierce no longer ignores DEF
Ninja
* Renewal - Final Strike formula for renewal implemented
base damage = current hp + ((ATK * current hp * skill lvl) / max hp)
final damage = base damage + ((mirror image count + 1) / 5 * base damage) - (eDEF + sDEF)
* Final Strike will MISS on plant-type mobs (mobs that only take 1 damage per hit from all sources)
* Mirror Image cast over itself will override and reset current Mirror Image count
Genetic
* Cart Cannon "forced element" behavior implemented, damage is "forced" to the element of the cannon ball.
Ex. Cart Cannon fitted with a standard cannon ball and a fire elemental weapon will do bonus damage against earth targets, and a Cart Cannon fitted with a holy cannon ball will do bonus damage against shadow, but total damage is forced back to element of cannon ball and resistances applied against it. Neutral cannon balls will miss on Ghost 3/4 but holy/ghost/shadow will not.
Gunslinger
* Gunslinger Mine skill formula and behavior matched to official
Fixed 500 damage, ignores DEF and is affected by +% ATK weapon cards only
Warlock
* Tetra Vortex behavior modified to match official
First 4 spirit spheres are used for calculating element of each hit, but if 5 are present all 5 are consumed
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17402 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Players can no longer block whispers from a higher group level. (Hercules 3d0fba0)
* Added two missing quest_db entries for Mora. (credits: TTest)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17401 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added 7 new item groups (equipment card albums).
* Some minor updates to Renewal item database. (incl. bugreport:7761)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17400 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Implemented Bakonawa Lake instance.
* Monsters can now spawn on unwalkable cells, as required by the new instances. (credits: Akinari)
* Implemented 2012 RWC Enchants script, disabled by default.
* Reverted change to Mora Enchants from r17387, as the additional items are only present on iRO. (credits: Ziu)
* Fixed some errors from recent updates.
* Applied eol-style:native property to newly added files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17397 54d463be-8e91-2dee-dedb-b68131a5f0ec
Added Kagerou and Oboro to Ninja HP/SP table and Ex. Super Novice to Novice HP/SP table as we had no values for them - Fixes bugreport:7782
Fixed a wrong Gunslinger HP table value causing a warning
Warnings on HP/SP tables will only occur when the database values are less than previous levels. Formula built values will not give warnings.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17394 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Missing Novice's HP table
- Fixing memcpy to copy exp table that causing map crash
- (temporary change) hide the warning msg because previous hp/sp is higher or equal, we can change about the calculation later
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17392 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Cleanup code:
--Fix sv_read line limitation to 1024char, now limited to 512char per column
--Change db read output to display number of line read
--Remove code duplicated that was acting like sv_read
--Move job_var[JOB_COUNT] into 1struct job_info.
--Move job related db into pc.c instead status, and those in pc that affect all into status
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17391 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Gathered remaining dialogues for Pyramids Nightmare script. (follow-up r17382)
* Added missing items to "Guardian of Power" NPC from Mora Enchants.
* Updated Hunting Missions script to v1.3a, which adds some mission reset options.
* Added newline at end of files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17387 54d463be-8e91-2dee-dedb-b68131a5f0ec