- Coma can now be blocked by such skills as SafetyWall, Pneuma and Basilica.
- Equipment breaking behaves exactly like coma.
- Skill's self damage may now causes coma, equipment breaking and autospell/autoscript.
- GrandCross now allows you to drain hp/sp.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13800 54d463be-8e91-2dee-dedb-b68131a5f0ec
- This makes doublecasting firebolts on a double fiberlocked target having double damage from both 2 bolts possible = =(bugreport:3061)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13799 54d463be-8e91-2dee-dedb-b68131a5f0ec
* The "party invite" and "view equip" state messages are ought to be sent on every map change instead of login.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13793 54d463be-8e91-2dee-dedb-b68131a5f0ec
- you gain Curse immunity if you have 0 Luk (seems buggy but is official)
- our status defense stats are already fully correct :-)
- thanks to ultramage for testing this
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13790 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Inverted the status calc code order, so that status_calc_bl optionally invokes status_calc_pc/mob/whatever instead of every status_calc_* calling status_calc_bl.
* Inlined functions status_calc_bl_sub_pc, status_calc_bl_sub_hom and status_calc_bl_sub_mer into status_calc_bl.
* Restructured status_calc_bl to require as little bl type-specific branching as possible.
* Split status_calc_bl into two layers - the inner does the battle status calculations, while the outer deals with running appropriate base status calculations, remembering old values and handling client updates.
* The status_calc_bl function is now the single entry-point for all status calculations.
* status_calc_bl will now trigger a client update only on attributes that actually changed.
* If hp or sp changes during status_calc_bl, it will now properly refresh on the client.
* Removed SCB_PC, now SCB_ALL should be used instead.
* Revived the unused status calc flag SCB_BASE to indicate that a base status recalculation should be done first (that's what the status_calc_* functions are for).
* Defined a new symbolic bitmask SCB_BATTLE (SCB_ALL - SCB_BASE) in case someone needs to only calculate the battle status (currently unused).
Please report any issues with this update.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13789 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Attached timer now can be stopped properly.
- Attached timer will now stop if the NPC is unloaded. (bugreport:2510)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13744 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Check if group unit is expired before processing it. (bugreport:3054) [Inkfish]
* Fixed Grand Corss outdated behavior (bugreport:1590) [Inkfish]
- use new damage formula
- DEF is reduced to 2/3 during cast time
- block shields switching within attack duration
- monsters don't damage themselves any more
- intervals between hits are 300ms
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13736 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed flee penalty wasn't applied for battleground and wouldn't be restored on map change [Inkfish]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13735 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed some behaviors for Waterball (bugreport:3024) [Inkfish]
- High level Waterball used by players doesn't increase the number of balls.
- Monsters can't pull water from cells with Magnetic Earth.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13730 54d463be-8e91-2dee-dedb-b68131a5f0ec
- the minimum rate of strip skills is now 5% for all levels
- duration of strip skills depends on the dex difference between target and caster and can be reduced to 0
- strip skills can now affect bosses (if duration doesn't get reduced to 0 due to their high dex)
- strip skills do a fixed -25% ATK, -15% DEF, -40% VIT or -40% INT independant of skill level
- autocasting Full Strip has a duration now (if dex is high enough)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13701 54d463be-8e91-2dee-dedb-b68131a5f0ec
- it always gets blocked by Pneuma, but never by Safety Wall
- Defender doesn't reduce its damage
- Range-Def item bonuses reduce its damage
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13672 54d463be-8e91-2dee-dedb-b68131a5f0ec
- "cooking exp" still needs to be implemented
- also fixed a small issue when whispering to someone in autotrade
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13671 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Clarified char_maintenance config option.
* Changed packet 0x2712. (added request_id)
* Changed packet 0x2713. (added sex, request_id, version, clienttype; removed email, expiration time, gmlevel)
* Delayed user count check and mmo_char_send006b to when the account data arrives.
* Created auxiliary function MD5_Salt.
(split from a future commit that was getting to big for my taste)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13652 54d463be-8e91-2dee-dedb-b68131a5f0ec