- RIC Stat Boost items will only last 1 minute until we have a proper time.
- Some items give ONE item as the quantity given is unknown.
- Corrected the view ID for "Scarf", "Little Angel Rock", "Robo Eye". "Sakray Test Helm" and the "Loki Mask"
- Commented out several headgear that are not standard in the kRO client. 5301, 5305 - 5322, 5324 and 5325. All i/id/c/p/e/RO event hats?
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11191 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added some reply messages when you try /invite and a. the character is not found or b. you are not the party leader.
- Added a check so that the 'save on crash' routine won't get stuck if it happens to crash while attempting to save characters.
- People in chat-rooms no longer receive @main messages.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11179 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed Firewall/Icewall being oriented backwards (no real difference though...)
* Removed some junk Landprotector/Graffiti code; Graffiti doesn't get placed randomly anymore
* Icewall can now be cast on yourself... but for some reason, the cell on yourself immediately expires!
* Merged together functions clif_set0192() and clif_changemapcell()
- also removed its "send to whole map" mode which is just plain wrong (although aegis actually does use it to 'inform' caster about changes)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11175 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected getpetinfo so it actually returns "null" when there's no pet and you request the name (the docs state it so).
- Also cleaned up a bit getpetinfo
- Added gethominfo (which behaves in the same way as getpetinfo).
- The 'maxcount' skill_db field now can store independant values per skill-level, required for Kamaitachi since it uses different range values per level.
- Corrected bonus3 bAutoSpell(WhenHit) to select target enemy (rather than self) for skills with inf self and inf2 'don't target self' (aka: auto-select target skills).
- Corrected map_foreachinpath to do a wall check for targets beyond the initially selected tile.
- Corrected Kamaitachi's range to be 9, and the path range to be 4+SkillLv
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11169 54d463be-8e91-2dee-dedb-b68131a5f0ec
- updated prices of new etc drops (guessed values)
- updated Cursed Abbey mob drops
- fixed db name of Thanatos
- fixed cast time of Rebirth Spirit
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11149 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated and corrected some item names, both kRO and iRO names.
- Skill need correct view-ids for new headgears.
* Added new pets: Green Maiden, spring Rabbit, Goblins 1, 2 and 4, Deleter, Diabolic, and Wanderer. The data is mostly custom.
* Corrected the item trade entry for the luxurious key.
* Added basic data for Spring Rabbit pet mob.
* Slight change to the Keil Hyre quest.
- If you have remaining items after FINISHING the quest, talk to Keil Hyre again and he will Remove ALL outstanding quest items.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11139 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added comments to some getitem/delitem calls
* Disabled nightmare drop in the custom mvp arena script
* Fixed problem with baby novice + swordsman quest (topic:160247)
* Fixed a typo and problem in the airship typing challenge
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11138 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Cleared up some TODO's
- Added auto-rejecting party/guild invites when the target is disconnected from the server.
- Added a correction in the walking code to abort it when map_moveblock cancels the player's walking (by warping/knocking back),the default code would fail because unit_stopwalking would do nothing since the walk timer was already -1 in that moment.
- Corrected mob_randomwalk to use unsigned int for the tick variable.
- Changed the default @Main format to prevent crashes in the newer clients.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11134 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Increased the amount of autospells that can be held at a time from 10 to 15
- Updated several item scripts to use bonus3 autospells rather than bonus4 ones.
- Changed the "autocasted strip skills don't have a duration" to apply only to Full Strip.
- Cleaned up some the Signum Crucis code.
- Added initialization of hp_loss/sp_loss/hp_regen/sp_regen which somehow was not commited before.
- Magic Mirror's duration now is reduced /15 when used on players.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11124 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed bonus bAddDamageByClass since it is not needed, and implemented bAddDefClass which can be used for the same (but previously was doing nothing).
- Cleaned up the weapon_data structure to use a sub-structure to hold the add_dmg information.
- Cleaned up some of the add dmg/def bonuses so the 'count' variable is not needed anymore.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11121 54d463be-8e91-2dee-dedb-b68131a5f0ec
- also fixed duration of Antimagic and Stoneskin
- please report any bugs you find with all the new equips
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11120 54d463be-8e91-2dee-dedb-b68131a5f0ec