Playtester
673655c9fa
Fixed Zeny Knife, Strong Shield, Cramp Card, Drosera Card and Slow Potion
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11114 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-03 21:35:23 +00:00
ultramage
21f57419f0
Fixed a copy-paste typo in r11112.
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Applied the useful ARR_FIND() macro to 4 item bonuses.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11113 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-03 21:05:19 +00:00
skotlex
88e0559d2c
- Added bonuses bSPRegenRate, bHPRegenRate. They behave like the opposite of bHPLossRate/bSPLossRate, making you gain x Hp/Sp every y ms.
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- Added bonus bIgnoreMdefRate, used to ignore a % of the target's mdef when using magic attacks (bonus2 will ignore part of the mdef of all targets, bonus3 receives a race argument)
- You can now use bonus2 bCastRate to adjust the cast rate of a single skill.
- Cleaned the code for bleeding (hp-loss) and extended it to handle regen as well.
- Some small cleanups in the pc_bonus functions
- Removed bonus3 bHpLossRate since it was doing nothing and is not used.
- Corrected bGetZeny bonus to be like in Aegis. The amount received is from 1 to the given amount, you can use negative zeny values to use an amount dependant on mob's level (amount*lv).
- Updated doc/item_bonus.txt with all these changes
- Anti-Magic/Stone-Skin now increase/decrease def/mdef only and in an absolute mode (+20*lv rather than +20%*lv). Also the duration is greatly decreased (x/15) when used on players.
- Now when a player uses a strip skill without having it in the skill tree (auto-casted) the duration will be 0, the equipment will be stripped without causing the status change that blocks reequipping.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11112 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-03 20:00:33 +00:00
skotlex
5748269898
- Merged @whereis from my server (displays normal spawn maps for given mobs). This command should be working correctly considering I've been using it since July. I was meant to merge it as soon as I got my hard-drive back, but I kinda forgot @_@
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- bonus3 autospell (and autospell when hit) will change the target to self when the skill to be casted is inf&4 (self skill).
- Corrected script homevolution not making the homunculus /swt if it is invoked when not loyal.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11110 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-03 03:35:42 +00:00
Paradox924X
f2320ad3b7
Forgot to update base item db sql file! :P
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11108 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-02 15:22:45 +00:00
Paradox924X
fd86ca7633
Updated Refined Sakkat Box to give only 1 Sakkat instead of 10.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11106 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-02 15:15:51 +00:00
Playtester
3f8baac1bf
Fixed db/Changelog.txt
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11105 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-02 09:57:33 +00:00
ultramage
bc0b03adc2
eol-style for the startup scripts and batch files
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11104 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-01 09:40:12 +00:00
ultramage
1dbdda4a4b
Fixed one HORRIBLE typo in the last chat.c update (ARRAYSIZE -> ARRAYLENGTH)
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11103 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-01 09:01:54 +00:00
ultramage
e7e0ddde9d
Fixed certain typos in src/npc/doc files
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11102 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-01 08:14:36 +00:00
L0ne_W0lf
cdfac206c6
* Implemented 12.1 cards to the best of my ability. Let me know if I missed any effects that are there that I missed.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11101 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-09-01 02:22:09 +00:00
ultramage
1481fc1524
* Documented/cleaned up chatroom code and packetry
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* Added some comments to clif_changechatowner()
- totally broken, see the code + topic:163829
* Implemented the chatroom display packet properly
- now has 4 types: public, private, npc and non-clickable npc chatroom
* Implemented the chatroom leave packet properly
- now utilizes the 'kicked' flag when the user was forced to leave
- TODO: banlist support to prevent re-entry, see jAthena code
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11100 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-31 17:08:27 +00:00
Playtester
2f4c475e13
Updated sql files
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11098 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-30 17:48:10 +00:00
Playtester
a3fd7b207c
Updated Cursed Abbey spawns some more
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11096 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-30 17:26:37 +00:00
SinSloth
b05612082a
* Fixed some minor bugs in the Sign Quest.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11094 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-30 10:21:13 +00:00
skotlex
f6c97de344
- Oops, forgot a very important check in homevolution D:
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11092 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-30 05:01:39 +00:00
skotlex
d25b5ad103
- Cleaned up a bit the homunculus evolution code, and fixed homevolution allowing the homunc to 're-evolve' even though it was already evolved.
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- Optimized a bit the skillheal code in regards to Apple of Idun and Sanctuary
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11090 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-30 04:39:59 +00:00
skotlex
48ab0fe34b
- Added a piece of missing code from the addition of sd->skillheal
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11089 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-30 03:03:00 +00:00
L0ne_W0lf
8189c99319
* Blacksmith job quest bug fixes care of Micktu.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11088 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-29 21:41:54 +00:00
Playtester
60bb0d1556
Updated all heal and offensive heal item bonuses
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11087 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-29 19:54:01 +00:00
skotlex
d92276ac7a
- oops, fixed bSkillHeal raising bSkillAtk instead
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11086 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-29 19:32:22 +00:00
skotlex
dafa566df8
- Added bonus bSkillHeal to distinguish offensive skill damage increases from healing power boosts.
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- Moved battle_skillatk_bonus to pc.c, cleaned up the related skillatk bonus code to consider the skillheal bonus option.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11085 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-29 18:30:25 +00:00
L0ne_W0lf
432aff6863
* Knight job quest bug fixes.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11081 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-28 22:23:59 +00:00
SinSloth
48b79eda11
* Made some changes due to recent fixes in the Sign Quest.
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* Dandelion's Request event now resets properly after it has been completed by a player.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11079 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-28 22:16:01 +00:00
L0ne_W0lf
1818c47749
* Changed the Keil Hyre Black Keycard distributing NPCs slightly.
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Changes to the Keil Hyre quest were mirrored on Stable as well.
* Bug fixes to the Wizard and Knight job quests.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11076 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-24 22:28:36 +00:00
ultramage
3417441a6f
Fixed a rare crash concerning invalid homunculus data and one NULL-pointer.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11075 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-24 19:38:38 +00:00
ultramage
025bcc1f28
Fixed a documentation mistake in 'areamonster' (missing argument).
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Fixed incorrect sprite used for twintowers event npc.
Fixed a mistake in changelog.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11074 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-24 09:06:39 +00:00
skotlex
4612bb8a10
- Fixed the hotkey list sending to the client not displaying right away.
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- Corrected the unit_id of NPC_EVILLAND (taken from jA)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11071 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-24 01:15:56 +00:00
DracoRPG
021481ab09
Updated Unix start scripts from Shazeya, please read changelog for details
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11070 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-23 22:05:28 +00:00
Playtester
c683940c0d
Fixed Galion losing boss mode
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11069 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-23 18:47:34 +00:00
skotlex
f9f1076a9e
- Fixed Dragon Fear's status change selection and duration.
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- Fixed Metamorphosis not displaying a speed-change update on the client.
- Status changes that were blocked by element are no longer blocked, instead, now no-damage skills are blocked if they have an element which is absorbed by the target (This is the behaviour that Tharis believes is correct).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11067 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-22 22:49:54 +00:00
Playtester
2493f94449
Updated Cursed Abbey spawns
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11064 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-22 15:04:15 +00:00
Playtester
09d1363e12
Some small MVP updates according to latest info
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11063 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-22 13:10:37 +00:00
Playtester
98ef73923e
Fixed Book of the Dead not autocasting the correct skill
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11062 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-21 21:26:27 +00:00
Playtester
b10e03f171
Improved item_bonus.txt
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11061 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-21 19:27:31 +00:00
Playtester
beeec3308d
Fixed Coma status chances being way too low
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11060 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-21 19:04:28 +00:00
ultramage
8e7e11775e
Corrected item drop rate limits to allow full 0.01%-100% range (fixes mistake from r11043)
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11059 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-21 14:25:09 +00:00
Playtester
0e47ff7579
Fixed up some comments
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11058 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-21 11:14:08 +00:00
L0ne_W0lf
aef1e11328
* Corrected bonus for Gold_Tiara_. (Playtester)
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11056 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-20 23:33:20 +00:00
skotlex
81faa4770b
- Oops, forgot to add the Pulse Strike damage modifier.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11055 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-20 19:02:01 +00:00
skotlex
cc3c71cbae
- Fixed Earthquake not clearing out the target-count before counting targets.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11052 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-20 18:07:23 +00:00
ultramage
60836b7613
More compilation warning fixes...
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11051 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-20 08:52:56 +00:00
Paradox924X
811aee08fc
Fixed small mistake in confs causing some confusion.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11048 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-19 22:02:22 +00:00
ultramage
137877aebf
Fixed a gcc compilation error and some warnings.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11046 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-19 19:47:43 +00:00
L0ne_W0lf
a269711fd4
* Fixed weight for Silver_Shotel and Spirit_of_Kamaitachi.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11044 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-19 17:34:27 +00:00
ultramage
e476015e82
Set proper limits to drop rates to prevent integer overflow.
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Minor details cleanup.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11043 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-19 16:28:24 +00:00
Playtester
fdb0f28cf2
Fixed Evil Land's blind effect not working properly
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11042 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-19 16:07:35 +00:00
ultramage
935d0b8832
Partially fixed monster_controller.txt (see r7233).
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TODOs are in the npc changelog.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11041 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-19 12:56:40 +00:00
ultramage
0072a0189e
* Cleaned/clarified some #include relationships between headers
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* Changed clif_sitting() to use 'bl' instead of 'sd' (for non-player objects)
* Removed way messed-up script function 'unitdeadsit'
* Tagged 'FIXME' lines written by myself
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11040 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-19 12:55:29 +00:00
SinSloth
08e0cee902
* Added 'noteleport' mapflags to Dandelion's request maps.
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git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11038 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-08-19 09:34:45 +00:00