* Fixes#158 - Implemented 'getvar' script command to avoid blindly attaching players and messing up their NPC progress.
* Fixes#449 - Fixed 'unitskilluseid' and 'unitskillusepos' not casting skills that require stat info when the NPC's status wasn't loaded.
* Implemented 'getunittype' script command to return the object type of the given GID.
* Adjusted 'unitwalk' to support an Event Label which is executed when the object reaches the target.
* Added 'unitwalkto' when giving a target GID rather than coordinates. Also supports Event Labels.
- Thanks to @cydh.
These scripts have been chosen for being unique and useful, yet structurally simple. In this way, they can serve as usable reference material for future user scripts.
Contents:
* Battleground: bg_emp (Emperium breaker), bg_pvp (PVP match)
* Event: mvp_ladder (kill every MVP to win), devil_square (3-round monster summoning event)
* Utility: card_seller (sells all monster cards), mvp_room (private MVP summoning room), autopot (automatically use potions when hit)
Credits to AnnieRuru for offering up her scripts and modifying them for use.
Other changes:
* Moved previous custom battleground scripts into 'battleground/unofficial/'.
* Moved custom holiday event scripts into 'event/holiday/'.
Signed-off-by: Euphy <euphy.raliel@rathena.org>
* Added format string to "F_InsertPlural" for added flexibility.
* Added more checks to "F_GetPlural" for better handling of multi-word arguments (e.g. items).
* Updated some more scripts with new functions.
Some misc. cleanup of constants in scripts.
Signed-off-by: Euphy <euphy.raliel@rathena.org>
* Added the following functions:
- "F_GetPlural" (returns plural of noun) / "F_InsertPlural" (returns plural if arg != 1) [credits: EnglishClub for formation rules]
- "F_InsertArticle" (returns 'a' or 'an' preceding word)
- "F_InsertComma" (formats number with commas)
- "F_GetNumSuffix" (formats number with '-st', '-nd', '-rd', or '-th' suffix)
* Added and removed new functions where necessary. (incomplete)
* Added new types to "F_GetArmorType" function, and weapons will now pass to "F_GetWeaponType".
* Reformatted comments.
Other changes:
* Removed some garbage text from scripts.
* Slight edits to custom warper script.
Signed-off-by: Euphy <euphy.raliel@rathena.org>
* Gathered remaining dialogues for Pyramids Nightmare script. (follow-up r17382)
* Added missing items to "Guardian of Power" NPC from Mora Enchants.
* Updated Hunting Missions script to v1.3a, which adds some mission reset options.
* Added newline at end of files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17387 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Follow-up r17188, temporarily restored OPTION_MOUNTING to fix compiling errors and fixed a few other issues (bugreport:7342).
* Updated Hunting Missions script to v1.3, which adds a blacklist for rare monsters.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17190 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added Malangdo Tool Dealer.
* Fixed quest log sample, which never worked to begin with -- thanks clydelion!
* Fixed potential error with clones in custom Hunting Missions script (bugreport:7055).
* Follow-up r16990, forgot to commit the EXP fix.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17055 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Small updates to "readme" files and atcommands documentation
* Deleted a misleading 'notice' file as we have no stable branch or official release (\notice.txt)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16779 54d463be-8e91-2dee-dedb-b68131a5f0ec