* Renamed job_maxhpsp_db to job_basehpsp_db.txt and add new values according to the base HP/SP calculation. Ref: http://irowiki.org/wiki/Max_HP, http://irowiki.org/wiki/Max_SP
* Updated the Max HP/SP calculation. Ref: http://irowiki.org/wiki/Max_HP, http://irowiki.org/wiki/Max_SP
* Changed Max Level for 3rd classes become 175/60. Ref: http://forums.irowiki.org/showpost.php?p=1344057&postcount=217
* Changed Max Parameters for 3rd classes from 125 to 130. Ref: http://forums.irowiki.org/showpost.php?p=1344057&postcount=217
* Changed Max Parameters for Baby 3rd Classes from 107 to 118: Ref: http://forums.irowiki.org/showpost.php?p=1344057&postcount=217
* Oboro/Kagerou and Rebellion, are 160/50 and max param is still 125
* Added and separated configs on conf/player.conf, becomes:
-- max_parameter,
-- max_trans_parameter,
-- max_third_parameter,
-- max_third_trans_parameter,
-- max_baby_parameter,
-- max_baby_third_parameter,
-- max_extended_parameter,
* Added new db file job_param_db.txt for RE and PRE-RE, which allow you to modify the max param for each job
* HP_SP_TABLES on core.h is disable by default
NOTE:
* Still need official value to add bonus status for 3rd classes from Job Level 50 to 60
* Still need official value for total status point from Base Level up to 175 also the EXP values
* I hope the calculations results are closer with Max HP/SP values with official servers
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Fix pneuma display for pre-re mode
Add char_maintenance mode to check trought gm_allow_group as a minimum
groupid to enter. (thx to SuperHulk)
Fix UB warning on bonus_script check by type
Properly initialize combo_idx check
- Added db/re/item_package.txt, imported file for item_group_db.txt
- Added doc/item_group.txt for more details about item group
- Added new IG_ids on db/const.txt, up to 300 additions
- Added 'getgroupitem' script command to get item from specified item group (see doc/script_commands.txt)
- Modified 'grouprandomitem', added an optional parameter: 'sub_group' (see doc/script_commands.txt)
- Modified 'getrandgroupitem', added an optional parameter: 'sub_group' (see doc/script_commands.txt)
- Updated db/re/item_db.txt
- Updated sql-files/item_db_re.sql, so for MySQL user, please udate your item db
NOTE:
- I ocmmented some lines because some items aren't exist yet on rAthena db (or maybe have different name?)
- For pre-re, maybe I can do it later, or will someone do it?
- If there's something I forget to tell you, it's habit
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
Fix itemtype IT_ARMOR and IT_WEAPON being inverted, bugreport:8180
please run tools/convert_itemtype.pl to update your dbs.
Upd athena-start having some issue for some os.
Fix a typo on DC_SERVICEFORYOU for val1 assignment.
* Replaced "Current Version" field with "Last Updated" when a date is provided.
* Added Magic Candy (12596) and Spark Candy (14586) to Renewal item_delay database.
Signed-off-by: Euphy <euphy.raliel@rathena.org>
-- Updated item_db.txt, makes Rebellion can use Gunslinger weapons and ammos
-- Updated item_db.sql and item_db_re.sql
-- 3CeAM 2.0 merger: r13
-- idAthena merger: r1057, r1077
* Follow up 3f6d4b6
-- Update the const.txt for SC_MOONSTAR and SC_SUPER_STAR. SC_EXTREMITYFIST2 should be always on the end of SC number
* Hercules merger: 1375af7d00
Signed-off-by: Cahyadi Ramadhan Togihon <house.bad@gmail.com>
-- Added a new option info for skill's 'inf2', INF2_NO_NEARNPC, that used for checking if the skill is castable if caster/ground/target is near with NPC (by specified range option)
-- Corrected Shadow Chaser skills, SC_CHAOSPANIC and SC_MAELSTROM, that cannot be placed near warp portal (according to iRO Skill Balance Patch)
-- Added 'db/skill_nonearnpc_db.txt' for more option of INF2_NO_NEARNPC (additional range beside splash area, unit range, or layout range calculaiton and type of NPC)
* Follow up 5e6626e
-- Fixed bugreport:6994, Preseve only prevent to copy skill via Plagiarism, player still able to copy skill by Reproduce
-- Re-structure db/skill_reproduce_db.txt becomes db/skill_copyable_db.txt that allow you customize the avaiable skill to be copied
-- Removed 'copyskill_restrict' config from conf/battle/skill.conf, this setting can be set on db/skill_reproduce_db.txt
-- Enjoy structure of skill_copyable_db.txt! SkillName,Option{,JobAllowed{,RequirementRemoved}}
-- Revert SC_PUSH_CART to 'cart' on RequiredState field (because SC_PUSH_CART for 2012++)
-- Defined MAX_SKILL_STATUS_REQUIRE for max 'RequiredStatuses' field
* Fixed bugreport:7946, standarize empty requirement with '0'
- This field value uses SC_STATUS (see db/const.txt)
- You may custom add more than 1 status required, example: SC_SIGHT:SC_ENERGYCOAT
- Removed some ST_ for 'e_require_state' list and move the value from 'RequireState' to 'RequireStatuses' field:
-- ST_HIDING -> SC_HIDING
-- ST_CLOAKING -> SC_CLOAKING
-- ST_CART ->SC_PUSH_CART
-- ST_SIGHT -> SC_SIGHT
-- ST_EXPLOSIONSPIRITS ->SC_EXPLOSIONSPIRITS
-- ST_CARTBOOST -> SC_CARTBOOST
-- ST_POISONINGWEAPON -> SC_POISONINGWEAPON
-- ST_ROLLINGCUTTER -> SC_ROLLINGCUTTER
* Fixed bugreport:8053, restricted equip should be put-off when player warped to restricted map (of the equip) if 'allow_equip_restricted_item' is 'no'
* Corrected db/const.txt value
- Added mf_skill_damage
- Sync some SC_STATUS with 'sc_type' on status.h
- This consists of a few traders, warpers, cashshop-related scripts, and duplicates from various locations.
- There are a lot of placeholders and some entirely missing scripts; these may be added later, but we don't intend to implement all of iRO's custom features.
- Some of the item sprites may be unviewable without iRO's data.grf.
* Minor database updates:
- Corrected all *_C (rental) equipment entries; to be updated later on with VIP bonuses.
- Fixed some bHpDrainRate item_db entries. (incl. bugreport:8049)
- Fixed a mob_skill_db entry. (bugreport:8050)
* Other changes:
- Renamed 'F_RandMes' to 'F_Rand', to clear up any confusion. (follow-up 66a2bfd)
- Small changes in Armor Enchanter script (thanks to Emistry for pointing it out :p).
Signed-off-by: Euphy <euphy@rathena.org>
- Updated Renewal item_combo_db with new item entries.
- Updated Renewal item_noequip with Vellum gears/siege items.
- Some small updates to Renewal item_db.
* Other changes:
- Added some towns to various Renewal mapflag files.
- Fixed two typos in Nameless Island quest. (bugreport:8021)
- Fixed an error with the '+=' operator on string variables. When attempting to concatenate and assign to a previously empty string with +=, it'd throw a memory manager error. (Hercules 1afeabf)
Signed-off-by: Euphy <euphy@rathena.org>
- Added Renewal changes to "God Seal Status" signpost and moved from "npc/other/sealstatus.txt" to "npc/quests/seals/seal_status.txt".
- Applied item_db changes to Pre-Renewal and SQL databases.
* Fixed issue in Cursed Spirit quest where an OnTouch NPC wouldn't activate.
Signed-off-by: Euphy <euphy@rathena.org>
-Add skill lists for :
--spell blocked by statis
--spell blocked by kagehumi
--spell range affected by
AC_VULTURE|GS_SNAKEEYE|NJ_SHADOWJUMP|WL_RADIUSRA_RESEARCHTRAP
--spell that can't be copied
--spell that can be using while riding warg|mado
-Add a boolean return value for delequip (script cmd)
-Fix monster (script cmd) hardcoded cap for ai. (was preventing to put
ai_faw)
- 1:Normal, 2:Trans/Upper, 4:Baby, 8:Third, 16:Trans.Third, 32:Third Baby (see 'doc/item_db.txt' for detail)
- Changed almost all items class on 'db/re/item_db.txt'
- Updated 'sql-files/item_db_re.sql', also fixed SQL error (bugreport:7998)
Added 'item_unconditional' as group permission, default is 'false' (see 'doc/permissions.txt' for detail).
--Add of skill_inf3, goal is to move out the hardcoded skill list in emulator to db. (and therefor allow user to easily modify them if they wish)
-Fix of possible segfault in battle.c since r17457 (sd might be null on the camouflage bonus)
--Also fixing the fact that camouflage bonus was staying permanently.
--Update of script documentation
--Readd "instance_announce" (Broadcasts to all maps inside an instance)
--Add "is_clientver" (Checks if a player's client version meets a required version or date.)
--Add "getserverdef" (Retrieves server definitions.)
--Overload of @item to allow @item <id1:name2:name3:..> <amount> (for lazy people =)
Map crash fix when casting Kaihou - Fixes bugreport:7962
Update Songs/Dances for Land Protector - Fixes bugreport:7913
Show baseATK increases in status window - Fixes bugreport:7960
Revert damage to int64 - Fixes bugreport:7939
- Also removed limit on Acid Demonstration
Changed Camouflage to increase Equip Attack - Partially fixes bugreport:7941
- Added new Renewal warpers for Satan Morroc maps.
- Updated "Succession of the Prince" quest with some new cases, and fixed checkquests.
- Updated portions of Ecology quest in 13.1 quests with new checks and cases.
- Added some missing 'disable_items' commands to 2004 Headgear quests.
* Other changes:
- Changed some strnpcinfo(1) -> strnpcinfo(0) in 13.2 quests. (bugreport:7853)
- Moved Rune Knight Kafra into main Kafras file.
- Revised documentation for 'addrid'. (follow-up 6572a9f)
- 'instance_id()' no longer throws an error upon failure.
- Fixed Desert Twilight/Sandstorm combo. (bugreport:7897, credits: Playtester)
Signed-off-by: Euphy <euphy@rathena.org>
* Battle.c functions commented for readability and credit
* Gunslinger Ground Drift corrected to MISC type in Pre-Renewal skill DB
* Fixed minor issue with Renewal Soul Breaker and weapon element
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17405 54d463be-8e91-2dee-dedb-b68131a5f0ec
- missing 1st job exp of Novice, Baby Novice, and Novice High (compared with db/re/job_exp.txt)
- 'hidden' whitespace that causing error
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17398 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Implemented Bakonawa Lake instance.
* Monsters can now spawn on unwalkable cells, as required by the new instances. (credits: Akinari)
* Implemented 2012 RWC Enchants script, disabled by default.
* Reverted change to Mora Enchants from r17387, as the additional items are only present on iRO. (credits: Ziu)
* Fixed some errors from recent updates.
* Applied eol-style:native property to newly added files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17397 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Cleanup code:
--Fix sv_read line limitation to 1024char, now limited to 512char per column
--Change db read output to display number of line read
--Remove code duplicated that was acting like sv_read
--Move job_var[JOB_COUNT] into 1struct job_info.
--Move job related db into pc.c instead status, and those in pc that affect all into status
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17391 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Gathered remaining dialogues for Pyramids Nightmare script. (follow-up r17382)
* Added missing items to "Guardian of Power" NPC from Mora Enchants.
* Updated Hunting Missions script to v1.3a, which adds some mission reset options.
* Added newline at end of files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17387 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed a bunch of script commands and replaced others
- Rewrote the way instances are created
- Added Instance Database files
- Fixed and rewrote instances scripts (Euphy)
- Added reloading to instancedb
- Instances are now persistent through @reloadscript
- Special thanks to Auriga (emulator) for the base of their system
- Special thanks to Euphy for doing major testing and script rewrites for this
- Special thanks to Lemongrass and Lighta for some help along the way
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17386 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Extended SQL converter to cover mob_db and mob_skill_db as well as item_db. All credits to Lighta - thank you!
* Current SQL databases mob_db.sql, mob_db_re.sql, mob_skill_db.sql, and mob_skill_db_re.sql replaced with converted files.
* Updated mob_db with new entries for Hall of Abyss, Port Malaya, and Eclage (missing some mob modes).
* Minor item_db updates.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17376 54d463be-8e91-2dee-dedb-b68131a5f0ec