842 Commits

Author SHA1 Message Date
skotlex
bf907b14ae - Fixed the party HP packets to send max HP 10000 and scale HP accordingly when the player's HP doesn't fits in the packet's field. Fixes HP bars not correctly displaying the % of life when max HP is above 32k.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7218 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-17 06:52:06 +00:00
skotlex
3f63aa775e - Fixed option value being reset'ed on login (fixes cart/peco/falcon being lost)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7217 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-16 22:31:16 +00:00
skotlex
24159ab464 - Corrected @speed to alter your base speed instead of battle one. Means the change remains for much longer (until status_calc_pc is invoked, which could be due to equipping/unequipping stuff)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7214 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-16 19:59:22 +00:00
skotlex
974277a787 - Modified the bNoMagicDamage/bNoWeaponDamage bonuses to be a 0-100 setting. Meaning you can do bonus bNoMagicDamage,50; To make all magic damage be reduced by half. This bonus stack, so two cards with bNoMagicDamage,50 will give magic immunity.
- Removed setting gtb_pvp_only and replaced it with gtb_sc_immunity which specifies the threshold before the bNoMagicDamage starts blocking support statuses as well. ie: gtb_sc_imunity: 75 will mean that "bonus bNoMagicDamage,70;" reduces magic damage by 70%, but does not blocks heal or support status, while "bonus bNoMagicDamage,80;" does.
- Updated GTB's card script to be "bonus bNoMagicDamage,100;"


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7212 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-16 19:35:27 +00:00
skotlex
5ebc258ce8 - Removed db_tables.sql as it's no longer used.
- the mvp_sd is removed when the mob is the emperium and there's no killer/exp-awarded (assumed killed by script), this prevents the on-kill event from triggering and giving the castle to whoever damaged the most the emperium without destroying it.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7208 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-16 15:39:16 +00:00
Lance
68a5b7bea5 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7204 54d463be-8e91-2dee-dedb-b68131a5f0ec 2006-06-16 14:52:44 +00:00
Lance
971900f126 * [Added]:
- Added option #25 to buildin_setmobdata to set the callback_flag.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7203 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-16 14:46:15 +00:00
Lance
397f255a23 * [Improved]:
- Cleaned up Custom Mob Script Callback codes. Looks much better now :B.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7202 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-16 14:42:16 +00:00
Lance
cb523907f0 * [Fixed]:
- intif_parse_RenamePetOk for not compatible with ANSI-C initialzation specification.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7199 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-16 07:07:02 +00:00
Euph
c897622a1d sql optimizations.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7198 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-16 06:25:02 +00:00
skotlex
c185d6ae82 - Merged Adam's patch to let the char-server handle validation of pet-name-change requests through the allowed char letters config.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7192 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-16 03:05:29 +00:00
skotlex
196a7240bb - Fixed "wedding_ignore_palette: yes" not working when relogging with the gear already equipped.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7189 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-15 22:23:47 +00:00
skotlex
981af2f058 - Added blocking of the Kick skills when you are a Soul Linker.
- Added enabling to turn off a kick-stance regardless of class.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7187 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-15 21:24:57 +00:00
skotlex
a14314da55 - Altered a bit how status_set_viewdata behaves in regards to Wedding/Xmas options.
- Added back OPTION_XMAS, but the actual value is missing!
- Corrected chrif_save so that the player is not set offline on map-change.
- Added change-look support in pc_setoption when specifying OPTION_XMAS
- Fixed clif_parse_RemoveOption removing all options instead of just Falcon/Cart/Peco


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7183 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-15 18:56:54 +00:00
skotlex
553c87f39e - Fixed clif_send not sending packets to SELF when specifying AREA if the source is not on the map yet.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7180 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-15 14:48:35 +00:00
skotlex
63c259b4c8 - Fixed and cleaned up script command 'equip'
- Fixed 'autoequip' items.
- Fixed Aspd not being updated in your status window after Agi/Dex increasing statuses take effect.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7179 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-15 14:15:16 +00:00
skotlex
38f30d053d - Fixed map_nick2sd so that searching for "Adam" will not match a char named "Adam Smith". Thanks to Adam for reporting it out.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7172 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-15 01:40:59 +00:00
skotlex
f9c36c217e - Modified how luk reduces status changes by reducing the gap. Eg: resist = vit; resist += (max - resist)*luk/300;
- Added battle settings pc_max_sc_luk/mob_max_sc_luk to handle which is the luk threshold at which you gain inmunity (defaults to 300).


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7168 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-14 20:10:36 +00:00
blackhole89
f7fa729e23 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7164 54d463be-8e91-2dee-dedb-b68131a5f0ec 2006-06-14 17:13:56 +00:00
skotlex
c811ab0d88 - blocked again skill usage during marionette.
- Some minor code cleanups.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7162 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-14 15:35:25 +00:00
skotlex
e74e095778 - Fixed main.sql adding a key on char_id rather than account_id for the char table.
- Cleaned up character saving in char-sql, it no longer needs to query the database to see if the player exists on each char-save, instead it checks the received data against the online-players db. 
- Added an error message on the char-server when the received player data size does not matches with the expected size (should avoid the crash that happens on such a memcpy).


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7160 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-14 14:18:30 +00:00
Lance
4ef75d85f3 - A quick fix for lazy scripters -_- sheesh
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7154 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-14 08:57:38 +00:00
Lance
0ec9bef7cb * [Improved]:
- script_save_mapreg for MapregSQL Saving to display perfomance only in slow queries. 

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7150 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-14 08:00:48 +00:00
Lance
54b592fe29 * [Improved]:
- npc_parse_script to show information and remove duplicated NPCs.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7148 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-14 06:55:27 +00:00
skotlex
e4fb5dbbf7 - Updated mob_db.sql and item_db.sql to latest.
- Added account_id index to char table. Thanks to Buuyo for reporting it.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7146 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-13 23:49:53 +00:00
skotlex
c5909b0e34 - Marionette and Devotion will now check raw distance and ignore obstacles and the like.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7134 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-13 17:37:08 +00:00
skotlex
785e089deb - Added irc_channel_pass setting and prevent crashing when irc server lookup by host fails. Thanks to Trancid for the details.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7133 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-13 17:02:03 +00:00
Lance
6dd1c22d41 * [Fixed]:
- clif_parse_GetCharNameRequest displaying false alarm for legitimate GM snooping.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7129 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-13 15:32:25 +00:00
skotlex
89a6b23a92 - Added HM_SKILLBASE, MAX_HOMUNSKILL to specify the skill level range of Homunculus.
- Added support for reading correctly status change data from Guild and Homun skills.
- Added support for reading Homun skill data (which means the HM skills are now safe to add to skill_db, skill_require_db, etc)
- Moved StatusSkillChangeTable to StatusSkillChangeTableArray and made a function called StatusSkillChangeTable to do the conversions taking into account HM/GD skills.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7128 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-13 15:06:16 +00:00
skotlex
9c860c13a4 - Oppositions can't be made during WoE now.
- Fixed a few compiler warnings from VC
- Commented out the Homunculus Skills<->Status Change link which was causing some memory corruptions.
- 


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7127 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-13 14:06:05 +00:00
Lance
7a27be9727 * [Fixed]:
- buildin_npcshopitem not allocating extra 1 block of terminator.
[Added]: 
- Modified versions of Dj-Yhn's buildin_npcshopdelitem and buildin_npcshopadditem 

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7120 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-13 10:12:59 +00:00
skotlex
fcbec4d4e6 - Updated clif_disp_onlyself to not use dynamic memory and write directly to the player's buffer.
- Updated @noask to also tell the rejected what he has just rejected (added msg_athena entries for each of the different requests)
- Since noask already does a player lookup, updated the corresponding parsing functions to take the player rather than the player id (prevents double lookups)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7117 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-13 03:54:35 +00:00
skotlex
02a4f5d5ae - Fixed a pair of missing initializers in the clif storage functions.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7113 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-12 23:58:25 +00:00
skotlex
4597fbab18 - @heal no longer displays a healing animation. Fixes the client believing you couldn't be healed more than 32K.
- Now you can use any skills (except encore/dancing ones) while under Longing for Freeding.
- Now you can use any skills while under Marionette Control.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7111 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-12 21:34:38 +00:00
skotlex
0158ab793e - Fixed npc_checknear's distance check returning the opposite of what it should (false when the range is correct and viceversa)
- SL_STIN/SL_STUN have dex-reducable casting times now.
- Added a warning on item loading when an item is of equippable type but has no equippable position.
- Turning an alliance to an opposition won't work now during WoE
- Slaves can summon other mobs now. The only ones who can't do this are player summoned mobs.
- Merged the following functions for faster processing of items:
  clif_storageitemlist + clif_storageequiplist = clif_storagelist
  clif_guildstorageitemlist + clif_guildstorageequiplist = clif_guildstoragelist
  clif_itemlist + clif_equiplist = clif_inventorylist
- Increased max knockback value support to 25.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7109 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-12 21:14:28 +00:00
Lance
c165ff1eb6 * [Optimized]:
- buildin_npcshopitem memory allocation to calculate before reallocating.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7105 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-12 16:18:08 +00:00
skotlex
3b13b070e1 - Made guild member exp an unsigned int.
- Modified npc_click to receive the bl that was clicked directly. Also cleaned it up so it isn't as easy to crash the server with invalid ids <.<
- Moved npc_checknear to npc_checknear2 and added npc_checknear. The near version receives a bl, checks it's validity, and returns a TBL_NPC object, near2 does the same but doesn't checks for type NPC. The first returns a pointer, the second returns 1 on fail, 0 success.
- Also uncommented various npc_checknear calls in the code, who's idea was to comment them out so you could exploit npcs from afar with custom packets?
- Added overflow checks for bonus settings mdef_rate/def_rate.
- Added missing update of INT after a buf. 
- Small cleanup of how SC_BLEEDING works.
- Fixed party_foreach_samemap invoking the function on the CASTER instead of on the party members.
- Added clif_parse_ActionRequest_sub to handle player commands, is used from npc_click or any other function that needs to "re-route" a player's request.
- Modified clif_parse_NpcClicked to handle the different situations with different bl-objects (attack on players/mobs, click on npcs or mobs with npc attached)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7103 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-12 14:55:35 +00:00
Lance
3b9eeb4451 * [Fixed]
- Compilation warnings on guild.c and int_guild.c

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7088 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-11 05:30:23 +00:00
skotlex
55df062534 - Added structure party_data and party_member_data to the map server to hold party-specific required information about parties including Monk/TK/SG/SN states and party member count.
- party Hp updates are no longer done each time the Hp is modified, but together with the party xy timer.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7083 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-10 03:58:15 +00:00
Vicious
8e3fb1da90 fixed MoM's typo
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7081 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-10 03:13:28 +00:00
Lance
099d8d2605 * Fixed map_readafm missing strcpy(afm_name, m->name).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7080 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-10 03:02:31 +00:00
Lance
b324c2e683 * [Improved]:
- npc_click interception on BL_MOB and BL_PC to let sd act accordingly.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7079 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-10 02:19:19 +00:00
Lance
73afac7540 * [Fixed]:
- Execution of sleep/sleep2 more than once will hang the script_state.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7075 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-09 16:10:44 +00:00
skotlex
2e5660ec68 - Fixed @mapinfo displaying incorrectly maps with nosave which send you back to your last savepoint.
- Moved guild_exp_rate from a mapserver battle config setting to a char server config. It no longer modifies the total taxed exp as seen on the guild information window, but directly modifies the exp that the guild earns.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7074 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-09 15:12:53 +00:00
skotlex
2096550252 - Added an error report and correction when the map server receives a guild from the char-server with more guild members than MAX_GUILD.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7072 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-09 13:54:37 +00:00
MasterOfMuppets
975c39b6c7 Changed the interval between waterballs back to 125,
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7071 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-09 13:53:28 +00:00
MasterOfMuppets
3e901e2ef5 Fixed a typo in char_sql/char.c, thanks to Euph.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7070 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-09 13:37:53 +00:00
skotlex
51db3a7cdc - Modified guild exp to be an unsigned int rather than a signed one.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7059 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-09 03:51:18 +00:00
skotlex
668bd449ac - Fixed @skilltree printing out Unknown job for most targets used.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7056 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-08 21:00:05 +00:00
skotlex
9ce708d5fc - Cleaned clif_pvpset to not send the packet to nearby characters when the source is GM-hidden. May help fix the crash on PvP with gm-hidden characters.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7053 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-08 18:56:27 +00:00