3514 Commits

Author SHA1 Message Date
Playtester
03118326b6 Pre-renewal monster database fixes
* Updated some MVP drops to the most reliable pre-renewal data available
* Changed Aunoe and Fanat from their iRO version to the kRO version (weaker)
* Fixed MVP EXP of Satan Morroc and Kublin
* Fixed modes of all SE Guild Dungeon monsters
* Other minor corrections
2016-02-03 20:45:43 +01:00
Playtester
6ad062f6e3 Official line of damage path algorithm (fixes #658)
* Implemented the official line of damage algorithm that official servers use; it will calculate the direction between caster and target and apply one of eight possible AoEs
* Added a config setting with which you can switch back to the custom emulator path algorithm
* Updated Brandish Spear(5x5), Focused Arrow Strike(13x3), First Wind(5-9x3), NPC Breath attacks(14x7), Flame Launcher(5x3) and Cannon Spear(11x3) to use this algorithm and corrected range, splash and maxcount values for all these skills
* Fixed Brandish Spear's AoE being completely wrong and having holes in its AoE when attacking diagonally; also fixed the knock back being 3 instead of 2 and not working at all for the longest reach; Brandish Spear's AoE width and length can now be defined in skill_db.txt
* Focused Arrow Strike, First Wind and NPC breath attacks will at least hit one target, if no enemy is on the AoE, the target will be hit instead; Brandish Spear, Flame Launcher and Cannon Spear can completely miss
2016-02-02 23:41:05 +01:00
aleos89
77e9eff40d Revert "Updated Flash Combo effect"
This reverts commit fc68007.
2016-02-02 11:37:45 -05:00
Nova
b99e9b7e97 Revert "Reverting Playtester's merge."
This reverts commit 21021751dafe78334f7f9e2b256eca16177a5212.
2016-02-01 14:33:23 -08:00
Nova
21021751da Reverting Playtester's merge. 2016-02-01 14:14:57 -08:00
aleos89
d457d2f5f9 Implemented SC Blocking Database
* This database contains status (SC) that will be disabled/blocked on certain map.
* The specified map for SC is determined by map type or zone.
* The disabled SC will be removed if player has the SC from previous map and will fail to be applied again.
Thanks to @cydh!
2016-02-01 12:20:18 -05:00
aleos89
918ef966f8 Updated renewal mapcache 2016-01-31 10:52:57 -05:00
Lemongrass3110
3f78f16db9 Added some more missing monsters
Sorry missed them in the last commit
2016-01-29 20:09:16 +01:00
aleos89
fc6800701b Updated Flash Combo effect
* Includes fixes for Dragon Combo, Fallen Empire, Tiger Cannon, and Sky Net Blow.
* Removed the SR_FLASHCOMBO_ATK_STEP usage.
* Fixes #627, fixes #725, fixes #741, and fixes #765.
Thanks to @exneval and @Rytech!
2016-01-29 11:15:00 -05:00
Lemongrass3110
3011639bf3 Added some newer mob sprite names to mob db 2016-01-29 01:15:19 +01:00
aleos89
e3c274ac5e Added support for client 2015-10-01 / 2015-10-29
* This does not add support for Doram server side.
Thanks to @Rytech!
2016-01-28 14:38:25 -05:00
Lemongrass3110
2da17bb098 Fixed #929
Fixed item selection dialogs for 2015-05-13 and later

Follow up to d2d1fd2 and 71c6896
2016-01-27 11:02:55 +01:00
Cydh Ramdh
7426c4bf2f Merge pull request #891 from rathena/hotfix/issue879
* Fixed #879. Added check while equipping Gun-type weapon X Ammo (bullets and grenades).
* Fixed Gunslinger's Spread Shot can be used by equipping Shotgun + Bullet or Grenade Launcher + Grenade.
2016-01-25 10:43:25 +07:00
Playtester
5971745dfd Fixed Land Mine, Blast Mine and Claymore Mine not ignoring damage reduction cards (fixes #732) 2016-01-24 22:48:26 +01:00
Playtester
4fd4c1d5bf Pneuma / ArrowShower / Ranges, Charge Attack, Waterball / Jupitel fixes
* Pneuma / Arrow Shower / Ranges (fixes #915)
-- Pneuma now also protects against knockback from ranged skills
-- Arrow Shower cast by monsters is now always a melee skill and cannot be blocked by Pneuma, but can always be blocked by Safety Wall
-- When monsters cast a skill that has no specific rule, it will be considered melee when the target is within a 7x7 area around the monster, rather than a 11x11 area
* Charge Attack (fixes #417)
-- Damage: 0-3 cells 100%, 4-6 cells 200%, 7-9 cells 300%, 10-12 cells 400%, 13 cells 500%
-- Cast time pre-Renewal: 0-3 cells 500ms, 4-6 cells 1000ms, 7+ cells 1500ms
-- Cast time renewal: 500ms (250ms fixed)
-- The caster will now move to the cell next to the target rather than right on it
-- When the attack misses, there won't be knockback (but the caster will still move)
* Waterball/Jupitel (follow up to 6ebcb67, fixes #907)
-- Waterball/Jupitel now can hit through shootable walls
-- Waterball cells now can overlap
2016-01-24 17:54:02 +01:00
Playtester
9721dc94a5 NPC_EVILLAND and Sanctuary updates (fixes #927)
* NPC_EVILLAND now has 3+level intervals, a target range of 7 and ignores flee,
* NPC_EVILLAND's area of effect per unit is now 11x11 on level 1-9 and 27x27 on level 10
* NPC_EVILLAND now ignores Devotion
* Sanctuary now has exactly 1+3*level heal intervals, regardless of number of players healed
* Sanctuary will end early when 3+level targets have been hit, targets currently on Sanctuary might still be hit when it expires
2016-01-24 01:06:00 +01:00
Playtester
418dc47751 Fixed monster type 08 (see #926)
* Updated documentation for monster type 08
* Fixed mode of Luciola Vespa
2016-01-23 11:59:22 +01:00
Playtester
42b7d27e10 Merge branch 'master' of https://github.com/rathena/rathena 2016-01-22 22:57:42 +01:00
Playtester
e12fb643de Blacksmith skill update (fixes #912)
* Power-Thrust will no longer affects players that don't have a weapon equipped
* If weapon requirements on Adrenaline Rush or Power-Thrust are not met, the target will no longer display the buff animation
* Party members now only gain +5% ATK from Power-Thrust on all skill levels
* Hilt binding now increases the duration of Adrenaline Rush, Power-Thrust and Power Maximize for all party members as long as the caster has learned it
2016-01-22 22:57:21 +01:00
aleos89
8e6a65fff9 Updated Warg skills effects
* Tooth of Warg damage is now considered Weapon Mastery ATK which ignores elements.
* Warg Dash damage is no longer affected by player weight.
* When under the Warg Bite status players cannot use Hide, Cloaking, Cloaking Exceed, or Camouflage.
* Dance With Wug:
-- Damage is now considered a SC bonus.
-- Skills affected by Dance With Wug are now in INF3.
* Warg Strike and Warg Bite:
-- No longer affected by caster's % damage cards.
-- No longer ignores target's flee.
-- Ignores Demi-Human and Elemental reductions.

Thanks to @NovaRagnarok for helping test and get info!
2016-01-22 14:09:14 -05:00
nanakiwurtz
1922f892f4 Merge pull request #885 from secretdataz/carddrops
Mob DB Update
* Thanks to @secretdataz
2016-01-22 02:26:43 +07:00
nanakiwurtz
1d2dc2a82a Item DB Update
* Added item 6941, 6942, 6960, 17569, 22899, 22901

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2016-01-20 14:19:41 +07:00
Playtester
9cfca1cc08 Follow up to 5d7d994 and 6ebcb67 (code optimizations)
* Waterball now uses UNT_DUMMYSKILL
* Deluge/Volcano/Gale will no longer be blocked by UNT_DUMMYSKILL units
* Waterball will no longer cancel when damage is 0, on official servers this only happens if damage is negative but rAthena is no longer coded to handle negative damage unless you enable a custom feature, so... just don't use Waterball on water monsters, ok?
* Fixed two compiler warnings
2016-01-19 20:17:04 +01:00
Playtester
4c2d5153c3 Pre-renewal cast time fixes
* Mystical Amplification cast time can no longer be reduced by item bonuses except Staff of Destruction (fixes #903)
* Foresight will no longer stack additively with other cast time reductions (fixes #899)
* Suffragium and Foresight will now be consumed by skills, even if they aren't affected by them

Note: Whether skill-specific reductions stack additively with general reductions and how it works in renewal still needs to be tested, going to create separate issues for those once confirmed.
2016-01-18 21:01:38 +01:00
Playtester
6ebcb67601 Waterball, Jupitel Thunder and Mystical Amplification behavior improved
- Implemented Waterball and Jupitel Thunder double cast (fixes #907)
* Waterball and Jupitel now won't apply a delay after they have been cast and won't notify the client about the spell until 150ms later, if another skill request is received, it will actually be cast as well
* To prevent exploits this behavior can only be used every 2 seconds
* This allows you to cast a spell after Jupitel that would not have enough range to be cast after knockback
- Finally implemented the official waterball unit behavior
* When casting Waterball, water, deluge and suiton units will be turned into waterball units
* These waterball units are then turned into waterballs one-by-one
* All unit behavior now also applies to waterball, special handling is now solved via db files
* If there are multiple waterball timers active at the same time, they will actually compete for the waterball units
* When waterball does not deal damage (100% resist), it will now cancel, allowing you to act and move again
* If this breaks anything, please notify me
- Mystical Amplification improved (fixes #908)
* Mystical Amplification will now toggle at cast begin rather than cast end
* When Mystical Amplification ends, spell damage will be immediately lower even for ongoing spells
2016-01-17 18:00:18 +01:00
Playtester
bbe9601c0d Fixed Soul Destroyer range (fixes #905)
- It is actually 9 in both renewal and pre-renewal
2016-01-16 13:37:09 +01:00
Nova
88d2cd7cfd Fixed Makibishi
Fixed an error where Makibishi unit_db was set to have an AoE, so when
you would refresh the screen you would see
http://i.imgur.com/mr3g1zG.png become http://i.imgur.com/UnecX60.png
This makes the skill behave as intended, as before the real AoE was that
of the second image.
2016-01-12 16:00:08 -08:00
Lemongrass3110
f424a2a71d Reverted 2d03e7f and d32c857
Fixes #890 and #897

Sorry for the inconveniences guys!
2016-01-12 15:59:42 +01:00
nanakiwurtz
3f26c3ddcc Fixed #895
* Thanks to @Dark8008 and @Playtester

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2016-01-12 00:14:47 +07:00
Napster
a636732f46 Follow up to d2d1fd2
* Update Packets Change size for newer client
2016-01-11 22:46:23 +07:00
Jittapan Pluemsumran
f987f1bcbe Mob DB Update - Added card drops
- Lighthalzen Biolab F4
- Hall of Abyss
- Malaya Port
- Eclage
- Old Glast Heim
2016-01-08 13:18:29 +07:00
Lemongrass3110
e76fdbf15b Merge pull request #881 from rathena/cleanup/const.txt
Clean up the way we handle our script constants.
Since most of them come from source anyway we now export them directly into the scripting engine to ensure that they use the correct values.
The main benefits are that you users don't have to fear that we forget to adjust something according to source changes, if you use the constants in your scripts that is, and we developers do not have to think about updating them anyway. It also guarantees that constants that used wrong values before this use the correct values that are defined source side.
2016-01-07 19:31:37 +01:00
Cydh Ramdh
68ab3d89fb Reverted Ground Drift changes on c699304bd95b5c3bf9dddcca1dd2fe842169c650
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-01-07 11:37:01 +07:00
Lemongrass3110
65347041c1 Migrated all boolean constants to source exports 2016-01-07 00:53:31 +01:00
Lemongrass3110
33729eb961 Migrated all look constants to source exports 2016-01-07 00:43:26 +01:00
Lemongrass3110
958b6cd5d9 Migrated all font weight constants to source exports 2016-01-07 00:28:15 +01:00
Lemongrass3110
de61a19eca Migrated all getpetinfo constants to source exports
Created the respective enum on source side.
2016-01-07 00:19:37 +01:00
Lemongrass3110
28e337127e Migrated all getmonsterinfo constants to source exports
Created the respective enum on source side and changed the script doc to only refer to the constants not the direct values.
Additionally adjusted the sample script.
2016-01-06 23:55:06 +01:00
Lemongrass3110
a68ab0c88d Migrated all getpetinfo constants to source exports
Created the respective enum on source side and changed the script doc to only refer to the constants not the direct values.
2016-01-06 23:28:05 +01:00
nanakiwurtz
4c6cf469a4 Fixed #618
* Thanks to @anacondaqq and @Playtester

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2016-01-07 02:56:52 +07:00
Cydh Ramdh
c699304bd9 Gunslinger Fixes
* Fixed #879. Added check while equiping Gun-type weapon X Ammo (bullets and grenades).
* Fixed Gunslinger's Spread Shot can be used by equipping Shotgun + Bullet or Grenade Launcher + Grenade.
* Fixed Gunslinger's Mine (Ground Drift) must cannot be casted on target's foot and must cannot be stacked.

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-01-07 00:54:57 +07:00
Lemongrass3110
ab7947adb8 Follow up to d289bf8
Also fixed #867 on pre-renewal.
2016-01-05 15:05:47 +01:00
nanakiwurtz
8655913be7 Fixed #877
* Thanks to @Playtester

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2016-01-05 14:28:38 +07:00
nanakiwurtz
77578826f6 Item DB Update
* Removed AegisName duplicates

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2016-01-05 14:21:56 +07:00
nanakiwurtz
d289bf8fb0 Fixed #867
* Thanks to @Dark8008 and @Playtester

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2016-01-05 14:15:46 +07:00
nanakiwurtz
1abb02c840 Item DB Update
* Added new costumes

Signed-off-by: nanakiwurtz <nanakiwurtz240@gmail.com>
2016-01-04 14:31:26 +07:00
Lemongrass3110
7cfd0df649 Partially merged #864
Thanks to @admkakaroto
2016-01-03 15:28:55 +01:00
Lemongrass3110
d30b250fb2 Migrated all parameter constants to source exports 2016-01-02 01:54:39 +01:00
Lemongrass3110
6532f74c3b Migrated all quest check constants to source exports 2016-01-02 01:10:51 +01:00
Lemongrass3110
087a0f4a5e Migrated all binding constants to source exports 2016-01-02 01:08:55 +01:00