- Added a code to activate a Kill Steal protection and the required mapflags.
* (I will explain this later on forums).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12203 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Moved pc_delinvincibletimer from unit_removemap to unit_free as the previous method has a logic glitch that could cause an on-place event to trigger after the on-left event.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12130 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected @slaveclone/@clone behaving as @evilclone when you change the @ symbol.
- Modified SC_ARMOR_ELEMENT so it grants elemental resist as if it they were card granted bonuses.
- fixed a SA_DISPELL crash when casted on an object with no status changes.
- Adjusted the autospell code so that it does not relies on card_id == 0 for subtracting rates.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12041 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Cleaned a bit the loop for the Warmth skills.
- Added a mising pc_class2idx invocation (fixes a very minor bug when you request max skill lv for a skill in your tree with different max than the skill_db max)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11578 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Renamed the config default_skill_delay to default_walk_delay as that is the only thing it does now.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11446 54d463be-8e91-2dee-dedb-b68131a5f0ec