* Added two new monster mercenaries.
- Added information for the three new mercenary skills.
- Added mercenary skills with cast times to castnodex.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14367 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Using items no longer cancels invincibility(but using target and ground skills through items does). (bugreport:3259)
* Fixed Butterfly Wings not working during GVG. (bugreport:3264)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13897 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Skills used through items not having aftercast delay or cast time now don't overwrite the former canact_tick. (topic:220921)
* Multiple autoscripts now can trigger at once.
* Applied a temp fix for autoscripts crashing server.(bugreport:3154)
* Implemented SC_JEXPBOOST (thanks to GMJobbie for the diff). (bugreport:3177)
* Implemented SC_IGNOREDEF. (topic:217330)
* SC_DEFRATIOATK won't affect boss monsters. (topic:217330)
* Fixed skip_teleport_lv1_menu made lv2 skip menu as well. (bugreport:3183)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13844 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Recasting Preserve no longer toggles the skill off while active.
- Preserve is no longer saved on log-out or mapserver changes.
* Added SC_CRITICALWOUND and SC_SLOWCAST to negative statuses not saved with battle_config.debuff_on_logout&1
* Implemented the skills NPC_HELLPOWER and NPC_WIDEHELLDIGNITY, as per my personal experiences with the skill on iRO.
* Increased MAX_MOBSKILLS to 50, as Satan Morroc has over 40 active skills now.
* Added skill information for NPC_HELLPOWER and NPC_WIDEHELLDIGNITY, and enabled skills in mob_skill_db.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13843 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Autocasted Teleport now skips the menu.
- Fixed nullpo info when defensive autocasts are triggered. (follow up to r13815)
- Fixed Warp portal used in item script never worked.
- Item skills now bypass skill delay check.
- Implemented SM_SELFPROVOKE.
- Updated item db using 'itemskill' for some items.
* Basic skills will never be reset.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13841 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Misc updates, and updates for party buff items.
- Added CASH_BLESSING, CASH_INCAGI and CASH_ASSUMPTIO skills.
- Added itemskill commands for the party buff scrolls.
- Corrected Equipment repair book's itemtype to 11.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13840 54d463be-8e91-2dee-dedb-b68131a5f0ec
- fixed Sabbath giving 500 Crit instead of 50 Crit
- updated the comment on Dragon Fear in skill_cast_db
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13798 54d463be-8e91-2dee-dedb-b68131a5f0ec
- you gain Curse immunity if you have 0 Luk (seems buggy but is official)
- our status defense stats are already fully correct :-)
- thanks to ultramage for testing this
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13790 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed some behaviors for Waterball (bugreport:3024) [Inkfish]
- High level Waterball used by players doesn't increase the number of balls.
- Monsters can't pull water from cells with Magnetic Earth.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13730 54d463be-8e91-2dee-dedb-b68131a5f0ec
- duration is a fixed 30s, except for stun 5s and bleeding 60s
- petrify/stone don't have a 5-second solidifying phase (instant stone)
- also lol @ DARKGRANDNESS
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13612 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added other required mercenary script commands for official script.
- New Constants entries for this script.
- Update to missing configuration on mercenary skills.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13195 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected Earthquake so it behaves as explained in the development topics.
- Corrected a missing opt_flag = 0 when using SC_INCATKRATE on mobs.
- Added a missing line to actually unequip unallowed compounded cards when changing maps.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12299 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected duel_count/duel_list (you DON'T place variables in a .h file! That is what 'extern' is for)
- Script command warpportal now places a warp in its initial state (as if a real warp portal was casted)
- Updated dispell to also not remove the following effects: Hindsight, Inc Hit/Atk Rate (NPC_POWERUP), Nen, TK stances and tumble, warm and speedup1 (the other speed potion)
- Chase-walking characters can now loot.
- Hiding characters can't drop items now.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12036 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed the longing for freedom check in unit_can_move
- Corrected a check while parsing refine_db.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11870 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Changed Lif's Emergency Avoid to just get a normal skill delay (blocks all skills, cancelled by mapchange / re-summon) instead of getting a persistent block on only this one skill (bugreport:13)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11766 54d463be-8e91-2dee-dedb-b68131a5f0ec
- updated prices of new etc drops (guessed values)
- updated Cursed Abbey mob drops
- fixed db name of Thanatos
- fixed cast time of Rebirth Spirit
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11149 54d463be-8e91-2dee-dedb-b68131a5f0ec
- also fixed duration of Antimagic and Stoneskin
- please report any bugs you find with all the new equips
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11120 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Implemented the 'new' NPC skills described here: http://ro.doddlercon.com/wiki/index.php?title=Monster_Skills . It is mostly complete, but the new status changes (slow cast, critical wounds, etc) don't have any visual effects yet (icon or opt changes? I don't know if they should have). Also I could not find the unit_id for Evil Land, so it looks just like Sanctuary for now. Apart from those, the only skills which I couldn't get to display properly are the Breath skills (with the exception of Fire Breath).
- skill_calc_heal now takes the target as argument to properly support Critical Wounds
- battle_calc_return_damage now takes a flag to know if the attack was direct or not, needed since Magic Mirror also reflects indirect attacks.
- cleaned up the 'description' field in skill.c, added skill_get_desc to it
- Removed 'splash' support from Lex Divina as it is no longer needed.
- Modified the way Sight/Sightblaster work so that the skill id is no longer guessed (needed to properly acquire the splash range for Wide Sight)
- Corrected gtb_sc_immunity setting not taking effect if your block value was the same (that is, if the config said 30%, then you would only get status change immunity at 31%, nor 30%)
- Uncommented the 'new' npc skills from mob_skill_db as they are implemented now.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11000 54d463be-8e91-2dee-dedb-b68131a5f0ec
- removed code that prevented Homunculus Resurrection during WoE
- logging in doesn't activate the 5 minute guild skill block anymore
- non-Urgent guild skills can now only be cast on WoE grounds during WoE
- all guild skills now have no cast delay (previously was 1 second)
- casting guild skills will now block FreeCast sages from walking
- Battle Orders and Regeneration are now instacast
- Restoration now has a 10 second cast time, reducible only by dex
- Urgent Call's cast cannot be reduced anymore (not even by items)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10807 54d463be-8e91-2dee-dedb-b68131a5f0ec
- All weapon enchant levels now last 3 minutes.
- Corrected Ankle Snare/Spider Web having a 1% chance to trap rather than 100%
- Food boosts are now dispelled on death only.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10050 54d463be-8e91-2dee-dedb-b68131a5f0ec