1951 Commits

Author SHA1 Message Date
skotlex
e587ff356b - The autoloot range check is no longer done unless AUTOLOOT_DISTANCE is defined (by default it is no longer defined)
- Ganbantein now deletes individual skill cells instead of the whole skill in the area it is casted.
- Modified the mob total damage code to prevent overflows when mobs receive over 2kM damage.
- Made the dmg structure of the damage log an unsigned int rather than signed.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10343 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-24 18:41:39 +00:00
ultramage
7d14deb7a5 Spider Web / Fiber Lock status cannot be dispelled now
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10335 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-24 09:58:31 +00:00
skotlex
51a49aadf7 - All mob casted skills have a fixed range of 9 now. You can use monster_ai&0x400 to disable this and make the old skill range rules apply.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10331 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-23 22:41:18 +00:00
skotlex
b6e3783be6 - Updated the skill_db, some mob skills seem to be better to a range of -9 than 9.
- Corrected the pet_db information for Xmas Goblin and Rice Cake.
- Replaced all struct map_session_data to TBL_PC in script.c
- Pressure no longer vaporizes plants.
- Corrected pc_setregstr to handle a null str argument.
- Corrected @reloadbattleconf causing a add_timer_func "already existing function" error.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10326 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-23 19:08:34 +00:00
skotlex
f4dfd0d8ee - Removed the include of features.h from the console.c plugin. It is apparently not needed (and it was preventing compilation on FreeBSD)
- Fixed bug which totally broke item group bonuses.
- Added warnings when setting a pvp/gvg flag removes the other flags on the same map (gvg and pvp can't coexist on the same map)
- Optimized the unequip loop when changing sex.
- Removed the check that prevented you from casting soul-collect when you already have 5 spirits.
- Corrected Magic Rod so it doesn't displays any skill-use animation until it triggers.
- Debuff on logout&2 is again set to default, instead of removing food bonuses now it removes Maximize Power, Maximum Overthrust and Steel Body.
- Corrected Steel Body's icon (it actually belongs to AutoBerserk)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10317 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-22 19:14:42 +00:00
FlavioJS
f4907979c1 * Extended the functionality of StringBuf - length and appending a string.
* menu/select/prompt script functions support grouped and empty options.
  The selected option number is consistent with them.
* More work on ticket #41.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10316 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-22 15:45:37 +00:00
skotlex
36a86d07e4 - Corrected crash if itemskill is used without an attached player.
- Removed range checks for autospells as per UltraMage Aegis tests.
- Added chatID skill fail check to skill_check_condition
- Corrected @refresh not re-displaying your spirit spheres nor re-setting your cloth dye.
- Now the "number of attackers" in mob_dead is counted only from online characters on the same map.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10307 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-22 03:11:04 +00:00
skotlex
e120c937cc - Updated the autospell bonus scripts so you don't have to specify all the attack type criteria. If neither of BF_LONG/BF_SHORT is specified, the spell will trigger on both. If neither of BF_WEAPON/BF_MAGIC/BF_MISC is specified, the spell will trigger on BF_WEAPON, if neither of BF_NORMAL/BF_SKILL is specified, BF_SKILL is used if the trigger is BF_MAGIC/BF_MISC and BF_NORMAL is used if the attack is BF_WEAPON. This way the default when nothing is specified is BF_NORMAL|BF_WEAPON|BF_SHORT|BF_LONG.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10300 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-21 19:12:11 +00:00
ultramage
d220dde7c0 - Removed the +25% mdef, -50% def effect from Freeze status
- Changed autocast skills, they now only work with normal attacks
- Fixed a few spots where the attack_type flag was getting truncated
- Hopefully fixed the cygwin + size_t problem (using stddef.h as source)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10298 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-21 17:08:08 +00:00
ultramage
b1ccbcdba7 - Added ntows() to properly handle that client port number deficiency
- Adjusted the packet_db array for a more consistent look
- Reorganized some entries in packet_db.txt
- Fixed a small scripts_custom.conf typo

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10296 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-20 21:57:33 +00:00
DracoRPG
e572506f1a Cleaned up the doc folder. Removed outdated, untranslated, useless files and began normalizing a bit other ones~
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10292 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-19 11:08:28 +00:00
LuzZza
730089fe0e Added MEXP overflow checks.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10287 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-18 17:00:54 +00:00
skotlex
bdaf348a6d - Expanded the autospell structure to hold a flag, which contains the required Battle Flag conditions required for a skill to trigger.
- Added the required constants to const.txt to specify the autospell trigger properties.
- Added bonus5 bAutoSpell/bAutoSpellWhenHit. The new parameter is used to specify when the spell should trigger (melee/range + weapon/magic/misc attack), see item_bonus for details.
- Applied use of packet 0x28a (clif_changeoption2) to transmit opt3 changes. 


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10278 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-17 15:43:40 +00:00
toms
5d72c25353 Changed some %lu to %u in login_sql/login.c because uint32 is now an unsigned int
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10276 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-17 13:21:27 +00:00
ultramage
74295231e6 * Discarded extra deflate function needed for afm reading
- as a result, discarded the whole chain of support functions, .c files and includes needed to make that one function run
- also removed zlib compile/link dependencies where they are not needed
- reduced the whole zlib package into two core include files
- adjusted makefiles / project files to reflect this change 

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10273 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-17 10:03:30 +00:00
DracoRPG
3b392f3f37 Massive at+charcommand cleanup, big thanks to HiddenDragon
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10272 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-17 00:17:15 +00:00
ultramage
a5407d3948 Partially deobfuscated the grfio module
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10271 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-16 22:56:59 +00:00
ultramage
2216188890 * Finally fixed mingw problems, managed to build both TXT and SQL
* Fixed the uint32 platform problem (Microsoft failed so I removed it :)
* Removed the cbasetypes.h dependency from the mapcache generator
* Removed some random compilation warnings

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10270 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-16 20:44:44 +00:00
DracoRPG
eef15360f9 Small bugfixes and enhancements to the map cache generator
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10267 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-16 00:14:32 +00:00
skotlex
0d740342ae - Fixed battle_getenemy picking dead characters.
- Adjusted Spiral Pierce, Shield Boomerang and Shield Chain to use atk2 instead of weight when used by non-players.
- Adjusted skills blindAttack, SilenceAttack, StunAttack, PetrifyAttack, CurseAttack, SleepAttack, Lex Divina and Dispell to be area effect skills, if the used skill level has a splash-range different from 0.
- Mob used Meteor Assault (and by extension Spread Attack) is able to hit icewalls now.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10264 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-15 20:13:07 +00:00
ultramage
53823c3e67 Fixed TXT char creation blocking characters with nonstandard names
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10257 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-14 12:12:27 +00:00
ultramage
cf77f95ed1 fixed makefile typo, maps_athena typo, svn:eol-style native for some files
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10238 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-12 17:37:38 +00:00
skotlex
f1bf0b8e80 - Changed the meaning of inf2=0x1000. Now it is used to "disable usage on enemies", which only works for non-aggressive (inf!=1) skills.
- If a skill is party/guild only (inf2 0x400/0x800) it will also be castable on enemies if the skill's inf is 1 (offensive target)
- Corrected the mob behaviour when it locks into an enemy it can't chase. Previously it would get stuck on a lock->unlock->lock loop, with each unlock resetting the "random walk" timer, causing the mob to just idle in place. Now they will attempt idle skills and no longer reset the "random walk" timer, so they behave as if they were in Idle state properly.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10234 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-12 15:19:49 +00:00
skotlex
43d128ac3e - Added debug command @displayskill. Should be used only by people searching for new skill IDs.
- Now the bonus bAtkEle will be transferred directly to the weapon when the script is in the ammunition, and you are wielding a weapon that consumes ammo per atttack. 


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10232 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-12 14:28:39 +00:00
skotlex
ac0c23863d - Trade-requests now fail if the target is in a NPC.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10214 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-11 15:53:17 +00:00
skotlex
ced5130a7b - Some cleaning of the castend_map code to prevent the menuskill variable from not being cleared if you made a choice but the skill was not triggered (due to silence, stun or whatever).
- Cleaned up a bit the Charge Attack casttime equation, should prevent infinite casttime when the distance is 0.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10213 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-11 14:21:09 +00:00
skotlex
d404a449a1 - Updated a bit the pet_db.txt, added info for Xmas Goblin and Rice Cake. Since little is known about them, most of the info is custom!
- Fixed @whogm not updating count for GMs which you can only see their name.
- Added unit_data.state.speed_changed, now when an object changes speed, the old move-packet will be used on the next movement, which should update the object's speed from that point and on-wards. This is done since there appears to be no way to tell the client a given object's speed has changed.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10209 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-10 18:37:18 +00:00
skotlex
0aa57161b9 - Modified spirit of Wizard so that the consumption of 'Fragments' when blocking bounced spells will only consume 1 Fragment per skill casted, regardless of how many hits were reflected.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10207 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-10 16:19:32 +00:00
skotlex
b6bfcce712 - Modified status_get_sc_def to handle both rate and tick reductions. This way it can take care of the fact that curse rate/duration reductions are not reduced by the same stats.
- Removed wrong defines status_get_sc_def_[mdef/vit/int/luk], they actually had a rather undefined behaviour.
- The pc_max_status_def mob_max_status_def configs are now set on a 1-100% scale instead of 1.00-100.00%


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10206 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-10 15:34:49 +00:00
toms
9f6d32d8de Removed an ugly cast in socket.c
Fixed Makefile (-Wno-unused-parameter was added twice with gcc4)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10205 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-10 14:34:04 +00:00
FlavioJS
a91b77d781 * Recoded and renamed the trim function in strlib to normalize_name. (didn't behave like a standard trim function, see function comment for what it does)
* Added a proper trim function to strlib.

* Other minor cleanups.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10199 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-09 20:21:17 +00:00
FlavioJS
d6b4625e06 * Cleanups at npc source file adding/removing. (one variable has been removed)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10195 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-09 14:51:17 +00:00
FlavioJS
cc893dbaab * Changed db key from 'unsigned char*' to 'const char*'.
* Defined out the dump function in util.h/c.

Notes: saw some suspicious code in npc.c so kept the 'const char*' propagation to a minimum for now

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10193 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-09 13:03:34 +00:00
ultramage
5d3ea3da27 * Played around with MinGW a bit today...
- adjusted code so that it handles mingw-specific compatibility problems
- adjusted the makefile, mingw is not a subset of cygwin
* As an experiment Corrected many /W4 warnings on the txt login server

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10192 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-09 00:46:55 +00:00
skotlex
ced0e947db - Now when saving a character, only the cart/peco/falcon 'option' states are saved, the rest should be handled by the status change load/save functions.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10188 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-08 17:07:41 +00:00
skotlex
4d2c2543b6 - Updated some Guild WoE rules to behave as explained here: http://www.eathena.ws/board/index.php?showtopic=146581
- Removed the nosave mapflags from the Guild Castles, as per the previously linked topic.
- Added some missing map_freeblock_lock calls to castend_pos and castend_id functions to prevent (rather unlikely) dangling pointer crashes.
- Improved the debug message when the npc_scriptcont npc IDs don't match.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10187 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-08 16:05:20 +00:00
ultramage
75da66f876 - Fixed the platform-specific stricmp compilation problem
- Fixed inverted vending tax equation (venders getting only 2% zeny instead of 98%), and made it more precise

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10182 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-07 21:15:34 +00:00
ultramage
87c0efdc89 - Moved e_mail_check() and config_switch() to strlib.h
- Synchronized the login servers a bit

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10174 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-07 04:21:29 +00:00
ultramage
bb934dd59e - Disabled the exception handler on windows debug builds
- Fixed Devotion using WE_BABY's status icon (now uses no icon); if you have a way to determine the correct number, give feedback

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10173 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-07 00:43:46 +00:00
ultramage
a61e02cc29 Updated the server's PCRE components to 7.0
- dll, library, header
- cleaned the only existing example and moved it to /samples
- changed its interface a bit, now it uses $@ instead of $ to store the parsed result
- /!\ adjust your scripts if you are using npc regexp parsing /!\

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10170 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-06 22:15:19 +00:00
ultramage
7d46c4c259 - Fixed the start_point setting smashing t3h stack in some situations
- Fixed some over/under-dimensioned arrays (the map length defines already reserve space for the string terminator)
- Fixed an unupdated define making Warp Portal fail with an error
- Fixed some skill entries of the Galion mob

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10168 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-06 21:43:22 +00:00
DracoRPG
7c8f12ccd5 I'm still here!
Rewrote fame ranking lists- changed MAP_NAME_LENGTH to 12, now there's MAP_NAME_LENGTH_EXT at 16 for
	  uses where there is / may be the .gat extension, code adjusted accordingly
- moved map_normalize_name to mapindex_normalize_name so that everything
	  handling map names uses the same extension-removing function
- greatly enhanced the map cache generator, complete documentation on the
	  tool and the map cache format can be found in doc/
- the map cache format changed a bit as a consequence, but of course a new
	  valid one is included (contains latest Nameless Island maps)
- fixed a duplicate entry in map index


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10167 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-06 17:22:40 +00:00
skotlex
79cb6af0cb - Corrected Aliza card's item_db line.
- Capped clif_heal's heal field (the argument received is int, but the packet field is short, meaning that if the heal is high enough, the client would receive a negative heal amount).
- Some indentation fixes.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10165 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-06 15:34:18 +00:00
ultramage
8dc1b77f03 * Made a crazy attempt to at least partially synchronize login&char code
* Major edit to the way the servers handle ip addresses, making them obey the "host byte order inside, network byte order outside" rule
- hopefully covered all entry- and exit-points for IP address data
- discovered several places where Gravity's client breaks the convention, will need to come up with a suitable countermeasure for that
- other than that, the code should be portable, except for printing and ipban mask testing (those still assume a specific byte order)
- tested both txt and sql in all usual situations; tested single- and multi-server setups, all seems to work (but watch out for hidden bugs!)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10162 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-05 18:49:57 +00:00
skotlex
e5113a4d7b - Cleaned @whogm. It will display the name of all gms online. If their GM level is above your own, it will only display their name, otherwise level, position, and party/guild info is displayed. GM's using gm-hide will not appear on this list.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10158 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-04 21:33:48 +00:00
skotlex
06885aadf3 - Corrected song/dances/encores reducing SP at the incorrect intervals (either never, or every second)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10152 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-04 13:46:18 +00:00
skotlex
263baf5595 - Corrected Longing for Freedom, it should triple SP cost rather than modifying SP cost to 1/sec
- Corrected Marionette Control's SP cost, it should be 100.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10150 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-03 20:58:46 +00:00
skotlex
5e2ae45c4c - SC_ENCHANTARMS will no longer fail to start if it's already running with a "higher elemental level".
- When trying to trade an untradeable item, the add-item-fail packet will be sent so the client does not gets stuck.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10142 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-03 17:52:26 +00:00
DracoRPG
a26bbd70cf Spring cleaning in sql-files/
Officialized a very small bit of the wedding NPC

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10133 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-02 23:31:51 +00:00
Playtester
bbcb43c7b7 Updated sql files
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10127 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-02 19:23:25 +00:00