- Fixed a bug on trade, if you received a trade without accept it do logout... the other player cannot trade anymore 'til restart.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12396 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Now each val represent an element (1 = Water 2 = Earth 3 = Fire 4 = Wind)
- Fixed bug 1039 (Shadow Armor Scroll's Script Fails)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12393 54d463be-8e91-2dee-dedb-b68131a5f0ec
( Parents need to create a party, invite a novice/first class, both equip the wedding rings and someone just right click the future baby ).
- Fixed a bug sometimes client don't show job's bonus stats.
- Removed the problematic adoption script.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12389 54d463be-8e91-2dee-dedb-b68131a5f0ec
Renamed custom Stylist to Stylist#customstylist to avoid conflicts with official one. (bugreport: 1042
Updated Airship Typing Challenge to not fail you when you get both strings correct. (bugreport: 1008)
Fixed Job_Change Function to properly jobchange babies. (bugreport: 943)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12368 54d463be-8e91-2dee-dedb-b68131a5f0ec
- If you parse val1 as negative, heal will be a % of the maxHP.
- On positive values it will heal a fixed amount.
- Changed this to allow the new attributes of Battleground sets.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12367 54d463be-8e91-2dee-dedb-b68131a5f0ec
* removed a strange (and undocumented) event name check for "GM_MONSTER" in the npc event execution code
* added effects from recent sakexes to effects list
* removed ladmin from vs8 sql builds
* added int_auction.c/.h to vs6 and vs7 project files
* some small cleanups
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12362 54d463be-8e91-2dee-dedb-b68131a5f0ec
Changed the dynamic mobs system, so that the flag that indicates whether a particular mob can be unloaded is stored in the mob's respawn data structure.
Cleaned up related parts of the source code.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12358 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added St. Patrick's Day event items to item_trade.txt, but commented them out as people seem to use these items for other things as well.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12354 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added some code "suggestion" to handle the new Barricades, please test it with:
- @barricade <x> <y> <size> <direction> <killable> <Event Name>
- @killbarricade <Event Name>
- If x and y are -1, it will use your current position.
- Direction 0 Vertical 1 Horizontal.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12352 54d463be-8e91-2dee-dedb-b68131a5f0ec
Changed MAX_MOBSKILL (max. amount of different skill entries per mob) from 50 to 40 to reduce memory consumption a bit more.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12350 54d463be-8e91-2dee-dedb-b68131a5f0ec
* On LoadEndAck added a flag to know if the client is allready changing map or just doing teleport/fly wing.
- This will reduce a little bit some info send to the client that only need to be updated on map change.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12349 54d463be-8e91-2dee-dedb-b68131a5f0ec