85 Commits

Author SHA1 Message Date
icxbb-xx
d2d1fd21d3 *Add full Support 2015 client
- New EquipPackets Support v6
- add missing some old packets

Thank you to @Rytech and 3Ceam http://sourceforge.net/projects/v1-3ceam/
2015-11-21 21:33:16 +07:00
Cydh Ramdh
25dbd6eba4 Bug Fixes:
* Fixed #439, Sightrasher doesn't check target's status. Thank @reigneil.
* Fixed #476, Genetic Change Material ignored the created item if stackable or not. Thank @juanfus.
* Fixed compile warnings, unused `num` in getunitdata().
* Fixed wrong return value in BUILDIN_FUNC(questinfo).

Item Updates:
* Added items: C_Flying_Ljosalfar (20099), Protect_Feathers (19024), Sograt_Lucky_Scroll (17598).
* Corrected view_id for C_Coiledup_Snake (20110).
* Follow up 3f549cafb5570a67c046c5078cddbe3a95b772dc, wrong bonuses and revert 18575. Thank @zackdreaver.

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2015-06-24 22:12:45 +07:00
Cydh Ramdh
714e670327 Follow up 20695d629a59310a9e6a04c2234bbf4870609d90
* Fixed #304
* Fixed #308

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2015-02-27 02:49:19 +07:00
aleos89
d3625e5c10 Cleaned up merge issues. 2015-02-21 15:43:58 -05:00
Cydh Ramdh
2ae4bcb694 Implemented 'NeedLevel' for Homunculus skill tree
* Changed 'JobLevel' to 'NeedLevel' and don't make it as optional.
* Make sure homun_skill_tree.txt column number is 15!

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2015-02-16 00:38:09 +07:00
Cydh Ramdh
36be5aa5b9 Homunculus intimacy check
* Moved out intimacy required to evo the homun to conf/battle/homunc.conf: 'homunculus_evo_intimacy_need'
* Moved out intimacy reset after evo the homun to conf/battle/homunc.conf: 'homunculus_evo_intimacy_reset'
* Follow up eca4fa0e38c060c0f9918d11899ee00d099a16f7, missed the '/100' for intimacy info.
* Corrected intimacy set after using skill 'HVAN_EXPLOSION' to 1 (100, Hate with passion) instead of 2 (200, is for HFLI_SBR44)
* Init 'hardcoded' homunculus intimacy grade tables for some lookups

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2015-02-16 00:32:41 +07:00
Cydh Ramdh
3c202388e5 Bug fixes:
* Fixed wrong check while reading homun_skill_tree.txt, causing homunculus skill tree doesn't follow prerequisite skills.
* Follow up 083cf5d9626b7aafd9856f406d3f9d2a98e19cbe, homunculus def & mdef aren't resetted on calculation.
* Reduce max Homunculus skill tree to 8 (previously using MAX_SKILL_TREE fro player, 84)

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2015-02-15 16:07:58 +07:00
Cydh Ramdh
f1d7cc5777 Homunculus skill tree fix.
~ Thank Philippe Girard

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2015-02-15 10:18:37 +07:00
Cydh Ramdh
9d3d34205f Skill DB clean ups
* Changed skill_db array to better memory allocation.
* Reduced MAX_SKILL_LEVEL from 100 to 10 (part of Hercules 0f4a50d135), also has changes on skill_get checks for skill level that more than 10.
* Reduced MAX_SKILL from 5020 to 1200 (actually only 1109 skills are used).
* Added macros for checking Homunculus, Guild, Mercenary, & Elemental skill ranges.
* Added skill check & index validation when player logged in and when @reloadskilldb.
* Corrected `enum e_skill_flag` order for SKILL_FLAG_REPLACED_LV_0's sake.
* Merged 'addtoskill' script command just as alias of 'skill' script command.
* Fixed #277
* Changed 'skill' script command flag to constant value

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>

NOTE:
* Decreased memory usage by map-server reduced up to 50 MB.
* Decreased memory for each player because of mmo_charstatus::skill[] only has 1200 array, before is 5020.
* Please use skill_get_index() for accessing sd->status.skill[] or skill_db[], don't reckless use skill_id as array index.
* Please import upgrade_20150211_skillset.sql

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2015-02-12 15:50:50 +07:00
aleos89
083cf5d962 Bug Fixes
* Fixed Severe Rainstorm not being able to be copied by Reproduce. (bugreport:9361)
* Fixed #137 - Updated Homunculus S Race and Element values to official.
* Fixed #163 - Proper renewal calculations for Homunculus. Merge from HerculesWS/Hercules@8faef4f
* Fixed #254 - Corrected King's Grace cooldown to be 60 seconds.
* +20 Foods cannot be dispelled or removed by death.
2015-02-10 12:13:08 -05:00
Aleos
0e533fa7ab Revert "Skill DB clean ups" 2015-02-10 09:33:00 -05:00
Cydh Ramdh
72617ac98b Skill DB clean ups
* Changed skill_db array to better memory allocation.
* Reduced MAX_SKILL_LEVEL from 100 to 10 (part of Hercules 0f4a50d135), also has changes on skill_get checks for skill level that more than 10.
* Reduced MAX_SKILL from 5020 to 1200 (actually only 1109 skills are used).
* Added macros for checking Homunculus, Guild, Mercenary, & Elemental skill ranges.
* Added skill check & index validation when player logged in and when @reloadskilldb.
* Corrected `enum e_skill_flag` order for SKILL_FLAG_REPLACED_LV_0's sake.
* Merged 'addtoskill' script command just as alias of 'skill' script command.

Summary:
* Decreased memory usage by map-server reduced up to 50 MB.
* Decreased memory for each player because of mmo_charstatus::skill[] only has 1200 array, before is 5020.
* Please use skill_get_index() for accessing sd->status.skill[] or skill_db[], don't reckless use skill_id as array index.

NOTE:
* Please import upgrade_20150131_skillset.sql

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2015-01-31 19:45:52 +07:00
lighta
8066bdef46 Data alignement
Align account_id and char_id to uint32 as this is the value they can be
in DB.
Remove src/test folder, unused
Remove useless #include to speedup compilation.
2014-12-19 21:31:04 -05:00
Cydh Ramdh
5e6b4a157f Warnings...
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2014-12-02 20:09:14 +07:00
Cydh Ramdh
0877fed66c Fixed Homunculus crash potential when checking the skill (bugreport:9162)
Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2014-11-25 19:36:57 +07:00
Cydh Ramdh
c0326df96b * Added setting for resetting reuse skill delay homunculus, 0x80 (Disabled by default).
* Follow up 22dea1f

PS:
Hmm, as "suggested" by Darkpurple at bugreport:8989, idk it's bug or it should be like that. And, I added the setting option for a whole Homunculus (not for spesific skill/homun id yet), just like "reset reuse skill delay when vaporized" does.

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2014-06-28 15:38:49 +07:00
aleos89
2732176786 Modified status_calc_* to support multiple options. (Hercules 6f77d07) 2014-05-20 10:41:15 -04:00
aleos89
89ef868650 Bug Fixes
* Fixed Extremity Fist sliding issue getting players stuck in un-walkable cells. (bugreport:8949)
* Updated Cursed Circle against the target behavior.
* Updated Tinder Breaker snap behavior.
* Fixed Crush Strike to work with Auto Counter. (bugreport:6919)
* Fixed Fire Expansion - Acid skill animation.
* Fixed Spider Web not trapping targets. (bugreport:8958)
* Feint Bomb cannot be used on top of Land Protector.
* Fixed Slow Grace movement speed penalty. (bugreport:8946)
* Updated Camouflage to official effects.
* Fixed Beyond of Warcry decreasing critical rather than increasing.
* Fixed Zephyr flee bonus to be a solid 25 increase.
* Decrease Agi, Quagmire, Slow Grace, and Adoramus are no longer affected by SC_SPEEDUP1.
* Fixed Warg Strike to be a weapon attack type. (bugreport:8917)
* Fixed Explosion Spirits to double SP regen tick rather than halve SP regen rate. (bugreport:8936)
* Fixed Millennium Shield, Crush Strike, and Refresh having their cooldown values in the wrong field. (bugreport:8957)
* Cleaned up the status change table for 3rd class skills applying/removing SCB's that should/shouldn't be calculated.
* Updated Saturday Night Fever to official effects.
* Updated Berserk damage formula for renewal versus pre-renewal.
* Fixed Masquerade - Laziness not reducing movement speed.
* Updated the behavior of Frigg's Song.
* Updated Light of Regen, Xeno Slasher, and Silent Breeze skills.
* Updated several Homunculus S skill cast values.
* Deadly Infect will now only spread for short ranged attacks.
* Abundance and Guillotine Cross Poisons no longer overlap.
* Fixed Upheaval and Cursed Soil not giving their respective Max HP bonuses. (bugreport:8951)
* Fixed Solid Skin not giving DEF bonus.
* Fixed Stealth Field to properly hide players.
* Burning now reduces MDEF and has an icon.
* Updated the way skills that give equipment attack are calculated. Thanks to exneval.
* Updated the official item delay message.
* Cleaned up some other issues/left overs.
2014-05-14 14:35:24 -04:00
Cydh Ramdh
dd67f9de96 Bug Fixes:
- 'hp_rate' and 'sp_rate' config aren't working. http://rathena.org/board/tracker/issue-8742-max-hpsp-battleconf-not-working/
- Mercenary DB that aren't being read properly whic also happens for Homunculus DB. http://rathena.org/board/tracker/issue-8761-mercenary-db-import-folder-issue/
- Fixed Elemental DBs that aren't being imported yet. (also changed to sv_readdb)

Rebellion Skill Updates:
- Some updates according to kRO updates on http://forums.irowiki.org/showpost.php?p=1364894&postcount=579, http://forums.irowiki.org/showpost.php?p=1388802&postcount=981, and http://forums.irowiki.org/showpost.php?p=1389627&postcount=1008
- Partial merge from idAthena.
- Using 0x107 as temporary marker on mini-map for Crimson Marker target.
- Some stuffs maybe still wrong, feel free to report/fix it.
- Thank people on those links, Ziu, and idAthena.

Misc changes:
- Changed some function names for homunculus.c/h with prefix hom_* and mercenary.c/h with prefix mercenary_*
- Change unnecessary 'int' return value tos 'void'

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2014-03-13 23:59:29 +07:00
Cydh Ramdh
c9cf2228a3 * Added skill INF2_NO_AUTOSHADOWSPELL for some skills that cannot be auto casted by Auto Shadow Spell as fix of bugreport:8582, http://rathena.org/board/tracker/issue-8582-shadow-chaserauto-shadow-spell-restricted-spells/
* Removed unused const.txt entries as fix of bugreport:8467, http://rathena.org/board/tracker/issue-8467-left-over-constants-from-mob-controller-system/

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2014-02-03 01:17:28 +07:00
Cydh Ramdh
26025e600b * Fixed DB Import that not being read some imported files. bugreport:8543 http://rathena.org/board/tracker/issue-8543-import-folder-nolonger-working/
* Fixed packet_db always be 45. bugreport:8487 http://rathena.org/board/tracker/issue-8487-packet-version-is-always-45-for-map-server/
* Follow up 46ca940

Signed-off-by: Cydh Ramdh <house.bad@gmail.com>
2014-02-02 19:19:37 +07:00
lighta
d6caec1c51 Various fixs
Fix bugreport:8418 (possible mapcrash from custom instance script)
Fix bugreport:8439 (pc_bonus_item_drop typos) thx to Baalberith
Fix some errors detected by cppcheck
upd install.sh (leftover of svn and wrong simlink)
2014-01-07 20:15:40 -05:00
aleos89
eca4fa0e38 Bug Fixes
* Fixed an operator check for WE_MALE and WE_FEMALE. Thanks Baalberith.
Optimizations
* Fixed a possible null pointer dereference in Spirit Ball check, Change Cart check, WE_BABY, MH_PYROCLASTIC, and MH_LIGHT_OF_REGENE.
* Fixed a reassigned value being reset before being checked.
* Fixed a homunculus expression always being false because of prior check.
* Fixed sprintf specifier output trying to display int value when return value is unsigned int.
* Fixed a redundant check for when monster's HP is less than 0 when HP is declared as an unsigned int.
* Fixed a redundant check for when uAccLen or uTokenLen are less then 0 when both are declared as unsigned int.
* Various other clean ups.
2014-01-06 14:20:50 -05:00
lighta
ff29c234cc DB Import2
Add db/import-tmpl/ and add all file that could currently be
overwritten, (please add note if a db is missing)

db/import folder is created by "make import" just like conf/import and
msg_conff/import, (didn't found the visual equivalent)
2014-01-01 21:33:08 -05:00
lighta
28ecab5712 DB Import
Add folder import/ into db/ to load all customs
This folder is meant to hold all the customs file you wish override rA
one.
(In short it work like conf import)
related to tid:90199
2013-12-31 18:21:45 -05:00
lighta
744195a931 Leak and Optimisation
Fix many typo and optimisation found by :
http://rathena.org/cppreport/index.html
Fix multiple unsafe scanf of string
Fix multiple battle wrong check (elemental bonus)
Fix camouflage defense reduction and cap expiato def reduction
Fix geoip leak
Upd few documentation in doxygen style
Fix path working directory issue to start servers
(now you won't need to be in maindir to launch server)
2013-12-30 02:05:34 -05:00
lighta
3b5e527c7f Vip_followup
Fix bugreport:8301 were groupid wasn't keeping in vip state at new
logon.
Fix groupid wasn't reload without logout when we wasn't vip anymore
Fix decreasing vip_time scenario
Add a timer so vip_member doesn't keep status until they logout.
2013-12-20 02:01:51 -05:00
lighta
854f8fc502 Quickfix
Follow up hash:0f2dd7fcf, fixed a typo on packet lenght for storagelist
this should fix bugreport:8344
Hotfix for bugreport:8333, (we're now checking if we fully add object on
map before attempting to spawn it)
2013-12-19 18:27:01 -05:00
Akinari1087
4d61cc0e14 Homunculus Fixes
Applied a new check for Homunculus S reshuffling and leveling
-> When the Homunculus S is below the define battle config "homunculus_S_growth_level", it uses its previous class' growth rates which helps prevent imbalanced Homunculus
- If it has no previous class (command made), it will default to 6001 (Lif)

Fixed Eleanor's skills
- All skills which use spirit spheres now check for them prior
- SONIC_CLAW now deletes the spirit spheres

Fixed Eleanor obtaining spirit spheres for either FIghting or Grapple mode
- She is suppose to have a 50% chance to gain a spirit sphere when attacking in FIghting Mode and a 50% chance when being hit in Grapple Mode (according to Warp Portal)

Fixed packet dump errors - http://rathena.org/board/tracker/issue-8217-map-server-error-when-login-character/
2013-11-11 05:38:48 -07:00
lighta
c70762a18f ReqItems and Various Fixs
-Add requiered equiped item to cast in skill_require_db.
-Fix SC_ASH not always giving 50% chance failing, wrong emplacement
-Fix SC_STYLE_CHANGE not being relaunch when eleanor resurected.
-Fix cardfix for target not being reseted and therefor using same value
as caster.
-Move ADJUST_SKILL_DAMAGE in battle_calc_weapon_final_atk_modifiers
(since it shuold alter the final dammage just like it do for magic and
misc)
-Add battle_do_reflect and skill_do_copy small function to encapsulate
code.
-Upd channel_clean and channel_delete to simplify autodelete case for
public chans
-Fix SC_FEINTBOMB that had a fixed blewcount and not 3*skilllv
-Fix SC_VACUUM_EXTREME where some scenario was setting scs_nomove to -1
and therefor blocking char forever.
-Fix SC_STRIKING where val1 was overwritten for sp cast but also used as
skilllv for critical bonus...
-Upd SC_GN_CARTBOOST, should be ending be DECREASE_AGI
-Upd SC_MAGNETICFIELD should be endend when getting earth dmg or
quagmire
-Mv SC_WARMER, SC_WHITEIMPRISON, SC_FREEZING ending other status section
in proper area.
2013-10-08 17:34:03 -04:00
aleos89
c154fe1e35 * Prevented MDEF damage reduction from dividing by zero. (bugreport:8064)
* Added a new battle_config to increase all items drop rate by 0.01%. (bugreport:8005)
* Moved OnInit to load before OnInstanceInit in npc_reload(). (bugreport:8043)
* Fixed homunculus causing the map-server to crash. (bugreport:8036)
2013-09-20 12:51:07 -04:00
akinari1087
9942072257 Added some packets for party booking system - Topic tid:82724 (Thanks Brynner)
Added LG_BANISHINGPOINT hitrate increase - Fixes bugreport:7535
Fixed pc.c compile warning when not using Renewal Drop Rate (Lighta) - Fixes bugreport:7704
Fixed an issue where a non-player failing to freeze another with Frost Diver causes map crash (Lighta)
Added SCS_NOCHAT for easier character mute management
Some status.c and status.h standardizing (spaces suck)

--Hercules Merges
- Merged 9fe16cc : MC_IDENTIFY shouldn't take SP when no items found
- Merged 31f9100 : SC_DEEPSLEEP causes character to be unable to talk
- Merged cb9b70e : Cash Shop support for 2011-11-22 clients - Topic tid:82791

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17353 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-06-11 06:44:27 +00:00
glighta
882c446520 -Follow up r17346, Fix bugreport:7701 (mapcrash cause by slave teleport & disconect)
-Fix bugreport:7697 (storagelist not displayed for 2013+ client)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17349 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-06-06 22:14:26 +00:00
glighta
02ddefb9d5 -Follow up r17332
--Fix unreference warning and delete_timer mismatch func
-- updated all map_msg translations and edited some comments. (Euphy)
-Merge/adapt few Hercules stuff:
-- Add save char after buying if save_config&128
-- Check if char_server online before sending 0x3008 (stats_report)
-- Add hom_class2type, to solve homonculus type, easier then bitmasking.
-- Add vending_db to speed up searchstore iteration.
-Quickfix (Daegaladh)
--Add emotion effect to SA_QUESTION
--Upd SA_INSTANTDEATH to really kill ourself and not set to 1hp
--Fix SC_SLOWDOWN not asking to recalculate speed when used.
--Fix SC_STRIPX effect on player, (should only remove equip on player)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17333 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-05-23 22:58:26 +00:00
akinari1087
72a99a1f54 Initial implementation of Renewal Homunculus stats and growth rates
-> Note: Formulas were derived from iRO and then modified to roughly match with data growth tables presented by players
  -> Note2: ATK formula is currently being multiplied until renewal attack is implemented because they were too weak with normal formula
> Follow up to r17262 - Reverted Death Bound change - bugreport:7549
Pyroclastic doesn't give insane ATK bonuses anymore - bugreport:7526
Weapon Refine and Forging now get straight bonuses when used by Mechanic - bugreport:7509

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17270 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-04-18 15:51:38 +00:00
glighta
755000f570 -Releasing console support (disable by default)
--Allow admin to send some command in server by cli. (do not use those who require a real player)

-Update msg system
--Add RU translation from Lilith (give me that in UTF8 plz guys)
--Upd FR translation from Capuche
--Upd file read for something more dynamic
--upd @langtype to display available when no arg enter as specified in doc
--Fix few typos

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17255 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-04-13 13:51:25 +00:00
euphyy
5040cffaf6 * Updates to the language system, thanks to Lighta and Akinari for their input! (follow-up r17251, r17252)
* 'summon' command now takes milliseconds instead of seconds, as documented in script_commands.txt. (bugreport:7527)
* Fixed a max level bug with Homunculi. (bugreport:7525, credits to Akinari)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17253 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-04-13 04:33:56 +00:00
glighta
bba1db77e0 -Releasing Multilanguage support tid:80352 hx to Lilith and all other contributors
No other langage is enable by default, change LANG_ENABLE in msg_conf.h
-- Add 2 new atcommand :
@langtype to switch over langages
@reloadmsgconf to reload the db
Langage choosen is account wide, not reseted by default on relog.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17251 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-04-12 03:50:16 +00:00
euphyy
5edd3e023a * Added official Homunculus S mutation quest (previous file renamed).
* Added 'checkhomcall' & 'morphembryo' commands and updated 'hommutate' command, as required by the Hom-S quest. (code by Aleos/lighta)
* Modified 'gethominfo' to work for Homunculi in 'rest' state, also needed for the Hom-S quest to run properly.
* Updated spawns for Scaraba Hole (dic_dun) and Dewata (dew_fild, dew_dun).
* Minor update to some item scripts.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17220 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-03-28 17:09:04 +00:00
glighta
9a1076b7e9 -Hotfixs for :
--bugreport:7364 null SC_STYLE_CHANGE crashing serv (when eleanor die and try to skill afterward)
--bugreport:7352 skillnotok_hom typo, checking other case.
-Remove unwanted debuginfo from r17211 

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17212 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-03-26 06:56:01 +00:00
glighta
55686799e4 -Follow up r17206, transfert *src on status_get_sc_def to properly calculate defense.
nb : 
NULL is transmitted for atcommand and npc call since they shouldn't be reduced.
src = direct user, so we can compare directly, if you want to compare to master please cast so.
saved status from char won't have *src currently since I don't believe we need to recalculate def.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17211 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-03-26 06:04:04 +00:00
glighta
3f28476cd2 -Alpha release for eleanor skill (use with caution)
--Implement : MH_TINDER_BREAKER, MH_CBC, MH_EQC, MH_SONIC_CRAW, MH_SILVERVEIN_RUSH, MH_MIDNIGHT_FRENZY
--Fix style_change not giving sphere when eleanor attacking, and auto set to fighting mode when created.
--Add display msg to know in wich mode we are.
--Remove state check not working well with homon since ??
--Upd MH_SUMMON_LEGION to use summon mob declaration rather then real mob, and set them as agressive by default

-Mob doesn't have fixed casttime anymore bugreport:5697
-Fix few typos
--Enforce logs.sql to check if table not existing. (remove fail at import)
--fix bloodylust effect (temp)
--slave now return final master when killing mob

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17182 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-03-08 10:30:52 +00:00
lemongrass3110
0ec8a5b6c5 Fixes homunculus level up crashing the map server. bugreport:7106
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17147 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-02-20 18:08:17 +00:00
euphyy
058a7b4f4e > Hercules merges:
* 7e72f0c, 3bba651:
Improvements all over the place.

* 327a46d:
Arrullo no longer crashes the server when used by monsters.

* 1093763:
Fixed official behiavior of WZ_SIGHTBLASTER dealing with HW_MAGICPOWER.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17139 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-02-18 23:54:33 +00:00
euphyy
d030e8cfd4 > Hercules merges:
* 620b36d:
Fixing a typo on skill_trap_type description.

* 13317f0:
Spider web no longer triggers on players on non-pvp maps. (bugreport:7234)
(also fixed tab align on switch and a logical thing on skill_additional_effect)

* fc2e159:
@follow will not stop immeadily when turned off, instead of waiting for the current walk path to be complete. (bugreport:6918)

* 638e2b5:
Replaced strncpy with safestrncpy where I found would be beneficial. (bugreport:3080)

* 74ed3ed:
Players in chatrooms can now equip/unequip gear, can talk to NPCS, and can't use consumable items. (bugreport:6097)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17114 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-01-31 22:32:19 +00:00
glighta
0cdba10793 -Harmonize skillid, skill_num, skillnum, skill, to skill_id and same for skill_lv
-Optimise type from int to int16 in order to reduce ram consumtion.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17065 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-30 16:00:24 +00:00
glighta
f82e7eb077 Old Eleanor work :
-Implement  MH_TINDER_BREAKER, STYLE_CHANGE

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17059 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-29 04:41:25 +00:00
brianluau
a2bdc47daf - Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).
[16969:16991/trunk/src/] will be re-committed in the next 24 hours.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16992 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-05 02:53:33 +00:00
greenboxal2
a7c32653f7 Applied AStyle code formating as discussed on tid:74602.
Removed /SAFESEH option from MSVC11 projects.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16968 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-25 21:20:43 +00:00
momacabu
87696fb2f1 Partial fix for bugreport:4337.
A new field was added to homun_skill_tree.txt containing the minimum level of intimacy to unlock a skill. 
This is used in some skills where the homunculus has to reach a amount of 910 of intimacy. The default value is 0 and it should only affect evolved homunculus.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16954 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-11-23 18:15:21 +00:00