3582 Commits

Author SHA1 Message Date
Aleos
14c388b401
Resolves some Battleground issues (#4725)
* Queue data will now be kept available until a Battleground event is over.
* Players can now join an active Battleground.
* Adds a more detailed queue state tracking feature.
* When a battleground is being prepared and not enough players click accept, stop the battleground from beginning.
* When a player logs off or leaves a queue they will now properly be removed from the queue.
* Cleans up MinPlayers and MaxPlayers parsing to not accept values less than 1.
* Resolves players not being able to join an active battleground (up to MaxPlayers) unless someone quit early.
* Adds a team size priority check to avoid adding more players to a larger team.
* Fixes battlechat messages.
* Adds a battle_config to disable the ability for players on maps with MF_NOWARP to join Battlegrounds.
* Adds a new optional ActiveEvent label to the database.
* Fixes a typo in Flavius 2 during unbooking process.
* Cleans up the behavior of the Battle Therapists to use areapercentheal and areawarp.
* Fixes KVM score not properly set on the first Battleground.
* Fixes the global timer checks not ending the main timers on Flavius and Tierra Gorge.
* Added an extra bg_reserve on global timer checks in case someone tries to join the battleground just before it's ended.
* Fixed OnReadyCheck being called on global timer checks, causing the battlegrounds to start when there were no players on the map.
* Fixed a bug on Tierra Gorge where multiple barricade walls could be stacked.
* Fixes Croix also receiving 9 badges when Guillaume wins.
* Adjusts StartDelay default to 0.
* Add a database setting to give the ability to enable or disable joining as an individual, party, or guild.
* Add a database setting to restrict jobs from entering Battlegrounds.
* Better documents script commands bg_reserve and bg_unbook.
* Other fixes and cleanups.
Thanks to @roSBK and @Daegaladh, @admkakaroto, @Artuvazro, and @Atemo!
Co-authored-by: Daegaladh <Daegaladh@users.noreply.github.com>
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
2020-05-25 12:39:36 -04:00
Atemo
e1aed76410
Added enchant npc for temporal shoes slotted and ogh card exchange (#4985) 2020-05-22 15:10:26 +02:00
Daegaladh
d1e5127728
Fixed getcharid error in Continental Guard quest (#4970) 2020-05-18 18:52:08 +02:00
Daegaladh
fb890c747c
Fixed Piano Key Quest hidden warp position in pre-re (#4888) 2020-05-10 04:12:29 +02:00
Kreustoo
77f91e5af1
Fixes WoE:TE God item requirement message (#4893)
* Fixes #4844.
* Adjusts the WoE:TE God item quest stating it needs 1 Giant's Chisel instead of 4.
Thanks to @ElinhoPP and @Kreustoo!
2020-05-05 11:17:13 -04:00
Chaos92
2e4ec1d1f6
Fix description typo for Bio4 Reward Script (#4851) 2020-05-01 17:56:48 +02:00
Daegaladh
4a3dac6c93
Fixed Dimensional Gorge pre-re spawns (#4823) 2020-04-20 19:22:46 +02:00
Aleos
663d2eb3b4
Removes an invalid mob death event (#4821)
* Fixes #4816.
* Follow up to c6470ff.
* Removes an event that was accidentally added during a macro cleanup.
Thanks to @will21!
2020-04-19 14:07:01 -04:00
atemo
775b079fd3 Follow-up 736a5a31f1
Fixed a typo in Dimensional Travel Quest

Thanks to @reunite-ro
2020-04-17 16:32:15 +02:00
atemo
55053e0fc0 Follow-up 6293137841
Fixed a typo in MorseCave.txt
2020-04-13 20:28:08 +02:00
Atemo
85dc43c692
Fixed an issue in Umbala Domestic Dispute Quest (#4790)
Closed #4729
2020-04-13 16:45:19 +02:00
Atemo
6293137841
Updated Morse's Cave instance to match official script (#4674)
(to resume the change IG are some additionnals effects and defined warp points)
2020-04-12 16:44:04 +02:00
Atemo
e07d2b9ec2
Fixed an issue in the custom job master npc (#4749)
* The player shouldn't be able to rebirth after being 3rd class
* Added additionnal checks here and there

Closes #4735

Thanks to @reunite-ro
2020-03-30 16:53:14 +02:00
Daegaladh
979e13dd66
Fixed a couple of bugs in Assassin job quest (#4723)
* Fixed a bug where the player can't finish the quest if the NPC times out after obtaining the weapon.
*Fixed savepoints for pre-renewal.
*Thanks to @Tydus1
2020-03-27 15:32:56 +01:00
Daegaladh
34cb15ec04
Fixed a couple of answers on Knight job quest test (#4724) 2020-03-27 15:31:24 +01:00
Amir Azman
be79474c8d
Fix Typo in woe_controller Script (#4715)
Fixed #4713
2020-03-18 17:40:49 +01:00
Atemo
358c640d7e
Updated some part in nightmare Biolab scripts (#4680)
* Fixed some part in nightmare Biolab scripts
* Updated the normal monsters death count to spawn the 'mini-boss' (100 -> 110) and 'mini-boss' death count to spawn the mvp (10 -> 4)
2020-03-12 15:44:22 +01:00
Atemo
19b350550d
Updates achievement treasures (#4558)
* Corrected the position of the npc using official script
* Updated achievements treasures using cloakonnpc command
2020-03-12 15:43:40 +01:00
Atemo
d570cd885f
Updated rockridge and academy script (#4710)
* This commit replaces the classchange command by cloakonnpc/cloakoffnpc in these scripts
2020-03-12 15:34:44 +01:00
Atemo
36a02685d5
Custom woe controller update (#4672)
* Adds the woe TE castle
* Cosmetic changes of the setting format

This update doesn't broke your woe session defined.

Thanks to @mazvi
2020-03-10 19:03:08 +01:00
Atemo
736a5a31f1
14.3 quests update (#4559)
* Updated Hero Token Exchanger npc to match official npc
* Updated Dimensional Travel Quest to match official script
* Dimensional Travel Quest now uses the official variable for future reference and to fill the missing sequence
* Moved the npcs from dimensional travel quest to separate custom npcs from official conversion of npcs
* Added official system to spawn the mini-boss on moro_vol map
* Added Flaming Basin and Doom Prayers quests
* Updated the aegis name and english name of the items from moro_vol map
2020-03-03 18:15:09 +01:00
Lemongrass3110
968b43cf1b
Fixed a few bugs in custom WoE controller (#4637)
* Fixed hardcoded castle count
* Adjusted to new header format and added changelog
* Fixed rewards for multiple characters in a guild

* Fixed #4619
* Fixed #4636

Thanks to @mazvi
2020-02-27 15:28:34 +01:00
Aleos
1fc4b8de20
Battleground Queue fixes (#4648)
* Fixes #4644.
* Initialize all battleground queues at startup to reduce overhead of creation/deletion during live server.
* Removes lots of duplicate code between team checks.
* Adds missing checks for script commands bg_leave and bg_desert to only warp players out using the Battleground Queue System.
* Adds documentation for script commands bg_leave and bg_desert to state players will be warped out after when using the Battleground Queue System.
* Optimizes join logic to add new players to the end of the queue rather than the front.
* Cleans up the client messages so certain responses are cleared when they need to be.
Thanks to @Balferian and @Lemongrass3110!
2020-02-20 22:25:14 -05:00
Atemo
55645b8d3d
Updated Central Laboratory instance to match official script (#4609)
- Corrected the timer to display the effects
- Corrected the mvp spawn rate
2020-02-18 15:30:59 +01:00
Aleos
2931c00bd4
Implemented the Battleground Queue System (#3995)
* Fixes #1310.
* Added a battle config which allows toggling of the Battleground Queue client feature and also toggles between the modes of scripts.
* Added script commands bg_reserve, bg_unbook, and bg_desert.
* Removed old custom Battleground scripts.
Thanks to @Lemongrass3110, @Locien, @secretdataz, @InusualZ, @Normynator, @Atemo, @iubantot, @admkakaroto, and @noobzter003!
2020-02-12 08:26:59 -05:00
Lemongrass3110
4acd690fca Fixed a missing colour ending
Fixes #4620

Thanks to @ElinhoPP
2020-02-10 20:47:19 +01:00
JohnnyPlayy
735c76e3d3
Updates 3rd Trader NPC according to KRO Sakray (#4387)
* Updates Poison Herb, Rune Stone, and Point Merchants to a simple shop that doesn’t give discounts.
Thanks to @JohnnyPlayy!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-02-07 18:15:42 -05:00
JohnnyPlayy
9f365b737d
Implements Kafra and Zonda Extended Services (#4447)
* Adds the Kafra Corporation and Zonda Corporation NPC.
Thanks to @JohnnyPlayy!
2020-02-07 16:02:56 -05:00
Atemo
884e77dadc
Updated the last room instance to match official script (#4591) 2020-02-04 20:36:32 +01:00
Atemo
03e0cc5ec8
Pushcart Decoration npc (#4560)
* Added the official npc to acquire the skill Pushcart Decoration

Thanks to @aleos89 for the review
2020-02-04 16:32:59 +01:00
Lemongrass3110
6f9c931efe
Fixed wrong equip descriptions in refiners (#4581)
Fixes #4577

Thanks to @reunite-ro and @Atemo
2020-02-01 16:20:25 +01:00
Akaineko
dc7c4e0d24 Updated nightmare bio lab (#4536)
Fixes #3785

Thanks to @Atemo and @Lemongrass3110
2020-01-26 05:36:09 +01:00
Atemo
0362e3a50b
Added missing close in Fili npc (#4562)
Fixes #4561 
Thanks to @Indigo000
2020-01-25 17:07:06 +01:00
Atemo
79a5a5b32f
Fixes an issue in eclage quest (#4547)
* The script should stop when the quest is not active
* Fixes issue #4540

Thanks to @Indigo000
2020-01-20 22:35:52 +01:00
Atemo
148519b47a
Fixes issue #4539 (#4546)
* Corrected a menu offset
Thanks to @Indigo000
2020-01-18 17:05:47 +01:00
Mael
9bc8b77e78 Update socket_enchant2.txt (#4543) 2020-01-17 23:04:13 +01:00
Daegaladh
939761a02d
Fixed Magazine Dealer coordinates in pre-re (#4512)
* Also switched the main npc in renewal in case they change the duplicates again in the future
2020-01-11 15:41:44 +01:00
Daegaladh
9993639177
Updated Cat Paw texts and name (#4515) 2020-01-05 19:01:52 +01:00
Daegaladh
305c51ede9
Fixed official Cat Paw addition exploit (#4514)
* Fixes an exploit where you could save in Manuk and Splendide fields and open Warp Portal to these maps for other players
2020-01-05 18:13:28 +01:00
Atemo
7a77a2cbbc
Small correction of ritual of blessing instance (#4413)
* Corrected the touch event
* Added missing text
* Corrected and improved some timers
2020-01-04 15:23:15 +01:00
Aleos
c52b3b784a
Expanded a couple baby job names (#4500)
* Expanded Job_Baby_Rune -> Job_Baby_Rune_Knight, Job_Baby_Bishop -> Job_Baby_Arch_Bishop, Job_Baby_Cross -> Job_Baby_Guillotine_Cross, Job_Baby_Guard -> Job_Baby_Royal_Guard, and Job_Baby_Chaser -> Job_Baby_Shadow_Chaser.
* Expanded related MAPID/EAJ constants as well.
* Added deprecation notice for old constants.
* Updated database and NPC scripts to use new constants.
2020-01-01 22:53:40 -05:00
Daegaladh
6a81238959
Follow up to bcf1ff19fec76ee5f93a41a417a0da569b3b3fa5 (#4496)
* Forgot to add the shop in the pre-re shops file.
2019-12-30 14:10:33 +01:00
Daegaladh
1bd33fb108
Fixed 'Finding the Moving Island' quest spawning the wrong monsters on pre-renewal (#4490) 2019-12-22 01:46:30 +01:00
JohnnyPlayy
b967439fa7 Adding Missing Portals (#4396)
Added some missing portals to yuno and lighthalzen.

Thanks to @Daegaladh for confirming it on ASB 5.5

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2019-12-21 13:49:26 +01:00
Daegaladh
bcf1ff19fe
Moved Material Seller shop to Renewal (#4489) 2019-12-21 10:32:24 +01:00
Aleos
c4c31d418a
Corrected Rock Ridge monster spawn (#4485)
* Fixes #4474.
* Corrected an incorrect monster spawn for White Plant.
Thanks to @RagnaWay!
2019-12-17 14:14:03 -05:00
Daegaladh
354c632732
Fixed place names and other typos (#4475)
* Fixed common misspelled names from iRO and other typos.
2019-12-15 20:55:19 +01:00
Atemo
d9a4a8f6d0
Fixed typo in academy.txt (#4469)
* Fixes #4464
* Fixes #4463
Thanks to @zeffen
2019-12-05 16:22:59 +01:00
Atemo
662a3e597d
Corrected Horror Toy Factory treasure drop
* Fixed an issue where the treasure  chest gave Red Lantern instead of Bloody Coins.
* Fixes #4466
Thanks to @Triedge
2019-12-01 22:55:50 +01:00
Aleos
1d5364bd13
Corrected Succession of the Prince quest (#4445)
* Fixes #4443.
* Added a missing space in the disablenpc event.
Thanks to @Indigo000!
2019-11-12 08:30:12 -05:00