76 Commits

Author SHA1 Message Date
Playtester
64f10ed10b
Fixes HPFactor being way too high (#6909)
- Fixes #6908
- HpFactor default changed from 20000 to 0
- Renamed HPMultiplicator to HpIncrease and SPFactor to SpIncrease so the naming is more consistent
- Fixed an issue with case-sensitivity (HP/SP -> Hp/Sp)
- YAML version of JOB_STATS is now 2
- "csv2yaml" and "yamlupgrade" converters updated accordingly
- Improved documentation

Special thanks to @Lemongrass3110
2022-05-02 13:50:09 +02:00
Jittapan Pluemsumran
d1b7061f5a
YAML loading optimization (#5997)
* Use rapidyaml library to parse YAML databases instead of yaml-cpp.
* Drastically reduces the parse time for yaml databases.
* Removes yaml-cpp content from main servers, except for tool emitter.
Co-authored-by: Vincent Stumpf <vincents.995@gmail.com>
Co-authored-by: Atemo <capucrath@gmail.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2022-03-30 16:38:52 -04:00
Lemongrass3110
08192a35bc
Revamped Laphine UIs (#6625)
Fixes #3302
Closes #4348

Thanks for the initial release by @Cydh in #4348 and everyone that contributed to it.

All existing data was migrated and cleaned up where necessary.
Thanks to @Everade for his help here.

Laphine UIs are now fully yamlified and not dependent on the script engine.
They make use of new item group features and of the already existing random option group feature.
This way they will be far easier to be maintained, even though they are a little less customize able.

Thanks to @limitro, @CairoLee, @dimasshotta and everyone else who contributed!

Co-authored-by: Cydh <cydh.ramdh@gmail.com>
Co-authored-by: Everade <Everade@users.noreply.github.com>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2022-02-22 21:52:27 +01:00
Everade
2c48725761
Changes the default value of itemDB's "Override" to 100 (#6577)
Changes the Default of both "Override" settings ("NoUse" and "Trade" restrictions) from 0 to 100 and removes all "Override" settings currently set.
Minor formatting and doc fixes.
Fixes CD_In_MouthK (420003) headgear Location.

Thanks to @aleos89
2022-02-02 01:05:29 +01:00
Atemo
c8d1d1ea1e
Converted item_combo_db txt to yml (#6162)
* Converts item_combo_db.txt into YAML.
* Includes CSV2YAML converter.

Thanks to @llchrisll and @Everade 

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2022-01-11 20:33:27 +00:00
Lemongrass3110
7556453dfc
Merge of Rytech's 4CrAM (#6414)
Merged Rytech2/4CrAM-Open@978d4fc406

Original author is @Rytech2 and all credits belong to him.
Cleanups by @Lemongrass3110, @aleos89 and @Atemo.

Co-authored-by: Rytech2 <rytech16@gmail.com>
Co-authored-by: aleos <aleos89@users.noreply.github.com>
Co-authored-by: Atemo <capucrath@gmail.com>
2021-12-30 20:25:19 +01:00
Lemongrass3110
745731b8e8
Fixed some small mistakes with skill tree (#6409) 2021-12-15 22:19:59 +01:00
Atemo
b644bcfe69
Converts the Skill Tree Tables file into YAML (#6070)
* Converts the Skill Tree Tables file into YAML.
* Includes CSV2YAML converter.
* Corrected the tree according to the client (SkillInfoList)
* Removed 3rd jobs tree from pre-renewal, some required stats not being loaded by default

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-12-14 00:00:33 +01:00
Lemongrass3110
02f247b798
Fixed an issue with skill db conversion (#6398)
With 6bc0dff the csv2yaml tool does not use deprecated constants anymore.
In our conversion logic we still used them though and therefore conversion might crash.

Thanks to @Rytech2
2021-12-09 09:25:22 +01:00
Atemo
4a778815a3
Converted mercenary_db to YAML format (#6101)
* Converts the Mercenary Tables file into YAML.
* Includes CSV2YAML converter.
* Fixed mercenary name not properly displayed after moving

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-12-07 00:49:44 +01:00
Atemo
a205287307
Converted elemental_db to YAML (#6102)
* Converts the Elemental Summons Tables file into YAML.
* Includes CSV2YAML converter.

Thanks to @Lemongrass3110, @aleos89, @secretdataz !
2021-11-26 00:53:35 +01:00
Aleos
fe0d445500
Fixes HP/SP table issues (#6361)
* Fixes #6360.
* Adds missing HP/SP values for Rebellion, Baby Rebellion, Expanded Super Novice, Expanded Super Baby, Baby Summoner, Star Emperor, Baby Star Emperor, Soul Reaper, and Baby Soul Reaper.
* Adds official HP/SP values for Summoner, Baby Summoner, Star Emperor, Baby Star Emperor, Soul Reaper, and Baby Soul Reaper. These are missing levels 176-200 though.
* Fixes the BonusStats parser to properly check for the max job level.
* Adds several logical checks for blocking level 0 during parse.
* Adds several logical checks for skipping content over a job's max level for HP/SP and BEXP/JEXP.
* Fixes the SP values being filled against the max job level instead of base level if the HP/SP Table wasn't being used.
* The parser will now properly fill the HP/SP array with 0's so that the loadingFinished() function can properly calculate a value to insert if something is missing.
* Adds a better solution to CSV2YAML when checking for the max base level when converting HP/SP.
* Fixes the CSV2YAML generating bad job bonus stat conversions.
Thanks to @kaninhot004 and @Lemongrass3110!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-11-22 15:49:28 -05:00
Aleos
6bc0dff20d
Converts Job databases to YAML (#4759)
* Converts the job_db, job_db2, job_basehpsp_db, job_exp, and job_param_db to YAML.
* Optimizes several places utilizing C++ features.
* Removes 3rd class job data from pre-renewal.
* Adds minimal support for 4th jobs.
* Job level bonus stats now supports multiple bonuses per level as well as an integer for the specific stat instead of only being limited to 1.
* Includes CSV2YAML converter.
Thanks to @Lemongrass3110, @Atemo, @Balferian, @attackjom, @dimasshotta!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-11-17 16:13:07 -05:00
Lemongrass3110
c4df5caa00
Added support for level 2 armors (#6251)
Thanks to @Atemo and @aleos89 for their help.

Co-authored-by: Atemo <capucrath@gmail.com>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2021-10-06 16:57:25 +02:00
Lemongrass3110
029d8dff9b
Fixed a few problems with SQL databases (#6242)
Fixes #6202
Follow up to 6b84115

Thanks to @bgamez23
2021-09-27 15:02:13 +02:00
Aleos
893bfabe91
Adds support for Level field in ItemCost (#5268)
* Fixes #5266.
* Adds the ability to supply the ItemCost level to easily override a specific level or only define some levels that have item requirements.
* When the Level label is provided for ItemCost it becomes dependent to that level only.
* Removes some remaining hardcoded skills that have skill level dependent checks.
* Added support to CSV2YAML to properly convert those level dependent skills.
* Adds documentation to header and upped version.
Thanks to @Pringle012 and @Lemongrass3110!
2021-09-10 14:24:23 -04:00
Atemo
fe7cb5a33f
Converted const.txt to YAML (#6187)
* Converts the Constant Tables file into YAML.
* Includes CSV2YAML converter.

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-08-27 23:54:31 +02:00
Aleos
7e2a85a578
Updates the behavior of Stasis (#6196)
* Fixes #6071.
* Updates the behavior of Stasis to block Songs, Ensembles, Choruses, and magic type skills.
* Removes the INF2_IGNORESTASIS flag as it doesn't effectively fit it's purpose anymore.
Thanks to @Felleonel!
2021-08-17 15:44:32 -04:00
Atemo
4d2c5b02d3
Converted Elemental Attribute Damage Adjustment Tables to YAML (#6053)
* Converted Elemental Attribute Damage Adjustment Tables to YAML
* Includes CSV2YAML converter

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-08-11 18:39:18 +02:00
Atemo
99eed0c9b1
Converted mob_item_ratio to YAML (#6021)
* Converted mob_item_ratio to YAML
* Includes CSV2YAML converter.
* Added the possibility to remove an item from monster drop using this feature

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>

Thanks to @idk-whoami !
2021-08-11 16:28:46 +02:00
Kagetsu
efd66000f6
Fixes a crash in the csv2yaml tool (#6141) 2021-07-27 10:34:59 -07:00
Atemo
789e8f7199
Converted item group database to YAML (#6032)
* Converts the item_bluebox, item_cardalbum, item_giftbox, item_group_db, item_misc,  item_package and item_violetbox txt into YAML.
* Includes CSV2YAML converter.

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-07-22 00:12:10 +02:00
Atemo
7ade6d8c86
Converted txt guild experience database to yaml (#5995)
* Converts the Skill Tree Tables file into YAML.
* Includes CSV2YAML converter.

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-07-19 14:30:13 +02:00
Atemo
01a3caf9f9
Converted castle_db.txt to YAML (#6077)
* Converts the Guild Castles Database into YAML.
* Includes CSV2YAML converter.

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-07-12 23:54:14 +02:00
Atemo
f230b13ded
Converted statpoint.txt to YAML (#6010)
* Converts the Statpoint Database into YAML.
* Includes CSV2YAML converter.
* Added start_status_points to inter_athena.conf

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2021-07-05 19:06:49 +02:00
Atemo
0599ee1832
Converted create_arrow_db.txt to YAML (#6039)
Converts the create_arrow_db.txt into YAML.
Includes CSV2YAML converter.

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-06-25 22:56:15 +02:00
Atemo
9322f67002
Converted mob_boss to yaml (#6011)
* Converts the Monster summon group Database into YAML. (mob_boss.txt, mob_branch.txt, mob_classchange.txt, mob_poring.txt, mob_mission.txt, mob_pouch.txt, mob_random_db.txt)
* Includes CSV2YAML converter.

Thanks to @Lemongrass3110 !
2021-06-12 21:52:45 +02:00
Atemo
e8385d812b
Converted exp_homun database to yaml (#6002)
* Converts the Homunculus Experience Database into YAML.
* Includes CSV2YAML converter.

Thanks to @Lemongrass3110 !
2021-06-08 19:59:49 +02:00
Atemo
7f71f4c0c3
mob_chat_db txt to yml (#5976)
* Converted mob_chat_db txt to yml
* mob_skill_db now display a warning when the chat ID doesn't exist

Thanks to @Lemongrass3110 and @aleos89 !
2021-06-01 15:02:33 +02:00
idk-whoami
7677d06d17
Removed duplicates RaceGroups mob_db (#5757)
Removed duplicates RaceGroups mob_db

Fixed change the header output

Thanks to @aleos89 !
2021-02-27 14:37:09 +01:00
Akkarinage
7d6c1c9a38
Corrected output version in the converter (#5754)
Fixes #5753
2021-02-24 08:56:23 +01:00
Aleos
5aa9f75343
Cleaned up remaining TODO for Achievements (#4446)
* Converts labels to camelCase.
* Converts labels to plural where needed.
* Converts Target MobID to use the Sprite name.
* Converts Rewards ItemID to use the Aegis name.
* Dependents now checks for duplicate IDs.
* Dependents now properly supports import methods.
* Added YAMLUpgrade tool to convert previous YAML databases to new format.
* Removes the unique index value for Dependent Achievement ID.
* Adds support for the AG_CHATTING achievement types triggered by script (achievementupdate script command).
* AG_CHATTING map type achievements are still disabled as behavior is unknown.
* AG_HEAR and AG_SEE are now dropped and those achievements have been converted to AG_CHATTING.
* Converts the group constants to how Aegis names them.
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-02-17 18:01:11 -05:00
Aleos
7992e0891b
Converts the mob database to YAML (#5435)
* Combines mob_race2 and mob_drop databases into one.
* General cleanups and optimizations.
* Includes CSV2YAML conversion tool.
Thanks to @vstumpf, @lukasrmattos, and @Lemongrass3110!
2021-02-16 17:09:06 -05:00
Balfear
78093fb469
Quest type: hunting location (#5564)
Fixes #5490

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2021-01-14 22:56:11 +01:00
Aleos
90d74c2ed1
Cleanup/skill db fixes (#5560)
* Cleanup of some minor skill db issues.
* Fixes CastCancel documentation to describe default as false.
Thanks to @Tokeiburu!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-11-21 18:41:43 -05:00
Lemongrass3110
81e7d8ef89
Converted penalty db to YAML (#5562)
Fixes #5463

Added penalty for MVP exp and MVP drops
Removed penalty support for monster classes

Thanks to @attackjom and @aleos89
2020-11-21 01:05:07 +01:00
Atemo
3cddbd0487
Added ALL_THIRD, All_Upper, All_Baby, Both_Accessory, Both_Hand field (item_db.yml) (#5535)
* Updated the DB

Thanks to @Lemongrass3110 !
2020-11-19 16:03:27 +01:00
Lemongrass3110
602c6035e5
Fixed some potential csv2yaml crashes (#5557)
Fixes #5549

Thanks to @Atemo
2020-11-17 11:51:01 +01:00
Lemongrass3110
9cdc008bfe
Fixed missing dummy item after reloading (#5552)
Fixes #5548

Thanks to @reunite-ro and @Triedge
2020-11-17 10:14:11 +01:00
Aleos
be9babee32
Converts the random option databases to YAML (#5494)
* Fixes #3084.
* Creating random option groups now further reflects official behavior.
* Group bonuses can now be created without having to create multiple permutations of the same group.
* Specific slot options can now be defined which guarantee a bonus.
* Non-guaranteed options can now be defined along with a maximum amount.
* Random option value can now be defined as a range instead of a static value.
* Adds conversion of official random option groups.
* Includes CSV2YAML conversion tool.
Thanks to @Lemongrass3110!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-11-08 12:21:52 -05:00
Aleos
04cfe17b2b
Converted item database to YAML (#4335)
* Combines item_avail, item_buyingstore, item_delay, item_flag, item_nouse, item_stack, and item_trade databases into one.
* General cleanups and optimizations.
* Includes CSV2YAML conversion tool.
* Includes YAML2SQL conversion tool.
* Adjusts dummy_item from being created by malloc and now creates it by make_shared.
* Item combos are now stored as a STL.
Thanks to @Lemongrass3110, @Atemo, and @cydh!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-10-21 19:02:11 -04:00
Aleos
5c5c6839a0
Fixes item production with high item IDs (#5315)
* Fixes #5312.
* Fixes general item production skills not consuming catalyst items with high IDs.
* Adjusts item searching functions to use t_itemid instead of uint32.
* Adjusts script command makeitem2 to use t_itemid isntead of uint32.
* Fixes output and lookups for atcommands idsearch, autolootitem, iteminfo, whodrops, makeegg, and itemlist.
* Fixes signed vs unsigned checks.
* Fixes MVP logging.
* Fixes item drop ratio storage.
* Fixes CSV2YAML conversion checks.
Thanks to @idk-whoami and @Lemongrass3110!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2020-08-11 10:39:37 -04:00
Lemongrass3110
b394b93100 Fixed instance YAML conversion handling 2020-06-02 20:12:02 +02:00
Aleos
20945d71db
Removes nullpo checks from CSV2YAML (#4979)
* Fixes #4791.
* Removes two nullpo checks from CSV2YAML.
* Fixes undefined reference compile errors.
Thanks to @ecdarreola!
2020-05-20 18:09:44 -04:00
Aleos
a23c84d345
Job Improvement Project - Guillotine Cross (#4705)
* Fixes #4704.
* kRO Changelog: http://ro.gnjoy.com/news/update/View.asp?seq=243&curpage=1
Thanks to @Angelic234, @nehpetskie, @ecdarreola, @Haydrich, @Badarosk0, and @LordWhiplash!
2020-05-18 10:47:21 -04:00
Aleos
fde031fb19
Job Improvement Project - Minstrel/Wanderer (#4701)
* Fixes #4211.
* kRO Changelog: http://ro.gnjoy.com/news/update/View.asp?seq=235&curpage=1
* kRO Changelog 2: http://ro.gnjoy.com/news/update/View.asp?seq=246&curpage=1
Thanks to @Angelic234, @Litro, @LordWhiplash, @Feelmeone, @ecdarreola, and @teededung!
2020-05-18 09:44:12 -04:00
aleos
9db44eca7d Fixes Instance database converter
* Fixes the output of AdditionalMaps to not print as a sequence.
Thanks to @Atemo!
2020-04-09 16:13:17 -04:00
Aleos
00943a2c5f
Corrects Star Emperor stances (#4753)
* Fixes #4744.
* Adds missing stance skill requirements.
* Adds Stance values to csv2yaml for skill_db conversions.
Thanks to @iubantot and @attackjom!
2020-04-08 13:27:12 -04:00
Aleos
06c159c405
Refactored Instances to utilize C++ features (#3163)
* Fixes #3087 and fixes #3095.
* Converts database file to YAML.
* Converts static array to unordered_map which frees up pre-allocated memory that may never be fully used.
* Got rid of all DBMap/ERS features.
* Removes MAX_INSTANCE_DATA in favor of INT_MAX.
* Includes TXT converter.
Thanks to @Lemongrass3110, @secretdataz, @Atemo, @lighta, @InusualZ, @Angelic234, @Normynator, @cydh, and @ecdarreola!
2020-04-08 12:52:45 -04:00
Aleos
af8dd8b28d
Fixes issue with power skills (#4751)
* Fixes #4743.
* Resolves an issue with power skills and default data defined in the skill's array.
* Adds back linear determination and documentation for it.
* Adds a check in the converter to not print out values of 0 for levels 6 and higher for skill unit layout and skill unit range.
* Removes these values from the skill database.
Thanks to @Surefirer and @teededung!
2020-04-06 10:44:17 -04:00