- Fixed Raid to deal damage in a 7x7 area in renewal (bugreport:7381)
- Fixed success chance of Storm Gust's freeze status change in pre-renewal, iROwiki says 150% and feedback from official server players confirmed that it is indeed 150%
- Second phase of the big status resistance update:
* Created a structure to consider status change source (we are still missing the information and use a copy of target instead right now, lighta is working on a solution)
* Entered the fully official formulas of all status changes based on an Aegis leak (since source is not in right now the level difference will always give "0")
* As tick_def2 is never equal to sc_def2, it will not use it by default anymore
* Applied Deep Sleep's kRO balance update, duration can now be reduced by 50ms for each int and each base level, minimum duration is 5000ms
* The final chance for the status change will now consider Aegis accuracy (everything between 0.01% and 0.09% should actually be 0.1%, etc.)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17206 54d463be-8e91-2dee-dedb-b68131a5f0ec
*Updated a bunch of enum tables and other things.
-New NPC's, skill tags, status tags, equip masks, etc. are added with this update.
-Equip masks for costume robe and floor, will remain disabled until support for them is added.
-Shadow equips will require a newer client before they can be coded in.
-Hanbok costume job is added but is currently unusable since not all the coding to handle
-them is in.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17188 54d463be-8e91-2dee-dedb-b68131a5f0ec
* NPC_PIERCINGATT deals 75% damage, ignoring DEF
* NPC_COMBOATTACK deals 100%+25%*level damage spread on level+1 hits (note: it's not 100% fixed because of rA handling soft DEF wrong)
* NPC_RANDOMATTACK deals 100%*level damage with a random element
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17184 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Coluceo Heal has no fixed cast time at level 3.
- Increased the range for Expiatio to 11.
- Updated SP requirement for Clementia, Canto Candidus, Coluceo Heal, and Praefatio.
- Updated Epiclesis to be 5x5.
- Updated damage formula for Renovatio and Judex.
- Updated success chance and checks for Adoramus effects: Agi Down and Blind.
- Updated Highness Heal recovery modifier.
- Added a safety check for Clementia and Canto Candidus stat bonus to prevent possible server crashes.
- Coluceo Heal no longer works on players in Berserk.
- Lauda Ramus now clears Deep Sleep.
- Clearance is now only usable on selected allies in party/guild and monsters.
- Added missing attack and resistance check for Eucharistica.
- Added missing barrier bonus for Kyrie Eleison from Praefatio.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17150 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Crush Strike now lasts for 30 seconds.
- Phantom Thrust is now targeted to allies.
- Updated SP requirement for Death Bound.
- Giant Growth now has a .1% chance to break caster's weapon.
- Stone Hard Skin now has a 30% chance to break caster's weapon.
- Stone Hard Skin now has a 30% chance to reduce 25% damage from monsters for 10 seconds.
- Corrected Stone Hard Skin's DEF/MDEF increase formula.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17145 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Adjusted Wind Cutter and Storm Blast cast times.
- Removed range from Enchant Blade and updated damage formula.
- Increased Hundred Spear range to 5.
- Changed Dragon Howl attack type from weapon to none.
- Added missing damage increase for spears while riding a Dragon.
- Updated Sonic Wave, Wind Cutter, Ignition Break, Hundred Spear, Storm Blast, and Fighting Spirit damage formulas.
- Death Bound now deflects 70% of the damage taken back at the attacker.
- Vitality Activation now stops SP regeneration, increases (1.5x) HP recovery items, and decreases (1.5x) SP recovery items.
- Stone Hard Skin now consumes 20% HP.
- Corrected the formula for Millennium Shield production chance.
- Phantom Thrust is now usable on party members in normal maps but doesn't inflict damage.
- Updated the list of statuses that Refresh removes.
- Giant Growth now has a 15% chance to increase damage.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17140 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:6961 WL_COMET AOE range is now 15x15.
Fixed bugreport:5811 where SC_BLEEDING is not attach to caster to give exp.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17097 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:7101 where MO_EXTREMITYFIST don't consume sp when used against plant type monster.
Fixed bugreport:7116 missing duration for HW_MAGICPOWER.
Fixed bugreport:7117 where WL_WHITEIMPRISON doesn't work properly.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17078 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:6688 MO_EXTRIMITYFIST skill effect.
Updated all non 3rd job skills to there official RE cast time delays.
Updated WL_WHITEIMPRISON where cooldown should trigger whether success or not.
Added missing status icon for SC_MATKPOTION and SC_ATKPOTION.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17069 54d463be-8e91-2dee-dedb-b68131a5f0ec
Update Elemental summon to its official behavior
- Fixed missing skill features of Ventus(bugreport:6792,bugreport:6723,bugreport:6511)
- Note: upgrade_svn17014.sql
- And other elemental skills are to follow :)
Fixed bugreport:6889 updated const.txt where it cause error to some items.
Fixed bugreport:6999 where matk damage deals miss atk to plant type targets.
Fixed status calculation where it doesn't give accurate result or how official calculation does.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17014 54d463be-8e91-2dee-dedb-b68131a5f0ec
--Upd Skill conf to set land-limit for homonculus by default (ground skill limit)
--Mv MH_HEILIGE_STANGE and MH_ANGRIFFS_MODUS skill from Eleanor to Bayeri
-Enforce all zeny transaction to use pc_payzeny and pc_getzeny handlers, (auto log and clif)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16914 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:6710 where SR_EARTHSHAKER ATK bonus is not applied properly.
Implemented KO_MAKIBISHI and updated some Kagerou/Oboro skills.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16857 54d463be-8e91-2dee-dedb-b68131a5f0ec
*Updated a hand full of enum tables and added some place holders in the skill databases.
-Tables updated are the Emotions, Map Types, Use Skill Fail Causes, Skills, Units, and Status.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16812 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:6457 where SR_CURSEDCIRCLE is not remove when target dies.
Fixed bugreport:6535 updated GN_CRAZY_WEED to its official behavior.
Fixed bugreport:6592 added a missing break in Spiral Pierce skillratio at battle.c.
Fixed a faulty skillratio formula of GN_CART_TORNADO. Thanks to Lighta
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16738 54d463be-8e91-2dee-dedb-b68131a5f0ec
Partial fixed bugreport:6396 where Chemical Protection skills doesn't check targets current equipments.
Finally added almost all Kagerou/Oboro skills only one more left..phew...:D
(KG_KAGEHUMI,KG_KYOMU,KG_KAGEMUSYA,OB_ZANGETSU,OB_OBOROGENSOU,OB_OBOROGENSOU_TRANSITION_ATK,OB_AKAITSUKI)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16560 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed weapon check in dual wielding where it doesn't function properly specially in checking with the dual-wield constants.
Added some Kagerou/Oboro skills.
(KO_KAIHOU,KO_ZENKAI,KO_GENWAKU,KO_IZAYOI)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16539 54d463be-8e91-2dee-dedb-b68131a5f0ec
Added some Kagerou/Oboro skills. Special mega thanks to Judas :)
(KO_HUUMARANKA,KO_MEIKYOUSISUI,KO_ZANZOU,KO_KYOUGAKU,KO_JYUSATSU,KO_KAHU_ENTEN,KO_HYOUHU_HUBUKI,KO_KAZEHU_SEIRAN,KO_DOHU_KOUKAI)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16520 54d463be-8e91-2dee-dedb-b68131a5f0ec
Updated some wizard skills(WZ_METEOR,WZ_HEAVENDRIVE,WZ_VERMILION) to its RE damage ratio.(bugreport:6334,bugreport:6329, bugreport:6333)
Fixed bugreport:6321 where skill ratio of RK_HUNDREDSPEAR is adjusted too much.
Follow up r16492 where damage dealt to traps should now show/display w/o affecting other skills behavior.
Fixed a glitch in UNT_DUMMYSKILL where it triggers multiple time that causes multiple damage something related with bugreport:6201.
Added some Kagerou/Oboro skills and more to come :).
(KO_YAMIKUMO, KO_RIGHT, KO_LEFT, KO_JYUMONJIKIRI, KO_SETSUDAN, KO_BAKURETSU, KO_HAPPOKUNAI, KO_MUCHANAGE)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16506 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Energy Coat: Reduces both physical and magical attacks and now has fixed cast time of 5 seconds
- Throw Huuma Shuriken (33%): Cannot be interrupted
- Spread Attack: Can be used with a Grenade Launcher and attack power is increased; now 20*skill_lv
- Turn Undead: Success rate formula changed, Magic damage formula changed on failure
- Drums on the Battlefield: Increase ATK and DEF granted
- The Ring of Nibelungen: Removed level 4 weapon requirement
- Apple of Idun (100%): Increase amount of HP recovered; now (100 + 5*skill_lv + 5*VIT/10)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16292 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:5981 PA_SACRIFICE now won't be granted by bonus damage from cards(RENEWAL CHANGE).
Fixed bugreport:5892 & bugreport:5900 SO_SPELLFIST is now working properly.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16268 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:5953 GC_CROSSRIPPERSLASHER range is now (8 + 1 * skill level) cells.
Fixed bugreport:5943 SC_GROOMY is now really remove selected mounts.
Updated Guillotine cross skills formula base on re-balancing formulas...
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16243 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed part of bugreport:5880
-Fixed damage formula of NC_SELFDESTRUCTION.
-Fixed damage formula of GC_CROSSRIPPERSLASHER.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16206 54d463be-8e91-2dee-dedb-b68131a5f0ec
Notice this revision onwards requires you to update your char sql table and add the elemental sql table (check sql-files/upgrade_svn15885_log.sql)
If you step by any bugs, let us know at http://rathena.org/board/tracker/ Thank you very much.
ARRIBA ARRIBA.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15885 54d463be-8e91-2dee-dedb-b68131a5f0ec
Shield Chain now takes account of weapon attack and weapon refinement into damage, along with elemental weapons.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15826 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Causes target player, mob, homunculus or mercenary to enter in endless sleep state until cast again (logoff cancels).
- Cannot be cast on self
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15747 54d463be-8e91-2dee-dedb-b68131a5f0ec
* everything has been tested (with the exception of WZ_SIGHTBLASTER)
* the status now uses a much simpler two-state mechanism; see http://www.eathena.ws/board/index.php?autocom=bugtracker&showbug=4833 for details
* non-offensive and non-magic skills no longer consume the status
* set WZ_ICEWALL NK flag to NK_NO_DAMAGE to properly not consume the status
* fixed stale matk used for unit- and timerskills
* fixed the original bug with isilla card triggering a status recalc (bugreport:4833, matk swapping no longer needed)
* removed a couple now unnecessary exceptions (they now work out of the box/as side effects)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15694 54d463be-8e91-2dee-dedb-b68131a5f0ec
Removed some double entries from item DB.
Added lost of entries to item_trade.txt and cleand it a little.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15571 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Stop hiding status when use skills or attack enemies.
- Added security fixes to clear hiding status in some cases, like warped and reloging.
- Updated walk speed formula.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15408 54d463be-8e91-2dee-dedb-b68131a5f0ec