Compare commits
8 Commits
refactor/p
...
cleanup/sk
| Author | SHA1 | Date | |
|---|---|---|---|
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2e4b2b3808 | ||
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b2441ca177 | ||
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56c69b5da7 | ||
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8f6740bbb0 | ||
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12a516e36c | ||
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691cdb3f79 | ||
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9ab02557b8 | ||
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8fdac5ecfc |
@@ -1,9 +0,0 @@
|
||||
# Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
|
||||
# https://github.com/rathena/rathena/commit/637ae9a4dcde0d5885a18841d2f3875e06893c30
|
||||
637ae9a4dcde0d5885a18841d2f3875e06893c30
|
||||
# Applied AStyle code formating as discussed on tid:74602.
|
||||
# https://github.com/rathena/rathena/commit/a7c32653f70bd420bdf5a621acdf3aea5c6e6002
|
||||
a7c32653f70bd420bdf5a621acdf3aea5c6e6002
|
||||
# Undid r16968: SVN Replaced with source:/trunk/src/@16966 (tid:74924).
|
||||
# https://github.com/rathena/rathena/commit/a2bdc47dafb32f6d18ed350d8bbe79b8f679a049
|
||||
a2bdc47dafb32f6d18ed350d8bbe79b8f679a049
|
||||
2
.github/workflows/build_servers_gcc.yml
vendored
2
.github/workflows/build_servers_gcc.yml
vendored
@@ -31,7 +31,7 @@ jobs:
|
||||
# Available: ubuntu-22.04, ubuntu-20.04
|
||||
os: [ubuntu-latest]
|
||||
# Older versions of GCC are not available via unaltered aptitude repo lists.
|
||||
gcc: ['9', '10', '11', '12', '13']
|
||||
gcc: ['9', '10', '11']
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
|
||||
4
3rdparty/httplib/httplib.vcxproj
vendored
4
3rdparty/httplib/httplib.vcxproj
vendored
@@ -98,7 +98,6 @@
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;_DEBUG;_LIB;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
@@ -113,7 +112,6 @@
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_DEBUG;_LIB;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
@@ -130,7 +128,6 @@
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
@@ -149,7 +146,6 @@
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
|
||||
4
3rdparty/libconfig/libconfig.vcxproj
vendored
4
3rdparty/libconfig/libconfig.vcxproj
vendored
@@ -108,7 +108,6 @@
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>YY_USE_CONST;LIBCONFIG_STATIC;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;_DEBUG;_LIB;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
@@ -123,7 +122,6 @@
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>YY_USE_CONST;LIBCONFIG_STATIC;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_DEBUG;_LIB;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
@@ -140,7 +138,6 @@
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>YY_USE_CONST;LIBCONFIG_STATIC;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
@@ -159,7 +156,6 @@
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>YY_USE_CONST;LIBCONFIG_STATIC;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
|
||||
9
3rdparty/libconfig/scanner.c
vendored
9
3rdparty/libconfig/scanner.c
vendored
@@ -2,11 +2,6 @@
|
||||
|
||||
#line 4 "scanner.c"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning( push )
|
||||
#pragma warning( disable : 4267 )
|
||||
#endif
|
||||
|
||||
#define YY_INT_ALIGNED short int
|
||||
|
||||
/* A lexical scanner generated by flex */
|
||||
@@ -2370,7 +2365,3 @@ void libconfig_yyfree (void * ptr , yyscan_t yyscanner)
|
||||
#define YYTABLES_NAME "yytables"
|
||||
|
||||
#line 192 "scanner.l"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning( pop )
|
||||
#endif
|
||||
|
||||
4
3rdparty/rapidyaml/ryml.vcxproj
vendored
4
3rdparty/rapidyaml/ryml.vcxproj
vendored
@@ -103,7 +103,6 @@
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;CMAKE_INTDIR="Debug";_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;CMAKE_INTDIR=\"Debug\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -139,7 +138,6 @@
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;CMAKE_INTDIR="Debug";_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ObjectFileName>$(IntDir)</ObjectFileName>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;CMAKE_INTDIR=\"Debug\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -175,7 +173,6 @@
|
||||
<DebugInformationFormat>
|
||||
</DebugInformationFormat>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;CMAKE_INTDIR=\"Release\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
@@ -211,7 +208,6 @@
|
||||
<DebugInformationFormat>
|
||||
</DebugInformationFormat>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;NDEBUG;CMAKE_INTDIR=\"Release\";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
|
||||
4
3rdparty/yaml-cpp/yaml-cpp.vcxproj
vendored
4
3rdparty/yaml-cpp/yaml-cpp.vcxproj
vendored
@@ -97,7 +97,6 @@
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\yaml-cpp\include\;$(SolutionDir)3rdparty\yaml-cpp\src\;</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>YAML_CPP_STATIC_DEFINE;WIN32;_WINDOWS;_DEBUG;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
@@ -110,7 +109,6 @@
|
||||
<InlineFunctionExpansion>Disabled</InlineFunctionExpansion>
|
||||
<PreprocessorDefinitions>YAML_CPP_STATIC_DEFINE;WIN32;_WINDOWS;_DEBUG;_ITERATOR_DEBUG_LEVEL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
@@ -124,7 +122,6 @@
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\yaml-cpp\include\;$(SolutionDir)3rdparty\yaml-cpp\src\;</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>YAML_CPP_STATIC_DEFINE;WIN32;_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
@@ -142,7 +139,6 @@
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\yaml-cpp\include\;$(SolutionDir)3rdparty\yaml-cpp\src\;</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>YAML_CPP_STATIC_DEFINE;WIN32;_WINDOWS;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
|
||||
@@ -236,7 +236,7 @@ option( ENABLE_WEB_SERVER "Build web-server (default=ON)" ON )
|
||||
#
|
||||
TEST_BIG_ENDIAN( BIG_ENDIAN )
|
||||
if( NOT DEFINED BIG_ENDIAN )
|
||||
message( WARNING "unable to determine endianness, only LITTLE ENDIAN is supported" )
|
||||
message( WARNING "unable to determine endianess, only LITTLE ENDIAN is supported" )
|
||||
elseif( BIG_ENDIAN )
|
||||
message( FATAL_ERROR "bigendian is not supported" )
|
||||
endif()
|
||||
|
||||
@@ -365,10 +365,6 @@ Body:
|
||||
Help: |
|
||||
Params: [<item type>]
|
||||
Throws all your possession on the ground. No type specified will drop all items.
|
||||
- Command: stockall
|
||||
Help: |
|
||||
Params: [<item type>]
|
||||
Transfer items from cart to your inventory. No type specified will transfer all items.
|
||||
- Command: storeall
|
||||
Help: |
|
||||
Puts all your possessions in storage.
|
||||
@@ -689,20 +685,20 @@ Body:
|
||||
Gives you the desired item.
|
||||
- Command: pvpon
|
||||
Help: |
|
||||
Enables PvP on the current map
|
||||
Turns pvp on on the current map
|
||||
- Command: pvpoff
|
||||
Help: |
|
||||
Disables PvP on the current map
|
||||
Turns pvp off on the current map
|
||||
- Command: gvgon
|
||||
Aliases:
|
||||
- gpvpon
|
||||
Help: |
|
||||
Enables GvG on the current map
|
||||
Turns gvg on on the current map
|
||||
- Command: gvgoff
|
||||
Aliases:
|
||||
- gpvpoff
|
||||
Help: |
|
||||
Disables GvG on the current map
|
||||
Turns gvg off on the current map
|
||||
- Command: agitstart
|
||||
Help: |
|
||||
Starts War of Emperium
|
||||
|
||||
@@ -33,7 +33,8 @@ max_exp_gain_rate: 0
|
||||
// Method of calculating earned experience when defeating a monster:
|
||||
// 0 = uses damage given / total damage as damage ratio
|
||||
// 1 = uses damage given / max_hp as damage ratio
|
||||
// 2 = 0 + first attacker counts twice
|
||||
// NOTE: Using type 1 disables the bonus where the first attacker gets
|
||||
// his share of the exp doubled when multiple people attack the mob.
|
||||
exp_calc_type: 0
|
||||
|
||||
// Experience increase per attacker. That is, every additional attacker to the
|
||||
|
||||
@@ -134,9 +134,3 @@ min_shop_buy: 1
|
||||
// Minimum sell price of items at a normal shop
|
||||
// Officially items can be sold for 0 Zeny
|
||||
min_shop_sell: 0
|
||||
|
||||
// Should items that reduce damage from element/race count all monster damage as physical? (Note 1)
|
||||
// Officially "Asprika" (god item) reduces all monsters damage rather than just physical damage
|
||||
// Shaman Hat on the other hand doesn't reduce monster damage at all (reduces magical damage in PVP)
|
||||
// This only affects items with bonus3 bSubEle and bonus3 bSubRace.
|
||||
cardfix_monster_physical: yes
|
||||
|
||||
@@ -79,10 +79,10 @@ monster_chase_refresh: 30
|
||||
// 8: Enable mob-warping when standing on Dimensional Door
|
||||
mob_warp: 0
|
||||
|
||||
// Defines the time (in ms) during which monsters will have their AI active
|
||||
// after all players have left their vicinity.
|
||||
mob_active_time: 5000
|
||||
boss_active_time: 5000
|
||||
// If these are set above 0, they define the time (in ms) during which monsters
|
||||
// will have their 'AI' active after all players have left their vicinity.
|
||||
mob_active_time: 0
|
||||
boss_active_time: 0
|
||||
|
||||
// Mobs and Pets view-range adjustment (range2 column in the mob_db) (Note 2)
|
||||
view_range_rate: 100
|
||||
@@ -302,8 +302,3 @@ slave_stick_with_master: no
|
||||
// Also used in delaying the spawning of guardians when a guild is not loaded.
|
||||
// Default (Official): 1000
|
||||
mob_respawn_time: 1000
|
||||
|
||||
// Defines the time (in ms) after which a monster unlocks its target when trapped.
|
||||
// During this time monsters will still be in idle mode and use idle skills on random
|
||||
// targets, but they continue chasing their original target when no longer trapped.
|
||||
mob_unlock_time: 2000
|
||||
|
||||
@@ -240,7 +240,6 @@ Body:
|
||||
bypass_stat_onclone: true
|
||||
bypass_max_stat: true
|
||||
macro_register: true
|
||||
trade_unconditional: true
|
||||
#all_permission: true
|
||||
|
||||
Footer:
|
||||
|
||||
@@ -30,6 +30,10 @@ emblem_transparency_limit: 80
|
||||
// "Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2)"
|
||||
// and you have localhost, switch it to 127.0.0.1
|
||||
|
||||
// Global SQL settings
|
||||
// overridden by local settings when the hostname is defined there
|
||||
// (currently only the login-server reads/obeys these settings)
|
||||
|
||||
// MySQL Login server
|
||||
login_server_ip: 127.0.0.1
|
||||
login_server_port: 3306
|
||||
|
||||
@@ -1592,26 +1592,8 @@ map: jor_sanct
|
||||
map: jor_twice
|
||||
map: jor_twig
|
||||
|
||||
// Depth biosphere 1st floor
|
||||
// Biosphere 1st floor
|
||||
map: bl_depth1
|
||||
|
||||
// Garden of Time
|
||||
map: 1@ba_go
|
||||
map: 1@f_lake
|
||||
map: for_dun01
|
||||
map: for_dun02
|
||||
map: t_garden
|
||||
|
||||
// Fantasy Series - Rainbow Lake
|
||||
map: 1@vrpop
|
||||
map: 2@vrpop
|
||||
map: 3@vrpop
|
||||
|
||||
// Depth biosphere 2nd floor
|
||||
map: bl_depth2
|
||||
|
||||
// Fantasy Series Sonic Collaboration - Dr. Eggman's Secret Base
|
||||
map: 1@vrsn
|
||||
|
||||
//------------------------- Clone Maps ---------------------------
|
||||
//------------------------- Extra Maps ---------------------------
|
||||
|
||||
@@ -1815,10 +1815,5 @@
|
||||
1531: Invalid position.
|
||||
1532: Invalid slot number.
|
||||
|
||||
//@stockall
|
||||
1533: You do not have a cart.
|
||||
1534: Usage: @stockall {<type>}
|
||||
1535: %d items are transferred (%d skipped)!
|
||||
|
||||
//Custom translations
|
||||
import: conf/msg_conf/import/map_msg_eng_conf.txt
|
||||
|
||||
4
configure
vendored
4
configure
vendored
@@ -4761,8 +4761,8 @@ $as_echo "#define AC_APPLE_UNIVERSAL_BUILD 1" >>confdefs.h
|
||||
|
||||
;; #(
|
||||
*)
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: unable to determine endianness, only little endian is supported" >&5
|
||||
$as_echo "$as_me: WARNING: unable to determine endianness, only little endian is supported" >&2;}
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: WARNING: unable to determine endianess, only little endian is supported" >&5
|
||||
$as_echo "$as_me: WARNING: unable to determine endianess, only little endian is supported" >&2;}
|
||||
;;
|
||||
esac
|
||||
|
||||
|
||||
@@ -490,7 +490,7 @@ CXXFLAG_CLEARS="-std=c++17"
|
||||
AC_C_BIGENDIAN(
|
||||
[AC_MSG_ERROR([[bigendian is not supported... stopping]])],
|
||||
,
|
||||
[AC_MSG_WARN([[unable to determine endianness, only little endian is supported]])]
|
||||
[AC_MSG_WARN([[unable to determine endianess, only little endian is supported]])]
|
||||
)
|
||||
|
||||
|
||||
|
||||
@@ -45,8 +45,6 @@ Body:
|
||||
Value: 4
|
||||
- Name: JUMPINGCLAN
|
||||
Value: 5
|
||||
- Name: REPUTATION_EP18
|
||||
Value: 3
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -26,9 +26,8 @@
|
||||
# SubGroups:
|
||||
# - SubGroup: SubGroup number associated with the list of item. See doc/item_group.txt for more information.
|
||||
# List: List of item(s) for the SubGroup.
|
||||
# - Index Unique number that can be used to add the same Item with different data in the list.
|
||||
# Item AegisName of item that will be obtained from this item group.
|
||||
# Rate Probability to get the item. (Default: 0)
|
||||
# - Item AegisName of item that will be obtained from this item group.
|
||||
# Rate Probability to get the item. See doc/item_group.txt for more information. (Default: 0)
|
||||
# Amount Amount of item that will be obtained. (Default: 1)
|
||||
# Duration Makes the item a rental item which will expire within the given amount in minutes. Not intended for use with stackable items. (Default: 0)
|
||||
# Announced If player obtains this item it will be broadcasted to the server. (Default: false)
|
||||
@@ -39,10 +38,10 @@
|
||||
# RandomOptionGroup Applies random options of this group to all equipable items (Default: None)
|
||||
# RefineMinimum Applies at least this refine level to all equipable items (Default: 0)
|
||||
# RefineMaximum Applies at most this refine level to all equipable items (Default: 0)
|
||||
# Clear Whether the current datas should be removed. (Optional)
|
||||
# Clear Remove the given item. (Optional)
|
||||
# Clear Remove the given SubGroup. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ITEM_GROUP_DB
|
||||
Version: 3
|
||||
Version: 2
|
||||
|
||||
@@ -1,45 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2023 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Item Produce Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Produce Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - ItemLevel Number which determines what kind of a crafting window will pop-up.
|
||||
# Recipe:
|
||||
# - Product AegisName of the produced item.
|
||||
# SkillName Skill name required. (Default: null)
|
||||
# SkillLevel Skill level required. (Default: 1)
|
||||
# Consumed: List of items consumed to produce the Product.
|
||||
# - Item AegisName of the consumed item.
|
||||
# Amount Amount required.
|
||||
# Clear Remove the item with the given AegisName from Consumed. (Optional)
|
||||
# NotConsumed: List of items not consumed to produce the Product. (Default: null)
|
||||
# - Item AegisName of the unconsumed item.
|
||||
# Clear Remove the item with the given AegisName from NotConsumed. (Optional)
|
||||
# BaseRate Base rate (in n/10%) for Change Material (ItemLevel: 26). (Default: 1000)
|
||||
# Make: List of item amounts with their individual rate produced by Change Material (ItemLevel: 26). (Default: null)
|
||||
# - Amount Amount of item created (unique to the list) for Change Material (ItemLevel: 26).
|
||||
# Rate Rate to create the Amount (in n/10%) for Change Material (ItemLevel: 26). (Default: 1000. 0 to remove on import)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: PRODUCE_DB
|
||||
Version: 1
|
||||
11
db/import-tmpl/skill_changematerial_db.txt
Normal file
11
db/import-tmpl/skill_changematerial_db.txt
Normal file
@@ -0,0 +1,11 @@
|
||||
// Change Material Database
|
||||
//
|
||||
// Structure of Database:
|
||||
// ID,ProductID,BaseRate,MakeAmount1,MakeAmountRate1...,MakeAmount5,MakeAmountRate5
|
||||
//
|
||||
// NOTE:
|
||||
// - ID is used to identify item order that will be used for overwriting on db/import.
|
||||
// Value is started from 0 until 74 (MAX_SKILL_CHANGEMATERIAL_DB-1). Use same ID on import file to overwrite original result & requirements
|
||||
// - Up to 5 ID/Amount pairs can be specified.
|
||||
// - Rate = n/10%
|
||||
|
||||
@@ -37,6 +37,11 @@
|
||||
# HitCount: Skill hit count. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Count Number of hits at specific skill level.
|
||||
# HitRate Skill hit rate.
|
||||
# Rates: Hit rate. (Default: 100)
|
||||
# - Level Skill level.
|
||||
# Rate Rate is a percentage of the caster's hit rate added to hit rate.
|
||||
# Skills: Skill flagged as a requirement (players only). (Optional)
|
||||
# Element: Skill element. (Default: Neutral)
|
||||
# - Level Skill level.
|
||||
# Element Element at specific skill level.
|
||||
@@ -140,4 +145,4 @@
|
||||
|
||||
Header:
|
||||
Type: SKILL_DB
|
||||
Version: 3
|
||||
Version: 4
|
||||
|
||||
@@ -26,9 +26,8 @@
|
||||
# SubGroups:
|
||||
# - SubGroup: SubGroup number associated with the list of item. See doc/item_group.txt for more information.
|
||||
# List: List of item(s) for the SubGroup.
|
||||
# - Index Unique number that can be used to add the same Item with different data in the list.
|
||||
# Item AegisName of item that will be obtained from this item group.
|
||||
# Rate Probability to get the item. (Default: 0)
|
||||
# - Item AegisName of item that will be obtained from this item group.
|
||||
# Rate Probability to get the item. See doc/item_group.txt for more information. (Default: 0)
|
||||
# Amount Amount of item that will be obtained. (Default: 1)
|
||||
# Duration Makes the item a rental item which will expire within the given amount in minutes. Not intended for use with stackable items. (Default: 0)
|
||||
# Announced If player obtains this item it will be broadcasted to the server. (Default: false)
|
||||
@@ -39,13 +38,13 @@
|
||||
# RandomOptionGroup Applies random options of this group to all equipable items (Default: None)
|
||||
# RefineMinimum Applies at least this refine level to all equipable items (Default: 0)
|
||||
# RefineMaximum Applies at most this refine level to all equipable items (Default: 0)
|
||||
# Clear Whether the current datas should be removed. (Optional)
|
||||
# Clear Remove the given item. (Optional)
|
||||
# Clear Remove the given SubGroup. (Optional)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: ITEM_GROUP_DB
|
||||
Version: 3
|
||||
Version: 2
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
BIN
db/map_cache.dat
BIN
db/map_cache.dat
Binary file not shown.
@@ -1231,16 +1231,6 @@ jor_sanct
|
||||
jor_twice
|
||||
jor_twig
|
||||
bl_depth1
|
||||
1@ba_go
|
||||
1@f_lake
|
||||
for_dun01
|
||||
for_dun02
|
||||
t_garden
|
||||
1@vrpop
|
||||
2@vrpop
|
||||
3@vrpop
|
||||
bl_depth2
|
||||
1@vrsn
|
||||
|
||||
//======================================================================================
|
||||
// - Other/Extra maps -
|
||||
|
||||
@@ -20587,7 +20587,16 @@ Body:
|
||||
EquipLevelMin: 94
|
||||
Script: |
|
||||
bonus bMdef,5;
|
||||
bonus3 bSubEle,Ele_All,30,BF_WEAPON;
|
||||
bonus3 bSubEle,Ele_Neutral,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Water,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Earth,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Fire,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Wind,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Poison,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Holy,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Dark,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Ghost,30,BF_SHORT;
|
||||
bonus3 bSubEle,Ele_Undead,30,BF_SHORT;
|
||||
bonus bFlee,30;
|
||||
skill "AL_TELEPORT",1;
|
||||
bonus bUnbreakableGarment;
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -102,7 +102,7 @@
|
||||
1019,Peco Peco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
|
||||
1019,Peco Peco@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1019,Peco Peco@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
|
||||
1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1023,Orc Warrior@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
1023,Orc Warrior@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1023,Orc Warrior@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
@@ -349,7 +349,7 @@
|
||||
1067,Cornutus@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1067,Cornutus@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
|
||||
1067,Cornutus@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||
1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,randomtarget,always,0,,,,,,,
|
||||
1069,Swordfish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1069,Swordfish@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,,
|
||||
1069,Swordfish@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,,
|
||||
@@ -601,9 +601,9 @@
|
||||
1117,Evil Druid@NPC_UNDEADATTACK,chase,347,3,500,500,5000,no,target,always,0,,,,,,9,
|
||||
1117,Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,,
|
||||
1117,Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,,
|
||||
1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1118,Flora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
|
||||
1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
@@ -1297,7 +1297,7 @@
|
||||
1276,Raydric Archer@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
|
||||
1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
|
||||
1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
|
||||
1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,randomtarget,always,0,,,,,,,
|
||||
1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
|
||||
1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
|
||||
1278,Stalactite Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,0,,,,,,6,
|
||||
@@ -1580,7 +1580,7 @@
|
||||
1367,Blazer@WZ_SIGHTRASHER,attack,81,5,500,1000,5000,no,target,always,0,,,,,,6,
|
||||
1368,Geographer@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
|
||||
1368,Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
|
||||
1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1369,Grand Peco@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6,
|
||||
1369,Grand Peco@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1369,Grand Peco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
@@ -2563,8 +2563,8 @@
|
||||
1510,Hylozoist@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
|
||||
@@ -2583,11 +2583,11 @@
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,83,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,longrangeattacked,,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,casttargeted,,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,target,always,0,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,randomtarget,always,0,,,,,,9,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,attack,80,10,5000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,target,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,randomtarget,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,5000,yes,randomtarget,always,0,,,,,,9,
|
||||
1511,Amon Ra@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1511,Amon Ra@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -3398,18 +3398,18 @@
|
||||
1663,Laurell Weinder@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1663,Laurell Weinder@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1663,Laurell Weinder@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1668,Archdam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1668,Archdam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,29,
|
||||
1668,Archdam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
|
||||
@@ -3446,9 +3446,9 @@
|
||||
1673,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,,
|
||||
1673,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,,
|
||||
1673,Dimik@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,randomtarget,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1675,Venatu@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
|
||||
1675,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
|
||||
1675,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11,
|
||||
@@ -3524,11 +3524,11 @@
|
||||
1688,Lady Tany@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
1688,Lady Tany@AL_TELEPORT,attack,26,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_EXPULSION,attack,674,1,1000,1000,10000,no,target,myhpltmaxrate,60,,,,,,,
|
||||
1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,randomtarget,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,randomtarget,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_DEFENDER,attack,205,1,500,0,30000,yes,self,longrangeattacked,,,,,,,29,
|
||||
1688,Lady Tany@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
|
||||
1688,Lady Tany@NPC_SUMMONSLAVE,attack,196,5,10000,2000,5000,no,self,slavele,2,1691,,,,,,
|
||||
@@ -4220,18 +4220,18 @@
|
||||
1779,Ktullanux@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
|
||||
1779,Ktullanux@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
1779,Ktullanux@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,6,
|
||||
1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,randomtarget,always,0,,,,,,6,
|
||||
1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1780,Muscipular@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
|
||||
1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,randomtarget,always,0,,,,,,6,
|
||||
1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1782,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1782,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1782,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,0x308D,,,,,
|
||||
|
||||
@@ -1,49 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2023 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Item Produce Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Produce Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - ItemLevel Number which determines what kind of a crafting window will pop-up.
|
||||
# Recipe:
|
||||
# - Product AegisName of the produced item.
|
||||
# SkillName Skill name required. (Default: null)
|
||||
# SkillLevel Skill level required. (Default: 1)
|
||||
# Consumed: List of items consumed to produce the Product.
|
||||
# - Item AegisName of the consumed item.
|
||||
# Amount Amount required.
|
||||
# Clear Remove the item with the given AegisName from Consumed. (Optional)
|
||||
# NotConsumed: List of items not consumed to produce the Product. (Default: null)
|
||||
# - Item AegisName of the unconsumed item.
|
||||
# Clear Remove the item with the given AegisName from NotConsumed. (Optional)
|
||||
# BaseRate Base rate (in n/10%) for Change Material (ItemLevel: 26). (Default: 1000)
|
||||
# Make: List of item amounts with their individual rate produced by Change Material (ItemLevel: 26). (Default: null)
|
||||
# - Amount Amount of item created (unique to the list) for Change Material (ItemLevel: 26).
|
||||
# Rate Rate to create the Amount (in n/10%) for Change Material (ItemLevel: 26). (Default: 1000. 0 to remove on import)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: PRODUCE_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/skill_produce_db.yml
|
||||
@@ -37,6 +37,11 @@
|
||||
# HitCount: Skill hit count. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Count Number of hits at specific skill level.
|
||||
# HitRate Skill hit rate.
|
||||
# Rates: Hit rate. (Default: 100)
|
||||
# - Level Skill level.
|
||||
# Rate Rate is a percentage of the caster's hit rate added to hit rate.
|
||||
# Skills: Skill flagged as a requirement (players only). (Optional)
|
||||
# Element: Skill element. (Default: Neutral)
|
||||
# - Level Skill level.
|
||||
# Element Element at specific skill level.
|
||||
@@ -140,7 +145,7 @@
|
||||
|
||||
Header:
|
||||
Type: SKILL_DB
|
||||
Version: 3
|
||||
Version: 4
|
||||
|
||||
Body:
|
||||
- Id: 1
|
||||
@@ -170,6 +175,28 @@ Body:
|
||||
Range: -1
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates:
|
||||
- Level: 1
|
||||
Rate: 105
|
||||
- Level: 2
|
||||
Rate: 110
|
||||
- Level: 3
|
||||
Rate: 115
|
||||
- Level: 4
|
||||
Rate: 120
|
||||
- Level: 5
|
||||
Rate: 125
|
||||
- Level: 6
|
||||
Rate: 130
|
||||
- Level: 7
|
||||
Rate: 135
|
||||
- Level: 8
|
||||
Rate: 140
|
||||
- Level: 9
|
||||
Rate: 145
|
||||
- Level: 10
|
||||
Rate: 150
|
||||
Element: Weapon
|
||||
CopyFlags:
|
||||
Skill:
|
||||
@@ -269,6 +296,28 @@ Body:
|
||||
TargetTrap: true
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates:
|
||||
- Level: 1
|
||||
Rate: 110
|
||||
- Level: 2
|
||||
Rate: 120
|
||||
- Level: 3
|
||||
Rate: 130
|
||||
- Level: 4
|
||||
Rate: 140
|
||||
- Level: 5
|
||||
Rate: 150
|
||||
- Level: 6
|
||||
Rate: 160
|
||||
- Level: 7
|
||||
Rate: 170
|
||||
- Level: 8
|
||||
Rate: 180
|
||||
- Level: 9
|
||||
Rate: 190
|
||||
- Level: 10
|
||||
Rate: 200
|
||||
Element: Fire
|
||||
SplashArea:
|
||||
- Level: 1
|
||||
@@ -2088,6 +2137,28 @@ Body:
|
||||
Range: -2
|
||||
Hit: Multi_Hit
|
||||
HitCount: 3
|
||||
HitRate:
|
||||
Rates:
|
||||
- Level: 1
|
||||
Rate: 105
|
||||
- Level: 2
|
||||
Rate: 110
|
||||
- Level: 3
|
||||
Rate: 115
|
||||
- Level: 4
|
||||
Rate: 120
|
||||
- Level: 5
|
||||
Rate: 125
|
||||
- Level: 6
|
||||
Rate: 130
|
||||
- Level: 7
|
||||
Rate: 135
|
||||
- Level: 8
|
||||
Rate: 140
|
||||
- Level: 9
|
||||
Rate: 145
|
||||
- Level: 10
|
||||
Rate: 150
|
||||
Element: Weapon
|
||||
Requires:
|
||||
SpCost: 7
|
||||
@@ -2232,6 +2303,8 @@ Body:
|
||||
Critical: true
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 120
|
||||
Element: Weapon
|
||||
Duration1:
|
||||
- Level: 1
|
||||
@@ -4153,6 +4226,7 @@ Body:
|
||||
Time: 120000
|
||||
- Level: 5
|
||||
Time: 60000
|
||||
Duration2: 3000
|
||||
Requires:
|
||||
SpCost: 10
|
||||
ItemCost:
|
||||
@@ -4407,7 +4481,7 @@ Body:
|
||||
TargetType: Ground
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreAtkCard: true
|
||||
IgnoreFlee: true
|
||||
Flags:
|
||||
IsTrap: true
|
||||
AlterRangeResearchTrap: true
|
||||
@@ -4767,6 +4841,30 @@ Body:
|
||||
Range: 1
|
||||
Hit: Multi_Hit
|
||||
HitCount: -8
|
||||
HitRate:
|
||||
Rates:
|
||||
- Level: 1
|
||||
Rate: 50
|
||||
- Level: 2
|
||||
Rate: 50
|
||||
- Level: 3
|
||||
Rate: 50
|
||||
- Level: 4
|
||||
Rate: 50
|
||||
- Level: 5
|
||||
Rate: 50
|
||||
- Level: 6
|
||||
Rate: 50
|
||||
- Level: 7
|
||||
Rate: 50
|
||||
- Level: 8
|
||||
Rate: 50
|
||||
- Level: 9
|
||||
Rate: 50
|
||||
- Level: 10
|
||||
Rate: 50
|
||||
Skills:
|
||||
AS_SONICACCEL: 1
|
||||
Element: Weapon
|
||||
AfterCastActDelay: 2000
|
||||
AfterCastWalkDelay: 2000
|
||||
@@ -4998,7 +5096,7 @@ Body:
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
IgnoreAtkCard: true
|
||||
IgnoreElement: true
|
||||
IgnoreFlee: true
|
||||
Range: 1
|
||||
Hit: Single
|
||||
@@ -5013,47 +5111,26 @@ Body:
|
||||
CastTime: 1000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 11000
|
||||
Time: 5000
|
||||
- Level: 2
|
||||
Time: 10000
|
||||
Time: 5500
|
||||
- Level: 3
|
||||
Time: 9000
|
||||
Time: 6000
|
||||
- Level: 4
|
||||
Time: 8000
|
||||
Time: 6500
|
||||
- Level: 5
|
||||
Time: 7000
|
||||
- Level: 6
|
||||
Time: 6000
|
||||
- Level: 7
|
||||
Time: 5000
|
||||
- Level: 8
|
||||
Time: 4000
|
||||
- Level: 9
|
||||
Time: 3000
|
||||
- Level: 10
|
||||
Time: 2000
|
||||
Duration2: 60000
|
||||
Cooldown:
|
||||
- Level: 1
|
||||
Time: 7500
|
||||
- Level: 2
|
||||
Time: 8000
|
||||
- Level: 3
|
||||
Time: 8500
|
||||
- Level: 4
|
||||
Time: 9000
|
||||
- Level: 5
|
||||
Time: 9500
|
||||
- Level: 6
|
||||
Time: 10000
|
||||
- Level: 7
|
||||
Time: 10500
|
||||
Time: 8000
|
||||
- Level: 8
|
||||
Time: 11000
|
||||
Time: 8500
|
||||
- Level: 9
|
||||
Time: 11500
|
||||
Time: 9000
|
||||
- Level: 10
|
||||
Time: 12000
|
||||
Time: 9500
|
||||
Duration2: 60000
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -5184,8 +5261,6 @@ Body:
|
||||
MaxLevel: 1
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
Flags:
|
||||
IsQuest: true
|
||||
Range: 1
|
||||
@@ -5627,6 +5702,8 @@ Body:
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 120
|
||||
Element: Weapon
|
||||
Duration2: 60000
|
||||
Status: Poison
|
||||
@@ -5641,6 +5718,8 @@ Body:
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 120
|
||||
Element: Weapon
|
||||
Duration2: 30000
|
||||
Status: Blind
|
||||
@@ -5655,6 +5734,8 @@ Body:
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 120
|
||||
Element: Weapon
|
||||
Duration2: 30000
|
||||
Status: Silence
|
||||
@@ -5669,6 +5750,8 @@ Body:
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 120
|
||||
Element: Weapon
|
||||
Duration2: 5000
|
||||
Status: Stun
|
||||
@@ -5683,6 +5766,8 @@ Body:
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 120
|
||||
Element: Weapon
|
||||
Duration1: 100
|
||||
Duration2: 20000
|
||||
@@ -5698,6 +5783,8 @@ Body:
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 120
|
||||
Element: Dark
|
||||
Duration2: 30000
|
||||
Status: Curse
|
||||
@@ -5712,6 +5799,8 @@ Body:
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 120
|
||||
Element: Weapon
|
||||
Duration2: 30000
|
||||
Status: Sleep
|
||||
@@ -5738,6 +5827,8 @@ Body:
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 120
|
||||
Element: Water
|
||||
- Id: 185
|
||||
Name: NPC_GROUNDATTACK
|
||||
@@ -5751,6 +5842,8 @@ Body:
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 120
|
||||
Element: Earth
|
||||
- Id: 186
|
||||
Name: NPC_FIREATTACK
|
||||
@@ -5763,6 +5856,8 @@ Body:
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 120
|
||||
Element: Fire
|
||||
- Id: 187
|
||||
Name: NPC_WINDATTACK
|
||||
@@ -5775,6 +5870,8 @@ Body:
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 120
|
||||
Element: Wind
|
||||
- Id: 188
|
||||
Name: NPC_POISONATTACK
|
||||
@@ -5787,6 +5884,8 @@ Body:
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 120
|
||||
Element: Poison
|
||||
Status: Poison
|
||||
- Id: 189
|
||||
@@ -5800,6 +5899,8 @@ Body:
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 120
|
||||
Element: Holy
|
||||
- Id: 190
|
||||
Name: NPC_DARKNESSATTACK
|
||||
@@ -5812,6 +5913,8 @@ Body:
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 120
|
||||
Element: Dark
|
||||
- Id: 191
|
||||
Name: NPC_TELEKINESISATTACK
|
||||
@@ -5824,12 +5927,14 @@ Body:
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 120
|
||||
Element: Ghost
|
||||
- Id: 192
|
||||
Name: NPC_MAGICALATTACK
|
||||
Description: Demon Shock Attack
|
||||
MaxLevel: 1
|
||||
Type: Magic
|
||||
MaxLevel: 10
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
Flags:
|
||||
IsNpc: true
|
||||
@@ -5935,13 +6040,34 @@ Body:
|
||||
Name: NPC_KEEPING
|
||||
Description: Keeping
|
||||
MaxLevel: 1
|
||||
Type: Weapon
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
HitCount: 1
|
||||
Duration1: 30000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
- Level: 2
|
||||
Time: 70000
|
||||
- Level: 3
|
||||
Time: 80000
|
||||
- Level: 4
|
||||
Time: 90000
|
||||
- Level: 5
|
||||
Time: 100000
|
||||
- Level: 6
|
||||
Time: 110000
|
||||
- Level: 7
|
||||
Time: 120000
|
||||
- Level: 8
|
||||
Time: 130000
|
||||
- Level: 9
|
||||
Time: 140000
|
||||
- Level: 10
|
||||
Time: 150000
|
||||
Status: Keeping
|
||||
- Id: 202
|
||||
Name: NPC_DARKBREATH
|
||||
@@ -5981,19 +6107,60 @@ Body:
|
||||
Flags:
|
||||
IsNpc: true
|
||||
HitCount: 1
|
||||
Duration1: 15000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
- Level: 2
|
||||
Time: 70000
|
||||
- Level: 3
|
||||
Time: 80000
|
||||
- Level: 4
|
||||
Time: 90000
|
||||
- Level: 5
|
||||
Time: 100000
|
||||
- Level: 6
|
||||
Time: 110000
|
||||
- Level: 7
|
||||
Time: 120000
|
||||
- Level: 8
|
||||
Time: 130000
|
||||
- Level: 9
|
||||
Time: 140000
|
||||
- Level: 10
|
||||
Time: 150000
|
||||
Status: Barrier
|
||||
- Id: 205
|
||||
Name: NPC_DEFENDER
|
||||
Description: Defender
|
||||
MaxLevel: 1
|
||||
Type: Weapon
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Flags:
|
||||
IsNpc: true
|
||||
HitCount: 1
|
||||
Duration1: 15000
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 60000
|
||||
- Level: 2
|
||||
Time: 70000
|
||||
- Level: 3
|
||||
Time: 80000
|
||||
- Level: 4
|
||||
Time: 90000
|
||||
- Level: 5
|
||||
Time: 100000
|
||||
- Level: 6
|
||||
Time: 110000
|
||||
- Level: 7
|
||||
Time: 120000
|
||||
- Level: 8
|
||||
Time: 130000
|
||||
- Level: 9
|
||||
Time: 140000
|
||||
- Level: 10
|
||||
Time: 150000
|
||||
Status: Armor
|
||||
- Id: 206
|
||||
Name: NPC_LICK
|
||||
@@ -6421,7 +6588,6 @@ Body:
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
IgnoreDefense: true
|
||||
IgnoreFlee: true
|
||||
Flags:
|
||||
IgnoreAutoGuard: true
|
||||
@@ -6887,9 +7053,12 @@ Body:
|
||||
MaxLevel: 10
|
||||
Type: Magic
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
IgnoreFlee: true
|
||||
Flags:
|
||||
TargetSelf: true
|
||||
Range: 9
|
||||
Range: 5
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Holy
|
||||
@@ -9338,6 +9507,8 @@ Body:
|
||||
Range: -7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 120
|
||||
Element: Undead
|
||||
- Id: 348
|
||||
Name: NPC_CHANGEUNDEAD
|
||||
@@ -9350,13 +9521,16 @@ Body:
|
||||
Range: -2
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 120
|
||||
Element: Undead
|
||||
Duration2: 60000
|
||||
Status: ChangeUndead
|
||||
- Id: 349
|
||||
Name: NPC_POWERUP
|
||||
Description: Power Up
|
||||
MaxLevel: 5
|
||||
MaxLevel: 10
|
||||
Type: Weapon
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
@@ -9365,19 +9539,19 @@ Body:
|
||||
Hit: Single
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 5000
|
||||
- Level: 2
|
||||
Time: 10000
|
||||
- Level: 3
|
||||
- Level: 2
|
||||
Time: 15000
|
||||
- Level: 4
|
||||
- Level: 3
|
||||
Time: 20000
|
||||
- Level: 5
|
||||
- Level: 4
|
||||
Time: 25000
|
||||
Status: Powerup
|
||||
- Level: 5
|
||||
Time: 30000
|
||||
Status: IncHitRate
|
||||
- Id: 350
|
||||
Name: NPC_AGIUP
|
||||
Description: Agility Up
|
||||
Description: Agility UP
|
||||
MaxLevel: 10
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
@@ -9389,24 +9563,14 @@ Body:
|
||||
- Level: 1
|
||||
Time: 10000
|
||||
- Level: 2
|
||||
Time: 20000
|
||||
Time: 15000
|
||||
- Level: 3
|
||||
Time: 30000
|
||||
Time: 20000
|
||||
- Level: 4
|
||||
Time: 40000
|
||||
Time: 25000
|
||||
- Level: 5
|
||||
Time: 50000
|
||||
- Level: 6
|
||||
Time: 60000
|
||||
- Level: 7
|
||||
Time: 70000
|
||||
- Level: 8
|
||||
Time: 80000
|
||||
- Level: 9
|
||||
Time: 90000
|
||||
- Level: 10
|
||||
Time: 100000
|
||||
Status: Agiup
|
||||
Time: 30000
|
||||
Status: IncFleeRate
|
||||
- Id: 351
|
||||
Name: NPC_SIEGEMODE
|
||||
Description: Siege Mode
|
||||
@@ -9608,7 +9772,7 @@ Body:
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Duration1: 300000
|
||||
Duration2: 10000
|
||||
Duration2: 15000
|
||||
Requires:
|
||||
SpCost: 200
|
||||
Status: Berserk
|
||||
@@ -9998,15 +10162,15 @@ Body:
|
||||
Element: Weapon
|
||||
Duration1:
|
||||
- Level: 1
|
||||
Time: 2000
|
||||
- Level: 2
|
||||
Time: 4000
|
||||
- Level: 3
|
||||
Time: 6000
|
||||
- Level: 4
|
||||
- Level: 2
|
||||
Time: 8000
|
||||
- Level: 3
|
||||
Time: 12000
|
||||
- Level: 4
|
||||
Time: 16000
|
||||
- Level: 5
|
||||
Time: 10000
|
||||
Time: 24000
|
||||
CastDelayFlags:
|
||||
IgnoreStatus: true
|
||||
Requires:
|
||||
@@ -10022,7 +10186,7 @@ Body:
|
||||
- Level: 5
|
||||
Amount: 12
|
||||
SpiritSphereCost: 1
|
||||
Status: Ankle
|
||||
Status: Stop
|
||||
- Id: 372
|
||||
Name: CH_CHAINCRUSH
|
||||
Description: Chain Crush Combo
|
||||
@@ -10200,7 +10364,17 @@ Body:
|
||||
Time: 55000
|
||||
- Level: 5
|
||||
Time: 60000
|
||||
Duration2: 60000
|
||||
Duration2:
|
||||
- Level: 1
|
||||
Time: 20000
|
||||
- Level: 2
|
||||
Time: 30000
|
||||
- Level: 3
|
||||
Time: 40000
|
||||
- Level: 4
|
||||
Time: 50000
|
||||
- Level: 5
|
||||
Time: 60000
|
||||
Requires:
|
||||
SpCost:
|
||||
- Level: 1
|
||||
@@ -10801,7 +10975,7 @@ Body:
|
||||
IgnoreDefense: true
|
||||
Flags:
|
||||
TargetTrap: true
|
||||
Range: 4
|
||||
Range: 5
|
||||
Hit: Multi_Hit
|
||||
HitCount: 5
|
||||
Element: Weapon
|
||||
@@ -10843,7 +11017,7 @@ Body:
|
||||
Weapon:
|
||||
1hSpear: true
|
||||
2hSpear: true
|
||||
Status: Ankle
|
||||
Status: Stop
|
||||
- Id: 398
|
||||
Name: LK_HEADCRUSH
|
||||
Description: Traumatic Blow
|
||||
@@ -11062,7 +11236,7 @@ Body:
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
NoDamage: true
|
||||
Range: 9
|
||||
Range: 7
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
ActiveInstance: 3
|
||||
@@ -13046,6 +13220,8 @@ Body:
|
||||
Range: 4
|
||||
Hit: Multi_Hit
|
||||
HitCount: 5
|
||||
HitRate:
|
||||
Rates: 120
|
||||
CastTime: 1000
|
||||
AfterCastActDelay: 1000
|
||||
Requires:
|
||||
@@ -13823,6 +13999,8 @@ Body:
|
||||
Description: Chain Action
|
||||
MaxLevel: 10
|
||||
Type: Weapon
|
||||
DamageFlags:
|
||||
Critical: true
|
||||
Range: -9
|
||||
Hit: Multi_Hit
|
||||
HitCount: 2
|
||||
@@ -14294,7 +14472,6 @@ Body:
|
||||
TargetType: Ground
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreAtkCard: true
|
||||
IgnoreFlee: true
|
||||
Flags:
|
||||
AlterRangeSnakeEye: true
|
||||
@@ -14380,7 +14557,7 @@ Body:
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
IgnoreFlee: true
|
||||
Range: 9
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
@@ -14398,6 +14575,7 @@ Body:
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
IgnoreFlee: true
|
||||
Range: 9
|
||||
Hit: Multi_Hit
|
||||
HitCount: 3
|
||||
@@ -14473,7 +14651,7 @@ Body:
|
||||
Flags:
|
||||
IgnoreBgReduction: true
|
||||
IgnoreGvgReduction: true
|
||||
Range: 7
|
||||
Range: 9
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
CopyFlags:
|
||||
@@ -14510,8 +14688,6 @@ Body:
|
||||
MaxLevel: 5
|
||||
Type: Weapon
|
||||
TargetType: Self
|
||||
DamageFlags:
|
||||
IgnoreAtkCard: true
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Element: Weapon
|
||||
@@ -15556,6 +15732,8 @@ Body:
|
||||
IgnoreLandProtector: true
|
||||
Hit: Multi_Hit
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 120
|
||||
SplashArea:
|
||||
- Level: 1
|
||||
Area: 5
|
||||
@@ -15616,6 +15794,8 @@ Body:
|
||||
Range: 6
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 200
|
||||
Element: Fire
|
||||
SplashArea: 3
|
||||
ActiveInstance: 14
|
||||
@@ -15630,6 +15810,8 @@ Body:
|
||||
Range: 6
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 200
|
||||
Element: Water
|
||||
SplashArea: 3
|
||||
ActiveInstance: 14
|
||||
@@ -15646,6 +15828,8 @@ Body:
|
||||
Range: 6
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 200
|
||||
Element: Wind
|
||||
SplashArea: 3
|
||||
ActiveInstance: 14
|
||||
@@ -15660,6 +15844,8 @@ Body:
|
||||
Range: 6
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 200
|
||||
Element: Poison
|
||||
SplashArea: 3
|
||||
ActiveInstance: 14
|
||||
@@ -15676,6 +15862,8 @@ Body:
|
||||
Range: 6
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 200
|
||||
Element: Dark
|
||||
SplashArea: 3
|
||||
ActiveInstance: 14
|
||||
@@ -15723,6 +15911,8 @@ Body:
|
||||
Range: -9
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates: 120
|
||||
Element: Weapon
|
||||
Duration2: 120000
|
||||
Status: Bleeding
|
||||
@@ -16332,7 +16522,7 @@ Body:
|
||||
Flags:
|
||||
IsNpc: true
|
||||
HitCount: 1
|
||||
Duration1: 300000
|
||||
Duration1: -1
|
||||
Status: Invincible
|
||||
- Id: 686
|
||||
Name: NPC_INVINCIBLEOFF
|
||||
@@ -16344,6 +16534,8 @@ Body:
|
||||
Flags:
|
||||
IsNpc: true
|
||||
HitCount: 1
|
||||
Duration1: 60000
|
||||
Status: InvincibleOff
|
||||
- Id: 687
|
||||
Name: NPC_ALLHEAL
|
||||
Description: Full Heal
|
||||
@@ -16962,13 +17154,32 @@ Body:
|
||||
Skill:
|
||||
Plagiarism: true
|
||||
Reproduce: true
|
||||
Duration2: 60000
|
||||
Duration2:
|
||||
- Level: 1
|
||||
Time: 15000
|
||||
- Level: 2
|
||||
Time: 20000
|
||||
- Level: 3
|
||||
Time: 25000
|
||||
- Level: 4
|
||||
Time: 30000
|
||||
- Level: 5
|
||||
Time: 35000
|
||||
- Level: 6
|
||||
Time: 40000
|
||||
- Level: 7
|
||||
Time: 45000
|
||||
- Level: 8
|
||||
Time: 50000
|
||||
- Level: 9
|
||||
Time: 55000
|
||||
- Level: 10
|
||||
Time: 60000
|
||||
Requires:
|
||||
SpCost: 15
|
||||
Ammo:
|
||||
Dagger: true
|
||||
AmmoAmount: 1
|
||||
Status: Poison
|
||||
- Id: 1005
|
||||
Name: RG_CLOSECONFINE
|
||||
Description: Close Confine
|
||||
@@ -17180,7 +17391,6 @@ Body:
|
||||
TargetType: Attack
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreAtkCard: true
|
||||
Flags:
|
||||
IsQuest: true
|
||||
Range: -1
|
||||
@@ -32198,6 +32408,28 @@ Body:
|
||||
Range: -1
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates:
|
||||
- Level: 1
|
||||
Rate: 105
|
||||
- Level: 2
|
||||
Rate: 110
|
||||
- Level: 3
|
||||
Rate: 115
|
||||
- Level: 4
|
||||
Rate: 120
|
||||
- Level: 5
|
||||
Rate: 125
|
||||
- Level: 6
|
||||
Rate: 130
|
||||
- Level: 7
|
||||
Rate: 135
|
||||
- Level: 8
|
||||
Rate: 140
|
||||
- Level: 9
|
||||
Rate: 145
|
||||
- Level: 10
|
||||
Rate: 150
|
||||
Element: Weapon
|
||||
Requires:
|
||||
SpCost:
|
||||
@@ -32256,6 +32488,28 @@ Body:
|
||||
TargetTrap: true
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
HitRate:
|
||||
Rates:
|
||||
- Level: 1
|
||||
Rate: 110
|
||||
- Level: 2
|
||||
Rate: 120
|
||||
- Level: 3
|
||||
Rate: 130
|
||||
- Level: 4
|
||||
Rate: 140
|
||||
- Level: 5
|
||||
Rate: 150
|
||||
- Level: 6
|
||||
Rate: 160
|
||||
- Level: 7
|
||||
Rate: 170
|
||||
- Level: 8
|
||||
Rate: 180
|
||||
- Level: 9
|
||||
Rate: 190
|
||||
- Level: 10
|
||||
Rate: 200
|
||||
Element: Fire
|
||||
SplashArea: 2
|
||||
Knockback: 2
|
||||
@@ -32285,7 +32539,6 @@ Body:
|
||||
- Level: 10
|
||||
Amount: 16
|
||||
SpCost: 30
|
||||
Status: Sub_Weaponproperty
|
||||
- Id: 8203
|
||||
Name: MS_BOWLINGBASH
|
||||
Description: Bowling_Bash
|
||||
@@ -32358,7 +32611,6 @@ Body:
|
||||
Time: 60000
|
||||
Requires:
|
||||
SpCost: 50
|
||||
Status: Parrying
|
||||
- Id: 8205
|
||||
Name: MS_REFLECTSHIELD
|
||||
Description: Shield_Reflect
|
||||
@@ -32392,7 +32644,6 @@ Body:
|
||||
Amount: 75
|
||||
- Level: 10
|
||||
Amount: 80
|
||||
Status: ReflectShield
|
||||
- Id: 8206
|
||||
Name: MS_BERSERK
|
||||
Description: Frenzy
|
||||
@@ -32404,10 +32655,9 @@ Body:
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Duration1: 300000
|
||||
Duration2: 10000
|
||||
Duration2: 15000
|
||||
Requires:
|
||||
SpCost: 200
|
||||
Status: Berserk
|
||||
SpCost: 100
|
||||
- Id: 8207
|
||||
Name: MA_DOUBLE
|
||||
Description: Double_Strafe
|
||||
@@ -32536,7 +32786,6 @@ Body:
|
||||
Flag:
|
||||
NoReiteration: true
|
||||
NoFootSet: true
|
||||
Status: Stun
|
||||
- Id: 8211
|
||||
Name: MA_SANDMAN
|
||||
Description: Sandman
|
||||
@@ -32576,7 +32825,6 @@ Body:
|
||||
Flag:
|
||||
NoReiteration: true
|
||||
NoFootSet: true
|
||||
Status: Sleep
|
||||
- Id: 8212
|
||||
Name: MA_FREEZINGTRAP
|
||||
Description: Freezing_Trap
|
||||
@@ -32585,7 +32833,7 @@ Body:
|
||||
TargetType: Ground
|
||||
DamageFlags:
|
||||
Splash: true
|
||||
IgnoreAtkCard: true
|
||||
IgnoreFlee: true
|
||||
Flags:
|
||||
IsTrap: true
|
||||
AlterRangeResearchTrap: true
|
||||
@@ -32628,7 +32876,6 @@ Body:
|
||||
Flag:
|
||||
NoReiteration: true
|
||||
NoFootSet: true
|
||||
Status: Freeze
|
||||
- Id: 8213
|
||||
Name: MA_REMOVETRAP
|
||||
Description: Remove_Trap
|
||||
@@ -32717,6 +32964,28 @@ Body:
|
||||
Range: -2
|
||||
Hit: Multi_Hit
|
||||
HitCount: 3
|
||||
HitRate:
|
||||
Rates:
|
||||
- Level: 1
|
||||
Rate: 105
|
||||
- Level: 2
|
||||
Rate: 110
|
||||
- Level: 3
|
||||
Rate: 115
|
||||
- Level: 4
|
||||
Rate: 120
|
||||
- Level: 5
|
||||
Rate: 125
|
||||
- Level: 6
|
||||
Rate: 130
|
||||
- Level: 7
|
||||
Rate: 135
|
||||
- Level: 8
|
||||
Rate: 140
|
||||
- Level: 9
|
||||
Rate: 145
|
||||
- Level: 10
|
||||
Rate: 150
|
||||
Element: Weapon
|
||||
Requires:
|
||||
SpCost: 7
|
||||
@@ -32752,7 +33021,7 @@ Body:
|
||||
IgnoreDefense: true
|
||||
Flags:
|
||||
TargetTrap: true
|
||||
Range: 4
|
||||
Range: 5
|
||||
Hit: Multi_Hit
|
||||
HitCount: 5
|
||||
Element: Weapon
|
||||
@@ -32795,7 +33064,6 @@ Body:
|
||||
Amount: 27
|
||||
- Level: 5
|
||||
Amount: 30
|
||||
Status: Ankle
|
||||
- Id: 8219
|
||||
Name: ML_DEFENDER
|
||||
Description: Defending_Aura
|
||||
@@ -32813,7 +33081,6 @@ Body:
|
||||
Requires:
|
||||
SpCost: 30
|
||||
State: Shield
|
||||
Status: Defender
|
||||
- Id: 8220
|
||||
Name: ML_AUTOGUARD
|
||||
Description: Guard
|
||||
@@ -32849,7 +33116,6 @@ Body:
|
||||
Amount: 28
|
||||
- Level: 10
|
||||
Amount: 30
|
||||
Status: AutoGuard
|
||||
- Id: 8221
|
||||
Name: ML_DEVOTION
|
||||
Description: Sacrifice
|
||||
@@ -32892,7 +33158,6 @@ Body:
|
||||
IgnoreItemBonus: true
|
||||
Requires:
|
||||
SpCost: 25
|
||||
Status: Devotion
|
||||
- Id: 8222
|
||||
Name: MER_MAGNIFICAT
|
||||
Description: Magnificat
|
||||
@@ -33005,10 +33270,9 @@ Body:
|
||||
Type: Weapon
|
||||
TargetType: Attack
|
||||
Range: 1
|
||||
Hit: Single
|
||||
HitCount: 1
|
||||
Hit: Multi_Hit
|
||||
HitCount: 3
|
||||
Element: Weapon
|
||||
CastCancel: true
|
||||
CastTime: 1000
|
||||
AfterCastActDelay: 2000
|
||||
Duration2: 5000
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -532,23 +532,3 @@ Body:
|
||||
Points: 4545
|
||||
- Level: 250
|
||||
Points: 4545
|
||||
- Level: 251
|
||||
Points: 4545
|
||||
- Level: 252
|
||||
Points: 4545
|
||||
- Level: 253
|
||||
Points: 4545
|
||||
- Level: 254
|
||||
Points: 4545
|
||||
- Level: 255
|
||||
Points: 4545
|
||||
- Level: 256
|
||||
Points: 4545
|
||||
- Level: 257
|
||||
Points: 4545
|
||||
- Level: 258
|
||||
Points: 4545
|
||||
- Level: 259
|
||||
Points: 4545
|
||||
- Level: 260
|
||||
Points: 4545
|
||||
|
||||
@@ -162,7 +162,6 @@ Body:
|
||||
- Status: Poison
|
||||
DurationLookup: NPC_POISON
|
||||
CalcFlags:
|
||||
Def: true
|
||||
Def2: true
|
||||
Regen: true
|
||||
Opt2:
|
||||
@@ -253,7 +252,6 @@ Body:
|
||||
- Status: Dpoison
|
||||
DurationLookup: NPC_POISON
|
||||
CalcFlags:
|
||||
Def: true
|
||||
Def2: true
|
||||
Regen: true
|
||||
Opt2:
|
||||
@@ -769,6 +767,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveOnChangeMap: true
|
||||
MinDuration: 5000
|
||||
- Status: Keeping
|
||||
DurationLookup: NPC_KEEPING
|
||||
CalcFlags:
|
||||
@@ -1099,7 +1098,6 @@ Body:
|
||||
Icon: EFST_GROUNDMAGIC
|
||||
DurationLookup: SA_VOLCANO
|
||||
CalcFlags:
|
||||
Batk: true
|
||||
Watk: true
|
||||
Flags:
|
||||
NoSave: true
|
||||
@@ -1123,14 +1121,8 @@ Body:
|
||||
NoClearance: true
|
||||
- Status: Watk_Element
|
||||
DurationLookup: MS_MAGNUM
|
||||
Flags:
|
||||
NoSave: true
|
||||
EndOnStart:
|
||||
Watk_Element: true
|
||||
- Status: Armor
|
||||
DurationLookup: NPC_DEFENDER
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
- Status: Armor_Element_Water
|
||||
Icon: EFST_RESIST_PROPERTY_WATER
|
||||
CalcFlags:
|
||||
@@ -2058,6 +2050,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Inchitrate
|
||||
DurationLookup: NPC_POWERUP
|
||||
CalcFlags:
|
||||
Hit: true
|
||||
Flags:
|
||||
@@ -2076,6 +2069,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Incfleerate
|
||||
DurationLookup: NPC_AGIUP
|
||||
CalcFlags:
|
||||
Flee: true
|
||||
Flags:
|
||||
@@ -2718,7 +2712,6 @@ Body:
|
||||
CalcFlags:
|
||||
Flee: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2727,7 +2720,6 @@ Body:
|
||||
CalcFlags:
|
||||
Watk: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2736,7 +2728,6 @@ Body:
|
||||
CalcFlags:
|
||||
MaxHp: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2745,7 +2736,6 @@ Body:
|
||||
CalcFlags:
|
||||
MaxSp: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2754,7 +2744,6 @@ Body:
|
||||
CalcFlags:
|
||||
Hit: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2823,12 +2812,23 @@ Body:
|
||||
Icon: EFST_INVINCIBLE
|
||||
DurationLookup: NPC_INVINCIBLE
|
||||
CalcFlags:
|
||||
Aspd: true
|
||||
Speed: true
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Invincibleoff: true
|
||||
- Status: Invincibleoff
|
||||
DurationLookup: NPC_INVINCIBLEOFF
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Invincible: true
|
||||
- Status: Manu_Atk
|
||||
Icon: EFST_MANU_ATK
|
||||
Flags:
|
||||
@@ -4110,8 +4110,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
Fail:
|
||||
Berserk: true
|
||||
EndOnStart:
|
||||
Voiceofsiren: true
|
||||
Deepsleep: true
|
||||
@@ -7048,25 +7046,3 @@ Body:
|
||||
NoClearbuff: true
|
||||
- Status: WeaponBreaker
|
||||
DurationLookup: NPC_WEAPONBRAKER
|
||||
- Status: Powerup
|
||||
Icon: EFST_POWERUP
|
||||
DurationLookup: NPC_POWERUP
|
||||
CalcFlags:
|
||||
Hit: true
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Agiup
|
||||
Icon: EFST_AGIUP
|
||||
DurationLookup: NPC_AGIUP
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flee: true
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Decreaseagi: true
|
||||
|
||||
@@ -1,53 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2023 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Item Produce Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Produce Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - ItemLevel Number which determines what kind of a crafting window will pop-up.
|
||||
# Recipe:
|
||||
# - Product AegisName of the produced item.
|
||||
# SkillName Skill name required. (Default: null)
|
||||
# SkillLevel Skill level required. (Default: 1)
|
||||
# Consumed: List of items consumed to produce the Product.
|
||||
# - Item AegisName of the consumed item.
|
||||
# Amount Amount required.
|
||||
# Clear Remove the item with the given AegisName from Consumed. (Optional)
|
||||
# NotConsumed: List of items not consumed to produce the Product. (Default: null)
|
||||
# - Item AegisName of the unconsumed item.
|
||||
# Clear Remove the item with the given AegisName from NotConsumed. (Optional)
|
||||
# BaseRate Base rate (in n/10%) for Change Material (ItemLevel: 26). (Default: 1000)
|
||||
# Make: List of item amounts with their individual rate produced by Change Material (ItemLevel: 26). (Default: null)
|
||||
# - Amount Amount of item created (unique to the list) for Change Material (ItemLevel: 26).
|
||||
# Rate Rate to create the Amount (in n/10%) for Change Material (ItemLevel: 26). (Default: 1000. 0 to remove on import)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: PRODUCE_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/pre-re/produce_db.yml
|
||||
Mode: Prerenewal
|
||||
- Path: db/re/produce_db.yml
|
||||
Mode: Renewal
|
||||
- Path: db/import/produce_db.yml
|
||||
@@ -2049,21 +2049,21 @@ Body:
|
||||
- Id: 200032
|
||||
Group: Goal_Level
|
||||
Name: The start of another adventure!
|
||||
Condition: " BaseLevel >= 100 "
|
||||
Condition: " BaseLevel == 100 "
|
||||
Rewards:
|
||||
Item: Rebeginer_Box_100
|
||||
Score: 10
|
||||
- Id: 200033
|
||||
Group: Goal_Level
|
||||
Name: With a new mind!(1)
|
||||
Condition: " BaseLevel >= 170 && (Class >= JOB_RUNE_KNIGHT && Class <= JOB_GUILLOTINE_CROSS_T) "
|
||||
Condition: " BaseLevel == 170 && (Class >= JOB_RUNE_KNIGHT && Class <= JOB_GUILLOTINE_CROSS_T) "
|
||||
Rewards:
|
||||
Item: Costume_Ticket
|
||||
Score: 50
|
||||
- Id: 200034
|
||||
Group: Goal_Level
|
||||
Name: With a new mind!(2)
|
||||
Condition: " BaseLevel >= 170 && (Class >= JOB_ROYAL_GUARD && Class <= JOB_SHADOW_CHASER_T) "
|
||||
Condition: " BaseLevel == 170 && (Class >= JOB_ROYAL_GUARD && Class <= JOB_SHADOW_CHASER_T) "
|
||||
Rewards:
|
||||
Item: Costume_Ticket
|
||||
Score: 50
|
||||
|
||||
10782
db/re/item_combos.yml
10782
db/re/item_combos.yml
File diff suppressed because it is too large
Load Diff
30822
db/re/item_db_equip.yml
30822
db/re/item_db_equip.yml
File diff suppressed because it is too large
Load Diff
11429
db/re/item_db_etc.yml
11429
db/re/item_db_etc.yml
File diff suppressed because it is too large
Load Diff
18458
db/re/item_db_usable.yml
18458
db/re/item_db_usable.yml
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
122269
db/re/item_group_db.yml
122269
db/re/item_group_db.yml
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2024 rAthena Development Team
|
||||
# Copyright(C) 2022 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
@@ -159,153 +159,77 @@ Body:
|
||||
RentalHours: 1
|
||||
- Group: 9
|
||||
Items:
|
||||
- Item: Red_Potion
|
||||
Amount: 10
|
||||
- Item: Red_Potion
|
||||
Amount: 5
|
||||
- Item: Red_Potion
|
||||
- Item: Red_Potion
|
||||
Amount: 3
|
||||
RentalHours: 1
|
||||
- Group: 10
|
||||
Items:
|
||||
- Item: Guard_
|
||||
- Item: Guard_
|
||||
- Item: Guard_
|
||||
- Group: 11
|
||||
Items:
|
||||
- Item: Orange_Potion
|
||||
Amount: 800
|
||||
- Item: Minus_Status_Box_
|
||||
- Item: Boost_Armor_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Minus_Str
|
||||
Amount: 6
|
||||
- Item: Atker_Plate
|
||||
- Item: Atker_Manteau
|
||||
- Item: Atker_Greave
|
||||
- Item: Atker_Ring
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Minus_Agi
|
||||
Amount: 6
|
||||
- Item: Ran_Suits
|
||||
- Item: Ran_Manteau
|
||||
- Item: Ran_Boots
|
||||
- Item: Ran_Brooch
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Minus_Vit
|
||||
Amount: 6
|
||||
- Item: Ele_Robe
|
||||
- Item: Ele_Muffler
|
||||
- Item: Ele_Shoes
|
||||
- Item: Ele_Earing
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Minus_Int
|
||||
Amount: 6
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Minus_Dex
|
||||
Amount: 6
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Minus_Luk
|
||||
Amount: 6
|
||||
- Group: 6
|
||||
Items:
|
||||
- Item: Minus_Str
|
||||
- Item: Minus_Agi
|
||||
- Item: Minus_Vit
|
||||
- Item: Minus_Int
|
||||
- Item: Minus_Dex
|
||||
- Item: Minus_Luk
|
||||
- Item: Alchemist_Box_
|
||||
- Item: Defn_Robe
|
||||
- Item: Defn_Muffler
|
||||
- Item: Defn_Shoes
|
||||
- Item: Defn_Earing
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Item: Special_Coin_Pack
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Fire_Bottle
|
||||
Amount: 50
|
||||
- Item: EP17_1_EVT39
|
||||
Amount: 3
|
||||
- Item: EP17_1_EVT02
|
||||
Amount: 18
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Acid_Bottle
|
||||
Amount: 50
|
||||
- Item: BarMealTicket
|
||||
Amount: 20
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: MenEater_Plant_Bottle
|
||||
Amount: 50
|
||||
- Item: Ep18_Amethyst_Fragment
|
||||
Amount: 20
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Coating_Bottle
|
||||
Amount: 50
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Mini_Bottle
|
||||
Amount: 50
|
||||
- Item: FullPene_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: FullPene_Earring_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: FullPene_Pendant_Box
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: FullPene_Armor_Box
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: FullPene_Shoes_Box
|
||||
- Item: FullTemp_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: FullTemp_Earring_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: FullTemp_Pendant_Box
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: FullTemp_Armor_Box
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: FullTemp_Shoes_Box
|
||||
- Item: Durable_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Durable_Weapon_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Durable_Shield_Box
|
||||
- Item: Clever_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Clever_Weapon_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Clever_Shield_Box
|
||||
- Item: OS_Helm_Box_
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Ignis_CapK
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Phantom_Cap
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Stripe_Hat
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Clock_Casket_RD
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Large_Sorcerer_Crown
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Scorpio_Diadem_K
|
||||
- Group: 6
|
||||
Items:
|
||||
- Item: Sagittarius_DiademK
|
||||
- Item: Shadow_R_M_Box_
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Class_Sha_R_M_Melee
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Class_Sha_R_M_Magic
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Skill_Sha_R_M_Melee
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Skill_Sha_R_M_Magic
|
||||
- Item: Ep19_Snow_Flower
|
||||
Amount: 20
|
||||
- Item: Metal_W_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
@@ -402,581 +326,206 @@ Body:
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: C_School_Bag_PU
|
||||
- Item: Special_Coin_Pack
|
||||
- Item: aegis_101470
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: EP17_1_EVT39
|
||||
Amount: 3
|
||||
- Item: EP17_1_EVT02
|
||||
Amount: 18
|
||||
- Item: Minus_Str
|
||||
Amount: 6
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: BarMealTicket
|
||||
Amount: 20
|
||||
- Item: Minus_Agi
|
||||
Amount: 6
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Ep18_Amethyst_Fragment
|
||||
Amount: 20
|
||||
- Item: Minus_Vit
|
||||
Amount: 6
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Ep19_Snow_Flower
|
||||
Amount: 20
|
||||
- Item: Boost_Armor_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Atker_Plate
|
||||
- Item: Atker_Manteau
|
||||
- Item: Atker_Greave
|
||||
- Item: Atker_Ring
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Ran_Suits
|
||||
- Item: Ran_Manteau
|
||||
- Item: Ran_Boots
|
||||
- Item: Ran_Brooch
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Ele_Robe
|
||||
- Item: Ele_Muffler
|
||||
- Item: Ele_Shoes
|
||||
- Item: Ele_Earing
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Defn_Robe
|
||||
- Item: Defn_Muffler
|
||||
- Item: Defn_Shoes
|
||||
- Item: Defn_Earing
|
||||
- Item: Boost_Up_1
|
||||
Amount: 3
|
||||
- Item: AllMighty_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: AllMighty_Earring_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: AllMighty_Pendant_Box
|
||||
- Item: TrueGem_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: TrueGem_Earring_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: TrueGem_Pendant_Box
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: TrueGem_Shoes_Box
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: TrueGem_Armor_Box
|
||||
- Item: PerfectSize_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: PerfectSize_Weapon_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: PerfectSize_Armor_Box
|
||||
- Item: Mammoth_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Mammoth_Earring_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Mammoth_Pendant_Box
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Mammoth_Armor_Box
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Mammoth_Shoes_Box
|
||||
- Item: SpellCaster_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: SpellCaster_Earring_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: SpellCaster_Pendant_Box
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: SpellCaster_Armor_Box
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: SpellCaster_Shoes_Box
|
||||
- Item: Absorb_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Absorb_Weapon_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Absorb_Shield_Box
|
||||
- Item: R_Bearers_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: R_Bearers_Earring_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: R_Bearers_Pendant_Box
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: R_Bearers_Armor_Box
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: R_Bearers_Shoes_Box
|
||||
- Item: Hasty_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Hasty_Weapon_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Hasty_Shield_Box
|
||||
- Item: MAutoSpell_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: MAutoSpell_Earring_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: MAutoSpell_Pendant_Box
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: MAutoSpell_Armor_Box
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: MAutoSpell_Shoes_Box
|
||||
- Item: Infinity_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Infinity_Weapon_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Infinity_Shield_Box
|
||||
- Item: EXP_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: EXP_Weapon_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: EXP_Shield_Box
|
||||
- Item: M_Blitz_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: M_Blitz_Weapon_Box
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: M_Blitz_Shield_Box
|
||||
- Item: GoodnEvil_Circlet_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: GoodnEvil_Circlet_NW
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: GoodnEvil_Circlet_NW2
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: GoodnEvil_Circlet_NW3
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: GoodnEvil_Circlet_NW4
|
||||
- Item: Minus_Int
|
||||
Amount: 6
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: GoodnEvil_Circlet_NW5
|
||||
- Item: Hero_Weapon_Up_S_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Hero_Weapon_Up_Box_1
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Hero_Weapon_Up_Box_2
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Hero_Weapon_Up_Box_3
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Hero_Weapon_Up_Box_4
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Hero_Weapon_Up_Box_5
|
||||
- Item: Minus_Dex
|
||||
Amount: 6
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Hero_Weapon_Up_Box_6
|
||||
- Item: Hero_Weapon_Hammer_S
|
||||
- Item: Minus_Luk
|
||||
Amount: 6
|
||||
- Group: 6
|
||||
Items:
|
||||
- Item: Minus_Str
|
||||
- Item: Minus_Agi
|
||||
- Item: Minus_Vit
|
||||
- Item: Minus_Int
|
||||
- Item: Minus_Dex
|
||||
- Item: Minus_Luk
|
||||
- Item: aegis_101471
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Hero_Weapon_Hammer_1
|
||||
- Item: Fire_Bottle
|
||||
Amount: 50
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Hero_Weapon_Hammer_2
|
||||
- Item: Acid_Bottle
|
||||
Amount: 50
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Hero_Weapon_Hammer_3
|
||||
- Item: MenEater_Plant_Bottle
|
||||
Amount: 50
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Hero_Weapon_Hammer_4
|
||||
- Item: Coating_Bottle
|
||||
Amount: 50
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Hero_Weapon_Hammer_5
|
||||
- Item: Mini_Bottle
|
||||
Amount: 50
|
||||
- Item: aegis_101542
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101543
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101544
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: aegis_101545
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: aegis_101546
|
||||
- Item: aegis_101547
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101548
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101549
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: aegis_101550
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: aegis_101551
|
||||
- Item: aegis_101552
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101553
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101554
|
||||
- Item: aegis_101555
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101556
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101557
|
||||
- Item: aegis_101563
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Ignis_CapK
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Phantom_Cap
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Stripe_Hat
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Clock_Casket_RD
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Large_Sorcerer_Crown
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Hero_Weapon_Hammer_6
|
||||
- Item: aegis_102215
|
||||
- Item: Scorpio_Diadem_K
|
||||
- Group: 6
|
||||
Items:
|
||||
- Item: Sagittarius_DiademK
|
||||
- Item: aegis_101565
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Bio_Weapon_Refine_Cube
|
||||
- Item: Class_Sha_R_M_Melee
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Old_Refine_Cube
|
||||
- Item: Class_Sha_R_M_Magic
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Geffen_Refine_Cube
|
||||
- Item: aegis_102216
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Bio_Helm_Refine_Cube
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Circlet_Refine_Cube
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Auto_Armor_Refine_Cube
|
||||
- Item: Skill_Sha_R_M_Melee
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Racecap_Refine_Cube
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: OS_Weapon_Refine_Cube
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Temporal_Refine_Cube
|
||||
- Item: Hero_Weapon_S_Box_1
|
||||
- Item: Skill_Sha_R_M_Magic
|
||||
- Item: aegis_101654
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Royal_Bow_K
|
||||
Refine: 11
|
||||
- Item: aegis_101655
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Shadow_Staff_K
|
||||
Refine: 11
|
||||
- Item: aegis_101656
|
||||
- Item: aegis_101657
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101658
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101659
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Iron_Nail_K
|
||||
Refine: 11
|
||||
- Item: aegis_101660
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Blue_Crystal_Staff
|
||||
Refine: 11
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Freezing_Rod
|
||||
Refine: 11
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Ancient_Hero_Boots
|
||||
Refine: 11
|
||||
- Item: Hero_Weapon_S_Box_2
|
||||
- Item: aegis_101661
|
||||
- Item: aegis_101662
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Sword_Of_Bluefire
|
||||
Refine: 11
|
||||
- Item: aegis_101663
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Iron_Staff
|
||||
Refine: 11
|
||||
- Item: aegis_101664
|
||||
- Item: aegis_101727
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: aegis_101717
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: aegis_101718
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Oriental_Sword
|
||||
Refine: 11
|
||||
- Item: aegis_101719
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Fog_Dew_Sword
|
||||
Refine: 11
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Sharp_Wind_Sword
|
||||
Refine: 11
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Humma_Clear
|
||||
Refine: 11
|
||||
- Item: Hero_Weapon_S_Box_3
|
||||
- Item: aegis_101720
|
||||
- Item: aegis_101728
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Narcis_Bow
|
||||
Refine: 11
|
||||
- Item: aegis_101721
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Magic_Sword
|
||||
Refine: 11
|
||||
- Item: aegis_101722
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Avenger
|
||||
Refine: 11
|
||||
- Item: aegis_101723
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Undine_Spear_K
|
||||
Refine: 11
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Demon_Hunting_Bible_K
|
||||
Refine: 11
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Shiver_Katar_K
|
||||
Refine: 11
|
||||
- Item: Hero_Weapon_S_Box_4
|
||||
- Item: aegis_101724
|
||||
- Item: aegis_101729
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: OneSkyOneSun
|
||||
Refine: 11
|
||||
- Item: aegis_101725
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: SoulWeight
|
||||
Refine: 11
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: MeawFoxtail
|
||||
Refine: 11
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Freedom_Stick
|
||||
Refine: 11
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Blessed_Knife
|
||||
Refine: 11
|
||||
- Item: Hero_Weapon_S_Box_5
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Dragonic_Slayer
|
||||
Refine: 11
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Light_Blade
|
||||
Refine: 11
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Slate_Sword
|
||||
Refine: 11
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Trumpet_Shell_K
|
||||
Refine: 11
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Barb_Wire_K
|
||||
Refine: 11
|
||||
- Group: 5
|
||||
Items:
|
||||
- Item: Meteor_Striker
|
||||
Refine: 11
|
||||
- Item: Hero_Weapon_S_Box_6
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Saint_Hall
|
||||
Refine: 11
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Ray_Knuckle
|
||||
Refine: 11
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Blade_Katar
|
||||
Refine: 11
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Fatalist
|
||||
Refine: 11
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: Scalet_Dragon_L_Bow
|
||||
Refine: 11
|
||||
- Item: Hero_Weapon_S_Box_7
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Crimson_Rose
|
||||
Refine: 11
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Master_Soul_Rifle
|
||||
Refine: 11
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Demon_S_Shot
|
||||
Refine: 11
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Golden_L_Launcher
|
||||
Refine: 11
|
||||
- Group: 4
|
||||
Items:
|
||||
- Item: The_Black_Gatling
|
||||
Refine: 11
|
||||
- Item: 2023_Spring_Select
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: C_Lop_Bunny_Cloak
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: C_Heart_Chiffon_Rabbit
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: C_Teaparty_Wonderland
|
||||
- Group: 3
|
||||
Items:
|
||||
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|
||||
- Item: RO_Concert_Scroll2
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
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|
||||
- Group: 1
|
||||
Items:
|
||||
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|
||||
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|
||||
Items:
|
||||
- Item: C_Whistle
|
||||
- Item: 21th_Costume_Select
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: C_Ocean_Color_Long
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: C_Aqua_Fin_Decoration
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: C_Sailor_Cap
|
||||
- Item: Cinnamon_Costume_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: C_Cinnamon2
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: C_Cinnamon
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: C_JP_EV16
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: C_JP_EV17
|
||||
- Item: IsgardCrown_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Glacier_Helm_1
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Glacier_Helm_2
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Glacier_Helm_3
|
||||
- Item: AceCard_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Heart_Ace_Melee
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Spade_Ace_Melee
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Diamond_Ace_Range
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Clover_Ace_Defense
|
||||
- Item: Loki_Coin_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Loki_Coin
|
||||
Amount: 10
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Loki_Coin_2
|
||||
Amount: 10
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Loki_Coin_3
|
||||
Amount: 10
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Loki_Coin_4
|
||||
Amount: 10
|
||||
- Item: Loki_Advice_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: Loki_Advice
|
||||
Amount: 10
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: Loki_Advice_2
|
||||
Amount: 10
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: Loki_Advice_3
|
||||
Amount: 10
|
||||
- Group: 3
|
||||
Items:
|
||||
- Item: Loki_Advice_4
|
||||
Amount: 10
|
||||
- Item: 2023_Xmas_Costume
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: C_SnowmanHat
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: C_WinterNightBells
|
||||
- Group: 2
|
||||
Items:
|
||||
- Item: C_SantaTeddyBear
|
||||
- Item: 10AllMighty_Select_Box
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: S_AllMighty_Earring
|
||||
Refine: 10
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: S_AllMighty_Pendant
|
||||
Refine: 10
|
||||
- Item: Sonic_Costume_Pack
|
||||
Groups:
|
||||
- Group: 0
|
||||
Items:
|
||||
- Item: C_Super_Sonic_Mini
|
||||
- Group: 1
|
||||
Items:
|
||||
- Item: C_Chaos_Emerald
|
||||
- Item: aegis_101726
|
||||
|
||||
@@ -15318,663 +15318,3 @@ Body:
|
||||
MinValue: 1
|
||||
MaxValue: 7
|
||||
Chance: 400
|
||||
- Id: 168
|
||||
Group: PONTIFEX_COURAGE
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_MAXHPAMOUNT
|
||||
MinValue: 200
|
||||
MaxValue: 1000
|
||||
Chance: 10000
|
||||
- Option: VAR_MAXSPAMOUNT
|
||||
MinValue: 50
|
||||
MaxValue: 250
|
||||
Chance: 10000
|
||||
- Option: VAR_ATKPERCENT
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 10000
|
||||
- Option: VAR_ATTPOWER
|
||||
MinValue: 10
|
||||
MaxValue: 50
|
||||
Chance: 10000
|
||||
- Option: VAR_ITEMDEFPOWER
|
||||
MinValue: 10
|
||||
MaxValue: 50
|
||||
Chance: 10000
|
||||
- Option: VAR_AVOIDSUCCESSVALUE
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 10000
|
||||
- Option: VAR_HITSUCCESSVALUE
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_HUMAN
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_ANIMAL
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_DEVIL
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_DRAGON
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_PLANT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_ANGEL
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_UNDEAD
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_INSECT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_FISHS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: MELEE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_CRI_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 3
|
||||
Chance: 10000
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: MELEE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_CRI_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_SIZE_SMALL_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_SIZE_MIDIUM_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_SIZE_LARGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 3
|
||||
Chance: 10000
|
||||
- Id: 169
|
||||
Group: PONTIFEX_WISDOM
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_MAXHPAMOUNT
|
||||
MinValue: 200
|
||||
MaxValue: 1000
|
||||
Chance: 10000
|
||||
- Option: VAR_MAXSPAMOUNT
|
||||
MinValue: 50
|
||||
MaxValue: 250
|
||||
Chance: 10000
|
||||
- Option: VAR_MAGICATKPERCENT
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 10000
|
||||
- Option: VAR_ATTMPOWER
|
||||
MinValue: 10
|
||||
MaxValue: 50
|
||||
Chance: 10000
|
||||
- Option: VAR_ITEMDEFPOWER
|
||||
MinValue: 10
|
||||
MaxValue: 50
|
||||
Chance: 10000
|
||||
- Option: VAR_AVOIDSUCCESSVALUE
|
||||
MinValue: 5
|
||||
MaxValue: 25
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_CAST_TIME
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_HUMAN
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_ANIMAL
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_DEVIL
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_DRAGON
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_PLANT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_ANGEL
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_UNDEAD
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_INSECT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_FISHS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WATER
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WIND
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_GROUND
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_FIRE
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_SAINT
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_DARKNESS
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_POISON
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_NOTHING
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_TELEKINESIS
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 3
|
||||
Chance: 10000
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WATER
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WIND
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_GROUND
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_FIRE
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_SAINT
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_DARKNESS
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_POISON
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_NOTHING
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_TELEKINESIS
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_SIZE_SMALL_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_SIZE_MIDIUM_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_SIZE_LARGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 3
|
||||
Chance: 10000
|
||||
- Id: 170
|
||||
Group: PONTIFEX_TENACITY
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_MAXHPAMOUNT
|
||||
MinValue: 250
|
||||
MaxValue: 1250
|
||||
Chance: 10000
|
||||
- Option: VAR_MAXSPAMOUNT
|
||||
MinValue: 75
|
||||
MaxValue: 375
|
||||
Chance: 10000
|
||||
- Option: VAR_ATKPERCENT
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: VAR_ATTPOWER
|
||||
MinValue: 12
|
||||
MaxValue: 60
|
||||
Chance: 10000
|
||||
- Option: VAR_ITEMDEFPOWER
|
||||
MinValue: 12
|
||||
MaxValue: 60
|
||||
Chance: 10000
|
||||
- Option: VAR_AVOIDSUCCESSVALUE
|
||||
MinValue: 6
|
||||
MaxValue: 30
|
||||
Chance: 10000
|
||||
- Option: VAR_HITSUCCESSVALUE
|
||||
MinValue: 6
|
||||
MaxValue: 30
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_HUMAN
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_ANIMAL
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_DEVIL
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_DRAGON
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_PLANT
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_NOTHING
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_ANGEL
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_UNDEAD
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_INSECT
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_DAMAGE_FISHS
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: MELEE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_CRI_TARGET
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 10000
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: DAMAGE_PROPERTY_WATER_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_WIND_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_GROUND_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_FIRE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_SAINT_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_DARKNESS_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_POISON_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_NOTHING_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_TELEKINESIS_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RANGE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: MELEE_ATTACK_DAMAGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_CRI_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_SIZE_SMALL_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_SIZE_MIDIUM_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DAMAGE_SIZE_LARGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 10000
|
||||
- Id: 171
|
||||
Group: PONTIFEX_BELIEF
|
||||
Slots:
|
||||
- Slot: 1
|
||||
Options:
|
||||
- Option: VAR_MAXHPAMOUNT
|
||||
MinValue: 250
|
||||
MaxValue: 1250
|
||||
Chance: 10000
|
||||
- Option: VAR_MAXSPAMOUNT
|
||||
MinValue: 75
|
||||
MaxValue: 375
|
||||
Chance: 10000
|
||||
- Option: VAR_MAGICATKPERCENT
|
||||
MinValue: 2
|
||||
MaxValue: 10
|
||||
Chance: 10000
|
||||
- Option: VAR_ATTMPOWER
|
||||
MinValue: 12
|
||||
MaxValue: 60
|
||||
Chance: 10000
|
||||
- Option: VAR_ITEMDEFPOWER
|
||||
MinValue: 12
|
||||
MaxValue: 60
|
||||
Chance: 10000
|
||||
- Option: VAR_AVOIDSUCCESSVALUE
|
||||
MinValue: 6
|
||||
MaxValue: 30
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_CAST_TIME
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_HUMAN
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_ANIMAL
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_DEVIL
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_DRAGON
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_PLANT
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_NOTHING
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_ANGEL
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_UNDEAD
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_INSECT
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: RACE_MDAMAGE_FISHS
|
||||
MinValue: 4
|
||||
MaxValue: 20
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WATER
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WIND
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_GROUND
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_FIRE
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_SAINT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_DARKNESS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_POISON
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_TELEKINESIS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 10000
|
||||
- Slot: 2
|
||||
Options:
|
||||
- Option: MDAMAGE_PROPERTY_POISON_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_PROPERTY_NOTHING_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_PROPERTY_TELEKINESIS_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_PROPERTY_UNDEAD_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WATER
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_WIND
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_GROUND
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_FIRE
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_SAINT
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_DARKNESS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_POISON
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_NOTHING
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: ADDSKILLMDAMAGE_TELEKINESIS
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_SIZE_SMALL_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_SIZE_MIDIUM_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: MDAMAGE_SIZE_LARGE_TARGET
|
||||
MinValue: 3
|
||||
MaxValue: 15
|
||||
Chance: 10000
|
||||
- Option: DEC_SPELL_DELAY_TIME
|
||||
MinValue: 1
|
||||
MaxValue: 5
|
||||
Chance: 10000
|
||||
|
||||
14788
db/re/item_reform.yml
14788
db/re/item_reform.yml
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
1964
db/re/job_exp.yml
1964
db/re/job_exp.yml
File diff suppressed because it is too large
Load Diff
@@ -8884,15 +8884,6 @@ Body:
|
||||
- Level: 50
|
||||
Vit: 1
|
||||
Pow: 1
|
||||
- Level: 51
|
||||
Crt: 1
|
||||
- Level: 52
|
||||
Pow: 1
|
||||
- Level: 54
|
||||
Pow: 1
|
||||
Crt: 1
|
||||
- Level: 55
|
||||
Sta: 1
|
||||
- Jobs:
|
||||
Meister: true
|
||||
Meister2: true
|
||||
@@ -9026,15 +9017,6 @@ Body:
|
||||
- Level: 50
|
||||
Pow: 1
|
||||
Wis: 1
|
||||
- Level: 51
|
||||
Pow: 1
|
||||
- Level: 52
|
||||
Con: 1
|
||||
- Level: 53
|
||||
Sta: 1
|
||||
Wis: 1
|
||||
- Level: 55
|
||||
Pow: 1
|
||||
- Jobs:
|
||||
Shadow_Cross: true
|
||||
MaxWeight: 32000
|
||||
@@ -9167,15 +9149,6 @@ Body:
|
||||
- Level: 50
|
||||
Pow: 1
|
||||
Crt: 1
|
||||
- Level: 51
|
||||
Pow: 1
|
||||
- Level: 53
|
||||
Con: 1
|
||||
- Level: 54
|
||||
Sta: 1
|
||||
Crt: 1
|
||||
- Level: 55
|
||||
Crt: 1
|
||||
- Jobs:
|
||||
Arch_Mage: true
|
||||
MaxWeight: 30000
|
||||
@@ -9308,15 +9281,6 @@ Body:
|
||||
- Level: 50
|
||||
Sta: 1
|
||||
Wis: 1
|
||||
- Level: 52
|
||||
Spl: 1
|
||||
- Level: 53
|
||||
Con: 1
|
||||
- Level: 54
|
||||
Sta: 1
|
||||
Wis: 1
|
||||
- Level: 55
|
||||
Spl: 1
|
||||
- Jobs:
|
||||
Cardinal: true
|
||||
MaxWeight: 30000
|
||||
@@ -9449,16 +9413,6 @@ Body:
|
||||
- Level: 50
|
||||
Spl: 1
|
||||
Crt: 1
|
||||
- Level: 51
|
||||
Spl: 1
|
||||
- Level: 52
|
||||
Pow: 1
|
||||
- Level: 53
|
||||
Sta: 1
|
||||
- Level: 54
|
||||
Wis: 1
|
||||
- Level: 55
|
||||
Crt: 1
|
||||
- Jobs:
|
||||
Windhawk: true
|
||||
Windhawk2: true
|
||||
@@ -9592,15 +9546,6 @@ Body:
|
||||
- Level: 50
|
||||
Dex: 1
|
||||
Con: 1
|
||||
- Level: 51
|
||||
Con: 1
|
||||
- Level: 52
|
||||
Pow: 1
|
||||
Con: 1
|
||||
- Level: 53
|
||||
Sta: 1
|
||||
- Level: 55
|
||||
Pow: 1
|
||||
- Jobs:
|
||||
Imperial_Guard: true
|
||||
Imperial_Guard2: true
|
||||
@@ -9735,15 +9680,6 @@ Body:
|
||||
- Level: 50
|
||||
Pow: 1
|
||||
Sta: 1
|
||||
- Level: 51
|
||||
Pow: 1
|
||||
- Level: 52
|
||||
Sta: 1
|
||||
- Level: 53
|
||||
Sta: 1
|
||||
- Level: 55
|
||||
Wis: 1
|
||||
Con: 1
|
||||
- Jobs:
|
||||
Biolo: true
|
||||
MaxWeight: 32000
|
||||
@@ -9876,15 +9812,6 @@ Body:
|
||||
- Level: 50
|
||||
Str: 1
|
||||
Crt: 1
|
||||
- Level: 51
|
||||
Crt: 1
|
||||
- Level: 52
|
||||
Sta: 1
|
||||
- Level: 53
|
||||
Pow: 1
|
||||
Crt: 1
|
||||
- Level: 55
|
||||
Con: 1
|
||||
- Jobs:
|
||||
Abyss_Chaser: true
|
||||
MaxWeight: 28000
|
||||
@@ -10017,15 +9944,6 @@ Body:
|
||||
- Level: 50
|
||||
Pow: 1
|
||||
Spl: 1
|
||||
- Level: 51
|
||||
Pow: 1
|
||||
- Level: 52
|
||||
Crt: 1
|
||||
- Level: 54
|
||||
Sta: 1
|
||||
- Level: 55
|
||||
Sta: 1
|
||||
Con: 1
|
||||
- Jobs:
|
||||
Elemental_Master: true
|
||||
MaxWeight: 30000
|
||||
@@ -10158,16 +10076,6 @@ Body:
|
||||
- Level: 50
|
||||
Wis: 1
|
||||
Spl: 1
|
||||
- Level: 51
|
||||
Spl: 1
|
||||
- Level: 52
|
||||
Sta: 1
|
||||
- Level: 53
|
||||
Sta: 1
|
||||
- Level: 54
|
||||
Wis: 1
|
||||
- Level: 55
|
||||
Spl: 1
|
||||
- Jobs:
|
||||
Inquisitor: true
|
||||
MaxWeight: 30000
|
||||
@@ -10300,15 +10208,6 @@ Body:
|
||||
- Level: 50
|
||||
Pow: 1
|
||||
Wis: 1
|
||||
- Level: 51
|
||||
Pow: 1
|
||||
- Level: 52
|
||||
Sta: 1
|
||||
- Level: 53
|
||||
Sta: 1
|
||||
- Level: 55
|
||||
Pow: 1
|
||||
Wis: 1
|
||||
- Jobs:
|
||||
Troubadour: true
|
||||
MaxWeight: 32000
|
||||
@@ -10441,15 +10340,6 @@ Body:
|
||||
Con: 1
|
||||
- Level: 50
|
||||
Dex: 1
|
||||
- Level: 51
|
||||
Con: 1
|
||||
- Level: 52
|
||||
Spl: 1
|
||||
- Level: 53
|
||||
Sta: 1
|
||||
- Level: 55
|
||||
Pow: 1
|
||||
Con: 1
|
||||
- Jobs:
|
||||
Trouvere: true
|
||||
MaxWeight: 32000
|
||||
@@ -10583,15 +10473,6 @@ Body:
|
||||
Con: 1
|
||||
- Level: 50
|
||||
Agi: 1
|
||||
- Level: 51
|
||||
Con: 1
|
||||
- Level: 52
|
||||
Sta: 1
|
||||
- Level: 53
|
||||
Spl: 1
|
||||
- Level: 55
|
||||
Pow: 1
|
||||
Con: 1
|
||||
- Jobs:
|
||||
Sky_Emperor: true
|
||||
MaxWeight: 42000
|
||||
@@ -10726,14 +10607,6 @@ Body:
|
||||
- Level: 50
|
||||
Pow: 1
|
||||
Crt: 1
|
||||
- Level: 51
|
||||
Sta: 1
|
||||
Con: 1
|
||||
- Level: 53
|
||||
Sta: 1
|
||||
- Level: 55
|
||||
Pow: 1
|
||||
Con: 1
|
||||
- Jobs:
|
||||
Soul_Ascetic: true
|
||||
MaxWeight: 42000
|
||||
@@ -10857,16 +10730,6 @@ Body:
|
||||
- Level: 50
|
||||
Wis: 1
|
||||
Spl: 1
|
||||
- Level: 51
|
||||
Spl: 1
|
||||
- Level: 52
|
||||
Con: 1
|
||||
- Level: 53
|
||||
Wis: 1
|
||||
- Level: 54
|
||||
Sta: 1
|
||||
- Level: 55
|
||||
Spl: 1
|
||||
- Jobs:
|
||||
Shinkiro: true
|
||||
MaxWeight: 45000
|
||||
@@ -11000,16 +10863,6 @@ Body:
|
||||
- Level: 50
|
||||
Pow: 1
|
||||
Crt: 1
|
||||
- Level: 51
|
||||
Crt: 1
|
||||
- Level: 52
|
||||
Con: 1
|
||||
- Level: 53
|
||||
Wis: 1
|
||||
- Level: 54
|
||||
Sta: 1
|
||||
- Level: 55
|
||||
Sta: 1
|
||||
- Jobs:
|
||||
Shiranui: true
|
||||
MaxWeight: 45000
|
||||
@@ -11132,15 +10985,6 @@ Body:
|
||||
- Level: 50
|
||||
Wis: 1
|
||||
Spl: 1
|
||||
- Level: 51
|
||||
Pow: 1
|
||||
- Level: 52
|
||||
Spl: 1
|
||||
- Level: 54
|
||||
Spl: 1
|
||||
- Level: 55
|
||||
Spl: 1
|
||||
Con: 1
|
||||
- Jobs:
|
||||
Night_Watch: true
|
||||
MaxWeight: 48000
|
||||
@@ -11268,15 +11112,6 @@ Body:
|
||||
Con: 1
|
||||
- Level: 50
|
||||
Pow: 1
|
||||
- Level: 51
|
||||
Con: 1
|
||||
- Level: 53
|
||||
Pow: 1
|
||||
Con: 1
|
||||
- Level: 54
|
||||
Wis: 1
|
||||
- Level: 55
|
||||
Pow: 1
|
||||
- Jobs:
|
||||
Hyper_Novice: true
|
||||
MaxWeight: 40000
|
||||
@@ -11413,15 +11248,6 @@ Body:
|
||||
- Level: 50
|
||||
Agi: 1
|
||||
Dex: 1
|
||||
- Level: 51
|
||||
Con: 1
|
||||
- Level: 52
|
||||
Pow: 1
|
||||
Con: 1
|
||||
- Level: 53
|
||||
Sta: 1
|
||||
- Level: 55
|
||||
Spl: 1
|
||||
- Jobs:
|
||||
Spirit_Handler: true
|
||||
MaxWeight: 42000
|
||||
@@ -11553,13 +11379,3 @@ Body:
|
||||
Crt: 1
|
||||
- Level: 50
|
||||
Pow: 1
|
||||
- Level: 51
|
||||
Con: 1
|
||||
- Level: 52
|
||||
Pow: 1
|
||||
- Level: 53
|
||||
Spl: 1
|
||||
- Level: 54
|
||||
Wis: 1
|
||||
- Level: 55
|
||||
Sta: 1
|
||||
|
||||
@@ -4727,174 +4727,170 @@ Body:
|
||||
- Item: Gray_W_Muffler
|
||||
- Item: Gray_W_Boots
|
||||
- Item: Gray_W_Shoes
|
||||
- Item: Pontifex_Courage
|
||||
RandomOptionGroup: PONTIFEX_COURAGE
|
||||
TargetItems:
|
||||
- Item: Adulter_F_T_Sword
|
||||
- Item: Adulter_F_Cakram
|
||||
- Item: Adulter_F_Katar
|
||||
- Item: Adulter_F_Lance
|
||||
- Item: Adulter_F_T_Staff
|
||||
- Item: Adulter_F_Rod
|
||||
- Item: Adulter_F_Humma
|
||||
- Item: Adulter_F_C_Humma
|
||||
- Item: Adulter_F_C_Bow
|
||||
- Item: Adulter_F_Ballista
|
||||
- Item: Adulter_F_A_Bow
|
||||
- Item: Adulter_F_Revolver
|
||||
- Item: Adulter_F_Rifle
|
||||
- Item: Adulter_F_Shotgun
|
||||
- Item: Adulter_F_Gatling
|
||||
- Item: Adulter_F_Launcher
|
||||
- Item: Adulter_F_G_Sword
|
||||
- Item: Adulter_F_Lapier
|
||||
- Item: Adulter_F_Dagger
|
||||
- Item: Adulter_F_Axe
|
||||
- Item: Adulter_F_G_Spear
|
||||
- Item: Adulter_F_M_Book
|
||||
- Item: Adulter_F_P_Book
|
||||
- Item: Adulter_F_Bible
|
||||
- Item: Adulter_F_Moon_B
|
||||
- Item: Adulter_F_Star_B
|
||||
- Item: Adulter_F_Wand
|
||||
- Item: Adulter_F_S_Stick
|
||||
- Item: Adulter_F_D_Wand
|
||||
- Item: Adulter_F_F_Wand
|
||||
- Item: Adulter_F_F_model
|
||||
- Item: Adulter_F_Knuckle
|
||||
- Item: Adulter_F_Claw
|
||||
- Item: Adulter_F_Violin
|
||||
- Item: Adulter_F_Harp
|
||||
- Item: Adulter_F_C_Rope
|
||||
- Item: Adulter_F_Ribbon
|
||||
- Item: Adulter_F_Mace
|
||||
- Item: Adulter_F_Hall
|
||||
- Item: Pontifex_Wisdom
|
||||
RandomOptionGroup: PONTIFEX_WISDOM
|
||||
TargetItems:
|
||||
- Item: Adulter_F_T_Sword
|
||||
- Item: Adulter_F_Cakram
|
||||
- Item: Adulter_F_Katar
|
||||
- Item: Adulter_F_Lance
|
||||
- Item: Adulter_F_T_Staff
|
||||
- Item: Adulter_F_Rod
|
||||
- Item: Adulter_F_Humma
|
||||
- Item: Adulter_F_C_Humma
|
||||
- Item: Adulter_F_C_Bow
|
||||
- Item: Adulter_F_Ballista
|
||||
- Item: Adulter_F_A_Bow
|
||||
- Item: Adulter_F_Revolver
|
||||
- Item: Adulter_F_Rifle
|
||||
- Item: Adulter_F_Shotgun
|
||||
- Item: Adulter_F_Gatling
|
||||
- Item: Adulter_F_Launcher
|
||||
- Item: Adulter_F_G_Sword
|
||||
- Item: Adulter_F_Lapier
|
||||
- Item: Adulter_F_Dagger
|
||||
- Item: Adulter_F_Axe
|
||||
- Item: Adulter_F_G_Spear
|
||||
- Item: Adulter_F_M_Book
|
||||
- Item: Adulter_F_P_Book
|
||||
- Item: Adulter_F_Bible
|
||||
- Item: Adulter_F_Moon_B
|
||||
- Item: Adulter_F_Star_B
|
||||
- Item: Adulter_F_Wand
|
||||
- Item: Adulter_F_S_Stick
|
||||
- Item: Adulter_F_D_Wand
|
||||
- Item: Adulter_F_F_Wand
|
||||
- Item: Adulter_F_F_model
|
||||
- Item: Adulter_F_Knuckle
|
||||
- Item: Adulter_F_Claw
|
||||
- Item: Adulter_F_Violin
|
||||
- Item: Adulter_F_Harp
|
||||
- Item: Adulter_F_C_Rope
|
||||
- Item: Adulter_F_Ribbon
|
||||
- Item: Adulter_F_Mace
|
||||
- Item: Adulter_F_Hall
|
||||
- Item: Pontifex_Tenacity
|
||||
RandomOptionGroup: PONTIFEX_TENACITY
|
||||
TargetItems:
|
||||
- Item: Vivatus_F_T_Sword
|
||||
- Item: Vivatus_F_Cakram
|
||||
- Item: Vivatus_F_Katar
|
||||
- Item: Vivatus_F_Lance
|
||||
- Item: Vivatus_F_T_Staff
|
||||
- Item: Vivatus_F_Rod
|
||||
- Item: Vivatus_F_C_Bow
|
||||
- Item: Vivatus_F_Ballista
|
||||
- Item: Vivatus_F_A_Bow
|
||||
- Item: Vivatus_F_G_Sword
|
||||
- Item: Vivatus_F_Lapier
|
||||
- Item: Vivatus_F_Dagger
|
||||
- Item: Vivatus_F_Axe
|
||||
- Item: Vivatus_F_G_Spear
|
||||
- Item: Vivatus_F_M_Book
|
||||
- Item: Vivatus_F_P_Book
|
||||
- Item: Vivatus_F_Bible
|
||||
- Item: Vivatus_F_Wand
|
||||
- Item: Vivatus_F_Knuckle
|
||||
- Item: Vivatus_F_Claw
|
||||
- Item: Vivatus_F_Violin
|
||||
- Item: Vivatus_F_Harp
|
||||
- Item: Vivatus_F_C_Rope
|
||||
- Item: Vivatus_F_Ribbon
|
||||
- Item: Vivatus_F_Mace
|
||||
- Item: Vivatus_F_Hall
|
||||
- Item: Vivatus_F_D_Wand
|
||||
- Item: Vivatus_F_S_Stick
|
||||
- Item: Vivatus_F_F_Wand
|
||||
- Item: Vivatus_F_F_model
|
||||
- Item: Vivatus_F_Star_B
|
||||
- Item: Vivatus_F_Moon_B
|
||||
- Item: Vivatus_F_Gatling
|
||||
- Item: Vivatus_F_Launcher
|
||||
- Item: Vivatus_F_Rifle
|
||||
- Item: Vivatus_F_Shotgun
|
||||
- Item: Vivatus_F_Revolver
|
||||
- Item: Vivatus_F_C_Humma
|
||||
- Item: Vivatus_F_Humma
|
||||
- Item: Pontifex_Belief
|
||||
RandomOptionGroup: PONTIFEX_BELIEF
|
||||
TargetItems:
|
||||
- Item: Vivatus_F_T_Sword
|
||||
- Item: Vivatus_F_Cakram
|
||||
- Item: Vivatus_F_Katar
|
||||
- Item: Vivatus_F_Lance
|
||||
- Item: Vivatus_F_T_Staff
|
||||
- Item: Vivatus_F_Rod
|
||||
- Item: Vivatus_F_C_Bow
|
||||
- Item: Vivatus_F_Ballista
|
||||
- Item: Vivatus_F_A_Bow
|
||||
- Item: Vivatus_F_G_Sword
|
||||
- Item: Vivatus_F_Lapier
|
||||
- Item: Vivatus_F_Dagger
|
||||
- Item: Vivatus_F_Axe
|
||||
- Item: Vivatus_F_G_Spear
|
||||
- Item: Vivatus_F_M_Book
|
||||
- Item: Vivatus_F_P_Book
|
||||
- Item: Vivatus_F_Bible
|
||||
- Item: Vivatus_F_Wand
|
||||
- Item: Vivatus_F_Knuckle
|
||||
- Item: Vivatus_F_Claw
|
||||
- Item: Vivatus_F_Violin
|
||||
- Item: Vivatus_F_Harp
|
||||
- Item: Vivatus_F_C_Rope
|
||||
- Item: Vivatus_F_Ribbon
|
||||
- Item: Vivatus_F_Mace
|
||||
- Item: Vivatus_F_Hall
|
||||
- Item: Vivatus_F_D_Wand
|
||||
- Item: Vivatus_F_S_Stick
|
||||
- Item: Vivatus_F_F_Wand
|
||||
- Item: Vivatus_F_F_model
|
||||
- Item: Vivatus_F_Star_B
|
||||
- Item: Vivatus_F_Moon_B
|
||||
- Item: Vivatus_F_Gatling
|
||||
- Item: Vivatus_F_Launcher
|
||||
- Item: Vivatus_F_Rifle
|
||||
- Item: Vivatus_F_Shotgun
|
||||
- Item: Vivatus_F_Revolver
|
||||
- Item: Vivatus_F_C_Humma
|
||||
- Item: Vivatus_F_Humma
|
||||
# - Item: Pontifex_Courage
|
||||
# TargetItems:
|
||||
# - Item: Adulter_F_T_Sword
|
||||
# - Item: Adulter_F_Cakram
|
||||
# - Item: Adulter_F_Katar
|
||||
# - Item: Adulter_F_Lance
|
||||
# - Item: Adulter_F_T_Staff
|
||||
# - Item: Adulter_F_Rod
|
||||
# - Item: Adulter_F_Humma
|
||||
# - Item: Adulter_F_C_Humma
|
||||
# - Item: Adulter_F_C_Bow
|
||||
# - Item: Adulter_F_Ballista
|
||||
# - Item: Adulter_F_A_Bow
|
||||
# - Item: Adulter_F_Revolver
|
||||
# - Item: Adulter_F_Rifle
|
||||
# - Item: Adulter_F_Shotgun
|
||||
# - Item: Adulter_F_Gatling
|
||||
# - Item: Adulter_F_Launcher
|
||||
# - Item: Adulter_F_G_Sword
|
||||
# - Item: Adulter_F_Lapier
|
||||
# - Item: Adulter_F_Dagger
|
||||
# - Item: Adulter_F_Axe
|
||||
# - Item: Adulter_F_G_Spear
|
||||
# - Item: Adulter_F_M_Book
|
||||
# - Item: Adulter_F_P_Book
|
||||
# - Item: Adulter_F_Bible
|
||||
# - Item: Adulter_F_Moon_B
|
||||
# - Item: Adulter_F_Star_B
|
||||
# - Item: Adulter_F_Wand
|
||||
# - Item: Adulter_F_S_Stick
|
||||
# - Item: Adulter_F_D_Wand
|
||||
# - Item: Adulter_F_F_Wand
|
||||
# - Item: Adulter_F_F_model
|
||||
# - Item: Adulter_F_Knuckle
|
||||
# - Item: Adulter_F_Claw
|
||||
# - Item: Adulter_F_Violin
|
||||
# - Item: Adulter_F_Harp
|
||||
# - Item: Adulter_F_C_Rope
|
||||
# - Item: Adulter_F_Ribbon
|
||||
# - Item: Adulter_F_Mace
|
||||
# - Item: Adulter_F_Hall
|
||||
# - Item: Pontifex_Wisdom
|
||||
# TargetItems:
|
||||
# - Item: Adulter_F_T_Sword
|
||||
# - Item: Adulter_F_Cakram
|
||||
# - Item: Adulter_F_Katar
|
||||
# - Item: Adulter_F_Lance
|
||||
# - Item: Adulter_F_T_Staff
|
||||
# - Item: Adulter_F_Rod
|
||||
# - Item: Adulter_F_Humma
|
||||
# - Item: Adulter_F_C_Humma
|
||||
# - Item: Adulter_F_C_Bow
|
||||
# - Item: Adulter_F_Ballista
|
||||
# - Item: Adulter_F_A_Bow
|
||||
# - Item: Adulter_F_Revolver
|
||||
# - Item: Adulter_F_Rifle
|
||||
# - Item: Adulter_F_Shotgun
|
||||
# - Item: Adulter_F_Gatling
|
||||
# - Item: Adulter_F_Launcher
|
||||
# - Item: Adulter_F_G_Sword
|
||||
# - Item: Adulter_F_Lapier
|
||||
# - Item: Adulter_F_Dagger
|
||||
# - Item: Adulter_F_Axe
|
||||
# - Item: Adulter_F_G_Spear
|
||||
# - Item: Adulter_F_M_Book
|
||||
# - Item: Adulter_F_P_Book
|
||||
# - Item: Adulter_F_Bible
|
||||
# - Item: Adulter_F_Moon_B
|
||||
# - Item: Adulter_F_Star_B
|
||||
# - Item: Adulter_F_Wand
|
||||
# - Item: Adulter_F_S_Stick
|
||||
# - Item: Adulter_F_D_Wand
|
||||
# - Item: Adulter_F_F_Wand
|
||||
# - Item: Adulter_F_F_model
|
||||
# - Item: Adulter_F_Knuckle
|
||||
# - Item: Adulter_F_Claw
|
||||
# - Item: Adulter_F_Violin
|
||||
# - Item: Adulter_F_Harp
|
||||
# - Item: Adulter_F_C_Rope
|
||||
# - Item: Adulter_F_Ribbon
|
||||
# - Item: Adulter_F_Mace
|
||||
# - Item: Adulter_F_Hall
|
||||
# - Item: Pontifex_Tenacity
|
||||
# TargetItems:
|
||||
# - Item: Vivatus_F_T_Sword
|
||||
# - Item: Vivatus_F_Cakram
|
||||
# - Item: Vivatus_F_Katar
|
||||
# - Item: Vivatus_F_Lance
|
||||
# - Item: Vivatus_F_T_Staff
|
||||
# - Item: Vivatus_F_Rod
|
||||
# - Item: Vivatus_F_C_Bow
|
||||
# - Item: Vivatus_F_Ballista
|
||||
# - Item: Vivatus_F_A_Bow
|
||||
# - Item: Vivatus_F_G_Sword
|
||||
# - Item: Vivatus_F_Lapier
|
||||
# - Item: Vivatus_F_Dagger
|
||||
# - Item: Vivatus_F_Axe
|
||||
# - Item: Vivatus_F_G_Spear
|
||||
# - Item: Vivatus_F_M_Book
|
||||
# - Item: Vivatus_F_P_Book
|
||||
# - Item: Vivatus_F_Bible
|
||||
# - Item: Vivatus_F_Wand
|
||||
# - Item: Vivatus_F_Knuckle
|
||||
# - Item: Vivatus_F_Claw
|
||||
# - Item: Vivatus_F_Violin
|
||||
# - Item: Vivatus_F_Harp
|
||||
# - Item: Vivatus_F_C_Rope
|
||||
# - Item: Vivatus_F_Ribbon
|
||||
# - Item: Vivatus_F_Mace
|
||||
# - Item: Vivatus_F_Hall
|
||||
# - Item: Vivatus_F_D_Wand
|
||||
# - Item: Vivatus_F_S_Stick
|
||||
# - Item: Vivatus_F_F_Wand
|
||||
# - Item: Vivatus_F_F_model
|
||||
# - Item: Vivatus_F_Star_B
|
||||
# - Item: Vivatus_F_Moon_B
|
||||
# - Item: Vivatus_F_Gatling
|
||||
# - Item: Vivatus_F_Launcher
|
||||
# - Item: Vivatus_F_Rifle
|
||||
# - Item: Vivatus_F_Shotgun
|
||||
# - Item: Vivatus_F_Revolver
|
||||
# - Item: Vivatus_F_C_Humma
|
||||
# - Item: Vivatus_F_Humma
|
||||
# - Item: Pontifex_Belief
|
||||
# TargetItems:
|
||||
# - Item: Vivatus_F_T_Sword
|
||||
# - Item: Vivatus_F_Cakram
|
||||
# - Item: Vivatus_F_Katar
|
||||
# - Item: Vivatus_F_Lance
|
||||
# - Item: Vivatus_F_T_Staff
|
||||
# - Item: Vivatus_F_Rod
|
||||
# - Item: Vivatus_F_C_Bow
|
||||
# - Item: Vivatus_F_Ballista
|
||||
# - Item: Vivatus_F_A_Bow
|
||||
# - Item: Vivatus_F_G_Sword
|
||||
# - Item: Vivatus_F_Lapier
|
||||
# - Item: Vivatus_F_Dagger
|
||||
# - Item: Vivatus_F_Axe
|
||||
# - Item: Vivatus_F_G_Spear
|
||||
# - Item: Vivatus_F_M_Book
|
||||
# - Item: Vivatus_F_P_Book
|
||||
# - Item: Vivatus_F_Bible
|
||||
# - Item: Vivatus_F_Wand
|
||||
# - Item: Vivatus_F_Knuckle
|
||||
# - Item: Vivatus_F_Claw
|
||||
# - Item: Vivatus_F_Violin
|
||||
# - Item: Vivatus_F_Harp
|
||||
# - Item: Vivatus_F_C_Rope
|
||||
# - Item: Vivatus_F_Ribbon
|
||||
# - Item: Vivatus_F_Mace
|
||||
# - Item: Vivatus_F_Hall
|
||||
# - Item: Vivatus_F_D_Wand
|
||||
# - Item: Vivatus_F_S_Stick
|
||||
# - Item: Vivatus_F_F_Wand
|
||||
# - Item: Vivatus_F_F_model
|
||||
# - Item: Vivatus_F_Star_B
|
||||
# - Item: Vivatus_F_Moon_B
|
||||
# - Item: Vivatus_F_Gatling
|
||||
# - Item: Vivatus_F_Launcher
|
||||
# - Item: Vivatus_F_Rifle
|
||||
# - Item: Vivatus_F_Shotgun
|
||||
# - Item: Vivatus_F_Revolver
|
||||
# - Item: Vivatus_F_C_Humma
|
||||
# - Item: Vivatus_F_Humma
|
||||
- Item: Bio_Helm_Refine_Cube
|
||||
ResultRefine: 11
|
||||
MaximumRefine: 10
|
||||
|
||||
1681
db/re/mob_db.yml
1681
db/re/mob_db.yml
File diff suppressed because it is too large
Load Diff
@@ -102,7 +102,7 @@
|
||||
1019,Peco Peco@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,6,,,,,,
|
||||
1019,Peco Peco@NPC_FIREATTACK,attack,186,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1019,Peco Peco@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
|
||||
1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1020,Mandragora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1023,Orc Warrior@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,,,,,,,
|
||||
1023,Orc Warrior@NPC_GROUNDATTACK,attack,185,2,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1023,Orc Warrior@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
@@ -351,7 +351,7 @@
|
||||
1067,Cornutus@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1067,Cornutus@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
|
||||
1067,Cornutus@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||
1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1068,Hydra@NPC_WATERATTACK,attack,184,2,500,500,5000,no,randomtarget,always,0,,,,,,,
|
||||
1069,Swordfish@NPC_WATERATTACK,attack,184,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1069,Swordfish@WZ_WATERBALL,attack,86,3,500,1500,5000,yes,target,always,0,,,,,,,
|
||||
1069,Swordfish@WZ_WATERBALL,chase,86,3,500,1500,5000,yes,target,always,0,,,,,,,
|
||||
@@ -603,9 +603,9 @@
|
||||
1117,Evil Druid@NPC_UNDEADATTACK,chase,347,3,500,500,5000,no,target,always,0,,,,,,9,
|
||||
1117,Evil Druid@WZ_HEAVENDRIVE,attack,91,5,500,1200,5000,yes,target,always,0,,,,,,,
|
||||
1117,Evil Druid@WZ_HEAVENDRIVE,chase,91,5,500,1200,5000,yes,target,always,0,,,,,,,
|
||||
1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1118,Flora@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1118,Flora@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,2,,,,,,
|
||||
1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
1118,Flora@NPC_GROUNDATTACK,attack,185,1,2000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,attack,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,idle,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
1119,Frilldora@AS_CLOAKING,chase,135,1,2000,200,5000,yes,self,always,0,,,,,,,
|
||||
@@ -1301,7 +1301,7 @@
|
||||
1276,Raydric Archer@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
|
||||
1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
|
||||
1277,Greatest General@NPC_BLINDATTACK,idle,177,3,10000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
|
||||
1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1277,Greatest General@NPC_FIREATTACK,attack,186,2,500,500,5000,no,randomtarget,always,0,,,,,,,
|
||||
1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,longrangeattacked,,,,,,,6,
|
||||
1277,Greatest General@WZ_EARTHSPIKE,idle,90,3,5000,1500,5000,no,randomtarget,casttargeted,,,,,,,6,
|
||||
1278,Stalactite Golem@NPC_STUNATTACK,attack,179,4,500,1500,5000,no,target,always,0,,,,,,6,
|
||||
@@ -1584,7 +1584,7 @@
|
||||
1367,Blazer@WZ_SIGHTRASHER,attack,81,5,500,1000,5000,no,target,always,0,,,,,,6,
|
||||
1368,Geographer@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
|
||||
1368,Geographer@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,60,,,,,,,
|
||||
1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1368,Geographer@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1369,Grand Peco@AS_SONICBLOW,attack,136,5,500,800,5000,no,target,always,0,,,,,,6,
|
||||
1369,Grand Peco@NPC_FIREATTACK,attack,186,3,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1369,Grand Peco@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,19,0x81,,,,,
|
||||
@@ -2569,8 +2569,8 @@
|
||||
1510,Hylozoist@MO_BODYRELOCATION,chase,264,1,2000,500,5000,no,target,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9,
|
||||
1511,Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,1474,1477,1438,,,9,
|
||||
@@ -2589,11 +2589,11 @@
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,83,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,longrangeattacked,,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,casttargeted,,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,target,always,0,,,,,,9,
|
||||
1511,Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,randomtarget,always,0,,,,,,9,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_FIREPILLAR,attack,80,10,5000,0,2000,yes,around2,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,target,always,0,,,,,,,
|
||||
1511,Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,randomtarget,always,0,,,,,,,
|
||||
1511,Amon Ra@WZ_METEOR,idle,83,11,10000,0,5000,yes,randomtarget,always,0,,,,,,9,
|
||||
1511,Amon Ra@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
1511,Amon Ra@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -3405,18 +3405,18 @@
|
||||
1663,Laurell Weinder@NPC_EMOTION,idle,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1663,Laurell Weinder@NPC_EMOTION,attack,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1663,Laurell Weinder@NPC_EMOTION,chase,197,1,10000,0,5000,yes,self,skillused,28,15,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,target,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1664,Photon Cannon@NPC_WINDATTACK,attack,187,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1665,Photon Cannon@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1666,Photon Cannon@NPC_WATERATTACK,attack,184,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,5,1000,1000,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,3,2000,500,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1667,Photon Cannon@NPC_GROUNDATTACK,attack,185,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1668,Archdam@NPC_PIERCINGATT,attack,158,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1668,Archdam@NPC_GUIDEDATTACK,attack,172,2,500,1000,20000,no,target,always,0,,,,,,29,
|
||||
1668,Archdam@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,,
|
||||
@@ -3453,9 +3453,9 @@
|
||||
1673,Dimik@NPC_COMBOATTACK,attack,171,4,500,700,5000,no,target,always,0,,,,,,,
|
||||
1673,Dimik@NPC_COMBOATTACK,chase,171,4,500,700,5000,no,target,always,0,,,,,,,
|
||||
1673,Dimik@NPC_FIREATTACK,attack,186,3,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,target,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,10,500,1000,30000,yes,randomtarget,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,3,1000,0,10000,yes,randomtarget,always,0,,,,,,,
|
||||
1674,Monemus@NPC_FIREATTACK,attack,186,1,10000,0,0,yes,randomtarget,always,0,,,,,,,
|
||||
1675,Venatu@NPC_SILENCEATTACK,attack,178,3,500,700,5000,no,target,always,0,,,,,,,
|
||||
1675,Venatu@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
|
||||
1675,Venatu@NPC_STUNATTACK,attack,179,2,500,1500,5000,no,target,always,0,,,,,,11,
|
||||
@@ -3531,11 +3531,11 @@
|
||||
1688,Lady Tany@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
1688,Lady Tany@AL_TELEPORT,attack,26,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_EXPULSION,attack,674,1,1000,1000,10000,no,target,myhpltmaxrate,60,,,,,,,
|
||||
1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,target,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,target,always,0,,,,,,,
|
||||
1688,Lady Tany@AC_CHARGEARROW,attack,148,1,2000,0,5000,yes,randomtarget,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_COMBOATTACK,attack,171,1,1000,0,5000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,randomtarget,always,0,,,,,,6,
|
||||
1688,Lady Tany@NPC_GUIDEDATTACK,attack,172,5,500,0,20000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_STUNATTACK,attack,179,5,500,0,5000,no,randomtarget,always,0,,,,,,,
|
||||
1688,Lady Tany@NPC_DEFENDER,attack,205,1,500,0,30000,yes,self,longrangeattacked,,,,,,,29,
|
||||
1688,Lady Tany@NPC_POWERUP,attack,349,5,10000,0,30000,yes,self,myhpltmaxrate,30,,,,,,6,
|
||||
1688,Lady Tany@NPC_SUMMONSLAVE,attack,196,5,10000,2000,5000,no,self,slavele,2,1691,,,,,,
|
||||
@@ -4228,18 +4228,18 @@
|
||||
1779,Ktullanux@NPC_AGIUP,attack,350,5,2000,0,100000,yes,self,always,0,,,,,,,
|
||||
1779,Ktullanux@NPC_AGIUP,attack,350,5,10000,0,25000,yes,self,myhpltmaxrate,30,,,,,,,
|
||||
1779,Ktullanux@AL_HEAL,idle,28,11,10000,0,10000,yes,self,myhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,target,always,0,,,,,,6,
|
||||
1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1780,Muscipular@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1780,Muscipular@KN_SPEARSTAB,attack,58,5,500,800,5000,no,randomtarget,always,0,,,,,,6,
|
||||
1780,Muscipular@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1780,Muscipular@AL_HEAL,attack,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
1780,Muscipular@NPC_PETRIFYATTACK,attack,180,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@KN_PIERCE,attack,56,5,500,700,5000,no,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GROUNDATTACK,attack,185,1,1000,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1781,Drosera@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,target,always,0,,,,,,6,
|
||||
1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,target,always,0,,,,,,,
|
||||
1781,Drosera@NPC_GUIDEDATTACK,attack,172,3,500,1000,20000,no,randomtarget,always,0,,,,,,6,
|
||||
1781,Drosera@NPC_SLEEPATTACK,attack,182,5,500,0,5000,yes,randomtarget,always,0,,,,,,,
|
||||
1782,Roween@NPC_WINDATTACK,attack,187,2,500,500,5000,no,target,always,0,,,,,,,
|
||||
1782,Roween@NPC_COMBOATTACK,attack,171,4,500,500,5000,no,target,always,0,,,,,,6,
|
||||
1782,Roween@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,22,0x308D,,,,,
|
||||
@@ -7980,8 +7980,8 @@
|
||||
2311,Manananggal@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
2311,Manananggal@AL_TELEPORT,idle,26,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
2311,Manananggal@AL_TELEPORT,attack,26,1,100,0,30000,yes,self,always,0,,,,,,,
|
||||
2311,Manananggal@NPC_BLOODDRAIN,chase,199,1,2000,0,5000,yes,target,myhpltmaxrate,50,,,,,,3,
|
||||
2311,Manananggal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,50,,,,,,3,
|
||||
2311,Manananggal@NPC_BLOODDRAIN,chase,199,1,2000,0,5000,yes,randomtarget,myhpltmaxrate,50,,,,,,3,
|
||||
2311,Manananggal@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,myhpltmaxrate,50,,,,,,3,
|
||||
2311,Manananggal@NPC_COMBOATTACK,chase,171,5,1000,0,5000,yes,target,always,0,,,,,,7,
|
||||
2311,Manananggal@NPC_COMBOATTACK,attack,171,5,1000,0,5000,yes,target,always,0,,,,,,7,
|
||||
2312,Mangkukulam@AL_TELEPORT,idle,26,1,500,0,30000,yes,self,always,0,,,,,,,
|
||||
@@ -8009,8 +8009,8 @@
|
||||
2315,Wakwak@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
2315,Wakwak@AL_TELEPORT,idle,26,1,500,0,30000,yes,self,always,0,,,,,,,
|
||||
2315,Wakwak@AL_TELEPORT,attack,26,1,50,0,30000,yes,self,always,0,,,,,,,
|
||||
2315,Wakwak@NPC_BLOODDRAIN,chase,199,1,2000,0,5000,yes,target,myhpltmaxrate,50,,,,,,3,
|
||||
2315,Wakwak@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,myhpltmaxrate,50,,,,,,3,
|
||||
2315,Wakwak@NPC_BLOODDRAIN,chase,199,1,2000,0,5000,yes,randomtarget,myhpltmaxrate,50,,,,,,3,
|
||||
2315,Wakwak@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,myhpltmaxrate,50,,,,,,3,
|
||||
2315,Wakwak@NPC_DARKTHUNDER,chase,341,3,1000,500,5000,yes,target,always,0,,,,,,29,
|
||||
2315,Wakwak@NPC_DARKTHUNDER,attack,341,3,1000,500,5000,yes,target,always,0,,,,,,29,
|
||||
2315,Wakwak@NPC_CURSEATTACK,attack,181,3,500,800,5000,no,target,always,0,,,,,,0,
|
||||
@@ -8113,7 +8113,7 @@
|
||||
2331,Seaweed@AL_HEAL,idle,28,9,10000,500,5000,yes,friend,friendhpltmaxrate,100,,,,,,2,
|
||||
2337,Hidden Mob@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
2337,Hidden Mob@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
2337,Hidden Mob@WZ_METEOR,attack,83,5,10000,0,1000,yes,target,always,0,,,,,,,
|
||||
2337,Hidden Mob@WZ_METEOR,attack,83,5,10000,0,1000,yes,randomtarget,always,0,,,,,,,
|
||||
2338,Bangungot Manananggal@AL_TELEPORT,idle,26,1,500,0,5000,yes,self,always,0,,,,,,,
|
||||
2338,Bangungot Manananggal@NPC_BLOODDRAIN,attack,199,1,1000,0,5000,no,target,always,0,,,,,,3,
|
||||
2338,Bangungot Manananggal@NPC_COMBOATTACK,attack,171,5,500,700,5000,no,target,always,0,,,,,,1,
|
||||
@@ -8129,11 +8129,11 @@
|
||||
2339,Bangungot Mangkukulam@NPC_DARKSTRIKE,chase,340,9,500,700,5000,no,target,always,0,,,,,,29,
|
||||
2339,Bangungot Mangkukulam@NPC_MENTALBREAKER,attack,159,3,500,800,5000,no,target,always,0,,,,,,14,
|
||||
2339,Bangungot Mangkukulam@NPC_MENTALBREAKER,chase,159,3,500,800,5000,no,target,always,0,,,,,,14,
|
||||
2340,Tiyanak@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,target,always,0,,,,,,2,
|
||||
2340,Tiyanak@NPC_BLOODDRAIN,attack,199,1,500,0,5000,yes,randomtarget,always,0,,,,,,2,
|
||||
2340,Tiyanak@NPC_EMOTION,idle,197,1,2000,0,5000,yes,self,always,0,29,,,,,,
|
||||
2340,Tiyanak@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,,
|
||||
2340,Tiyanak@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,,
|
||||
2340,Tiyanak@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,6,
|
||||
2340,Tiyanak@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,randomtarget,always,0,,,,,,6,
|
||||
2340,Tiyanak@NPC_REBIRTH,dead,208,3,2000,0,10000,yes,self,always,0,,,,,,,
|
||||
2341,RWC Boss@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
2341,RWC Boss@NPC_CALLSLAVE,idle,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
@@ -8162,7 +8162,7 @@
|
||||
2341,RWC Boss@NPC_CRITICALWOUND,attack,673,4,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
2343,Hidden Mob@NPC_INVISIBLE,idle,353,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
2343,Hidden Mob@NPC_INVISIBLE,attack,353,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
2343,Hidden Mob@WZ_STORMGUST,attack,89,5,10000,0,1000,yes,target,always,0,,,,,,,
|
||||
2343,Hidden Mob@WZ_STORMGUST,attack,89,5,10000,0,1000,yes,randomtarget,always,0,,,,,,,
|
||||
|
||||
// Nightmare Pyramids
|
||||
2353,Nightmare Minorous@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -8198,8 +8198,8 @@
|
||||
2360,Nightmare Ancient Mummy@NPC_DARKBREATH,attack,202,4,500,800,5000,no,target,always,0,,,,,,7,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,idle,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,target,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_BLOODDRAIN,attack,199,1,2000,0,5000,yes,randomtarget,always,0,,,,,,29,
|
||||
2362,Nightmare Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,longrangeattacked,0,2357,2359,2361,,,9,
|
||||
2362,Nightmare Amon Ra@NPC_SUMMONMONSTER,idle,209,5,5000,0,10000,no,self,casttargeted,0,1474,1477,1438,,,9,
|
||||
2362,Nightmare Amon Ra@NPC_SUMMONMONSTER,attack,209,5,5000,0,10000,no,self,longrangeattacked,0,2357,2359,2361,,,9,
|
||||
@@ -8218,11 +8218,11 @@
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,skillused,83,,,,,,9,
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,longrangeattacked,,,,,,,9,
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,idle,83,11,10000,0,0,yes,randomtarget,casttargeted,,,,,,,9,
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,target,always,0,,,,,,9,
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,attack,83,11,5000,0,3000,yes,randomtarget,always,0,,,,,,9,
|
||||
2362,Nightmare Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
2362,Nightmare Amon Ra@WZ_FIREPILLAR,idle,80,10,10000,0,2000,yes,around2,always,0,,,,,,,
|
||||
2362,Nightmare Amon Ra@WZ_FIREPILLAR,attack,80,10,5000,0,2000,yes,around2,always,0,,,,,,,
|
||||
2362,Nightmare Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,target,always,0,,,,,,,
|
||||
2362,Nightmare Amon Ra@NPC_DARKBLESSING,attack,203,1,5000,0,2000,no,randomtarget,always,0,,,,,,,
|
||||
2362,Nightmare Amon Ra@WZ_METEOR,idle,83,11,10000,0,5000,yes,randomtarget,always,0,,,,,,9,
|
||||
2362,Nightmare Amon Ra@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,,,,,,,,
|
||||
2362,Nightmare Amon Ra@AL_TELEPORT,walk,26,1,5000,0,5000,yes,self,rudeattacked,,,,,,,,
|
||||
@@ -14252,7 +14252,7 @@
|
||||
20943,DEATH_WITCH@NPC_PULSESTRIKE,attack,661,5,2000,0,30000,yes,self,always,0,,,,,,32,
|
||||
20943,DEATH_WITCH@HW_GANBANTEIN,attack,483,1,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
// 20943,DEATH_WITCH@NPC_EARTHQUAKE_K,attack,750,5,10000,1500,25000,no,target,myhpltmaxrate,20,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_EARTHQUAKE,attack,653,5,10000,1500,25000,no,self,myhpltmaxrate,20,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_EARTHQUAKE,attack,653,5,10000,1500,25000,no,target,myhpltmaxrate,20,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_HELLJUDGEMENT,chase,662,2,2000,500,5000,no,self,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_HELLJUDGEMENT,attack,662,2,2000,500,5000,no,self,always,0,,,,,,,
|
||||
20943,DEATH_WITCH@NPC_CLOUD_KILL,attack,739,5,2000,500,16000,no,target,always,0,,,,,,,
|
||||
@@ -14320,7 +14320,7 @@
|
||||
20928,CHIMERA_THEONE@WZ_WATERBALL,chase,86,5,5000,1000,35000,no,target,always,0,,,,,,,
|
||||
// TODO
|
||||
// 20928,CHIMERA_THEONE@NPC_EARTHQUAKE_K,chase,750,5,10000,500,20000,no,target,myhpltmaxrate,40,,,,,,,
|
||||
20928,CHIMERA_THEONE@NPC_EARTHQUAKE,chase,653,5,10000,500,20000,no,self,myhpltmaxrate,40,,,,,,,
|
||||
20928,CHIMERA_THEONE@NPC_EARTHQUAKE,chase,653,5,10000,500,20000,no,target,myhpltmaxrate,40,,,,,,,
|
||||
20928,CHIMERA_THEONE@NPC_CALLSLAVE,attack,352,1,10000,0,30000,yes,self,always,0,,,,,,,
|
||||
20928,CHIMERA_THEONE@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,2,20920,20921,20922,20923,,,
|
||||
20928,CHIMERA_THEONE@NPC_GROUNDATTACK,attack,185,3,500,0,5000,yes,target,always,0,,,,,,6,
|
||||
@@ -14489,234 +14489,3 @@
|
||||
21395,ILL_MAYA@NPC_IMMUNE_PROPERTY,attack,754,1,1500,1500,60000,no,self,longrangeattacked,0,,,,,,,
|
||||
21395,ILL_MAYA@NPC_DAMAGE_HEAL,attack,753,1,500,1500,120000,no,target,myhpltmaxrate,50,,,,,,32,
|
||||
21395,ILL_MAYA@NPC_ALL_STAT_DOWN,attack,751,5,5000,1500,45000,no,target,always,0,,,,,,18,
|
||||
|
||||
// Episode 18
|
||||
20846,MD_HIDDEN_GROUND01@NPC_GRADUAL_GRAVITY,idle,752,3,1000,0,5000,no,target,always,0,,,,,,,
|
||||
20846,MD_HIDDEN_GROUND01@NPC_GRADUAL_GRAVITY,attack,752,3,1000,0,5000,no,target,always,0,,,,,,,
|
||||
21295,EP18_ASH_TOAD@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21295,EP18_ASH_TOAD@NPC_GUIDEDATTACK,chase,172,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21295,EP18_ASH_TOAD@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
21295,EP18_ASH_TOAD@NPC_BLINDATTACK,chase,177,5,1000,500,5000,no,target,always,0,,,,,,,
|
||||
21295,EP18_ASH_TOAD@NPC_BLINDATTACK,attack,177,3,1000,500,5000,no,target,always,0,,,,,,,
|
||||
21296,EP18_RAKEHAND@NPC_GUIDEDATTACK,attack,172,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21296,EP18_RAKEHAND@NPC_GROUNDATTACK,attack,185,3,500,500,5000,no,target,always,0,,,,,,12,
|
||||
21296,EP18_RAKEHAND@NPC_STUNATTACK,attack,179,3,1000,500,5000,no,target,always,0,,,,,,11,
|
||||
21296,EP18_RAKEHAND@RG_CLOSECONFINE,attack,1005,1,1000,0,30000,yes,target,always,0,,,,,,,
|
||||
21297,EP18_SPARK@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21297,EP18_SPARK@MG_FIREBOLT,chase,19,3,2000,300,5000,no,target,always,0,,,,,,,
|
||||
21297,EP18_SPARK@MG_FIREBALL,chase,17,3,5000,0,30000,yes,target,always,0,,,,,,,
|
||||
21297,EP18_SPARK@NPC_GUIDEDATTACK,attack,172,3,2000,0,30000,yes,target,always,0,,,,,,,
|
||||
21297,EP18_SPARK@MG_FIREBOLT,attack,19,3,1000,0,10000,yes,target,always,0,,,,,,,
|
||||
21297,EP18_SPARK@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
21297,EP18_SPARK@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,no,self,myhpltmaxrate,30,,,,,,,
|
||||
21297,EP18_SPARK@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,no,self,myhpltmaxrate,30,,,,,,,
|
||||
21298,EP18_HOT_MOLAR@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21298,EP18_HOT_MOLAR@NPC_COMBOATTACK,chase,171,3,5000,0,30000,yes,target,always,0,,,,,,,
|
||||
21298,EP18_HOT_MOLAR@SM_BASH,attack,5,4,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21298,EP18_HOT_MOLAR@NPC_GUIDEDATTACK,chase,172,3,2000,0,300000,yes,target,always,0,,,,,,,
|
||||
21298,EP18_HOT_MOLAR@NPC_BLEEDING2,attack,764,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21298,EP18_HOT_MOLAR@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
21298,EP18_HOT_MOLAR@SM_MAGNUM,attack,7,5,5000,0,5000,yes,self,attackpcge,2,,,,,,,
|
||||
21299,EP18_VOLCARING@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21299,EP18_VOLCARING@MG_FIREBOLT,chase,19,5,1000,500,30000,yes,target,always,0,,,,,,,
|
||||
21299,EP18_VOLCARING@NPC_FIREATTACK,attack,186,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21300,EP18_LAVA_TOAD@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21300,EP18_LAVA_TOAD@MG_FIREBOLT,chase,19,3,2000,0,30000,yes,target,always,0,,,,,,,
|
||||
21300,EP18_LAVA_TOAD@NPC_CRITICALSLASH,attack,170,1,3000,0,10000,yes,target,always,0,,,,,,,
|
||||
21300,EP18_LAVA_TOAD@SM_MAGNUM,attack,7,5,5000,0,5000,yes,self,attackpcge,2,,,,,,,
|
||||
21300,EP18_LAVA_TOAD@RG_STRIPSHIELD,attack,216,3,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_COMBOATTACK,idle,171,4,5000,0,5000,yes,target,always,0,,,,,,7,
|
||||
21301,EP18_BURNING_FANG@NPC_GUIDEDATTACK,chase,172,5,5000,0,1000,yes,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_MOVE_COORDINATE,chase,755,1,5000,0,30000,no,target,always,0,,,,,,39,
|
||||
21301,EP18_BURNING_FANG@NPC_CRITICALWOUND,attack,673,4,500,500,5000,no,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_MENTALBREAKER,attack,159,4,500,1500,5000,yes,target,always,0,,,,,,42,
|
||||
21301,EP18_BURNING_FANG@NPC_CRITICALSLASH,attack,170,1,10000,0,30000,yes,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_MOVE_COORDINATE,attack,755,1,5000,0,60000,no,target,longrangeattacked,0,,,,,,39,
|
||||
21301,EP18_BURNING_FANG@NPC_CURSEATTACK,attack,181,5,4000,0,30000,yes,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_STUNATTACK,attack,179,5,2000,0,30000,yes,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@HW_GANBANTEIN,attack,483,1,7000,0,60000,no,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_POWERUP,attack,349,3,3000,0,60000,yes,self,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@RG_STRIPHELM,attack,218,5,1000,0,30000,yes,target,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_SUMMONSLAVE,idle,196,1,10000,1000,30000,no,self,slavele,3,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_CALLSLAVE,idle,352,1,10000,0,30000,no,self,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_CALLSLAVE,attack,352,1,10000,0,30000,no,self,always,0,,,,,,,
|
||||
21301,EP18_BURNING_FANG@NPC_SUMMONSLAVE,attack,196,1,10000,700,10000,no,self,slavele,3,,,,,,,
|
||||
21302,EP18_ASHHOPPER@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,0x0091,,,,,19,
|
||||
21302,EP18_ASHHOPPER@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,0x3885,,,,,44,
|
||||
21302,EP18_ASHHOPPER@NPC_GUIDEDATTACK,chase,172,3,3000,500,30000,yes,target,always,0,,,,,,,
|
||||
21302,EP18_ASHHOPPER@NPC_POISONATTACK,attack,188,5,1000,0,5000,yes,target,always,0,,,,,,,
|
||||
21302,EP18_ASHHOPPER@NPC_POISON_BUSTER,attack,742,1,2000,1500,30000,no,self,always,0,,,,,,,
|
||||
21302,EP18_ASHHOPPER@NPC_CLOUD_KILL,attack,739,3,2000,500,15000,no,target,always,0,,,,,,,
|
||||
21302,EP18_ASHHOPPER@MO_BODYRELOCATION,chase,264,1,2000,500,5000,yes,target,always,0,,,,,,28,
|
||||
21303,EP18_ASHRING@NPC_POISON,attack,176,3,500,800,5000,no,target,always,0,,,,,,,
|
||||
21303,EP18_ASHRING@NPC_POISONATTACK,attack,188,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21303,EP18_ASHRING@NPC_AGIUP,chase,350,1,1000,0,30000,yes,self,always,0,,,,,,,
|
||||
21303,EP18_ASHRING@WZ_QUAGMIRE,chase,92,2,500,0,30000,yes,target,always,0,,,,,,6,
|
||||
21304,EP18_GREY_WOLF@NPC_POISONATTACK,chase,188,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21304,EP18_GREY_WOLF@NPC_COMBOATTACK,attack,171,3,2000,200,5000,yes,target,always,0,,,,,,,
|
||||
21304,EP18_GREY_WOLF@NPC_COMBOATTACK,chase,171,3,2000,200,5000,yes,target,always,0,,,,,,,
|
||||
21304,EP18_GREY_WOLF@NPC_STUNATTACK,attack,179,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21304,EP18_GREY_WOLF@NPC_STUNATTACK,attack,179,3,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21305,EP18_TUMBLE_RING@AL_TELEPORT,idle,26,3,7000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
21305,EP18_TUMBLE_RING@NPC_CRITICALWOUND,attack,673,1,1000,300,5000,no,target,always,0,,,,,,,
|
||||
21305,EP18_TUMBLE_RING@NPC_POISONATTACK,attack,188,2,2000,500,15000,no,target,always,0,,,,,,9,
|
||||
21305,EP18_TUMBLE_RING@NPC_CLOUD_KILL,attack,739,5,2000,0,15000,yes,target,always,0,,,,,,,
|
||||
21305,EP18_TUMBLE_RING@NPC_AGIUP,chase,350,10,2000,0,100000,yes,self,longrangeattacked,0,,,,,,,
|
||||
21306,EP18_FIREWIND_KITE@AL_TELEPORT,idle,26,3,7000,0,5000,yes,self,rudeattacked,0,,,,,,,
|
||||
21306,EP18_FIREWIND_KITE@MG_FIREBOLT,idle,19,5,5000,300,5000,no,target,always,0,,,,,,,
|
||||
21306,EP18_FIREWIND_KITE@NPC_WINDATTACK,chase,187,5,2000,300,5000,yes,target,always,0,,,,,,,
|
||||
21306,EP18_FIREWIND_KITE@NPC_FIREATTACK,chase,186,5,3000,300,5000,yes,target,always,0,,,,,,9,
|
||||
21306,EP18_FIREWIND_KITE@NPC_CRITICALSLASH,attack,170,4,2000,500,15000,no,target,always,0,,,,,,9,
|
||||
21307,EP18_PHANTOM_WOLF@NPC_GUIDEDATTACK,chase,172,2,5000,0,60000,yes,target,always,0,,,,,,,
|
||||
21307,EP18_PHANTOM_WOLF@NPC_CRITICALSLASH,attack,170,1,500,300,30000,yes,target,always,0,,,,,,9,
|
||||
21307,EP18_PHANTOM_WOLF@AS_CLOAKING,idle,135,1,1000,300,30000,yes,self,always,0,,,,,,9,
|
||||
21307,EP18_PHANTOM_WOLF@AS_GRIMTOOTH,chase,137,5,5000,0,5000,yes,target,always,0,,,,,,,
|
||||
21307,EP18_PHANTOM_WOLF@ASC_METEORASSAULT,attack,406,8,3000,0,10000,yes,self,always,0,,,,,,,
|
||||
21307,EP18_PHANTOM_WOLF@ASC_BREAKER,chase,379,10,2000,0,5000,yes,target,always,0,,,,,,,
|
||||
21308,EP18_MD_HEARTHUNTER_A@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21308,EP18_MD_HEARTHUNTER_A@TF_SPRINKLESAND,attack,149,1,2000,300,30000,yes,target,always,0,,,,,,,
|
||||
21308,EP18_MD_HEARTHUNTER_A@NPC_CRITICALSLASH,chase,170,1,3000,0,10000,yes,target,always,0,,,,,,,
|
||||
21308,EP18_MD_HEARTHUNTER_A@SM_MAGNUM,attack,7,5,5000,0,5000,yes,self,attackpcge,2,,,,,,,
|
||||
21308,EP18_MD_HEARTHUNTER_A@RG_STRIPSHIELD,attack,216,3,3000,0,60000,yes,target,always,0,,,,,,,
|
||||
21309,EP18_MD_THOR_GUARD@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21309,EP18_MD_THOR_GUARD@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
21309,EP18_MD_THOR_GUARD@SM_PROVOKE,chase,6,10,2000,100,10000,yes,target,always,0,,,,,,3,
|
||||
21309,EP18_MD_THOR_GUARD@NPC_CURSEATTACK,attack,181,5,1000,300,5000,no,target,always,0,,,,,,,
|
||||
21309,EP18_MD_THOR_GUARD@CR_AUTOGUARD,attack,249,3,3000,0,300000,no,self,always,0,,,,,,,
|
||||
21310,EP18_MD_GUARD_A@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21310,EP18_MD_GUARD_A@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
21310,EP18_MD_GUARD_A@SM_PROVOKE,chase,6,10,2000,100,10000,yes,target,always,0,,,,,,3,
|
||||
21310,EP18_MD_GUARD_A@NPC_CURSEATTACK,attack,181,5,1000,300,5000,no,target,always,0,,,,,,,
|
||||
21310,EP18_MD_GUARD_A@CR_AUTOGUARD,attack,249,3,3000,0,300000,no,self,always,0,,,,,,,
|
||||
21310,EP18_MD_GUARD_A@NPC_STUNATTACK,attack,179,1,500,500,5000,no,target,always,0,,,,,,9,
|
||||
21311,EP18_MD_GUARD_B@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21311,EP18_MD_GUARD_B@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
21311,EP18_MD_GUARD_B@SM_PROVOKE,chase,6,10,2000,100,10000,yes,target,always,0,,,,,,3,
|
||||
21311,EP18_MD_GUARD_B@NPC_CURSEATTACK,attack,181,5,1000,300,5000,no,target,always,0,,,,,,,
|
||||
21311,EP18_MD_GUARD_B@CR_AUTOGUARD,attack,249,3,3000,0,300000,no,self,always,0,,,,,,,
|
||||
21311,EP18_MD_GUARD_B@NPC_STUNATTACK,attack,179,1,500,500,5000,no,target,always,0,,,,,,9,
|
||||
21312,EP18_MD_HEARTHUNTER_R@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21312,EP18_MD_HEARTHUNTER_R@TF_SPRINKLESAND,attack,149,1,2000,300,30000,yes,target,always,0,,,,,,,
|
||||
21312,EP18_MD_HEARTHUNTER_R@NPC_CRITICALSLASH,chase,170,1,3000,0,10000,yes,target,always,0,,,,,,,
|
||||
21312,EP18_MD_HEARTHUNTER_R@SM_MAGNUM,attack,7,5,5000,0,5000,yes,self,attackpcge,2,,,,,,,
|
||||
21312,EP18_MD_HEARTHUNTER_R@RG_STRIPSHIELD,attack,216,3,3000,0,60000,yes,target,always,0,,,,,,,
|
||||
21313,EP18_MD_HEARTHUNTER_F@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
21313,EP18_MD_HEARTHUNTER_F@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,0x0091,,,,,19,
|
||||
21313,EP18_MD_HEARTHUNTER_F@NPC_BLINDATTACK,chase,177,3,1000,0,5000,yes,target,always,0,,,,,,39,
|
||||
21313,EP18_MD_HEARTHUNTER_F@HT_BLASTMINE,idle,122,3,2000,500,180000,no,target,always,0,,,,,,,
|
||||
21313,EP18_MD_HEARTHUNTER_F@NPC_COMBOATTACK,attack,171,2,3000,500,15000,yes,target,always,0,,,,,,,
|
||||
21313,EP18_MD_HEARTHUNTER_F@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,0x2085,,,,,44,
|
||||
21313,EP18_MD_HEARTHUNTER_F@TF_SPRINKLESAND,attack,149,1,3000,0,30000,yes,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_TELEKINESISATTACK,attack,191,2,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_DARKSTRIKE,chase,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_WIDESTONE2,attack,759,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@MG_THUNDERSTORM,attack,21,5,7000,500,30000,no,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@MG_LIGHTNINGBOLT,chase,20,6,3000,300,5000,no,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_WIDECONFUSE2,attack,762,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21314,EP18_MD_SCHULANG@NPC_CHANGEWIND,attack,165,1,3000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21314,EP18_MD_SCHULANG@NPC_CHANGEHOLY,attack,167,1,5000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21314,EP18_MD_SCHULANG@NPC_CHANGETELEKINESIS,attack,169,1,1000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21314,EP18_MD_SCHULANG@WZ_VERMILION,chase,85,3,5000,500,60000,no,target,myhpltmaxrate,70,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_DARKNESSATTACK,attack,190,4,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_EARTHQUAKE,attack,653,4,2000,500,30000,yes,self,always,0,,,,,,6,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_DARKSTRIKE,chase,340,4,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_DARKSTRIKE,attack,340,6,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_WIDESTONE2,attack,759,5,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_WIDECONFUSE2,attack,762,5,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_WIDECURSE2,attack,761,3,3000,500,60000,no,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_HELLJUDGEMENT2,attack,768,5,1000,500,120000,yes,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_CHANGEDARKNESS,attack,168,1,1000,0,120000,yes,self,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_CHANGEHOLY,attack,167,1,3000,0,120000,yes,self,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_CANE_OF_EVIL_EYE,chase,780,3,8000,300,30000,no,target,always,0,,,,,,,
|
||||
21315,EP18_MD_DEMI_FREYJA@NPC_CANE_OF_EVIL_EYE,attack,780,5,7000,300,30000,yes,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_TELEKINESISATTACK,attack,191,2,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_DARKSTRIKE,chase,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_WIDESTONE2,attack,759,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@MG_THUNDERSTORM,attack,21,5,7000,500,30000,no,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@MG_LIGHTNINGBOLT,chase,20,6,3000,300,5000,no,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_WIDECONFUSE2,attack,762,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_CHANGEWIND,attack,165,1,3000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_CHANGEHOLY,attack,167,1,5000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21316,EP18_MD_SCHULANG_R@NPC_CHANGETELEKINESIS,attack,169,1,1000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21316,EP18_MD_SCHULANG_R@WZ_VERMILION,chase,85,3,5000,500,60000,no,target,myhpltmaxrate,70,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_DARKNESSATTACK,attack,190,4,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_EARTHQUAKE,attack,653,4,2000,500,30000,yes,self,always,0,,,,,,6,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_DARKSTRIKE,chase,340,4,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_DARKSTRIKE,attack,340,6,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_WIDESTONE2,attack,759,5,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_WIDECONFUSE2,attack,762,5,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_WIDECURSE2,attack,761,3,3000,500,60000,no,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_HELLJUDGEMENT2,attack,768,5,1000,500,120000,yes,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_CHANGEDARKNESS,attack,168,1,1000,0,120000,yes,self,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_CHANGEHOLY,attack,167,1,3000,0,120000,yes,self,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_CANE_OF_EVIL_EYE,chase,780,3,8000,300,30000,no,target,always,0,,,,,,,
|
||||
21317,EP18_MD_DEMI_FREYJA_R@NPC_CANE_OF_EVIL_EYE,attack,780,5,7000,300,30000,yes,target,always,0,,,,,,,
|
||||
21318,EP18_MD_SANARE_R@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,,
|
||||
21318,EP18_MD_SANARE_R@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,12,
|
||||
21318,EP18_MD_SANARE_R@NPC_EMOTION,chase,197,1,500,0,30000,yes,self,always,0,0x0091,,,,,19,
|
||||
21318,EP18_MD_SANARE_R@AL_HEAL,idle,28,9,7000,500,5000,yes,friend,myhpltmaxrate,50,,,,,,3,
|
||||
21318,EP18_MD_SANARE_R@NPC_EMOTION,idle,197,1,2000,0,30000,yes,self,always,0,0x3885,,,,,14,
|
||||
21318,EP18_MD_SANARE_R@AL_HEAL,attack,28,9,7000,500,15000,yes,friend,always,0,,,,,,3,
|
||||
21318,EP18_MD_SANARE_R@NPC_DARKCROSS,attack,338,5,3000,500,15000,yes,target,always,0,,,,,,,
|
||||
21318,EP18_MD_SANARE_R@AL_HOLYLIGHT,chase,156,1,3000,300,15000,yes,target,always,0,,,,,,,
|
||||
21318,EP18_MD_SANARE_R@NPC_HOLYATTACK,chase,189,3,4000,500,15000,yes,target,always,0,,,,,,,
|
||||
21318,EP18_MD_SANARE_R@AL_HEAL,idle,28,9,10000,700,3000,yes,friend,friendhpltmaxrate,50,,,,,,,
|
||||
21323,EP18_GREY_GOAT@BS_ADRENALINE,attack,111,10,500,1500,300000,no,self,always,0,,,,,,6,
|
||||
21323,EP18_GREY_GOAT@BS_ADRENALINE,chase,111,10,500,1500,300000,no,self,always,0,,,,,,6,
|
||||
21323,EP18_GREY_GOAT@NPC_EMOTION,chase,197,1,200,0,5000,yes,self,always,0,0x1089,,,,,19,
|
||||
21323,EP18_GREY_GOAT@NPC_SPLASHATTACK,attack,174,1,2000,0,5000,yes,target,attackpcge,2,,,,,,,
|
||||
21323,EP18_GREY_GOAT@NPC_STUNATTACK,attack,179,3,500,1500,5000,no,target,always,0,,,,,,6,
|
||||
21323,EP18_GREY_GOAT@NPC_CRITICALWOUND,attack,673,1,500,0,5000,yes,target,always,0,,,,,,,
|
||||
21323,EP18_GREY_GOAT@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,,
|
||||
21323,EP18_GREY_GOAT@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,12,
|
||||
21324,EP18_GREY_WOLF_BABY@NPC_PROVOCATION,chase,194,1,200,0,5000,yes,target,always,0,,,,,,19,
|
||||
21324,EP18_GREY_WOLF_BABY@NPC_STUNATTACK,attack,179,3,2000,500,5000,no,target,always,0,,,,,,19,
|
||||
21324,EP18_GREY_WOLF_BABY@NPC_CRITICALWOUND,attack,673,5,2000,300,10000,no,target,always,0,,,,,,,
|
||||
21324,EP18_GREY_WOLF_BABY@NPC_GUIDEDATTACK,attack,172,4,1500,300,10000,yes,target,always,0,,,,,,,
|
||||
21324,EP18_GREY_WOLF_BABY@AL_TELEPORT,chase,26,1,3000,0,300000,yes,self,mobnearbygt,23,,,,,,,
|
||||
21324,EP18_GREY_WOLF_BABY@AL_TELEPORT,idle,26,1,10000,0,0,yes,self,rudeattacked,0,,,,,,12,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_TELEKINESISATTACK,attack,191,2,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_DARKSTRIKE,chase,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
// 21360,EP18_MD_SCHULANG_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_WIDESTONE2,attack,759,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@MG_THUNDERSTORM,attack,21,5,7000,500,30000,no,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@MG_LIGHTNINGBOLT,chase,20,6,3000,300,5000,no,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_WIDECONFUSE2,attack,762,3,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_CHANGEWIND,attack,165,1,3000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_CHANGEHOLY,attack,167,1,5000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21360,EP18_MD_SCHULANG_L@NPC_CHANGETELEKINESIS,attack,169,1,1000,300,120000,yes,self,myhpltmaxrate,50,,,,,,47,
|
||||
21360,EP18_MD_SCHULANG_L@WZ_VERMILION,chase,85,3,5000,500,60000,no,target,myhpltmaxrate,70,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_DARKNESSATTACK,attack,190,4,3000,0,5000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_DARKSTRIKE,attack,340,3,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_EARTHQUAKE,attack,653,4,2000,500,30000,yes,self,always,0,,,,,,6,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_POWERUP,attack,349,3,5000,0,30000,yes,self,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_DARKSTRIKE,chase,340,4,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_BLOODDRAIN,attack,199,1,2000,0,10000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_DARKSTRIKE,attack,340,6,3000,200,15000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_WIDESTONE2,attack,759,5,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_WIDECONFUSE2,attack,762,5,3000,500,30000,no,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_WIDECURSE2,attack,761,3,3000,500,60000,no,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_HELLJUDGEMENT2,attack,768,5,1000,500,120000,yes,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_CHANGEDARKNESS,attack,168,1,1000,0,120000,yes,self,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_CHANGEHOLY,attack,167,1,3000,0,120000,yes,self,always,0,,,,,,,
|
||||
// 21361,EP18_MD_DEMI_FREYJA_L@NPC_DEADLYCURSE2,attack,779,5,5000,1000,30000,no,self,always,0,,,,,,55,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_CANE_OF_EVIL_EYE,chase,780,3,8000,300,30000,no,target,always,0,,,,,,,
|
||||
21361,EP18_MD_DEMI_FREYJA_L@NPC_CANE_OF_EVIL_EYE,attack,780,5,7000,300,30000,yes,target,always,0,,,,,,,
|
||||
|
||||
2178
db/re/pet_db.yml
2178
db/re/pet_db.yml
File diff suppressed because it is too large
Load Diff
@@ -703,14 +703,14 @@
|
||||
//==============================================
|
||||
|
||||
//===== Bionic Pharmacy === ItemLV=32 ==========
|
||||
// Flame Acid Bottle (1000276) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 1 Fire Bottle, 1 Acid Bottle, 2 Scarlet Point
|
||||
284,1000276,32,5336,1,1000275,1,7135,1,7136,1,6360,2
|
||||
// Earth Acid Bottle (1000277) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 1 Fire Bottle, 1 Acid Bottle, 2 Lime Green Point
|
||||
285,1000277,32,5336,1,1000275,1,7135,1,7136,1,6363,2
|
||||
// Gale Acid Bottle (1000278) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 1 Fire Bottle, 1 Acid Bottle, 2 Yellow Wish
|
||||
286,1000278,32,5336,1,1000275,1,7135,1,7136,1,6362,2
|
||||
// Icicle Acid Bottle (1000279) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 1 Fire Bottle, 1 Acid Bottle, 2 Indigo Blue
|
||||
287,1000279,32,5336,1,1000275,1,7135,1,7136,1,6361,2
|
||||
// Flame Acid Bottle (1000276) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 5 Fire Bottle, 5 Acid Bottle, 2 Bloody Red
|
||||
284,1000276,32,5336,1,1000275,1,7135,5,7136,5,990,2
|
||||
// Earth Acid Bottle (1000277) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 5 Fire Bottle, 5 Acid Bottle, 2 Yellow Live
|
||||
285,1000277,32,5336,1,1000275,1,7135,5,7136,5,993,2
|
||||
// Gale Acid Bottle (1000278) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 5 Fire Bottle, 5 Acid Bottle, 2 Wind of Verdure
|
||||
286,1000278,32,5336,1,1000275,1,7135,5,7136,5,992,2
|
||||
// Icicle Acid Bottle (1000279) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 5 Fire Bottle, 5 Acid Bottle, 2 Crystal Blue
|
||||
287,1000279,32,5336,1,1000275,1,7135,5,7136,5,991,2
|
||||
// High Coating Bottle (1000280) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 5 Empty Bottle, 10 Coating Bottle
|
||||
288,1000280,32,5336,1,1000275,1,713,5,7139,10
|
||||
// High Plant Bottle (1000281) <-- BO_BIONIC_PHARMACY Lvl, 1 Beaker, 2 Seed Of Thorny Plant, 2 Bloodsuck Plant Seed, 5 Mandragora Flowerpot, 10 Plant Bottle
|
||||
|
||||
@@ -1,50 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2023 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Item Produce Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Produce Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - ItemLevel Number which determines what kind of a crafting window will pop-up.
|
||||
# Recipe:
|
||||
# - Product AegisName of the produced item.
|
||||
# SkillName Skill name required. (Default: null)
|
||||
# SkillLevel Skill level required. (Default: 1)
|
||||
# Consumed: List of items consumed to produce the Product.
|
||||
# - Item AegisName of the consumed item.
|
||||
# Amount Amount required.
|
||||
# Clear Remove the item with the given AegisName from Consumed. (Optional)
|
||||
# NotConsumed: List of items not consumed to produce the Product. (Default: null)
|
||||
# - Item AegisName of the unconsumed item.
|
||||
# Clear Remove the item with the given AegisName from NotConsumed. (Optional)
|
||||
# BaseRate Base rate (in n/10%) for Change Material (ItemLevel: 26). (Default: 1000)
|
||||
# Make: List of item amounts with their individual rate produced by Change Material (ItemLevel: 26). (Default: null)
|
||||
# - Amount Amount of item created (unique to the list) for Change Material (ItemLevel: 26).
|
||||
# Rate Rate to create the Amount (in n/10%) for Change Material (ItemLevel: 26). (Default: 1000. 0 to remove on import)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: PRODUCE_DB
|
||||
Version: 1
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
- Path: db/re/skill_produce_db.yml
|
||||
- Path: db/re/skill_changematerial_db.yml
|
||||
@@ -1571,51 +1571,27 @@ Body:
|
||||
- Id: 3492
|
||||
Title: (Skilled) Dragon Monster Hunting - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 3493
|
||||
Title: Conversation with Jarad
|
||||
- Id: 3494
|
||||
Title: Conversation with Rohi
|
||||
- Id: 3495
|
||||
Title: Conversation with Jeojin
|
||||
- Id: 3496
|
||||
Title: Conversation with Squain
|
||||
- Id: 3497
|
||||
Title: Conversation with Senado
|
||||
- Id: 3498
|
||||
Title: Conversation with Japer
|
||||
- Id: 3499
|
||||
Title: Conversation with Shirouan
|
||||
- Id: 3500
|
||||
Title: Conversation with Ishira
|
||||
- Id: 3501
|
||||
Title: Conversation with Gina
|
||||
- Id: 3502
|
||||
Title: Conversation with Hari
|
||||
- Id: 3503
|
||||
Title: Examine the Sky
|
||||
- Id: 3504
|
||||
Title: Look at the Sky - Standby
|
||||
- Id: 3505
|
||||
Title: Report to Junok
|
||||
TimeLimit: 4h
|
||||
- Id: 3507
|
||||
Title: Illusion Investigation Team - Sheshin
|
||||
- Id: 3508
|
||||
Title: Illusion of Twins 100 Kills
|
||||
Targets:
|
||||
- Id: 1
|
||||
Count: 100
|
||||
Location: ant_d02_i
|
||||
MapMobTargets:
|
||||
ILL_ANDRE_LARVA: true
|
||||
ILL_ANT_EGG: true
|
||||
ILL_FARMILIAR: true
|
||||
ILL_ANDRE: true
|
||||
ILL_DENIRO: true
|
||||
ILL_PIERE: true
|
||||
ILL_GIEARTH: true
|
||||
ILL_SOLDIER_ANDR: true
|
||||
ILL_VITATA: true
|
||||
# - Id: 3508
|
||||
# Title: Illusion of Twins 100 Kills
|
||||
# Targets:
|
||||
# - Id: 1
|
||||
# Count: 100
|
||||
# Location: ant_d02_i
|
||||
# MapMobTargets:
|
||||
# ILL_ANDRE_LARVA: true
|
||||
# ILL_ANT_EGG: true
|
||||
# ILL_FARMILIAR: true
|
||||
# ILL_ANDRE: true
|
||||
# ILL_DENIRO: true
|
||||
# ILL_PIERE: true
|
||||
# ILL_GIEARTH: true
|
||||
# ILL_SOLDIER_ANDR: true
|
||||
# ILL_VITATA: true
|
||||
- Id: 3509
|
||||
Title: Illusion of Twins 100 Kills - Standby
|
||||
TimeLimit: 4h
|
||||
@@ -3233,27 +3209,6 @@ Body:
|
||||
- Id: 5931
|
||||
Title: "[Standby] Subjugation-Yanggeochon"
|
||||
TimeLimit: 4h
|
||||
- Id: 5932
|
||||
Title: The Abused Child
|
||||
- Id: 5933
|
||||
Title: Business Plan Presentation
|
||||
- Id: 5934
|
||||
Title: Gathering Training (1)
|
||||
- Id: 5935
|
||||
Title: Gathering Training (2)
|
||||
- Id: 5936
|
||||
Title: Gathering Training (3)
|
||||
- Id: 5937
|
||||
Title: "[Standby] Flower Room's work"
|
||||
TimeLimit: 4h
|
||||
- Id: 5938
|
||||
Title: Gathering Half Flower
|
||||
- Id: 5939
|
||||
Title: Gathering Half Flower
|
||||
- Id: 5940
|
||||
Title: Gathering Half Flower
|
||||
- Id: 5941
|
||||
Title: Gathering Half Flower
|
||||
- Id: 6000
|
||||
Title: Job Change to Taekwon
|
||||
- Id: 6001
|
||||
@@ -6315,56 +6270,6 @@ Body:
|
||||
MAGMARING: true
|
||||
DROSERA: true
|
||||
MUSCIPULAR: true
|
||||
- Id: 8681
|
||||
Title: To Rachel (1)
|
||||
- Id: 8682
|
||||
Title: To Rachel (2)
|
||||
- Id: 8683
|
||||
Title: Please stop fighting
|
||||
- Id: 8684
|
||||
Title: It's over
|
||||
- Id: 8685
|
||||
Title: A suspicious movement detected in the temple
|
||||
- Id: 8686
|
||||
Title: The Intruder of the Temple
|
||||
- Id: 8687
|
||||
Title: Did you break it?
|
||||
- Id: 8688
|
||||
Title: Thanks for today's daily food
|
||||
- Id: 8689
|
||||
Title: Today's Daily food - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 8690
|
||||
Title: Thanks for today's daily food
|
||||
- Id: 8691
|
||||
Title: Sacred Relics for Essence (1)
|
||||
- Id: 8692
|
||||
Title: Sacred Relics for Essence (2)
|
||||
- Id: 8693
|
||||
Title: Sacred Relics for Essence (3)
|
||||
- Id: 8694
|
||||
Title: Clean Water Procurement - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 8695
|
||||
Title: Procurement of clean water (1)
|
||||
- Id: 8696
|
||||
Title: Procurement of clean water (2)
|
||||
- Id: 8697
|
||||
Title: Procurement of clean water (3)
|
||||
- Id: 8698
|
||||
Title: Late migration
|
||||
- Id: 8699
|
||||
Title: First Step Out of the City
|
||||
- Id: 8700
|
||||
Title: I couldn't even come halfway
|
||||
- Id: 8701
|
||||
Title: Scenery I've Seen for the First Time
|
||||
- Id: 8702
|
||||
Title: Smell of Volcanic Ash
|
||||
- Id: 8703
|
||||
Title: The easy way to go
|
||||
- Id: 8718
|
||||
Title: My friend's regards
|
||||
- Id: 8719
|
||||
Title: A new area somewhere in the anthill
|
||||
- Id: 8720
|
||||
@@ -8135,106 +8040,6 @@ Body:
|
||||
- Id: 11667
|
||||
Title: Squirrels are rats, too? Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 11696
|
||||
Title: Niren's Request
|
||||
- Id: 11697
|
||||
Title: Niren's Request
|
||||
- Id: 11698
|
||||
Title: Niren's Request
|
||||
- Id: 11699
|
||||
Title: Niren's Request
|
||||
- Id: 11700
|
||||
Title: Niren's Request
|
||||
- Id: 11701
|
||||
Title: Niren's Request
|
||||
- Id: 11702
|
||||
Title: Niren's Request
|
||||
- Id: 11703
|
||||
Title: Niren's Request
|
||||
- Id: 11704
|
||||
Title: Niren's Request
|
||||
- Id: 11705
|
||||
Title: Children of Grey
|
||||
- Id: 11706
|
||||
Title: Children of Grey
|
||||
- Id: 11707
|
||||
Title: Children of Grey
|
||||
- Id: 11708
|
||||
Title: Children of Grey
|
||||
- Id: 11709
|
||||
Title: Children of Grey
|
||||
- Id: 11710
|
||||
Title: Children of Grey
|
||||
- Id: 11711
|
||||
Title: Children of Grey
|
||||
- Id: 11712
|
||||
Title: Children of Grey
|
||||
- Id: 11713
|
||||
Title: Children of Grey
|
||||
- Id: 11714
|
||||
Title: Children of Grey
|
||||
- Id: 11715
|
||||
Title: Children of Grey
|
||||
- Id: 11716
|
||||
Title: Children of Grey
|
||||
- Id: 11717
|
||||
Title: Children of Grey
|
||||
- Id: 11718
|
||||
Title: Children of Grey
|
||||
- Id: 11719
|
||||
Title: Children of Grey
|
||||
- Id: 11720
|
||||
Title: Children of Grey
|
||||
- Id: 11721
|
||||
Title: Children of Grey
|
||||
- Id: 11722
|
||||
Title: Children of Grey
|
||||
- Id: 11723
|
||||
Title: Children of Grey
|
||||
- Id: 11724
|
||||
Title: Children of Grey
|
||||
- Id: 11725
|
||||
Title: Investigation of Oz Labyrinth
|
||||
- Id: 11726
|
||||
Title: Investigation of Oz Labyrinth
|
||||
- Id: 11727
|
||||
Title: Investigation of Oz Labyrinth
|
||||
- Id: 11728
|
||||
Title: Investigation of Oz Labyrinth
|
||||
- Id: 11729
|
||||
Title: Investigation of Oz Labyrinth
|
||||
- Id: 11730
|
||||
Title: Investigation of Oz Labyrinth
|
||||
Targets:
|
||||
- Id: 1
|
||||
Location: oz_dun01
|
||||
Count: 10
|
||||
- Id: 11731
|
||||
Title: Investigation of Oz Labyrinth
|
||||
- Id: 11732
|
||||
Title: Investigation of Oz Labyrinth
|
||||
- Id: 11733
|
||||
Title: Investigation of Oz Labyrinth
|
||||
- Id: 11734
|
||||
Title: Investigation of Oz Labyrinth
|
||||
- Id: 11735
|
||||
Title: Investigation of Oz Labyrinth
|
||||
- Id: 11736
|
||||
Title: Maze of Oz 1st Floor (170lv)
|
||||
Targets:
|
||||
- Mob: EP18_ASH_TOAD
|
||||
Count: 20
|
||||
- Id: 11737
|
||||
Title: Maze of Oz Level 1 - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 11738
|
||||
Title: Maze of Oz Level 2 (200lv)
|
||||
Targets:
|
||||
- Mob: EP18_HOT_MOLAR
|
||||
Count: 20
|
||||
- Id: 11739
|
||||
Title: Maze of Oz Level 2 (200lv)
|
||||
TimeLimit: 4h
|
||||
- Id: 12000
|
||||
Title: An old friend
|
||||
- Id: 12001
|
||||
@@ -9274,31 +9079,6 @@ Body:
|
||||
- Id: 12506
|
||||
Title: Let's try again to seal the crack
|
||||
TimeLimit: 4h
|
||||
- Id: 12520
|
||||
Title: Villa of Deception
|
||||
- Id: 12521
|
||||
Title: Villa of Deception Hard
|
||||
- Id: 12522
|
||||
Title: Cooldown: Villa of Deception
|
||||
TimeLimit: 4h
|
||||
- Id: 12531
|
||||
Title: Future General Candidate
|
||||
- Id: 12532
|
||||
Title: Trouble at the Top
|
||||
- Id: 12533
|
||||
Title: The Hidden Helper
|
||||
- Id: 12534
|
||||
Title: The Missing Camille
|
||||
- Id: 12535
|
||||
Title: The Governor's Decision
|
||||
- Id: 12536
|
||||
Title: The Scattered Luggage (North)
|
||||
- Id: 12537
|
||||
Title: Scattered Luggage (West)
|
||||
- Id: 12538
|
||||
Title: The Scattered Luggage (East)
|
||||
- Id: 12539
|
||||
Title: Scattered Luggage (South)
|
||||
- Id: 13000
|
||||
Title: RWC2011Card Gathering
|
||||
- Id: 13001
|
||||
@@ -11446,90 +11226,6 @@ Body:
|
||||
Title: Farm Worker
|
||||
- Id: 16547
|
||||
Title: Juno Monster Society
|
||||
- Id: 16548
|
||||
Title: I can't sleep
|
||||
Targets:
|
||||
- Mob: EP18_FIREWIND_KITE
|
||||
Count: 30
|
||||
- Id: 16549
|
||||
Title: I can't sleep
|
||||
Targets:
|
||||
- Mob: EP18_FIREWIND_KITE
|
||||
Count: 30
|
||||
- Id: 16550
|
||||
Title: I Can't Sleep - Wait
|
||||
TimeLimit: 4h
|
||||
- Id: 16551
|
||||
Title: The Story of Dinar
|
||||
- Id: 16552
|
||||
Title: Amira's Story
|
||||
- Id: 16553
|
||||
Title: Shanina's Grandma's Story
|
||||
- Id: 16554
|
||||
Title: Please collect the stories
|
||||
- Id: 16555
|
||||
Title: The Story of Dinar
|
||||
- Id: 16556
|
||||
Title: Amira's Story
|
||||
- Id: 16557
|
||||
Title: Shanina's Grandma's Story
|
||||
- Id: 16558
|
||||
Title: Please collect the stories
|
||||
- Id: 16559
|
||||
Title: Please collect the stories - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 16560
|
||||
Title: This is not the place
|
||||
- Id: 16561
|
||||
Title: This is not the place
|
||||
- Id: 16562
|
||||
Title: This is not the place
|
||||
- Id: 16563
|
||||
Title: This is not the place
|
||||
- Id: 16564
|
||||
Title: This is not the place
|
||||
- Id: 16565
|
||||
Title: This is not the place
|
||||
- Id: 16566
|
||||
Title: This is not the place
|
||||
- Id: 16567
|
||||
Title: The Contest of the Grey Wolf Forest
|
||||
- Id: 16568
|
||||
Title: Everyone's Opinion
|
||||
- Id: 16569
|
||||
Title: Everyone's Opinion
|
||||
- Id: 16570
|
||||
Title: Everyone's Opinion
|
||||
- Id: 16571
|
||||
Title: Everyone's Opinion
|
||||
- Id: 16572
|
||||
Title: The Contest of the Grey Wolf Forest
|
||||
- Id: 16573
|
||||
Title: Source of Weapon
|
||||
- Id: 16574
|
||||
Title: Source of Weapon
|
||||
- Id: 16575
|
||||
Title: Source of Weapon
|
||||
- Id: 16576
|
||||
Title: Source of Weapon
|
||||
- Id: 16577
|
||||
Title: Source of Weapon
|
||||
- Id: 16578
|
||||
Title: Source of Weapon
|
||||
- Id: 16579
|
||||
Title: Source of Weapon
|
||||
- Id: 16580
|
||||
Title: Source of Weapon
|
||||
- Id: 16581
|
||||
Title: Children Know It
|
||||
- Id: 16582
|
||||
Title: Children Know It
|
||||
- Id: 16583
|
||||
Title: Children Know It
|
||||
- Id: 16584
|
||||
Title: The Price of Labor
|
||||
- Id: 16585
|
||||
Title: The Price of Labor
|
||||
- Id: 17000
|
||||
Title: Meet with Father Bamph
|
||||
- Id: 17001
|
||||
@@ -11791,61 +11487,12 @@ Body:
|
||||
- Id: 17425
|
||||
Title: (Standby) Thanatos Tower, 12th floor
|
||||
TimeLimit: 4h
|
||||
- Id: 17504
|
||||
Title: Where's My Home
|
||||
- Id: 17505
|
||||
Title: Where's My Home
|
||||
- Id: 17506
|
||||
Title: Where's My Home
|
||||
- Id: 17507
|
||||
Title: Where's My Home
|
||||
- Id: 17508
|
||||
Title: Lack of Supplies
|
||||
Drops:
|
||||
- Mob: EP18_GREY_WOLF
|
||||
Item: Ep18_Very_Ddan_Crystal
|
||||
Rate: 5000
|
||||
- Id: 17509
|
||||
Title: (Standby) Lack of supplies
|
||||
TimeLimit: 4h
|
||||
- Id: 17510
|
||||
Title: There are no bad beasts in the world
|
||||
- Id: 17511
|
||||
Title: There are no bad beasts in the world
|
||||
- Id: 17512
|
||||
Title: There are no bad beasts in the world
|
||||
- Id: 17513
|
||||
Title: The Unexpected Shepherd
|
||||
- Id: 17514
|
||||
Title: The Unexpected Shepherd
|
||||
Targets:
|
||||
- Mob: EP18_ASHRING
|
||||
Count: 20
|
||||
- Id: 17515
|
||||
Title: The Unexpected Shepherd
|
||||
- Id: 17516
|
||||
Title: (Standby) Unexpected shepherd
|
||||
TimeLimit: 4h
|
||||
- Id: 17517
|
||||
Title: The Rebels
|
||||
- Id: 17518
|
||||
Title: The Rebels
|
||||
- Id: 17519
|
||||
Title: The Rebels
|
||||
- Id: 17520
|
||||
Title: Wolf in the Sheep
|
||||
- Id: 17521
|
||||
Title: When you need a conversation
|
||||
- Id: 17522
|
||||
Title: Cleaning the Traitors
|
||||
- Id: 17523
|
||||
Title: Purification of the Sanctuary
|
||||
- Id: 17524
|
||||
Title: Cleaning the Traitors
|
||||
- Id: 17525
|
||||
Title: When you need a conversation
|
||||
- Id: 17526
|
||||
Title: Purification of the Sanctuary
|
||||
- Id: 17527
|
||||
Title: (Standby) Cleaning strategy
|
||||
TimeLimit: 4h
|
||||
@@ -11974,23 +11621,6 @@ Body:
|
||||
- Id: 18080
|
||||
Title: Goseong dungeon 1st floor attack
|
||||
TimeLimit: 4h
|
||||
- Id: 18082
|
||||
Title: Eligibility to Participate in the Competition
|
||||
- Id: 18083
|
||||
Title: Investigation of Daishinkan's Villa
|
||||
- Id: 18084
|
||||
Title: Fact Investigation
|
||||
- Id: 18085
|
||||
Title: The Direction of Prayer
|
||||
- Id: 18086
|
||||
Title: Make the Grey Wolf Forest Safer
|
||||
Targets:
|
||||
- Id: 1
|
||||
Location: gw_fild01
|
||||
Count: 30
|
||||
- Id: 18087
|
||||
Title: Safer in the Gray Wolf Forest - Standby
|
||||
TimeLimit: 4h
|
||||
- Id: 18100
|
||||
Title: Legends from Moscovia
|
||||
- Id: 18101
|
||||
|
||||
@@ -1,911 +0,0 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2023 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
# it under the terms of the GNU General Public License as published by
|
||||
# the Free Software Foundation, either version 3 of the License, or
|
||||
# (at your option) any later version.
|
||||
#
|
||||
# This program is distributed in the hope that it will be useful,
|
||||
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
# GNU General Public License for more details.
|
||||
#
|
||||
# You should have received a copy of the GNU General Public License
|
||||
# along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#
|
||||
###########################################################################
|
||||
# Item Produce Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Produce Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - ItemLevel Number which determines what kind of a crafting window will pop-up.
|
||||
# Recipe:
|
||||
# - Product AegisName of the produced item.
|
||||
# Skill: Skill requirement. (Default: null)
|
||||
# Name Skill name required.
|
||||
# Level Skill level required.
|
||||
# Consumed: List of items consumed to produce the Product.
|
||||
# - Item AegisName of the consumed item.
|
||||
# Amount Amount required.
|
||||
# Clear Remove the item with the given AegisName from Consumed. (Optional)
|
||||
# NotConsumed: List of items not consumed to produce the Product. (Default: null)
|
||||
# - Item AegisName of the unconsumed item.
|
||||
# Clear Remove the item with the given AegisName from NotConsumed. (Optional)
|
||||
# BaseRate Base rate (in n/10%) for Change Material (ItemLevel: 26). (Default: 1000)
|
||||
# Make: List of item amounts with their individual rate produced by Change Material (ItemLevel: 26). (Default: null)
|
||||
# - Amount Amount of item created (unique to the list) for Change Material (ItemLevel: 26).
|
||||
# Rate Rate to create the Amount (in n/10%) for Change Material (ItemLevel: 26). (Default: 1000. 0 to remove on import)
|
||||
###########################################################################
|
||||
|
||||
Header:
|
||||
Type: PRODUCE_DB
|
||||
Version: 1
|
||||
|
||||
Body:
|
||||
|
||||
- ItemLevel: 26
|
||||
Recipe:
|
||||
- Product: Sacred_Masque
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 8
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Grasshopper's_Leg
|
||||
Amount: 45
|
||||
- Item: Yoyo_Tail
|
||||
Amount: 35
|
||||
- Product: Long_Hair
|
||||
Make:
|
||||
- Amount: 4
|
||||
Rate: 800
|
||||
- Amount: 6
|
||||
Rate: 200
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Pencil_Case
|
||||
Amount: 40
|
||||
- Item: Tiger's_Skin
|
||||
Amount: 5
|
||||
- Product: Phracon
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 8
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Glass_Bead
|
||||
Amount: 40
|
||||
- Item: Spawn
|
||||
Amount: 45
|
||||
- Product: Lantern
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 3
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Blossom_Of_Maneater
|
||||
Amount: 20
|
||||
- Item: Solid_Shell
|
||||
Amount: 10
|
||||
- Product: Acorn
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 4
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Cactus_Needle
|
||||
Amount: 30
|
||||
- Item: Snail's_Shell
|
||||
Amount: 10
|
||||
- Product: Frozen_Heart
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 6
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Moth_Dust
|
||||
Amount: 35
|
||||
- Item: Raccoondog_Doll
|
||||
Amount: 25
|
||||
- Product: Horrendous_Mouth
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 9
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Dragon_Scale
|
||||
Amount: 45
|
||||
- Item: Stem
|
||||
Amount: 45
|
||||
- Product: Detrimindexta
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 5
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Chrysalis
|
||||
Amount: 40
|
||||
- Item: Flesh_Of_Clam
|
||||
Amount: 10
|
||||
- Product: Detonator
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 7
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Feather_Of_Birds
|
||||
Amount: 25
|
||||
- Item: Nose_Ring
|
||||
Amount: 45
|
||||
- Product: Tweezer
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 4
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Monkey_Doll
|
||||
Amount: 5
|
||||
- Item: Worm_Peelings
|
||||
Amount: 40
|
||||
- Product: Petite_DiablOfs_Horn
|
||||
Make:
|
||||
- Amount: 1
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Resin
|
||||
Amount: 10
|
||||
- Item: Stone_Heart
|
||||
Amount: 5
|
||||
- Product: Root_Of_Maneater
|
||||
Make:
|
||||
- Amount: 4
|
||||
Rate: 800
|
||||
- Amount: 6
|
||||
Rate: 200
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Talon
|
||||
Amount: 25
|
||||
- Item: Tooth_Of_
|
||||
Amount: 20
|
||||
- Product: Conch
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 3
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Gill
|
||||
Amount: 5
|
||||
- Item: Immortal_Heart
|
||||
Amount: 25
|
||||
- Product: Rotten_Scale
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 7
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Shell
|
||||
Amount: 20
|
||||
- Item: Thin_N'_Long_Tongue
|
||||
Amount: 50
|
||||
- Product: Elder_Pixie's_Beard
|
||||
Make:
|
||||
- Amount: 8
|
||||
Rate: 800
|
||||
- Amount: 12
|
||||
Rate: 200
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Bee_Sting
|
||||
Amount: 35
|
||||
- Item: Petite_DiablOfs_Wing
|
||||
Amount: 45
|
||||
- Product: Lizard_Scruff
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 3
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Karvodailnirol
|
||||
Amount: 15
|
||||
- Item: Scale_Of_Snakes
|
||||
Amount: 20
|
||||
- Product: Emveretarcon
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 4
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Grasshopper_Doll
|
||||
Amount: 40
|
||||
- Item: Heart_Of_Mermaid
|
||||
Amount: 5
|
||||
- Product: Chinese_Ink
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 4
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Bear's_Foot
|
||||
Amount: 20
|
||||
- Item: Black_Ladle
|
||||
Amount: 25
|
||||
- Product: Spiderweb
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 8
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Fin
|
||||
Amount: 50
|
||||
- Item: Slender_Snake
|
||||
Amount: 35
|
||||
- Product: Reins
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 8
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Chonchon_Doll
|
||||
Amount: 30
|
||||
- Item: Stuffed_Doll
|
||||
Amount: 50
|
||||
- Product: Wooden_Block
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 2
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Rotten_Bandage
|
||||
Amount: 10
|
||||
- Item: Single_Cell
|
||||
Amount: 10
|
||||
- Product: Tentacle
|
||||
Make:
|
||||
- Amount: 4
|
||||
Rate: 800
|
||||
- Amount: 6
|
||||
Rate: 200
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Decayed_Nail
|
||||
Amount: 40
|
||||
- Item: Wild_Boar's_Mane
|
||||
Amount: 5
|
||||
- Product: Mixture
|
||||
Make:
|
||||
- Amount: 4
|
||||
Rate: 800
|
||||
- Amount: 6
|
||||
Rate: 200
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Posionous_Canine
|
||||
Amount: 15
|
||||
- Item: Powder_Of_Butterfly
|
||||
Amount: 30
|
||||
- Product: Colorful_Shell
|
||||
Make:
|
||||
- Amount: 9
|
||||
Rate: 800
|
||||
- Amount: 13
|
||||
Rate: 200
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Horn
|
||||
Amount: 50
|
||||
- Item: Zargon
|
||||
Amount: 45
|
||||
- Product: Wing_Of_Moth
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 5
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Frozen_Rose
|
||||
Amount: 20
|
||||
- Item: Reptile_Tongue
|
||||
Amount: 30
|
||||
- Product: Nipper
|
||||
Make:
|
||||
- Amount: 6
|
||||
Rate: 800
|
||||
- Amount: 9
|
||||
Rate: 200
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Earthworm_Peeling
|
||||
Amount: 40
|
||||
- Item: Sticky_Mucus
|
||||
Amount: 25
|
||||
- Product: Turtle_Shell
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 4
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Fluff
|
||||
Amount: 5
|
||||
- Item: Poring_Doll
|
||||
Amount: 40
|
||||
- Product: Nail_Of_Orc
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 6
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Garlet
|
||||
Amount: 10
|
||||
- Item: Raccoon_Leaf
|
||||
Amount: 50
|
||||
- Product: Dragon_Canine
|
||||
Make:
|
||||
- Amount: 8
|
||||
Rate: 800
|
||||
- Amount: 12
|
||||
Rate: 200
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Osiris_Doll
|
||||
Amount: 50
|
||||
- Item: Sticky_Webfoot
|
||||
Amount: 35
|
||||
- Product: Skirt_Of_Virgin
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 6
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Head_Of_Medusa
|
||||
Amount: 35
|
||||
- Item: Scales_Shell
|
||||
Amount: 30
|
||||
- Product: Dragon_Train
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 6
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Sharpened_Cuspid
|
||||
Amount: 35
|
||||
- Item: Tooth_Of_Bat
|
||||
Amount: 25
|
||||
- Product: Dokkaebi_Horn
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 4
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Lip_Of_Ancient_Fish
|
||||
Amount: 25
|
||||
- Item: Shining_Scales
|
||||
Amount: 15
|
||||
- Product: Grit
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 8
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Crystal_Mirror
|
||||
Amount: 35
|
||||
- Item: Limb_Of_Mantis
|
||||
Amount: 50
|
||||
- Product: Sharp_Scale
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 3
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Clam_Shell
|
||||
Amount: 20
|
||||
- Item: Horseshoe
|
||||
Amount: 10
|
||||
- Product: Short_Leg
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 6
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Claw_Of_Wolves
|
||||
Amount: 20
|
||||
- Item: Scell
|
||||
Amount: 45
|
||||
- Product: Starsand_Of_Witch
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 2
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Blue_Porcelain
|
||||
Amount: 15
|
||||
- Item: Insect_Feeler
|
||||
Amount: 10
|
||||
- Product: Fox_Tail
|
||||
Make:
|
||||
- Amount: 2
|
||||
Rate: 800
|
||||
- Amount: 3
|
||||
Rate: 200
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Animal's_Skin
|
||||
Amount: 10
|
||||
- Item: Rouge
|
||||
Amount: 15
|
||||
- Product: Cobold_Hair
|
||||
Make:
|
||||
- Amount: 6
|
||||
Rate: 800
|
||||
- Amount: 9
|
||||
Rate: 200
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Jellopy
|
||||
Amount: 45
|
||||
- Item: Wedding_Bouquet
|
||||
Amount: 20
|
||||
- Product: Jaws_Of_Ant
|
||||
Make:
|
||||
- Amount: 4
|
||||
Rate: 800
|
||||
- Amount: 6
|
||||
Rate: 200
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Spore_Doll
|
||||
Amount: 20
|
||||
- Item: Witherless_Rose
|
||||
Amount: 20
|
||||
- Product: Voucher_Of_Orcish_Hero
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 5
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Nail_Of_Mole
|
||||
Amount: 45
|
||||
- Item: Tree_Root
|
||||
Amount: 5
|
||||
- Product: Sacred_Marks
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 4
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Pumpkin_Head
|
||||
Amount: 30
|
||||
- Item: Scorpion's_Tail
|
||||
Amount: 10
|
||||
- Product: Alchol
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 9
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Orcish_Voucher
|
||||
Amount: 50
|
||||
- Item: Skel_Bone
|
||||
Amount: 40
|
||||
- Product: Crap_Shell
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 8
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Baphomet_Doll
|
||||
Amount: 50
|
||||
- Item: Fish_Tail
|
||||
Amount: 30
|
||||
- Product: Tendon
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 3
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Feather
|
||||
Amount: 5
|
||||
- Item: Orcish_Cuspid
|
||||
Amount: 25
|
||||
- Product: Tiger_Footskin
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 2
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Pointed_Scale
|
||||
Amount: 5
|
||||
- Item: White_Platter
|
||||
Amount: 20
|
||||
- Product: Hinalle
|
||||
Make:
|
||||
- Amount: 2
|
||||
Rate: 200
|
||||
- Amount: 4
|
||||
Rate: 800
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Bunch_Of_Flowers
|
||||
Amount: 45
|
||||
- Item: Moustache_Of_Mole
|
||||
Amount: 40
|
||||
- Product: Counteragent
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 4
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Evil_Horn
|
||||
Amount: 15
|
||||
- Item: Mementos
|
||||
Amount: 30
|
||||
- Product: Tooth_Of_Ancient_Fish
|
||||
Make:
|
||||
- Amount: 6
|
||||
Rate: 800
|
||||
- Amount: 9
|
||||
Rate: 200
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Bill_Of_Birds
|
||||
Amount: 35
|
||||
- Item: Transparent_Cloth
|
||||
Amount: 30
|
||||
- Product: Rat_Tail
|
||||
Make:
|
||||
- Amount: 7
|
||||
Rate: 800
|
||||
- Amount: 10
|
||||
Rate: 200
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Golden_Hair
|
||||
Amount: 40
|
||||
- Item: Mushroom_Spore
|
||||
Amount: 35
|
||||
- Product: Coal
|
||||
BaseRate: 500
|
||||
Make:
|
||||
- Amount: 1
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Guard
|
||||
Amount: 1
|
||||
- Product: Steel
|
||||
Make:
|
||||
- Amount: 10
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Tsurugi
|
||||
Amount: 1
|
||||
- Product: Cigar
|
||||
Make:
|
||||
- Amount: 1
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Orcish_Axe
|
||||
Amount: 1
|
||||
- Product: Bone_Wand
|
||||
BaseRate: 200
|
||||
Make:
|
||||
- Amount: 1
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Broken_Farming_Utensil
|
||||
Amount: 100
|
||||
- Item: Clattering_Skull
|
||||
Amount: 100
|
||||
- Product: Cigar
|
||||
Make:
|
||||
- Amount: 1
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Orcish_Axe
|
||||
Amount: 1
|
||||
- Item: Orcish_Voucher
|
||||
Amount: 100
|
||||
- Product: Starsand_Of_Witch
|
||||
BaseRate: 800
|
||||
Make:
|
||||
- Amount: 2
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Moth_Dust
|
||||
Amount: 100
|
||||
- Item: Scell
|
||||
Amount: 100
|
||||
- Product: Soft_Feather
|
||||
Make:
|
||||
- Amount: 1
|
||||
Rate: 200
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Feather
|
||||
Amount: 30
|
||||
- Item: Feather_Of_Birds
|
||||
Amount: 30
|
||||
- Product: Wind_Of_Verdure
|
||||
Make:
|
||||
- Amount: 1
|
||||
Rate: 500
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Ice_Piece
|
||||
Amount: 100
|
||||
- Product: Crystal_Blue
|
||||
Make:
|
||||
- Amount: 1
|
||||
Rate: 500
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Claw_Of_Wolves
|
||||
Amount: 100
|
||||
- Product: Soft_Silk_Cloth
|
||||
Make:
|
||||
- Amount: 2
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Transparent_Cloth
|
||||
Amount: 10
|
||||
- Product: Transparent_Cloth
|
||||
Make:
|
||||
- Amount: 5
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Soft_Silk_Cloth
|
||||
Amount: 2
|
||||
- Product: Boost500_To_Throw
|
||||
Make:
|
||||
- Amount: 1
|
||||
Rate: 100
|
||||
- Amount: 2
|
||||
Rate: 250
|
||||
- Amount: 5
|
||||
Rate: 500
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Boost500
|
||||
Amount: 10
|
||||
- Item: Empty_Potion
|
||||
Amount: 10
|
||||
- Item: Flexible_String
|
||||
Amount: 10
|
||||
- Product: Full_SwingK_To_Throw
|
||||
Make:
|
||||
- Amount: 1
|
||||
Rate: 100
|
||||
- Amount: 2
|
||||
Rate: 250
|
||||
- Amount: 5
|
||||
Rate: 500
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Empty_Potion
|
||||
Amount: 10
|
||||
- Item: Flexible_String
|
||||
Amount: 10
|
||||
- Item: Full_SwingK
|
||||
Amount: 10
|
||||
- Product: Mana_Plus_To_Throw
|
||||
Make:
|
||||
- Amount: 1
|
||||
Rate: 100
|
||||
- Amount: 2
|
||||
Rate: 250
|
||||
- Amount: 5
|
||||
Rate: 500
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Empty_Potion
|
||||
Amount: 10
|
||||
- Item: Flexible_String
|
||||
Amount: 10
|
||||
- Item: Mana_Plus
|
||||
Amount: 10
|
||||
- Product: Cure_Free_To_Throw
|
||||
Make:
|
||||
- Amount: 1
|
||||
Rate: 100
|
||||
- Amount: 2
|
||||
Rate: 250
|
||||
- Amount: 5
|
||||
Rate: 500
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Cure_Free
|
||||
Amount: 10
|
||||
- Item: Empty_Potion
|
||||
Amount: 10
|
||||
- Item: Flexible_String
|
||||
Amount: 10
|
||||
- Product: Stamina_Up_M_To_Throw
|
||||
Make:
|
||||
- Amount: 1
|
||||
Rate: 100
|
||||
- Amount: 2
|
||||
Rate: 250
|
||||
- Amount: 5
|
||||
Rate: 500
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Empty_Potion
|
||||
Amount: 10
|
||||
- Item: Flexible_String
|
||||
Amount: 10
|
||||
- Item: Stamina_Up_M
|
||||
Amount: 10
|
||||
- Product: Digestive_F_To_Throw
|
||||
Make:
|
||||
- Amount: 1
|
||||
Rate: 100
|
||||
- Amount: 2
|
||||
Rate: 250
|
||||
- Amount: 5
|
||||
Rate: 500
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Digestive_F
|
||||
Amount: 10
|
||||
- Item: Empty_Potion
|
||||
Amount: 10
|
||||
- Item: Flexible_String
|
||||
Amount: 10
|
||||
- Product: HP_Inc_PotS_To_Throw
|
||||
Make:
|
||||
- Amount: 10
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Bottle_To_Throw
|
||||
Amount: 10
|
||||
- Item: HP_Increase_PotionS
|
||||
Amount: 10
|
||||
- Product: HP_Inc_PotM_To_Throw
|
||||
Make:
|
||||
- Amount: 10
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Bottle_To_Throw
|
||||
Amount: 10
|
||||
- Item: HP_Increase_PotionM
|
||||
Amount: 10
|
||||
- Product: HP_Inc_PotL_To_Throw
|
||||
Make:
|
||||
- Amount: 10
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Bottle_To_Throw
|
||||
Amount: 10
|
||||
- Item: HP_Increase_PotionL
|
||||
Amount: 10
|
||||
- Product: SP_Inc_PotS_To_Throw
|
||||
Make:
|
||||
- Amount: 10
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Bottle_To_Throw
|
||||
Amount: 10
|
||||
- Item: SP_Increase_PotionS
|
||||
Amount: 10
|
||||
- Product: SP_Inc_PotM_To_Throw
|
||||
Make:
|
||||
- Amount: 10
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Bottle_To_Throw
|
||||
Amount: 10
|
||||
- Item: SP_Increase_PotionM
|
||||
Amount: 10
|
||||
- Product: SP_Inc_PotL_To_Throw
|
||||
Make:
|
||||
- Amount: 10
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Bottle_To_Throw
|
||||
Amount: 10
|
||||
- Item: SP_Increase_PotionL
|
||||
Amount: 10
|
||||
- Product: En_White_PotZ_To_Throw
|
||||
Make:
|
||||
- Amount: 10
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Bottle_To_Throw
|
||||
Amount: 10
|
||||
- Item: Enrich_White_PotionZ
|
||||
Amount: 10
|
||||
- Product: Vitata500_To_Throw
|
||||
Make:
|
||||
- Amount: 10
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Bottle_To_Throw
|
||||
Amount: 10
|
||||
- Item: Vitata500
|
||||
Amount: 10
|
||||
- Product: En_Cel_Juice_To_Throw
|
||||
Make:
|
||||
- Amount: 10
|
||||
SkillName: GN_CHANGEMATERIAL
|
||||
SkillLevel: 1
|
||||
Consumed:
|
||||
- Item: Bottle_To_Throw
|
||||
Amount: 10
|
||||
- Item: Enrich_Celermine_Juice
|
||||
Amount: 10
|
||||
3980
db/re/skill_db.yml
3980
db/re/skill_db.yml
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -6683,13 +6683,6 @@ Body:
|
||||
Requires:
|
||||
- Name: DK_TWOHANDDEF
|
||||
Level: 5
|
||||
- Name: DK_DRAGONIC_BREATH
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: RK_DRAGONBREATH
|
||||
Level: 10
|
||||
- Name: RK_DRAGONBREATH_WATER
|
||||
Level: 10
|
||||
- Name: DK_DRAGONIC_AURA
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
@@ -6772,21 +6765,6 @@ Body:
|
||||
Level: 3
|
||||
- Name: MT_SUMMON_ABR_BATTLE_WARIOR
|
||||
Level: 2
|
||||
- Name: MT_SPARK_BLASTER
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: MT_M_MACHINE
|
||||
Level: 1
|
||||
- Name: MT_TRIPLE_LASER
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: MT_SPARK_BLASTER
|
||||
Level: 5
|
||||
- Name: MT_MIGHTY_SMASH
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: MT_AXE_STOMP
|
||||
Level: 3
|
||||
- Name: MT_SUMMON_ABR_MOTHER_NET
|
||||
MaxLevel: 4
|
||||
Requires:
|
||||
@@ -7336,18 +7314,6 @@ Body:
|
||||
Level: 3
|
||||
- Name: BO_WOODEN_FAIRY
|
||||
Level: 3
|
||||
- Name: BO_EXPLOSIVE_POWDER
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: BO_BIONICS_M
|
||||
Level: 3
|
||||
- Name: BO_MAYHEMIC_THORNS
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: BO_BIONICS_M
|
||||
Level: 5
|
||||
- Name: BO_EXPLOSIVE_POWDER
|
||||
Level: 3
|
||||
- Job: Abyss_Chaser
|
||||
Inherit:
|
||||
Novice: true
|
||||
@@ -7864,178 +7830,3 @@ Body:
|
||||
Royal_Guard: true
|
||||
Royal_Guard_T: true
|
||||
Imperial_Guard: true
|
||||
- Job: Night_Watch
|
||||
Inherit:
|
||||
Novice: true
|
||||
Gunslinger: true
|
||||
Rebellion: true
|
||||
Tree:
|
||||
- Name: NW_P_F_I
|
||||
MaxLevel: 10
|
||||
- Name: NW_GRENADE_MASTERY
|
||||
MaxLevel: 10
|
||||
- Name: NW_INTENSIVE_AIM
|
||||
MaxLevel: 1
|
||||
Requires:
|
||||
- Name: NW_P_F_I
|
||||
Level: 1
|
||||
- Name: NW_HIDDEN_CARD
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: NW_P_F_I
|
||||
Level: 5
|
||||
- Name: NW_INTENSIVE_AIM
|
||||
Level: 1
|
||||
- Name: NW_BASIC_GRENADE
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_GRENADE_MASTERY
|
||||
Level: 3
|
||||
- Name: NW_GRENADE_FRAGMENT
|
||||
MaxLevel: 7
|
||||
Requires:
|
||||
- Name: NW_GRENADE_MASTERY
|
||||
Level: 1
|
||||
- Name: NW_THE_VIGILANTE_AT_NIGHT
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_P_F_I
|
||||
Level: 3
|
||||
- Name: NW_INTENSIVE_AIM
|
||||
Level: 1
|
||||
- Name: NW_ONLY_ONE_BULLET
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_P_F_I
|
||||
Level: 3
|
||||
- Name: NW_INTENSIVE_AIM
|
||||
Level: 1
|
||||
- Name: NW_SPIRAL_SHOOTING
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_P_F_I
|
||||
Level: 3
|
||||
- Name: NW_INTENSIVE_AIM
|
||||
Level: 1
|
||||
- Name: NW_MAGAZINE_FOR_ONE
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_P_F_I
|
||||
Level: 3
|
||||
- Name: NW_INTENSIVE_AIM
|
||||
Level: 1
|
||||
- Name: NW_WILD_FIRE
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_P_F_I
|
||||
Level: 3
|
||||
- Name: NW_INTENSIVE_AIM
|
||||
Level: 1
|
||||
- Name: NW_HASTY_FIRE_IN_THE_HOLE
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_BASIC_GRENADE
|
||||
Level: 3
|
||||
- Name: NW_GRENADES_DROPPING
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_HASTY_FIRE_IN_THE_HOLE
|
||||
Level: 3
|
||||
- Name: NW_AUTO_FIRING_LAUNCHER
|
||||
MaxLevel: 5
|
||||
Requires:
|
||||
- Name: NW_GRENADES_DROPPING
|
||||
Level: 3
|
||||
- Name: NW_MISSION_BOMBARD
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: NW_GRENADE_MASTERY
|
||||
Level: 5
|
||||
- Name: NW_GRENADES_DROPPING
|
||||
Level: 3
|
||||
- Job: Hyper_Novice
|
||||
Inherit:
|
||||
Novice: true
|
||||
Supernovice: true
|
||||
Super_Novice_E: true
|
||||
Tree:
|
||||
- Name: HN_SELFSTUDY_TATICS
|
||||
MaxLevel: 10
|
||||
- Name: HN_SELFSTUDY_SOCERY
|
||||
MaxLevel: 10
|
||||
- Name: HN_DOUBLEBOWLINGBASH
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: HN_SELFSTUDY_TATICS
|
||||
Level: 5
|
||||
- Name: HN_SHIELD_CHAIN_RUSH
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: HN_SELFSTUDY_TATICS
|
||||
Level: 5
|
||||
- Name: HN_METEOR_STORM_BUSTER
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: HN_SELFSTUDY_SOCERY
|
||||
Level: 5
|
||||
- Name: HN_JUPITEL_THUNDER_STORM
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: HN_SELFSTUDY_SOCERY
|
||||
Level: 5
|
||||
- Name: HN_JACK_FROST_NOVA
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: HN_SELFSTUDY_SOCERY
|
||||
Level: 5
|
||||
- Name: HN_HELLS_DRIVE
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: HN_SELFSTUDY_SOCERY
|
||||
Level: 5
|
||||
- Name: HN_MEGA_SONIC_BLOW
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: HN_DOUBLEBOWLINGBASH
|
||||
Level: 7
|
||||
- Name: HN_SPIRAL_PIERCE_MAX
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: HN_SHIELD_CHAIN_RUSH
|
||||
Level: 7
|
||||
- Name: HN_GROUND_GRAVITATION
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: HN_SELFSTUDY_SOCERY
|
||||
Level: 5
|
||||
- Name: HN_NAPALM_VULCAN_STRIKE
|
||||
MaxLevel: 10
|
||||
Requires:
|
||||
- Name: HN_SELFSTUDY_SOCERY
|
||||
Level: 5
|
||||
- Name: HN_BREAKINGLIMIT
|
||||
MaxLevel: 1
|
||||
Requires:
|
||||
- Name: HN_DOUBLEBOWLINGBASH
|
||||
Level: 7
|
||||
- Name: HN_MEGA_SONIC_BLOW
|
||||
Level: 7
|
||||
- Name: HN_SHIELD_CHAIN_RUSH
|
||||
Level: 7
|
||||
- Name: HN_SPIRAL_PIERCE_MAX
|
||||
Level: 7
|
||||
- Name: HN_RULEBREAK
|
||||
MaxLevel: 1
|
||||
Requires:
|
||||
- Name: HN_METEOR_STORM_BUSTER
|
||||
Level: 5
|
||||
- Name: HN_JUPITEL_THUNDER_STORM
|
||||
Level: 5
|
||||
- Name: HN_JACK_FROST_NOVA
|
||||
Level: 5
|
||||
- Name: HN_HELLS_DRIVE
|
||||
Level: 5
|
||||
- Name: HN_GROUND_GRAVITATION
|
||||
Level: 5
|
||||
- Name: HN_NAPALM_VULCAN_STRIKE
|
||||
Level: 5
|
||||
|
||||
@@ -582,33 +582,3 @@ Body:
|
||||
- Level: 250
|
||||
Points: 4099
|
||||
TraitPoints: 190
|
||||
- Level: 251
|
||||
Points: 4099
|
||||
TraitPoints: 193
|
||||
- Level: 252
|
||||
Points: 4099
|
||||
TraitPoints: 196
|
||||
- Level: 253
|
||||
Points: 4099
|
||||
TraitPoints: 199
|
||||
- Level: 254
|
||||
Points: 4099
|
||||
TraitPoints: 202
|
||||
- Level: 255
|
||||
Points: 4099
|
||||
TraitPoints: 209
|
||||
- Level: 256
|
||||
Points: 4099
|
||||
TraitPoints: 212
|
||||
- Level: 257
|
||||
Points: 4099
|
||||
TraitPoints: 215
|
||||
- Level: 258
|
||||
Points: 4099
|
||||
TraitPoints: 218
|
||||
- Level: 259
|
||||
Points: 4099
|
||||
TraitPoints: 221
|
||||
- Level: 260
|
||||
Points: 4099
|
||||
TraitPoints: 228
|
||||
|
||||
245
db/re/status.yml
245
db/re/status.yml
@@ -165,7 +165,6 @@ Body:
|
||||
- Status: Poison
|
||||
DurationLookup: NPC_POISON
|
||||
CalcFlags:
|
||||
Def: true
|
||||
Def2: true
|
||||
Regen: true
|
||||
Opt2:
|
||||
@@ -262,7 +261,6 @@ Body:
|
||||
- Status: Dpoison
|
||||
DurationLookup: NPC_POISON
|
||||
CalcFlags:
|
||||
Def: true
|
||||
Def2: true
|
||||
Regen: true
|
||||
Opt2:
|
||||
@@ -786,6 +784,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
RemoveOnChangeMap: true
|
||||
MinDuration: 5000
|
||||
- Status: Keeping
|
||||
DurationLookup: NPC_KEEPING
|
||||
CalcFlags:
|
||||
@@ -1116,7 +1115,6 @@ Body:
|
||||
Icon: EFST_GROUNDMAGIC
|
||||
DurationLookup: SA_VOLCANO
|
||||
CalcFlags:
|
||||
Batk: true
|
||||
Watk: true
|
||||
Matk: true
|
||||
Flags:
|
||||
@@ -1141,14 +1139,8 @@ Body:
|
||||
NoClearance: true
|
||||
- Status: Watk_Element
|
||||
DurationLookup: MS_MAGNUM
|
||||
Flags:
|
||||
NoSave: true
|
||||
EndOnStart:
|
||||
Watk_Element: true
|
||||
- Status: Armor
|
||||
DurationLookup: NPC_DEFENDER
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
- Status: Armor_Element_Water
|
||||
Icon: EFST_RESIST_PROPERTY_WATER
|
||||
CalcFlags:
|
||||
@@ -2171,6 +2163,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Inchitrate
|
||||
DurationLookup: NPC_POWERUP
|
||||
CalcFlags:
|
||||
Hit: true
|
||||
Flags:
|
||||
@@ -2189,6 +2182,7 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Incfleerate
|
||||
DurationLookup: NPC_AGIUP
|
||||
CalcFlags:
|
||||
Flee: true
|
||||
Flags:
|
||||
@@ -2828,7 +2822,6 @@ Body:
|
||||
CalcFlags:
|
||||
Flee: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2837,7 +2830,6 @@ Body:
|
||||
CalcFlags:
|
||||
Watk: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2846,7 +2838,6 @@ Body:
|
||||
CalcFlags:
|
||||
MaxHp: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2855,7 +2846,6 @@ Body:
|
||||
CalcFlags:
|
||||
MaxSp: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2864,7 +2854,6 @@ Body:
|
||||
CalcFlags:
|
||||
Hit: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
@@ -2899,12 +2888,22 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
L_Lifepotion: true
|
||||
M_Lifepotion: true
|
||||
Fail:
|
||||
S_Lifepotion: true
|
||||
- Status: L_Lifepotion
|
||||
Icon: EFST_L_LIFEPOTION
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
S_Lifepotion: true
|
||||
M_Lifepotion: true
|
||||
Fail:
|
||||
L_Lifepotion: true
|
||||
- Status: Jexpboost
|
||||
Icon: EFST_CASH_PLUSONLYJOBEXP
|
||||
Flags:
|
||||
@@ -2927,12 +2926,23 @@ Body:
|
||||
Icon: EFST_INVINCIBLE
|
||||
DurationLookup: NPC_INVINCIBLE
|
||||
CalcFlags:
|
||||
Aspd: true
|
||||
Speed: true
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Invincibleoff: true
|
||||
- Status: Invincibleoff
|
||||
DurationLookup: NPC_INVINCIBLEOFF
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Invincible: true
|
||||
- Status: Manu_Atk
|
||||
Icon: EFST_MANU_ATK
|
||||
Flags:
|
||||
@@ -4264,8 +4274,6 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
Fail:
|
||||
Berserk: true
|
||||
EndOnStart:
|
||||
Voiceofsiren: true
|
||||
Deepsleep: true
|
||||
@@ -5732,8 +5740,6 @@ Body:
|
||||
DurationLookup: RA_UNLIMIT
|
||||
Flags:
|
||||
DisplayPc: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
- Status: Kings_Grace
|
||||
Icon: EFST_KINGS_GRACE
|
||||
DurationLookup: LG_KINGS_GRACE
|
||||
@@ -7635,7 +7641,7 @@ Body:
|
||||
RemoveOnDamaged: true
|
||||
- Status: Handicapstate_Lightningstrike
|
||||
Icon: EFST_HANDICAPSTATE_LIGHTNINGSTRIKE
|
||||
DurationLookup: EM_LIGHTNING_LAND
|
||||
DurationLookup: WH_SWIFTTRAP
|
||||
States:
|
||||
#NoMove: true
|
||||
#NoCast: true
|
||||
@@ -7648,7 +7654,7 @@ Body:
|
||||
RemoveOnDamaged: true
|
||||
- Status: Handicapstate_Crystallization
|
||||
Icon: EFST_HANDICAPSTATE_CRYSTALLIZATION
|
||||
DurationLookup: EM_TERRA_DRIVE
|
||||
DurationLookup: WH_SOLIDTRAP
|
||||
States:
|
||||
#NoMove: true
|
||||
#NoCast: true
|
||||
@@ -7662,7 +7668,7 @@ Body:
|
||||
RemoveOnDamaged: true
|
||||
- Status: Handicapstate_Conflagration
|
||||
Icon: EFST_HANDICAPSTATE_CONFLAGRATION
|
||||
DurationLookup: EM_CONFLAGRATION
|
||||
DurationLookup: WH_FLAMETRAP
|
||||
Flags:
|
||||
BlEffect: true
|
||||
DisplayPc: true
|
||||
@@ -7890,8 +7896,6 @@ Body:
|
||||
BlEffect: true
|
||||
DisplayPc: true
|
||||
SendVal1: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
- Status: Shadow_Weapon
|
||||
Icon: EFST_SHADOW_WEAPON
|
||||
DurationLookup: SHC_ENCHANTING_SHADOW
|
||||
@@ -7937,9 +7941,6 @@ Body:
|
||||
Flags:
|
||||
BlEffect: true
|
||||
DisplayPc: true
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
- Status: Ultimate_S
|
||||
Icon: EFST_ULTIMATE_S
|
||||
DurationLookup: IG_ULTIMATE_SACRIFICE
|
||||
@@ -8268,12 +8269,19 @@ Body:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
S_Lifepotion: true
|
||||
L_Lifepotion: true
|
||||
Fail:
|
||||
M_Lifepotion: true
|
||||
- Status: S_Manapotion
|
||||
Icon: EFST_S_MANAPOTION
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
Fail:
|
||||
S_Manapotion: true
|
||||
- Status: Sub_Weaponproperty
|
||||
Flags:
|
||||
NoBanishingBuster: true
|
||||
@@ -8286,6 +8294,12 @@ Body:
|
||||
- Status: Almighty
|
||||
Icon: EFST_ALMIGHTY
|
||||
CalcFlags:
|
||||
Str: true
|
||||
Agi: true
|
||||
Vit: true
|
||||
Int: true
|
||||
Dex: true
|
||||
Luk: true
|
||||
Batk: true
|
||||
Matk: true
|
||||
Flags:
|
||||
@@ -8295,6 +8309,12 @@ Body:
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Food_Str_Cash: true
|
||||
Food_Agi_Cash: true
|
||||
Food_Vit_Cash: true
|
||||
Food_Int_Cash: true
|
||||
Food_Dex_Cash: true
|
||||
Food_Luk_Cash: true
|
||||
UltimateCook: true
|
||||
- Status: UltimateCook
|
||||
Icon: EFST_ULTIMATECOOK
|
||||
@@ -8752,174 +8772,3 @@ Body:
|
||||
DurationLookup: MT_RUSH_QUAKE
|
||||
CalcFlags:
|
||||
All: true
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: G_LIFEPOTION
|
||||
Icon: EFST_G_LIFEPOTION
|
||||
Flags:
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Hnnoweapon
|
||||
Icon: EFST_NOEQUIPWEAPON
|
||||
DurationLookup: HN_DOUBLEBOWLINGBASH
|
||||
- Status: Shieldchainrush
|
||||
Icon: EFST_SHIELDCHAINRUSH
|
||||
DurationLookup: HN_SHIELD_CHAIN_RUSH
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flags:
|
||||
BossResist: true
|
||||
- Status: Mistyfrost
|
||||
Icon: EFST_MISTYFROST
|
||||
DurationLookup: HN_JACK_FROST_NOVA
|
||||
Flags:
|
||||
BossResist: true
|
||||
- Status: Groundgravity
|
||||
Icon: EFST_GROUNDGRAVITY
|
||||
DurationLookup: HN_GROUND_GRAVITATION
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flags:
|
||||
BossResist: true
|
||||
- Status: Breakinglimit
|
||||
Icon: EFST_BREAKINGLIMIT
|
||||
DurationLookup: HN_BREAKINGLIMIT
|
||||
- Status: Rulebreak
|
||||
Icon: EFST_RULEBREAK
|
||||
DurationLookup: HN_RULEBREAK
|
||||
- Status: Intensive_Aim
|
||||
Icon: EFST_INTENSIVE_AIM
|
||||
States:
|
||||
NoMove: true
|
||||
CalcFlags:
|
||||
Batk: true
|
||||
Hit: true
|
||||
Cri: true
|
||||
Flags:
|
||||
BlEffect: true
|
||||
DisplayPc: true
|
||||
SendVal1: true
|
||||
NoSave: true
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
- Status: Intensive_Aim_Count
|
||||
Icon: EFST_INTENSIVE_AIM_COUNT
|
||||
Flags:
|
||||
DisplayPc: true
|
||||
SendVal1: true
|
||||
NoSave: true
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
- Status: Grenade_Fragment_1
|
||||
Icon: EFST_GRENADE_FRAGMENT_1
|
||||
DurationLookup: NW_GRENADE_FRAGMENT
|
||||
EndOnStart:
|
||||
Grenade_Fragment_2: true
|
||||
Grenade_Fragment_3: true
|
||||
Grenade_Fragment_4: true
|
||||
Grenade_Fragment_5: true
|
||||
Grenade_Fragment_6: true
|
||||
- Status: Grenade_Fragment_2
|
||||
Icon: EFST_GRENADE_FRAGMENT_2
|
||||
DurationLookup: NW_GRENADE_FRAGMENT
|
||||
EndOnStart:
|
||||
Grenade_Fragment_1: true
|
||||
Grenade_Fragment_3: true
|
||||
Grenade_Fragment_4: true
|
||||
Grenade_Fragment_5: true
|
||||
Grenade_Fragment_6: true
|
||||
- Status: Grenade_Fragment_3
|
||||
Icon: EFST_GRENADE_FRAGMENT_3
|
||||
DurationLookup: NW_GRENADE_FRAGMENT
|
||||
EndOnStart:
|
||||
Grenade_Fragment_1: true
|
||||
Grenade_Fragment_2: true
|
||||
Grenade_Fragment_4: true
|
||||
Grenade_Fragment_5: true
|
||||
Grenade_Fragment_6: true
|
||||
- Status: Grenade_Fragment_4
|
||||
Icon: EFST_GRENADE_FRAGMENT_4
|
||||
DurationLookup: NW_GRENADE_FRAGMENT
|
||||
EndOnStart:
|
||||
Grenade_Fragment_1: true
|
||||
Grenade_Fragment_2: true
|
||||
Grenade_Fragment_3: true
|
||||
Grenade_Fragment_5: true
|
||||
Grenade_Fragment_6: true
|
||||
- Status: Grenade_Fragment_5
|
||||
Icon: EFST_GRENADE_FRAGMENT_5
|
||||
DurationLookup: NW_GRENADE_FRAGMENT
|
||||
EndOnStart:
|
||||
Grenade_Fragment_1: true
|
||||
Grenade_Fragment_2: true
|
||||
Grenade_Fragment_3: true
|
||||
Grenade_Fragment_4: true
|
||||
Grenade_Fragment_6: true
|
||||
- Status: Grenade_Fragment_6
|
||||
Icon: EFST_GRENADE_FRAGMENT_6
|
||||
DurationLookup: NW_GRENADE_FRAGMENT
|
||||
EndOnStart:
|
||||
Grenade_Fragment_1: true
|
||||
Grenade_Fragment_2: true
|
||||
Grenade_Fragment_3: true
|
||||
Grenade_Fragment_4: true
|
||||
Grenade_Fragment_5: true
|
||||
- Status: Auto_Firing_Launcher
|
||||
Icon: EFST_AUTO_FIRING_LAUNCHEREFST
|
||||
DurationLookup: NW_AUTO_FIRING_LAUNCHER
|
||||
Flags:
|
||||
SendVal1: true
|
||||
- Status: Hidden_Card
|
||||
Icon: EFST_HIDDEN_CARD
|
||||
DurationLookup: NW_HIDDEN_CARD
|
||||
CalcFlags:
|
||||
All: true
|
||||
Flags:
|
||||
NoBanishingBuster: true
|
||||
NoDispell: true
|
||||
NoClearance: true
|
||||
- Status: Period_Receiveitem_2nd
|
||||
Icon: EFST_PERIOD_RECEIVEITEM_2ND
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
SendVal1: true
|
||||
- Status: Period_Plusexp_2nd
|
||||
Icon: EFST_PERIOD_PLUSEXP_2ND
|
||||
Flags:
|
||||
NoRemoveOnDead: true
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
SendVal1: true
|
||||
- Status: Powerup
|
||||
Icon: EFST_POWERUP
|
||||
DurationLookup: NPC_POWERUP
|
||||
CalcFlags:
|
||||
Hit: true
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
NoDispell: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
- Status: Agiup
|
||||
Icon: EFST_AGIUP
|
||||
DurationLookup: NPC_AGIUP
|
||||
CalcFlags:
|
||||
Speed: true
|
||||
Flee: true
|
||||
Flags:
|
||||
NoClearbuff: true
|
||||
NoBanishingBuster: true
|
||||
NoClearance: true
|
||||
EndOnStart:
|
||||
Decreaseagi: true
|
||||
|
||||
@@ -37,6 +37,11 @@
|
||||
# HitCount: Skill hit count. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Count Number of hits at specific skill level.
|
||||
# HitRate Skill hit rate.
|
||||
# Rates: Hit rate. (Default: 100)
|
||||
# - Level Skill level.
|
||||
# Rate Rate is a percentage of the caster's hit rate added to hit rate.
|
||||
# Skills: Skill flagged as a requirement (players only). (Optional)
|
||||
# Element: Skill element. (Default: Neutral)
|
||||
# - Level Skill level.
|
||||
# Element Element at specific skill level.
|
||||
@@ -140,7 +145,7 @@
|
||||
|
||||
Header:
|
||||
Type: SKILL_DB
|
||||
Version: 3
|
||||
Version: 4
|
||||
|
||||
Footer:
|
||||
Imports:
|
||||
|
||||
@@ -1,165 +0,0 @@
|
||||
# Achievement Database Structure
|
||||
|
||||
# Table of contents
|
||||
1. [Id](#id)
|
||||
2. [Group](#group)
|
||||
1. [Valid Groups](#valid-groups)
|
||||
4. [Name](#name)
|
||||
5. [Targets](#targets)
|
||||
6. [Condition](#condition)
|
||||
7. [Map](#map)
|
||||
8. [Dependents](#dependents)
|
||||
9. [Rewards](#rewards)
|
||||
10. [Score](#score)
|
||||
11. [Example](#example)
|
||||
|
||||
### Id <a name="id"></a>
|
||||
|
||||
Unique achievement ID.
|
||||
|
||||
### Group <a name="group"></a>
|
||||
|
||||
Achievement group type.
|
||||
Each achievement type calls a specific objective check.
|
||||
|
||||
#### Valid groups <a name="valid-groups"></a>
|
||||
|
||||
<ul>
|
||||
<li><code>None</code> - Can be used for custom achievements that are given through a script with no trigger events.</li>
|
||||
<li><code>Add_Friend</code> - Triggered when a player adds a friend.</li>
|
||||
<li><code>Adventure</code> - Does not trigger automatically. These are triggered by the achievementcomplete script command.</li>
|
||||
<li><code>Baby</code> - Triggered when a player becomes a baby job.</li>
|
||||
<li><code>Battle</code> - Triggered when a player kills a monster.</li>
|
||||
<li><code>Chatting</code> - Aegis uses this when talking to a NPC. These are triggered by the achievementupdate script command.</li>
|
||||
<li><code>Chatting_Count</code> - Triggered when a player has a chatroom open and others join.</li>
|
||||
<li><code>Chatting_Create</code> - Triggered when a player creates a chatroom.</li>
|
||||
<li><code>Chatting_Dying</code> - Triggered when a player creates a chatroom and dies with it open.</li>
|
||||
<li><code>Eat</code> - Unknown.</li>
|
||||
<li><code>Get_Item</code> - Triggered when a player gets an item that has a specific sell value.</li>
|
||||
<li><code>Get_Zeny</code> - Triggered when a player gets a specific amount of zeny at once.</li>
|
||||
<li><code>Goal_Achieve</code> - Triggered when a player's achievement rank levels up.</li>
|
||||
<li><code>Goal_Level</code> - Triggered when a player's base level or job level changes.</li>
|
||||
<li><code>Goal_Status</code> - Triggered when a player's base stats changes.</li>
|
||||
<li><code>Job_Change</code> - Triggered when a player's job changes.</li>
|
||||
<li><code>Marry</code> - Triggered when two players get married.</li>
|
||||
<li><code>Party</code> - Triggered when a player creates a party.</li>
|
||||
<li><code>Enchant_Fail</code> - Triggered when a player fails to refine an equipment.</li>
|
||||
<li><code>Enchant_Success</code> - Triggered when a player successfully refines an equipment.</li>
|
||||
<li><code>Spend_Zeny</code> - Triggered when a player spends any amount of zeny on vendors.</li>
|
||||
<li><code>Taming</code> - Triggered when a player tames a monster.</li>
|
||||
</ul>
|
||||
|
||||
### Name <a name="name"></a>
|
||||
|
||||
Achievement name. Used when sending rewards through RODEX.
|
||||
|
||||
### Targets <a name="targets"></a>
|
||||
|
||||
A list of monster names and count values that the achievement requires. The target count can also be used for
|
||||
achievements that keep a counter while not being related to monster kills. Capped at `MAX_ACHIEVEMENT_OBJECTIVES`. See
|
||||
examples below:
|
||||
|
||||
Player must kill 5 Scorpions and 10 Porings
|
||||
|
||||
```yml
|
||||
Targets:
|
||||
- Id: 0
|
||||
Mob: SCORPION
|
||||
Count: 5
|
||||
- Id: 1
|
||||
Mob: PORING
|
||||
Count: 10
|
||||
```
|
||||
|
||||
Player must have 100 or more of ARG0 value. Using the count target value is useful for achievements that are increased
|
||||
in increments and not checked for a total (UI_Type = 1). IE: In the achievement_list.lub file, UI_Type 0 is displayed as
|
||||
non-incremental while 1 shows a progress bar of completion for the achievement.
|
||||
|
||||
```yml
|
||||
Condition: " ARG0 >= 100 "
|
||||
Targets:
|
||||
- Id: 0 // Array index value
|
||||
Count: 100
|
||||
```
|
||||
|
||||
### Condition <a name="condition"></a>
|
||||
|
||||
A conditional statement that must be met for the achievement to be considered complete. Accepts script constants, player
|
||||
variables, and ARGX (where X is the argument vector value). The ARGX values are sent from the server to the achievement
|
||||
script engine on special events. See examples below:
|
||||
|
||||
This function will send 1 argument (ARG0) with a value of i + 1 when a friend is added.
|
||||
|
||||
```yml
|
||||
achievement_update_objective(f_sd, AG_ADD_FRIEND, 1, i + 1);
|
||||
```
|
||||
|
||||
This function will send 2 arguments (ARG0 and ARG1) with values of weapon level and refine level, respectively, when an
|
||||
equipment is successfully refined.
|
||||
|
||||
```yml
|
||||
achievement_update_objective(sd, AG_REFINE_SUCCESS, 2, sd->inventory_data[i]->wlv, sd->inventory.u.items_inventory[i].refine);
|
||||
```
|
||||
|
||||
### Map <a name="map"></a>
|
||||
|
||||
A map name that is used for the Chatting group which increments the counter based on the player's map.
|
||||
> NOTICE: This option is currently disabled until the official behavior is confirmed.
|
||||
|
||||
### Dependents <a name="dependents"></a>
|
||||
|
||||
A list of achievement IDs that need to be completed before this achievement is considered complete. See examples below:
|
||||
|
||||
Player must complete achievements 10001 and 10002 first.
|
||||
|
||||
```yml
|
||||
Dependents:
|
||||
10001: true
|
||||
10002: true
|
||||
```
|
||||
|
||||
Used with the import, dependent achievements can be disabled. The player now only requires completion of achievement
|
||||
10001.
|
||||
|
||||
```
|
||||
Dependents:
|
||||
10002: false
|
||||
```
|
||||
|
||||
### Rewards <a name="rewards"></a>
|
||||
|
||||
A list of rewards that are given on completion. All fields are optional.
|
||||
|
||||
```yml
|
||||
Item: Item Name
|
||||
Amount:
|
||||
Amount of Item (Default: 1)
|
||||
Script: Bonus Script
|
||||
TitleId: Title ID
|
||||
```
|
||||
|
||||
### Score <a name="score"></a>
|
||||
|
||||
Achievement points that are given on completion.
|
||||
|
||||
### Example <a name="example"></a>
|
||||
|
||||
```yml
|
||||
- Id: 99
|
||||
Group: Baby
|
||||
Name: Example Achieve
|
||||
Targets:
|
||||
- Id: 0
|
||||
Mob: XM_CELINE_KIMI
|
||||
Count: 1
|
||||
Condition: " BaseLevel >= 99 "
|
||||
Map: prontera
|
||||
Dependents:
|
||||
- Id: 100
|
||||
Rewards:
|
||||
Item: Shabby_Purse
|
||||
Amount: 10
|
||||
Script: " specialeffect2 EF_BLESSING; sc_start SC_BLESSING,30000,10; "
|
||||
TitleId: 1000
|
||||
Score: 10
|
||||
```
|
||||
115
doc/achievements.txt
Normal file
115
doc/achievements.txt
Normal file
@@ -0,0 +1,115 @@
|
||||
//===== rAthena Documentation ================================
|
||||
//= Achievement Database Structure
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Last Updated: ========================================
|
||||
//= 20200220
|
||||
//===== Description: =========================================
|
||||
//= Explanation of the achievements_db.yml file and structure.
|
||||
//============================================================
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Id: Unique achievement ID.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Group: Achievement group type. Each achievement type calls a specific objective check.
|
||||
Valid groups:
|
||||
None - Can be used for custom achievements that are given through a script with no trigger events.
|
||||
Add_Friend - Triggered when a player adds a friend.
|
||||
Adventure - Does not trigger automatically. These are triggered by the achievementcomplete script command.
|
||||
Baby - Triggered when a player becomes a baby job.
|
||||
Battle - Triggered when a player kills a monster.
|
||||
Chatting - Aegis uses this when talking to a NPC. These are triggered by the achievementupdate script command.
|
||||
Chatting_Count - Triggered when a player has a chatroom open and others join.
|
||||
Chatting_Create - Triggered when a player creates a chatroom.
|
||||
Chatting_Dying - Triggered when a player creates a chatroom and dies with it open.
|
||||
Eat - Unknown.
|
||||
Get_Item - Triggered when a player gets an item that has a specific sell value.
|
||||
Get_Zeny - Triggered when a player gets a specific amount of zeny at once.
|
||||
Goal_Achieve - Triggered when a player's achievement rank levels up.
|
||||
Goal_Level - Triggered when a player's base level or job level changes.
|
||||
Goal_Status - Triggered when a player's base stats changes.
|
||||
Job_Change - Triggered when a player's job changes.
|
||||
Marry - Triggered when two players get married.
|
||||
Party - Triggered when a player creates a party.
|
||||
Enchant_Fail - Triggered when a player fails to refine an equipment.
|
||||
Enchant_Success - Triggered when a player successfully refines an equipment.
|
||||
Spend_Zeny - Triggered when a player spends any amount of zeny on vendors.
|
||||
Taming - Triggered when a player tames a monster.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Name: Achievement name. Used when sending rewards through RODEX.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Targets: A list of monster names and count values that the achievement requires.
|
||||
The target count can also be used for achievements that keep a counter while not being related to monster kills.
|
||||
Capped at MAX_ACHIEVEMENT_OBJECTIVES.
|
||||
|
||||
Example:
|
||||
// Player must kill 5 Scorpions and 10 Poring.
|
||||
Targets:
|
||||
- Id: 0
|
||||
Mob: SCORPION
|
||||
Count: 5
|
||||
- Id: 1
|
||||
Mob: PORING
|
||||
Count: 10
|
||||
|
||||
Example 2:
|
||||
// Player must have 100 or more of ARG0 value. Using the count target value is useful for achievements that are increased in increments
|
||||
// and not checked for a total (UI_Type = 1).
|
||||
// IE: In the achievement_list.lub file, UI_Type 0 is displayed as non-incremental while 1 shows a progress bar of completion for the achievement.
|
||||
Condition: " ARG0 >= 100 "
|
||||
Targets:
|
||||
- Id: 0 // Array index value
|
||||
Count: 100
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Condition: A conditional statement that must be met for the achievement to be considered complete. Accepts script constants, player variables, and
|
||||
ARGX (where X is the argument vector value). The ARGX values are sent from the server to the achievement script engine on special events.
|
||||
Below are two examples of how the ARGX feature works.
|
||||
|
||||
Example:
|
||||
// This function will send 1 argument (ARG0) with a value of i + 1 when a friend is added.
|
||||
achievement_update_objective(f_sd, AG_ADD_FRIEND, 1, i + 1);
|
||||
|
||||
Example 2:
|
||||
// This function will send 2 arguments (ARG0 and ARG1) with values of weapon level and refine level, respectively, when an equipment is
|
||||
// successfully refined.
|
||||
achievement_update_objective(sd, AG_REFINE_SUCCESS, 2, sd->inventory_data[i]->wlv, sd->inventory.u.items_inventory[i].refine);
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Map: A map name that is used for the Chatting group which increments the counter based on the player's map.
|
||||
NOTICE: This option is currently disabled until the official behavior is confirmed.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Dependents: A list of achievement IDs that need to be completed before this achievement is considered complete.
|
||||
|
||||
Example:
|
||||
// Player must complete achievements 10001 and 10002 first.
|
||||
Dependents:
|
||||
10001: true
|
||||
10002: true
|
||||
|
||||
// Used with the import, dependent achievements can be disabled. The player now only requires completion of achievement 10001.
|
||||
Dependents:
|
||||
10002: false
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Rewards: A list of rewards that are given on completion. All fields are optional.
|
||||
Item: Item Name
|
||||
Amount: Amount of Item (Default: 1)
|
||||
Script: Bonus Script
|
||||
TitleId: Title ID
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Score: Achievement points that are given on completion.
|
||||
@@ -780,28 +780,6 @@ To drop all weapons in inventory...
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@stockall {<item type>}
|
||||
|
||||
Transfer all items from cart to inventory based on the item type.
|
||||
|
||||
Valid item types:
|
||||
-1 = All (default)
|
||||
0 = Healing
|
||||
2 = Usable
|
||||
3 = Etc
|
||||
4 = Armors
|
||||
5 = Weapons
|
||||
6 = Cards
|
||||
7 = Pet Eggs
|
||||
8 = Pet Armors
|
||||
10 = Ammunition
|
||||
|
||||
Example:
|
||||
To transfer all weapons from cart to inventory...
|
||||
@stockall 5
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@storeall
|
||||
|
||||
Places all inventory and equipped items directly into your Kafra Storage.
|
||||
|
||||
@@ -1,978 +0,0 @@
|
||||
# List of client-side effects sorted by ID
|
||||
|
||||
The following is a compiled list of visual and sound effects which the client
|
||||
can produce when receiving a packet with id `0x1f3 (01f3 <ID>.l <type>.l)`.
|
||||
Each list entry contains a number and a short description of the effect.
|
||||
You can produce these effects ingame by doing `"@effect <number>"`.
|
||||
It's also possible to attach effects to item/npc scripts by using `specialeffect` or `specialeffect2`.
|
||||
|
||||
|Number|Constant|Description|
|
||||
|---|---|---|
|
||||
|0|EF_HIT1| Regular Hit|
|
||||
|1|EF_HIT2| Bash|
|
||||
|2|EF_HIT3| Melee Skill Hit|
|
||||
|3|EF_HIT4| Melee Skill Hit|
|
||||
|4|EF_HIT5| Melee Skill Hit|
|
||||
|5|EF_HIT6| Melee Skill Hit|
|
||||
|6|EF_ENTRY|Being Warped|
|
||||
|7|EF_EXIT| Item Heal effect|
|
||||
|8|EF_WARP| Yellow Ripple Effect|
|
||||
|9|EF_ENHANCE|Different Type of Heal|
|
||||
|10|EF_COIN| Mammonite|
|
||||
|11|EF_ENDURE|Endure|
|
||||
|12|EF_BEGINSPELL|Yellow cast aura|
|
||||
|13|EF_GLASSWALL|Blue Box|
|
||||
|14|EF_HEALSP|Blue restoring effect|
|
||||
|15|EF_SOULSTRIKE|Soul Strike|
|
||||
|16|EF_BASH| Hide|
|
||||
|17|EF_MAGNUMBREAK|Magnum Break|
|
||||
|18|EF_STEAL|Steal|
|
||||
|19|EF_HIDING|(Invalid)|
|
||||
|20|EF_PATTACK|Envenom/Poison|
|
||||
|21|EF_DETOXICATION|Detoxify|
|
||||
|22|EF_SIGHT|Sight|
|
||||
|23|EF_STONECURSE|Stone Curse|
|
||||
|24|EF_FIREBALL|Fire Ball|
|
||||
|25|EF_FIREWALL|Fire Wall|
|
||||
|26|EF_ICEARROW|A sound (a swipe?)|
|
||||
|27|EF_FROSTDIVER|Frost Diver (Traveling to Target)|
|
||||
|28|EF_FROSTDIVER2|Frost Diver (Hitting)|
|
||||
|29|EF_LIGHTBOLT|Lightning Bolt|
|
||||
|30|EF_THUNDERSTORM|Thunder Storm|
|
||||
|31|EF_FIREARROW|Weird bubbles launching from feet|
|
||||
|32|EF_NAPALMBEAT|Small clustered explosions|
|
||||
|33|EF_RUWACH|Ruwach|
|
||||
|34|EF_TELEPORTATION|Old Map Exit Animation (unused)|
|
||||
|35|EF_READYPORTAL|Old Warp Portal (unused)|
|
||||
|36|EF_PORTAL|Old Warp Portal (unused)|
|
||||
|37|EF_INCAGILITY|AGI Up|
|
||||
|38|EF_DECAGILITY|AGI Down|
|
||||
|39|EF_AQUA|Aqua Benedicta|
|
||||
|40|EF_SIGNUM|Signum Crucis|
|
||||
|41|EF_ANGELUS|Angelus|
|
||||
|42|EF_BLESSING|Blessing|
|
||||
|43|EF_INCAGIDEX|Dex + Agi Up|
|
||||
|44|EF_SMOKE|Little Fog Smoke.|
|
||||
|45|EF_FIREFLY|Faint Little Ball Things.|
|
||||
|46|EF_SANDWIND|Sand Wind|
|
||||
|47|EF_TORCH|Torch|
|
||||
|48|EF_SPRAYPOND|Small Piece of Glass|
|
||||
|49|EF_FIREHIT|Firebolt/Wall Hits|
|
||||
|50|EF_FIRESPLASHHIT|Spinning Fire Thing|
|
||||
|51|EF_COLDHIT|Ice Elemental Hit|
|
||||
|52|EF_WINDHIT|Wind Elemental Hit|
|
||||
|53|EF_POISONHIT|Puff of Purpulish Smoke?|
|
||||
|54|EF_BEGINSPELL2|Cast Initiation Aura (Water Element)|
|
||||
|55|EF_BEGINSPELL3|Cast Initiation Aura (Fire Element)|
|
||||
|56|EF_BEGINSPELL4|Cast Initiation Aura (Earth Element)|
|
||||
|57|EF_BEGINSPELL5|Cast Initiation Aura (Wind Element)|
|
||||
|58|EF_BEGINSPELL6|Cast Initiation Aura (Holy Element)|
|
||||
|59|EF_BEGINSPELL7|Cast Initiation Aura (Poison Element)|
|
||||
|60|EF_LOCKON|Cast target circle|
|
||||
|61|EF_WARPZONE|Old Warp Portal (NPC Warp, unused)|
|
||||
|62|EF_SIGHTRASHER|Sight Trasher|
|
||||
|63|EF_BARRIER|Moonlight Sphere|
|
||||
|64|EF_ARROWSHOT|Something Like Puruple/Yellow Light Bullet|
|
||||
|65|EF_INVENOM|Something Like Absorb of Power|
|
||||
|66|EF_CURE| Cure|
|
||||
|67|EF_PROVOKE|Provoke|
|
||||
|68|EF_MVP| MVP Banner|
|
||||
|69|EF_SKIDTRAP|Skid Trap|
|
||||
|70|EF_BRANDISHSPEAR|Brandish Spear|
|
||||
|71|EF_CONE|Spiral White balls|
|
||||
|72|EF_SPHERE|Bigger Spiral White balls|
|
||||
|73|EF_BOWLINGBASH|Blue/White Small Aura|
|
||||
|74|EF_ICEWALL|Ice Wall|
|
||||
|75|EF_GLORIA|Gloria|
|
||||
|76|EF_MAGNIFICAT|Magnificat|
|
||||
|77|EF_RESURRECTION|Resurrection|
|
||||
|78|EF_RECOVERY|Status Recovery|
|
||||
|79|EF_EARTHSPIKE|Earth Spike|
|
||||
|80|EF_SPEARBMR|Spear Boomerang|
|
||||
|81|EF_PIERCE|Skill hit|
|
||||
|82|EF_TURNUNDEAD|Turn Undead|
|
||||
|83|EF_SANCTUARY|Sanctuary|
|
||||
|84|EF_IMPOSITIO|Impositio Manus|
|
||||
|85|EF_LEXAETERNA|Lex Aeterna|
|
||||
|86|EF_ASPERSIO|Aspersio|
|
||||
|87|EF_LEXDIVINA|Lex Divina|
|
||||
|88|EF_SUFFRAGIUM|Suffragium|
|
||||
|89|EF_STORMGUST|Storm Gust|
|
||||
|90|EF_LORD| Lord of Vermilion|
|
||||
|91|EF_BENEDICTIO|B. S. Sacramenti|
|
||||
|92|EF_METEORSTORM|Meteor Storm|
|
||||
|93|EF_YUFITEL|Jupitel Thunder (Ball)|
|
||||
|94|EF_YUFITELHIT|Jupitel Thunder (Hit)|
|
||||
|95|EF_QUAGMIRE|Quagmire|
|
||||
|96|EF_FIREPILLAR|Fire Pillar|
|
||||
|97|EF_FIREPILLARBOMB| Fire Pillar/Land Mine hit|
|
||||
|98|EF_HASTEUP|Adrenaline Rush|
|
||||
|99|EF_FLASHER|Flasher Trap|
|
||||
|100|EF_REMOVETRAP|Yellow ball fountain|
|
||||
|101|EF_REPAIRWEAPON|Weapon Repair|
|
||||
|102|EF_CRASHEARTH|Hammerfall|
|
||||
|103|EF_PERFECTION|Weapon Perfection|
|
||||
|104|EF_MAXPOWER|Maximize Power|
|
||||
|105|EF_BLASTMINE|(nothing)|
|
||||
|106|EF_BLASTMINEBOMB|Blast Mine Trap|
|
||||
|107|EF_CLAYMORE|Claymore Trap|
|
||||
|108|EF_FREEZING|Freezing Trap|
|
||||
|109|EF_BUBBLE|Bailaban Blue bubble Map Effect|
|
||||
|110|EF_GASPUSH|Trap Used by Giearth|
|
||||
|111|EF_SPRINGTRAP|Spring Trap|
|
||||
|112|EF_KYRIE|Kyrie Eleison|
|
||||
|113|EF_MAGNUS|Magnus Exorcismus|
|
||||
|114|EF_BOTTOM|Old Magnus Exorcismus Map Unit (unused)|
|
||||
|115|EF_BLITZBEAT|Blitz Beat|
|
||||
|116|EF_WATERBALL|Fling Watersphere|
|
||||
|117|EF_WATERBALL2|Waterball|
|
||||
|118|EF_FIREIVY|Fling Firesphere|
|
||||
|119|EF_DETECTING|Detect|
|
||||
|120|EF_CLOAKING|Cloaking|
|
||||
|121|EF_SONICBLOW|Sonic Blow (Part 1/2)|
|
||||
|122|EF_SONICBLOWHIT|Multi hit effect|
|
||||
|123|EF_GRIMTOOTH|Grimtooth Cast|
|
||||
|124|EF_VENOMDUST|Venom Dust|
|
||||
|125|EF_ENCHANTPOISON|Enchant Poison|
|
||||
|126|EF_POISONREACT|Poison React|
|
||||
|127|EF_POISONREACT2|Small Posion React|
|
||||
|128|EF_OVERTHRUST|Over Thrust|
|
||||
|129|EF_SPLASHER|Venom Splasher Explosion|
|
||||
|130|EF_TWOHANDQUICKEN|Two-Hand Quicken|
|
||||
|131|EF_AUTOCOUNTER|Auto-Counter Hit|
|
||||
|132|EF_GRIMTOOTHATK|Grimtooth Hit|
|
||||
|133|EF_FREEZE|Ice Effect (Used by NPCs)|
|
||||
|134|EF_FREEZED|Ice Effect (Used by NPCs)|
|
||||
|135|EF_ICECRASH|Ice Effect (Used by NPCs)|
|
||||
|136|EF_SLOWPOISON|Slow Poison|
|
||||
|137|EF_BOTTOM2|Old Sanctuary Map Unit (unused)|
|
||||
|138|EF_FIREPILLARON|Fire pillar|
|
||||
|139|EF_SANDMAN|Sandman Trap|
|
||||
|140|EF_REVIVE|Ressurection Aura|
|
||||
|141|EF_PNEUMA|Pneuma|
|
||||
|142|EF_HEAVENSDRIVE|Heaven's Drive|
|
||||
|143|EF_SONICBLOW2|Sonic Blow (Part 2/2)|
|
||||
|144|EF_BRANDISH2|Brandish Spear Pre-Hit Effect|
|
||||
|145|EF_SHOCKWAVE|Shockwave Trap|
|
||||
|146|EF_SHOCKWAVEHIT|Shockwave Trap Hit|
|
||||
|147|EF_EARTHHIT|Pierce Hit|
|
||||
|148|EF_PIERCESELF|Pierce Cast Animation|
|
||||
|149|EF_BOWLINGSELF|Bowling Bash|
|
||||
|150|EF_SPEARSTABSELF|Pierce Cast Animation|
|
||||
|151|EF_SPEARBMRSELF|Spear Boomerang Cast|
|
||||
|152|EF_HOLYHIT|Turn Undead|
|
||||
|153|EF_CONCENTRATION|Increase Concentration|
|
||||
|154|EF_REFINEOK|Refine Success|
|
||||
|155|EF_REFINEFAIL|Refine Fail|
|
||||
|156|EF_JOBCHANGE|jobchange.str not found error|
|
||||
|157|EF_LVUP|levelup.str not found error|
|
||||
|158|EF_JOBLVUP|Job Level Up|
|
||||
|159|EF_TOPRANK|PvP circle|
|
||||
|160|EF_PARTY|PvP Party Circle|
|
||||
|161|EF_RAIN|(Nothing)|
|
||||
|162|EF_SNOW|Snow|
|
||||
|163|EF_SAKURA|White Sakura Leaves|
|
||||
|164|EF_STATUS_STATE|(Nothing)|
|
||||
|165|EF_BANJJAKII|Comodo Fireworks Ball|
|
||||
|166|EF_MAKEBLUR|Energy Coat (Visual Effect)|
|
||||
|167|EF_TAMINGSUCCESS|(Nothing)|
|
||||
|168|EF_TAMINGFAILED|(Nothing)|
|
||||
|169|EF_ENERGYCOAT|Energy Coat Animation|
|
||||
|170|EF_CARTREVOLUTION|Cart Revolution|
|
||||
|171|EF_VENOMDUST2|Venom Dust Map Unit|
|
||||
|172|EF_CHANGEDARK|Change Element (Dark)|
|
||||
|173|EF_CHANGEFIRE|Change Element (Fire)|
|
||||
|174|EF_CHANGECOLD|Change Element (Water)|
|
||||
|175|EF_CHANGEWIND|Change Element (Wind)|
|
||||
|176|EF_CHANGEFLAME|Change Element (Fire)|
|
||||
|177|EF_CHANGEEARTH|Change Element (Earth)|
|
||||
|178|EF_CHAINGEHOLY|Change Element (Holy)|
|
||||
|179|EF_CHANGEPOISON|Change Element (Poison)|
|
||||
|180|EF_HITDARK|Darkness Attack|
|
||||
|181|EF_MENTALBREAK|Mental Breaker|
|
||||
|182|EF_MAGICALATTHIT|Magical Hit|
|
||||
|183|EF_SUI_EXPLOSION|Self Destruction|
|
||||
|184|EF_DARKATTACK|(Nothing)|
|
||||
|185|EF_SUICIDE|(Nothing)|
|
||||
|186|EF_COMBOATTACK1|Combo Attack 1|
|
||||
|187|EF_COMBOATTACK2|Combo Attack 2|
|
||||
|188|EF_COMBOATTACK3|Combo Attack 3|
|
||||
|189|EF_COMBOATTACK4|Combo Attack 4|
|
||||
|190|EF_COMBOATTACK5|Combo Attack 5|
|
||||
|191|EF_GUIDEDATTACK|Guided Attack|
|
||||
|192|EF_POISONATTACK|Poison Attack|
|
||||
|193|EF_SILENCEATTACK|Silence Attack|
|
||||
|194|EF_STUNATTACK|Stun Attack|
|
||||
|195|EF_PETRIFYATTACK|Petrify Attack|
|
||||
|196|EF_CURSEATTACK|Curse Attack|
|
||||
|197|EF_SLEEPATTACK|Sleep Attack|
|
||||
|198|EF_TELEKHIT|(Nothing)|
|
||||
|199|EF_PONG| Small Popping Bubble Map Effect|
|
||||
|200|EF_LEVEL99|Normal level 99 Aura (Middle)|
|
||||
|201|EF_LEVEL99_2|Normal level 99 Aura (Bottom)|
|
||||
|202|EF_LEVEL99_3|Lv 99 Aura Bubble|
|
||||
|203|EF_GUMGANG|Fury (Visual Effect)|
|
||||
|204|EF_POTION1|Red Herb/Potion|
|
||||
|205|EF_POTION2|Orange Potion|
|
||||
|206|EF_POTION3|Yellow Herb/Potion|
|
||||
|207|EF_POTION4|White Herb/Potion|
|
||||
|208|EF_POTION5|Blue Herb/Potion|
|
||||
|209|EF_POTION6|Green Herb/Potion|
|
||||
|210|EF_POTION7|Yellow Circle Healing Effect|
|
||||
|211|EF_POTION8|Blue Circle Healing Effect|
|
||||
|212|EF_DARKBREATH|Dark Breath|
|
||||
|213|EF_DEFFENDER|Defender|
|
||||
|214|EF_KEEPING|Keeping|
|
||||
|215|EF_SUMMONSLAVE|Summon Slave|
|
||||
|216|EF_BLOODDRAIN|Blood Drain|
|
||||
|217|EF_ENERGYDRAIN|Energy Drain|
|
||||
|218|EF_POTION_CON|Concentration Potion|
|
||||
|219|EF_POTION_|Awakening Potion|
|
||||
|220|EF_POTION_BERSERK|Berserk Potion|
|
||||
|221|EF_POTIONPILLAR|Intense light beam|
|
||||
|222|EF_DEFENDER|Defender (Crusader)|
|
||||
|223|EF_GANBANTEIN|Holy Cast Aura|
|
||||
|224|EF_WIND| Wind (Map effect)|
|
||||
|225|EF_VOLCANO|Volcano casting effect|
|
||||
|226|EF_GRANDCROSS|Grand Cross Effect|
|
||||
|227|EF_INTIMIDATE|Snatch|
|
||||
|228|EF_CHOOKGI|(Nothing)|
|
||||
|229|EF_CLOUD|(Nothing)|
|
||||
|230|EF_CLOUD2|(Nothing)|
|
||||
|231|EF_MAPPILLAR|Map Light Pillar Animation 1|
|
||||
|232|EF_LINELINK|Sacrifice (Visual Effect)|
|
||||
|233|EF_CLOUD3|Fog|
|
||||
|234|EF_SPELLBREAKER|Spell Breaker|
|
||||
|235|EF_DISPELL|Dispell|
|
||||
|236|EF_DELUGE|Deluge Cast Aura|
|
||||
|237|EF_VIOLENTGALE|Violent Gale Cast Aura|
|
||||
|238|EF_LANDPROTECTOR|Magnetic Earth Cast Aura|
|
||||
|239|EF_BOTTOM_VO|Volcano (Visual Effect)|
|
||||
|240|EF_BOTTOM_DE|Deluge (Visual Effect)|
|
||||
|241|EF_BOTTOM_VI|Violent Gale (Visual Effect)|
|
||||
|242|EF_BOTTOM_LA|Magnetic Earth (Visual Effect)|
|
||||
|243|EF_FASTMOVE|(Invalid)|
|
||||
|244|EF_MAGICROD|Magic Rod|
|
||||
|245|EF_HOLYCROSS|Holy Cross|
|
||||
|246|EF_SHIELDCHARGE|Shield Charge|
|
||||
|247|EF_MAPPILLAR2|Map Light Pillar Animation 2|
|
||||
|248|EF_PROVIDENCE|Resistant Souls|
|
||||
|249|EF_SHIELDBOOMERANG|Shield Boomerang|
|
||||
|250|EF_SPEARQUICKEN|Spear Quicken|
|
||||
|251|EF_DEVOTION|Devotion|
|
||||
|252|EF_REFLECTSHIELD|Reflect Shield|
|
||||
|253|EF_ABSORBSPIRITS|Absorb Spirit Spheres|
|
||||
|254|EF_STEELBODY|Mental Strength (Visual Effect)|
|
||||
|255|EF_FLAMELAUNCHER|Elemental Endow (Fire)|
|
||||
|256|EF_FROSTWEAPON|Elemental Endow (Water)|
|
||||
|257|EF_LIGHTNINGLOADER|Elemental Endow (Wind)|
|
||||
|258|EF_SEISMICWEAPON|Elemental Endow (Earth)|
|
||||
|259|EF_MAPPILLAR3|Map Light Pillar Animation 3|
|
||||
|260|EF_MAPPILLAR4|Map Light Pillar Animation 4|
|
||||
|261|EF_GUMGANG2|Fury Cast Animation|
|
||||
|262|EF_TEIHIT1|Raging Quadruple Blow|
|
||||
|263|EF_GUMGANG3|Raging Quadruple Blow 2|
|
||||
|264|EF_TEIHIT2|(Nothing)|
|
||||
|265|EF_TANJI|Throw Spirit Sphere|
|
||||
|266|EF_TEIHIT1X|Raging Quadruple Blow 3|
|
||||
|267|EF_CHIMTO|Occult Impaction|
|
||||
|268|EF_STEALCOIN|Steal Coin|
|
||||
|269|EF_STRIPWEAPON|Divest Weapon|
|
||||
|270|EF_STRIPSHIELD|Divest Shield|
|
||||
|271|EF_STRIPARMOR|Divest Armor|
|
||||
|272|EF_STRIPHELM|Divest Helm|
|
||||
|273|EF_CHAINCOMBO|Raging Quadruple Blow 4|
|
||||
|274|EF_RG_COIN|Steal Coin Animation|
|
||||
|275|EF_BACKSTAP|Back Stab Animation|
|
||||
|276|EF_TEIHIT3|Raging Thrust|
|
||||
|277|EF_BOTTOM_DISSONANCE|Dissoance Map Unit|
|
||||
|278|EF_BOTTOM_LULLABY|Lullaby Map Unit|
|
||||
|279|EF_BOTTOM_RICHMANKIM|Mr Kim a Rich Man Map Unit|
|
||||
|280|EF_BOTTOM_ETERNALCHAOS|Eternal Chaos Map Unit|
|
||||
|281|EF_BOTTOM_DRUMBATTLEFIELD|A Drum on the Battlefield Map Unit|
|
||||
|282|EF_BOTTOM_RINGNIBELUNGEN|The Ring Of Nibelungen Map Unit|
|
||||
|283|EF_BOTTOM_ROKISWEIL|Loki's Veil Map Unit|
|
||||
|284|EF_BOTTOM_INTOABYSS|Into the Abyss Map Unit|
|
||||
|285|EF_BOTTOM_SIEGFRIED|Invunerable Siegfriend Map Unit|
|
||||
|286|EF_BOTTOM_WHISTLE|A Wistle Map Unit|
|
||||
|287|EF_BOTTOM_ASSASSINCROSS|Assassin Cross of Sunset Map Unit|
|
||||
|288|EF_BOTTOM_POEMBRAGI|A Poem of Bragi Map Unit|
|
||||
|289|EF_BOTTOM_APPLEIDUN|The Apple Of Idun Map Unit|
|
||||
|290|EF_BOTTOM_UGLYDANCE|Ugly Dance Map Unit|
|
||||
|291|EF_BOTTOM_HUMMING|Humming Map Unit|
|
||||
|292|EF_BOTTOM_DONTFORGETME|Please don't Forget Me Map Unit|
|
||||
|293|EF_BOTTOM_FORTUNEKISS|Fortune's Kiss Map Unit|
|
||||
|294|EF_BOTTOM_SERVICEFORYOU|Service For You Map Unit|
|
||||
|295|EF_TALK_FROSTJOKE|Frost Joke|
|
||||
|296|EF_TALK_SCREAM|Scream|
|
||||
|297|EF_POKJUK|Fire Works (Visual Effect)|
|
||||
|298|EF_THROWITEM|Acid Terror Animnation|
|
||||
|299|EF_THROWITEM2|(Nothing)|
|
||||
|300|EF_CHEMICALPROTECTION|Chemical Protection|
|
||||
|301|EF_POKJUK_SOUND|Fire Works (Sound Effect)|
|
||||
|302|EF_DEMONSTRATION|Bomb|
|
||||
|303|EF_CHEMICAL2|(Unused)|
|
||||
|304|EF_TELEPORTATION2|Teleportation Animation|
|
||||
|305|EF_PHARMACY_OK|Pharmacy Success|
|
||||
|306|EF_PHARMACY_FAIL|Pharmacy Failed|
|
||||
|307|EF_FORESTLIGHT|Forest Light 1|
|
||||
|308|EF_THROWITEM3|Throw Stone|
|
||||
|309|EF_FIRSTAID|First Aid|
|
||||
|310|EF_SPRINKLESAND|Sprinkle Sand|
|
||||
|311|EF_LOUD| Crazy Uproar|
|
||||
|312|EF_HEAL| Heal Effect|
|
||||
|313|EF_HEAL2|Heal Effect 2|
|
||||
|314|EF_EXIT2|Old Map Exit effect (Unused)|
|
||||
|315|EF_GLASSWALL2|Safety Wall|
|
||||
|316|EF_READYPORTAL2|Warp Portal Animation 1|
|
||||
|317|EF_PORTAL2|Warp Portal Animation 2|
|
||||
|318|EF_BOTTOM_MAG|Magnus Exorcisimus Map Unit|
|
||||
|319|EF_BOTTOM_SANC|Sanctuary Map Unit|
|
||||
|320|EF_HEAL3|Offensive Heal|
|
||||
|321|EF_WARPZONE2|Warp NPC|
|
||||
|322|EF_FORESTLIGHT2|Forest Light 2|
|
||||
|323|EF_FORESTLIGHT3|Forest Light 3|
|
||||
|324|EF_FORESTLIGHT4|Forest Light 4|
|
||||
|325|EF_HEAL4|Heal Effect 4|
|
||||
|326|EF_FOOT| Chase Walk Left Foot|
|
||||
|327|EF_FOOT2|Chse Walk Right Foot|
|
||||
|328|EF_BEGINASURA|Monk Asura Strike|
|
||||
|329|EF_TRIPLEATTACK|Triple Strike|
|
||||
|330|EF_HITLINE|Combo Finish|
|
||||
|331|EF_HPTIME|Natural HP Regeneration|
|
||||
|332|EF_SPTIME|Natural SP Regeneration|
|
||||
|333|EF_MAPLE|Autumn Leaves|
|
||||
|334|EF_BLIND|Blind|
|
||||
|335|EF_POISON|Poison|
|
||||
|336|EF_GUARD|Kyrie Eleison/Parrying Shield|
|
||||
|337|EF_JOBLVUP50|Class Change|
|
||||
|338|EF_ANGEL2|Super Novice/Taekwon Level Up Angel|
|
||||
|339|EF_MAGNUM2|Spiral Pierce|
|
||||
|340|EF_CALLZONE|(Nothing)|
|
||||
|341|EF_PORTAL3|Wedding Warp Portal|
|
||||
|342|EF_COUPLECASTING|Wedding Skill|
|
||||
|343|EF_HEARTCASTING|Another Merry Skill|
|
||||
|344|EF_ENTRY2|Character map entry effect|
|
||||
|345|EF_SAINTWING|Wings (Animated)|
|
||||
|346|EF_SPHEREWIND|Like Moonlight But Blue|
|
||||
|347|EF_COLORPAPER|Wedding Ceremony|
|
||||
|348|EF_LIGHTSPHERE|Like 1000 Blade trepassing|
|
||||
|349|EF_WATERFALL|Waterfall (Horizonatal)|
|
||||
|350|EF_WATERFALL_90|Waterfall (Vertical)|
|
||||
|351|EF_WATERFALL_SMALL|Small Waterfall (Horizonatal)|
|
||||
|352|EF_WATERFALL_SMALL_90|Small Waterfall (Vertical)|
|
||||
|353|EF_WATERFALL_T2|Dark Waterfall (Horizonatal)|
|
||||
|354|EF_WATERFALL_T2_90|Dark Waterfall (Vertical)|
|
||||
|355|EF_WATERFALL_SMALL_T2|Dark Small Waterfall (Horizonatal)|
|
||||
|356|EF_WATERFALL_SMALL_T2_90|Dark Small Waterfall (Vertical)|
|
||||
|357|EF_MINI_TETRIS|(Nothing)|
|
||||
|358|EF_GHOST|Niflheim Ghost|
|
||||
|359|EF_BAT| Niflheim Bat Slow|
|
||||
|360|EF_BAT2| Niflheim Bat Fast|
|
||||
|361|EF_SOULBREAKER|Soul Destroyer|
|
||||
|362|EF_LEVEL99_4|Trancendant Level 99 Aura 1|
|
||||
|363|EF_VALLENTINE|Valentine Day Heart With Wings|
|
||||
|364|EF_VALLENTINE2|Valentine Day Heart|
|
||||
|365|EF_PRESSURE|Gloria Domini|
|
||||
|366|EF_BASH3D|Martyr's Reckoning|
|
||||
|367|EF_AURABLADE|Aura Blade|
|
||||
|368|EF_REDBODY|Berserk|
|
||||
|369|EF_LKCONCENTRATION|Concentration|
|
||||
|370|EF_BOTTOM_GOSPEL|Gospel Map Unit|
|
||||
|371|EF_ANGEL|Level Up|
|
||||
|372|EF_DEVIL|Death|
|
||||
|373|EF_DRAGONSMOKE|House Smoke|
|
||||
|374|EF_BOTTOM_BASILICA|Basilica|
|
||||
|375|EF_ASSUMPTIO|Assumptio (Visual Effect)|
|
||||
|376|EF_HITLINE2|Palm Strike|
|
||||
|377|EF_BASH3D2|Matyr's Reckoning 2|
|
||||
|378|EF_ENERGYDRAIN2|Soul Drain (1st Part)|
|
||||
|379|EF_TRANSBLUEBODY|Soul Drain (2nd Part)|
|
||||
|380|EF_MAGICCRASHER|Magic Crasher|
|
||||
|381|EF_LIGHTSPHERE2|Blue Starburst (Unknown use)|
|
||||
|382|EF_LIGHTBLADE|(Nothing)|
|
||||
|383|EF_ENERGYDRAIN3|Health Conversion|
|
||||
|384|EF_LINELINK2|Soul Change (Sound Effect)|
|
||||
|385|EF_LINKLIGHT|Soul Change (Visual Effect)|
|
||||
|386|EF_TRUESIGHT|True Sight|
|
||||
|387|EF_FALCONASSAULT|Falcon Assault|
|
||||
|388|EF_TRIPLEATTACK2|Focused Arrow Strike (Sound Effect)|
|
||||
|389|EF_PORTAL4|Wind Walk|
|
||||
|390|EF_MELTDOWN|Shattering Strike|
|
||||
|391|EF_CARTBOOST|Cart Boost|
|
||||
|392|EF_REJECTSWORD|Reject Sword|
|
||||
|393|EF_TRIPLEATTACK3|Arrow Vulcan|
|
||||
|394|EF_SPHEREWIND2|Sheltering Bliss|
|
||||
|395|EF_LINELINK3|Marionette Control (Sound Effect)|
|
||||
|396|EF_PINKBODY|Marionette Control (Visual Effect)|
|
||||
|397|EF_LEVEL99_5|Trancended 99 Aura (Middle)|
|
||||
|398|EF_LEVEL99_6|Trancended 99 Aura (Bottom)|
|
||||
|399|EF_BASH3D3|Head Crush|
|
||||
|400|EF_BASH3D4|Joint Beat|
|
||||
|401|EF_NAPALMVALCAN|Napalm Vulcan Sound|
|
||||
|402|EF_PORTAL5|Dangerous Soul Collect|
|
||||
|403|EF_MAGICCRASHER2|Mind Breaker|
|
||||
|404|EF_BOTTOM_SPIDER|Fiber Lock|
|
||||
|405|EF_BOTTOM_FOGWALL|Wall Of Fog|
|
||||
|406|EF_SOULBURN|Soul Burn|
|
||||
|407|EF_SOULCHANGE|Soul Change|
|
||||
|408|EF_BABY| Mom, Dad, I love you! (Baby Skill)|
|
||||
|409|EF_SOULBREAKER2|Meteor Assault|
|
||||
|410|EF_RAINBOW|Rainbow|
|
||||
|411|EF_PEONG|Leap|
|
||||
|412|EF_TANJI2|Like Throw Spirit Sphere|
|
||||
|413|EF_PRESSEDBODY|Axe Kick|
|
||||
|414|EF_SPINEDBODY|Round Kick|
|
||||
|415|EF_KICKEDBODY|Counter Kick|
|
||||
|416|EF_AIRTEXTURE|(Nothing)|
|
||||
|417|EF_HITBODY|Flash|
|
||||
|418|EF_DOUBLEGUMGANG|Warmth Lightning|
|
||||
|419|EF_REFLECTBODY|Kaite (Visual Effect)|
|
||||
|420|EF_BABYBODY|Eswoo (Small) (Visual Effect)|
|
||||
|421|EF_BABYBODY2|Eswoo (Alt. Small) (Visual Effect)|
|
||||
|422|EF_GIANTBODY|Eswoo (Normal) (Visual Effect)|
|
||||
|423|EF_GIANTBODY2|Eswoo (Alt. Normal) (Visual Effect)|
|
||||
|424|EF_ASURABODY|Spirit Link (Visual Effect)|
|
||||
|425|EF_4WAYBODY|Esma Hit (Visual Effect)|
|
||||
|426|EF_QUAKEBODY|Sprint Collision (Visual Effect)|
|
||||
|427|EF_ASURABODY_MONSTER|(Nothing)|
|
||||
|428|EF_HITLINE3|(Nothing)|
|
||||
|429|EF_HITLINE4|Taekwon Kick Hit 1|
|
||||
|430|EF_HITLINE5|Taekwon Kick Hit 2|
|
||||
|431|EF_HITLINE6|Taekwon Kick Hit 3|
|
||||
|432|EF_ELECTRIC|Solar, Lunar and Stellar Perception (Visual Effect)|
|
||||
|433|EF_ELECTRIC2|Solar, Lunar and Stellar Opposition (Visual Effect)|
|
||||
|434|EF_STORMKICK|Taekwon Kick Hit 4|
|
||||
|435|EF_HITLINE7|Whirlwind Kick|
|
||||
|436|EF_STORMKICK|White Barrier (Unused)|
|
||||
|437|EF_HALFSPHERE|White barrier 2 (Unused)|
|
||||
|438|EF_ATTACKENERGY|Kaite Reflect Animation|
|
||||
|439|EF_ATTACKENERGY2|Flying Side Kick|
|
||||
|440|EF_ASSUMPTIO2|Assumptio (Animation)|
|
||||
|441|EF_BLUECASTING|Comfort Skills Cast Aura|
|
||||
|442|EF_RUN|Foot Prints caused by Sprint.|
|
||||
|443|EF_STOPRUN|(Nothing)|
|
||||
|444|EF_STOPEFFECT|Sprint Stop Animation|
|
||||
|445|EF_JUMPBODY|High Jump (Jump)|
|
||||
|446|EF_LANDBODY|High Jump (Return Down)|
|
||||
|447|EF_FOOT3|Running Left Foot|
|
||||
|448|EF_FOOT4|Running Right Foot|
|
||||
|449|EF_TAE_READY|KA-Spell (1st Part)|
|
||||
|450|EF_GRANDCROSS2|Darkcross|
|
||||
|451|EF_SOULSTRIKE2|Dark Strike|
|
||||
|452|EF_YUFITEL2|Something Like Jupitel Thunder|
|
||||
|453|EF_NPC_STOP|Paralized|
|
||||
|454|EF_DARKCASTING|Like Blind|
|
||||
|455|EF_GUMGANGNPC|Another Warmth Lightning|
|
||||
|456|EF_AGIUP|Power Up|
|
||||
|457|EF_JUMPKICK|Flying Side Kick (2nd Part)|
|
||||
|458|EF_QUAKEBODY2|Running/Sprint (running into a wall)|
|
||||
|459|EF_STORMKICK1|Brown tornado that spins sprite (unused)|
|
||||
|460|EF_STORMKICK2|Green tornado (unused)|
|
||||
|461|EF_STORMKICK3|Blue tornado (unused)|
|
||||
|462|EF_STORMKICK4|Kaupe Dodge Effect|
|
||||
|463|EF_STORMKICK5|Kaupe Dodge Effect|
|
||||
|464|EF_STORMKICK6|White tornado (unused)|
|
||||
|465|EF_STORMKICK7|Purple tornado (unused)|
|
||||
|466|EF_SPINEDBODY2|Another Round Kick|
|
||||
|467|EF_BEGINASURA1|Warm/Mild Wind (Earth)|
|
||||
|468|EF_BEGINASURA2|Warm/Mild Wind (Wind)|
|
||||
|469|EF_BEGINASURA3|Warm/Mild Wind (Water)|
|
||||
|470|EF_BEGINASURA4|Warm/Mild Wind (Fire)|
|
||||
|471|EF_BEGINASURA5|Warm/Mild Wind (Undead)|
|
||||
|472|EF_BEGINASURA6|Warm/Mild Wind (Shadow)|
|
||||
|473|EF_BEGINASURA7|Warm/Mild Wind (Holy)|
|
||||
|474|EF_AURABLADE2|(Nothing)|
|
||||
|475|EF_DEVIL1|Demon of The Sun Moon And Stars (Level 1)|
|
||||
|476|EF_DEVIL2|Demon of The Sun Moon And Stars (Level 2)|
|
||||
|477|EF_DEVIL3|Demon of The Sun Moon And Stars (Level 3)|
|
||||
|478|EF_DEVIL4|Demon of The Sun Moon And Stars (Level 4)|
|
||||
|479|EF_DEVIL5|Demon of The Sun Moon And Stars (Level 5)|
|
||||
|480|EF_DEVIL6|Demon of The Sun Moon And Stars (Level 6)|
|
||||
|481|EF_DEVIL7|Demon of The Sun Moon And Stars (Level 7)|
|
||||
|482|EF_DEVIL8|Demon of The Sun Moon And Stars (Level 8)|
|
||||
|483|EF_DEVIL9|Demon of The Sun Moon And Stars (Level 9)|
|
||||
|484|EF_DEVIL10|Demon of The Sun Moon And Stars (Level 10)|
|
||||
|485|EF_DOUBLEGUMGANG2|Mental Strength Lightning but White|
|
||||
|486|EF_DOUBLEGUMGANG3|Mental Strength Lightning|
|
||||
|487|EF_BLACKDEVIL|Demon of The Sun Moon And Stars Ground Effect|
|
||||
|488|EF_FLOWERCAST|Comfort Skills|
|
||||
|489|EF_FLOWERCAST2|(Nothing)|
|
||||
|490|EF_FLOWERCAST3|(Nothing)|
|
||||
|491|EF_MOCHI|Element Potions|
|
||||
|492|EF_LAMADAN|Cooking Foods|
|
||||
|493|EF_EDP| Enchant Deadly Poison|
|
||||
|494|EF_SHIELDBOOMERANG2|Throwing Tomahawk|
|
||||
|495|EF_RG_COIN2|Full Strip Sound|
|
||||
|496|EF_GUARD2|Preserve|
|
||||
|497|EF_SLIM| Twilight Alchemy 1|
|
||||
|498|EF_SLIM2|Twilight Alchemy 2|
|
||||
|499|EF_SLIM3|Twilight Alchemy 3|
|
||||
|500|EF_CHEMICALBODY|Player Become Blue with Blue Aura|
|
||||
|501|EF_CASTSPIN|Chase Walk Animation|
|
||||
|502|EF_PIERCEBODY|Player Become Yellow with Yellow Aura|
|
||||
|503|EF_SOULLINK|Soul Link Word|
|
||||
|504|EF_CHOOKGI2|(Nothing)|
|
||||
|505|EF_MEMORIZE|Memorize|
|
||||
|506|EF_SOULLIGHT|(Nothing)|
|
||||
|507|EF_MAPAE|Authoritative Badge|
|
||||
|508|EF_ITEMPOKJUK|Fire Cracker|
|
||||
|509|EF_05VAL|Valentine Day Hearth (Wings)|
|
||||
|510|EF_BEGINASURA11|Champion Asura Strike|
|
||||
|511|EF_NIGHT|(Nothing)|
|
||||
|512|EF_CHEMICAL2DASH|Chain Crush Combo|
|
||||
|513|EF_GROUNDSAMPLE|Area Cast|
|
||||
|514|EF_GI_EXPLOSION|Really Big Circle|
|
||||
|515|EF_CLOUD4|Einbroch Fog|
|
||||
|516|EF_CLOUD5|Airship Cloud|
|
||||
|517|EF_BOTTOM_HERMODE|(Nothing)|
|
||||
|518|EF_CARTTER|Cart Termination|
|
||||
|519|EF_ITEMFAST|Speed Down Potion|
|
||||
|520|EF_SHIELDBOOMERANG3|Shield Bumerang|
|
||||
|521|EF_DOUBLECASTBODY|Player Become Red with Red Aura|
|
||||
|522|EF_GRAVITATION|Gravitation Field|
|
||||
|523|EF_TAROTCARD1|Tarot Card of Fate (The Fool)|
|
||||
|524|EF_TAROTCARD2|Tarot Card of Fate (The Magician)|
|
||||
|525|EF_TAROTCARD3|Tarot Card of Fate (The High Priestess)|
|
||||
|526|EF_TAROTCARD4|Tarot Card of Fate (The Chariot)|
|
||||
|527|EF_TAROTCARD5|Tarot Card of Fate (Strength)|
|
||||
|528|EF_TAROTCARD6|Tarot Card of Fate (The Lovers)|
|
||||
|529|EF_TAROTCARD7|Tarot Card of Fate (The Wheel of Fortune)|
|
||||
|530|EF_TAROTCARD8|Tarot Card of Fate (The Hanged Man)|
|
||||
|531|EF_TAROTCARD9|Tarot Card of Fate (Death)|
|
||||
|532|EF_TAROTCARD10|Tarot Card of Fate (Temperance)|
|
||||
|533|EF_TAROTCARD11|Tarot Card of Fate (The Devil)|
|
||||
|534|EF_TAROTCARD12|Tarot Card of Fate (The Tower)|
|
||||
|535|EF_TAROTCARD13|Tarot Card of Fate (The Star)|
|
||||
|536|EF_TAROTCARD14|Tarot Card of Fate (The Sun)|
|
||||
|537|EF_ACIDDEMON|Acid Demonstration|
|
||||
|538|EF_GREENBODY|Player Become Green with Green Aura|
|
||||
|539|EF_THROWITEM4|Throw Random Bottle|
|
||||
|540|EF_BABYBODY_BACK|Instant Small->Normal|
|
||||
|541|EF_THROWITEM5|(Nothing)|
|
||||
|542|EF_BLUEBODY|KA-Spell (1st Part)|
|
||||
|543|EF_HATED|Kahii|
|
||||
|544|EF_REDLIGHTBODY|Warmth Red Sprite|
|
||||
|545|EF_RO2YEAR|Sound And... PUFF Client Crash :P|
|
||||
|546|EF_SMA_READY|Kaupe|
|
||||
|547|EF_STIN| Estin|
|
||||
|548|EF_RED_HIT|Instant Red Sprite|
|
||||
|549|EF_BLUE_HIT|Instant Blue Sprite|
|
||||
|550|EF_QUAKEBODY3|Another Effect like Running Hit|
|
||||
|551|EF_SMA |EFfect Like Estun but with Circle|
|
||||
|552|EF_SMA2| (Nothing)|
|
||||
|553|EF_STIN2|Esma|
|
||||
|554|EF_HITTEXTURE|Large White Cloud|
|
||||
|555|EF_STIN3|Estun|
|
||||
|556|EF_SMA3| (Nothing)|
|
||||
|557|EF_BLUEFALL|Juperos Energy Waterfall (Horizontal)|
|
||||
|558|EF_BLUEFALL_90|Juperos Energy Waterfall (Vertical)|
|
||||
|559|EF_FASTBLUEFALL|Juperos Energy Waterfall Fast (Horizontal)|
|
||||
|560|EF_FASTBLUEFALL_90|Juperos Energy Waterfall Fast (Vertical)|
|
||||
|561|EF_BIG_PORTAL|Juperos Warp|
|
||||
|562|EF_BIG_PORTAL2|Juperos Warp|
|
||||
|563|EF_SCREEN_QUAKE|Earthquake Effect (Juperos Elevator)|
|
||||
|564|EF_HOMUNCASTING|Wedding Cast|
|
||||
|565|EF_HFLIMOON1|Filir Moonlight Lvl 1|
|
||||
|566|EF_HFLIMOON2|Filir Moonlight Lvl 2|
|
||||
|567|EF_HFLIMOON3|Filir Moonlight Lvl 3|
|
||||
|568|EF_HO_UP|Another Job Level Up|
|
||||
|569|EF_HAMIDEFENCE|Amistr Bulwark|
|
||||
|570|EF_HAMICASTLE|Amistr Castling|
|
||||
|571|EF_HAMIBLOOD|Amistr Bloodlust|
|
||||
|572|EF_HATED2|Warmth Soul|
|
||||
|573|EF_TWILIGHT1|Twilight Alchemy 1|
|
||||
|574|EF_TWILIGHT2|Twilight Alchemy 2|
|
||||
|575|EF_TWILIGHT3|Twilight Alchemy 3|
|
||||
|576|EF_ITEM_THUNDER|Box Effect (Thunder)|
|
||||
|577|EF_ITEM_CLOUD|Box Effect (Cloud)|
|
||||
|578|EF_ITEM_CURSE|Box Effect (Curse)|
|
||||
|579|EF_ITEM_ZZZ|Box Effect (Sleep)|
|
||||
|580|EF_ITEM_RAIN|Box Effect (Rain)|
|
||||
|581|EF_ITEM_LIGHT|Box Effect (Sunlight)|
|
||||
|582|EF_ANGEL3|Another Super Novice/Taekwon Angel|
|
||||
|583|EF_M01| Warmth Hit|
|
||||
|584|EF_M02| Full Buster|
|
||||
|585|EF_M03| 5 Medium Size Explosion|
|
||||
|586|EF_M04| Somatology Lab Mobs Aura|
|
||||
|587|EF_M05| Big Purple Flame|
|
||||
|588|EF_M06| Little Red Flame|
|
||||
|589|EF_M07| Eswoo|
|
||||
|590|EF_KAIZEL|Running Stop|
|
||||
|591|EF_KAAHI|(Nothing)|
|
||||
|592|EF_CLOUD6|Thanatos Tower Bloody Clouds|
|
||||
|593|EF_FOOD01|Food Effect (STR)|
|
||||
|594|EF_FOOD02|Food Effect (INT)|
|
||||
|595|EF_FOOD03|Food Effect (VIT)|
|
||||
|596|EF_FOOD04|Food Effect (AGI)|
|
||||
|597|EF_FOOD05|Food Effect (DEX)|
|
||||
|598|EF_FOOD06|Food Effect (LUK)|
|
||||
|599|EF_SHRINK|Cast Time Sound and Flashing Animation on Player|
|
||||
|600|EF_THROWITEM6|Throw Venom Knife|
|
||||
|601|EF_SIGHT2|Sight Blaster|
|
||||
|602|EF_QUAKEBODY4|Close Confine (Grab Effect)|
|
||||
|603|EF_FIREHIT2|Spinning fire ball (like 50, but smaller)|
|
||||
|604|EF_NPC_STOP2|Close Confine (Ground Effect)|
|
||||
|605|EF_NPC_STOP2_DEL|(Nothing)|
|
||||
|606|EF_FVOICE|Pang Voice (Visual Effect)|
|
||||
|607|EF_WINK|Wink of Charm (Visual Effect)|
|
||||
|608|EF_COOKING_OK|Cooking Success|
|
||||
|609|EF_COOKING_FAIL|Cooking Failed|
|
||||
|610|EF_TEMP_OK|Success|
|
||||
|611|EF_TEMP_FAIL|Failed|
|
||||
|612|EF_HAPGYEOK|Korean Words and /no1 Emoticon|
|
||||
|613|EF_THROWITEM7|Throw Shuriken|
|
||||
|614|EF_THROWITEM8|Throw Kunai|
|
||||
|615|EF_THROWITEM9|Throw Fumma Shuriken|
|
||||
|616|EF_THROWITEM10|Throw Money|
|
||||
|617|EF_BUNSINJYUTSU|Illusionary Shadow|
|
||||
|618|EF_KOUENKA|Crimson Fire Bolossom|
|
||||
|619|EF_HYOUSENSOU|Lightning Spear Of Ice|
|
||||
|620|EF_BOTTOM_SUITON|Water Escape Technique|
|
||||
|621|EF_STIN4|Wind Blade|
|
||||
|622|EF_THUNDERSTORM2|Lightning Crash|
|
||||
|623|EF_CHEMICAL4|Piercing Shot|
|
||||
|624|EF_STIN5|Kamaitachi|
|
||||
|625|EF_MADNESS_BLUE|Madness Canceller|
|
||||
|626|EF_MADNESS_RED|Adjustment|
|
||||
|627|EF_RG_COIN3|Disarm (Sound Effect)|
|
||||
|628|EF_BASH3D5|Dust|
|
||||
|629|EF_CHOOKGI3|(Nothing)|
|
||||
|630|EF_KIRIKAGE|Shadow Slash|
|
||||
|631|EF_TATAMI|Reverse Tatami Map Unit|
|
||||
|632|EF_KASUMIKIRI|Mist Slash|
|
||||
|633|EF_ISSEN|Final Strike|
|
||||
|634|EF_KAEN| Crimson Fire Formation|
|
||||
|635|EF_BAKU| Dragon Fire Formation|
|
||||
|636|EF_HYOUSYOURAKU|Falling Ice Pillar|
|
||||
|637|EF_DESPERADO|Desperado|
|
||||
|638|EF_LIGHTNING_S|Ground Drift Grenade|
|
||||
|639|EF_BLIND_S|Ground Drift Grenade|
|
||||
|640|EF_POISON_S|Ground Drift Grenade|
|
||||
|641|EF_FREEZING_S|Ground Drift Grenade|
|
||||
|642|EF_FLARE_S|Ground Drift Grenade|
|
||||
|643|EF_RAPIDSHOWER|Rapid Shower|
|
||||
|644|EF_MAGICALBULLET|Magic Bullet|
|
||||
|645|EF_SPREADATTACK|Spread Attack|
|
||||
|646|EF_TRACKCASTING|Tracking (Shown While Casting)|
|
||||
|647|EF_TRACKING|Tracking|
|
||||
|648|EF_TRIPLEACTION|Triple Action|
|
||||
|649|EF_BULLSEYE|Bull's Eye|
|
||||
|650|EF_MAP_MAGICZONE|Ice Cave Level 4 Circle|
|
||||
|651|EF_MAP_MAGICZONE2|Ice Cave Level 4 Big Circle|
|
||||
|652|EF_DAMAGE1|Like Regeneration Number but Red with a Sound|
|
||||
|653|EF_DAMAGE1_2|Like Regeneration Number but Red|
|
||||
|654|EF_DAMAGE1_3|Like Regeneration Number but Purple|
|
||||
|655|EF_UNDEADBODY|Mobs Skill (Change Undead Element)|
|
||||
|656|EF_UNDEADBODY_DEL|Last animation before Change Undead Element finish|
|
||||
|657|EF_GREEN_NUMBER|(Nothing)|
|
||||
|658|EF_BLUE_NUMBER|(Nothing)|
|
||||
|659|EF_RED_NUMBER|(Nothing)|
|
||||
|660|EF_PURPLE_NUMBER|(Nothing)|
|
||||
|661|EF_BLACK_NUMBER|(Nothing)|
|
||||
|662|EF_WHITE_NUMBER|(Nothing)|
|
||||
|663|EF_YELLOW_NUMBER|(Nothing)|
|
||||
|664|EF_PINK_NUMBER|(Nothing)|
|
||||
|665|EF_BUBBLE_DROP|Little Blue Ball Falling From the Sky|
|
||||
|666|EF_NPC_EARTHQUAKE|Earthquake|
|
||||
|667|EF_DA_SPACE|(Nothing)|
|
||||
|668|EF_DRAGONFEAR|Dragonfear|
|
||||
|669|EF_BLEEDING|Wide Bleeding|
|
||||
|670|EF_WIDECONFUSE|Dragon fear (Visual Effect)|
|
||||
|671|EF_BOTTOM_RUNNER|The Japan Earth Symbol (like 'Seven Wind Lv1', but on the ground)|
|
||||
|672|EF_BOTTOM_TRANSFER|The Japan Wind Symbol (like 'Seven Wind Lv2', but on the ground)|
|
||||
|673|EF_CRYSTAL_BLUE|Map turns Blue (like Soul Link)|
|
||||
|674|EF_BOTTOM_EVILLAND|Evil Land Cell|
|
||||
|675|EF_GUARD3|Like Parrying/Kyrie Eleison barrier but Yellow with small Cross in every barrier piece|
|
||||
|676|EF_NPC_SLOWCAST|Slow Casting|
|
||||
|677|EF_CRITICALWOUND|Critical Wounds/Bleeding Attack|
|
||||
|678|EF_GREEN99_3|White 99 Aura Bubbles|
|
||||
|679|EF_GREEN99_5|Green Aura (Middle)|
|
||||
|680|EF_GREEN99_6|Green Aura (Bottom)|
|
||||
|681|EF_MAPSPHERE|Dimensional Gorge Map Effect|
|
||||
|682|EF_POK_LOVE|I Love You Banner|
|
||||
|683|EF_POK_WHITE|Happy White Day Banner|
|
||||
|684|EF_POK_VALEN|Happy Valentine Day Banner|
|
||||
|685|EF_POK_BIRTH|Happy Birthday Banner|
|
||||
|686|EF_POK_CHRISTMAS|Merry Christmas Banner|
|
||||
|687|EF_MAP_MAGICZONE3|Cast Circle-Like effect 1|
|
||||
|688|EF_MAP_MAGICZONE4|Cast Circle-Like effect 2|
|
||||
|689|EF_DUST|Endless Tower Map Effect|
|
||||
|690|EF_TORCH_RED|Burning Flame (Red)|
|
||||
|691|EF_TORCH_GREEN|Burning Flame (Green)|
|
||||
|692|EF_MAP_GHOST|Unknown Aura Bubbles (Small ghosts)|
|
||||
|693|EF_GLOW1|Translucent yellow circle|
|
||||
|694|EF_GLOW2|Translucent green circle|
|
||||
|695|EF_GLOW4|Rotating green light|
|
||||
|696|EF_TORCH_PURPLE|The same of 690 and 691 but Blue/Purple|
|
||||
|697|EF_CLOUD7|(Nothing)|
|
||||
|698|EF_CLOUD8|(Nothing)|
|
||||
|699|EF_FLOWERLEAF|Fall of powder from the sky and raise of some leaf|
|
||||
|700|EF_MAPSPHERE2|Big Colored Green Sphere.|
|
||||
|701|EF_GLOW11|Huge Blue Sphere|
|
||||
|702|EF_GLOW12|Little Colored Violet Sphere|
|
||||
|703|EF_CIRCLELIGHT|Light Infiltration with fall of pownder|
|
||||
|704|EF_ITEM315|Client Error (mobile_ef02.str)|
|
||||
|705|EF_ITEM316|Client Error (mobile_ef01.str)|
|
||||
|706|EF_ITEM317|Client Error (mobile_ef03.str)|
|
||||
|707|EF_ITEM318|Client Crash :P|
|
||||
|708|EF_STORM_MIN|Storm Gust (same as 89)|
|
||||
|709|EF_POK_JAP|A Firework that split in 4 mini fireworks|
|
||||
|710|EF_MAP_GREENLIGHT|A Sphere like Effect 701 but Green, and a bit more larger|
|
||||
|711|EF_MAP_MAGICWALL|A big violet wall|
|
||||
|712|EF_MAP_GREENLIGHT2|A Little Flame Sphere|
|
||||
|713|EF_YELLOWFLY1|A lot of Very Small and Yellow Sphere|
|
||||
|714|EF_YELLOWFLY2|(Nothing)|
|
||||
|715|EF_BOTTOM_BLUE|Little blue Basilica|
|
||||
|716|EF_BOTTOM_BLUE2|Same as 715|
|
||||
|717|EF_WEWISH|Christmas Carol (copy of Angelus)|
|
||||
|718|EF_FIREPILLARON2|Judex (Visual Effect)|
|
||||
|719|EF_FORESTLIGHT5|Renovatio (light beam)|
|
||||
|720|EF_SOULBREAKER3|Yellow version of Soul Breaker|
|
||||
|721|EF_ADO_STR|Adoramus (lightning bolt)|
|
||||
|722|EF_IGN_STR|Ignition Break (big explosion)|
|
||||
|723|EF_CHIMTO2|Hundred Spear (sound effect)|
|
||||
|724|EF_WINDCUTTER|Green version of Detecting|
|
||||
|725|EF_DETECT2|Oratorio (like Detecting)|
|
||||
|726|EF_FROSTMYSTY|Frost Misty (blue vapor and bubbles)|
|
||||
|727|EF_CRIMSON_STR|Crimson Rock|
|
||||
|728|EF_HELL_STR|Small fire (part of Hell Inferno)|
|
||||
|729|EF_SPR_MASH|Marsh of Abyss (like Close Confine)|
|
||||
|730|EF_SPR_SOULE|Small, cartoony explosion (part of Soul Expansion)|
|
||||
|731|EF_DHOWL_STR|Dragon Howling (blinking, expanding circle)|
|
||||
|732|EF_EARTHWALL|Spike from the ground|
|
||||
|733|EF_SOULBREAKER4|Fluffy Ball flying by|
|
||||
|734|EF_CHAINL_STR|Chain Lightning|
|
||||
|735|EF_CHOOKGI_FIRE|(Nothing)|
|
||||
|736|EF_CHOOKGI_WIND|(Nothing)|
|
||||
|737|EF_CHOOKGI_WATER|(Nothing)|
|
||||
|738|EF_CHOOKGI_GROUND|(Nothing)|
|
||||
|739|EF_MAGENTA_TRAP|Old Magenta Trap|
|
||||
|740|EF_COBALT_TRAP|Old Cobald Trap|
|
||||
|741|EF_MAIZE_TRAP|Old Maize Trap|
|
||||
|742|EF_VERDURE_TRAP|Old Verdure Trap|
|
||||
|743|EF_NORMAL_TRAP|White Ranger Trap|
|
||||
|744|EF_CLOAKING2|Camouflage|
|
||||
|745|EF_AIMED_STR|Aimed Bolt (crosshairs)|
|
||||
|746|EF_ARROWSTORM_STR|Arrow Storm|
|
||||
|747|EF_LAULAMUS_STR|Falling white feathers|
|
||||
|748|EF_LAUAGNUS_STR|Falling blue feathers|
|
||||
|749|EF_MILSHIELD_STR|Millennium Shield|
|
||||
|750|EF_CONCENTRATION2|Detonator (blue sparkles)|
|
||||
|751|EF_FIREBALL2|Releasing summoned warlock spheres|
|
||||
|752|EF_BUNSINJYUTSU2|Like Energy Coat, but not as dark|
|
||||
|753|EF_CLEARTIME|Clearance|
|
||||
|754|EF_GLASSWALL3|Green warp portal (root of Epiclesis)|
|
||||
|755|EF_ORATIO|Oratio (spinning blue symbol)|
|
||||
|756|EF_POTION_BERSERK2|Enchant Blade (like Berserk Potion)|
|
||||
|757|EF_CIRCLEPOWER|Third Class Aura (Middle)|
|
||||
|758|EF_ROLLING1|Rolling Cutter - Spin Count 1|
|
||||
|759|EF_ROLLING2|Rolling Cutter - Spin Count 2|
|
||||
|760|EF_ROLLING3|Rolling Cutter - Spin Count 3|
|
||||
|761|EF_ROLLING4|Rolling Cutter - Spin Count 4|
|
||||
|762|EF_ROLLING5|Rolling Cutter - Spin Count 5|
|
||||
|763|EF_ROLLING6|Rolling Cutter - Spin Count 6|
|
||||
|764|EF_ROLLING7|Rolling Cutter - Spin Count 7|
|
||||
|765|EF_ROLLING8|Rolling Cutter - Spin Count 8|
|
||||
|766|EF_ROLLING9|Rolling Cutter - Spin Count 9|
|
||||
|767|EF_ROLLING10|Rolling Cutter - Spin Count 10|
|
||||
|768|EF_PURPLEBODY|Blinking|
|
||||
|769|EF_STIN6|Cross Ripper Slasher (flying knives)|
|
||||
|770|EF_RG_COIN4|Strip sound|
|
||||
|771|EF_POISONWAV|Poison sound|
|
||||
|772|EF_POISONSMOKE|Poison particles|
|
||||
|773|EF_GUMGANG4|Expanding purple aura (part of Phantom Menace)|
|
||||
|774|EF_SHIELDBOOMERANG4|Axe Boomerang|
|
||||
|775|EF_CASTSPIN2|Spinning character sprite|
|
||||
|776|EF_VULCANWAV|Like Desperado sound effect|
|
||||
|777|EF_AGIUP2|Faded light from the ground [S]|
|
||||
|778|EF_DETECT3|Expanding white aura (like Clearance)|
|
||||
|779|EF_AGIUP3|Faded light from the ground [S]|
|
||||
|780|EF_DETECT4|Expanding red aura (from Infrared Scan)|
|
||||
|781|EF_ELECTRIC3|Magnetic Field (purple chains)|
|
||||
|782|EF_GUARD4|All-around shield [S]|
|
||||
|783|EF_BOTTOM_BARRIER|Yellow shaft of light|
|
||||
|784|EF_BOTTOM_STEALTH|White shaft of light|
|
||||
|785|EF_REPAIRTIME|Upward flying wrenches|
|
||||
|786|EF_NC_ANAL|Symbol with bleeping sound [S]|
|
||||
|787|EF_FIRETHROW|Flare Launcher (line of fire)|
|
||||
|788|EF_VENOMIMPRESS|Venom Impress (green skull)|
|
||||
|789|EF_FROSTMISTY|Freezing Status Effect (two ancillas)|
|
||||
|790|EF_BURNING|Burning Status Effect (flame symbol)|
|
||||
|791|EF_COLDTHROW|Two ice shots|
|
||||
|792|EF_MAKEHALLU|Upward streaming white particles|
|
||||
|793|EF_HALLUTIME|Same, but more brief|
|
||||
|794|EF_INFRAREDSCAN|Infrared Scan (red lasers)|
|
||||
|795|EF_CRASHAXE|Power Swing (axe crash)|
|
||||
|796|EF_GTHUNDER|Spinning blue triangles|
|
||||
|797|EF_STONERING|Stapo|
|
||||
|798|EF_INTIMIDATE2|Red triangles (like Intimidate)|
|
||||
|799|EF_STASIS|Stasis (expanding blue mist) [S]|
|
||||
|800|EF_REDLINE|Hell Inferno (red lights)|
|
||||
|801|EF_FROSTDIVER3|Jack Frost unit (ice spikes)|
|
||||
|802|EF_BOTTOM_BASILICA2|White Imprison|
|
||||
|803|EF_RECOGNIZED|Recognized Spell|
|
||||
|804|EF_TETRA|Tetra Vortex [S]|
|
||||
|805|EF_TETRACASTING|Tetra Vortex cast animation (blinking colors)|
|
||||
|806|EF_FIREBALL3|Flying by as fast as a rocket|
|
||||
|807|EF_INTIMIDATE3|Kidnapping sound|
|
||||
|808|EF_RECOGNIZED2|Like Recognized Spell, but one symbol|
|
||||
|809|EF_CLOAKING3|Shadowy filter [S]|
|
||||
|810|EF_INTIMIDATE4|Damp thud sound [S]|
|
||||
|811|EF_STRETCH|Body Painting|
|
||||
|812|EF_BLACKBODY|Black expanding aura|
|
||||
|813|EF_ENERVATION|Masquerade - Enervation|
|
||||
|814|EF_ENERVATION2|Masquerade - Groomy|
|
||||
|815|EF_ENERVATION3|Masquerade - Ignorance|
|
||||
|816|EF_ENERVATION4|Masquerade - Laziness|
|
||||
|817|EF_ENERVATION5|Masquerade - Unlucky|
|
||||
|818|EF_ENERVATION6|Masquerade - Weakness|
|
||||
|819|EF_LINELINK4|(Nothing)|
|
||||
|820|EF_RG_COIN5|Strip Accessory|
|
||||
|821|EF_WATERFALL_ANI|Waterfall|
|
||||
|822|EF_BOTTOM_MANHOLE|Dimension Door (spinning blue aura)|
|
||||
|823|EF_MANHOLE|In-the-manhole effect|
|
||||
|824|EF_MAKEFEINT|Some filter|
|
||||
|825|EF_FORESTLIGHT6|Dimension Door (aura + blue light)|
|
||||
|826|EF_DARKCASTING2|Expanding black casting anim.|
|
||||
|827|EF_BOTTOM_ANI|Chaos Panic (spinning brown aura)|
|
||||
|828|EF_BOTTOM_MAELSTROM|Maelstrom (spinning pink aura)|
|
||||
|829|EF_BOTTOM_BLOODYLUST|Bloody Lust (spinning red aura)|
|
||||
|830|EF_BEGINSPELL_N1|Blue aura (Arch Bishop cast animation)|
|
||||
|831|EF_BEGINSPELL_N2|Blue cone [S]|
|
||||
|832|EF_HEAL_N|Sonic Wave|
|
||||
|833|EF_CHOOKGI_N|(Nothing)|
|
||||
|834|EF_JOBLVUP50_2|Light shooting away circlish|
|
||||
|835|EF_CHEMICAL2DASH2|Fastness yellow-reddish|
|
||||
|836|EF_CHEMICAL2DASH3|Fastness yellow-pinkish|
|
||||
|837|EF_ROLLINGCAST|Casting [S]|
|
||||
|838|EF_WATER_BELOW|Watery aura|
|
||||
|839|EF_WATER_FADE|[Client Error]|
|
||||
|840|EF_BEGINSPELL_N3|Red cone|
|
||||
|841|EF_BEGINSPELL_N4|Green cone|
|
||||
|842|EF_BEGINSPELL_N5|Yellow cone|
|
||||
|843|EF_BEGINSPELL_N6|White cone|
|
||||
|844|EF_BEGINSPELL_N7|Purple cone|
|
||||
|845|EF_BEGINSPELL_N8|light-bluish turquoise cone|
|
||||
|846|EF_WATER_SMOKE|(Nothing)|
|
||||
|847|EF_DANCE1|Gloomy Day (white/red light rays)|
|
||||
|848|EF_DANCE2|Gloomy Day (white/blue light rays)|
|
||||
|849|EF_LINKPARTICLE|(Nothing)|
|
||||
|850|EF_SOULLIGHT2|(Nothing)|
|
||||
|851|EF_SPR_PARTICLE|Green mushy-foggy stuff (dull)|
|
||||
|852|EF_SPR_PARTICLE2|Green mushy-foggy stuff (bright)|
|
||||
|853|EF_SPR_PLANT|Bright green flower area|
|
||||
|854|EF_CHEMICAL_V|Blue beam of light with notes|
|
||||
|855|EF_SHOOTPARTICLE|(Nothing)|
|
||||
|856|EF_BOT_REVERB|Reverberation (red eighth notes)|
|
||||
|857|EF_RAIN_PARTICLE|Severe Rainstorm (falling red and blue beams)|
|
||||
|858|EF_CHEMICAL_V2|Deep Sleep Lullaby (two red beams and music notes)|
|
||||
|859|EF_SECRA|Holograph of text (blue)|
|
||||
|860|EF_BOT_REVERB2|Distorted note (blue)|
|
||||
|861|EF_CIRCLEPOWER2|Green aura (from Circle of Life's Melody)|
|
||||
|862|EF_SECRA2|Randomize Spell (holograph of text)|
|
||||
|863|EF_CHEMICAL_V3|Dominion Impulse (two spears of light)|
|
||||
|864|EF_ENERVATION7|Gloomy Day (colorful lines)|
|
||||
|865|EF_CIRCLEPOWER3|Blue aura (from Song of Mana)|
|
||||
|866|EF_SPR_PLANT2|Dance with a Warg (Wargs)|
|
||||
|867|EF_CIRCLEPOWER4|Yellow aura (from Dance with a Warg)|
|
||||
|868|EF_SPR_PLANT3|Song of Mana (Violies)|
|
||||
|869|EF_RG_COIN6|Strip sound [S]|
|
||||
|870|EF_SPR_PLANT4|Ghostly Succubuses of fire|
|
||||
|871|EF_CIRCLEPOWER5|Red aura (from Lerad's Dew)|
|
||||
|872|EF_SPR_PLANT5|Lerad's Dew (Minerals)|
|
||||
|873|EF_CIRCLEPOWER6|Stargate-wormhole stuff (bright purple)|
|
||||
|874|EF_SPR_PLANT6|Melody of Sink (Ktullanuxes)|
|
||||
|875|EF_CIRCLEPOWER7|Stargate-wormhole stuff (bright turquoise)|
|
||||
|876|EF_SPR_PLANT7|Warcry of Beyond (Garms)|
|
||||
|877|EF_CIRCLEPOWER8|Stargate-wormhole stuff (white)|
|
||||
|878|EF_SPR_PLANT8|Unlimited Humming Voice (Miyabi Ningyos)|
|
||||
|879|EF_HEARTASURA|Siren's Voice (heart-like)|
|
||||
|880|EF_BEGINSPELL_150|Bluish castish cone|
|
||||
|881|EF_LEVEL99_150|Blue aura|
|
||||
|882|EF_PRIMECHARGE|Whirl of fireflies (red)|
|
||||
|883|EF_GLASSWALL4|Epiclesis (transparent green tree)|
|
||||
|884|EF_GRADIUS_LASER|Green beam|
|
||||
|885|EF_BASH3D6|Blue light beams|
|
||||
|886|EF_GUMGANG5|Blue castish cone|
|
||||
|887|EF_HITLINE8|Wavy sparks|
|
||||
|888|EF_ELECTRIC4|Earth Shaker (same as 432)|
|
||||
|889|EF_TEIHIT1T|Fast light beams|
|
||||
|890|EF_SPINMOVE|Rotation|
|
||||
|891|EF_FIREBALL4|Magic shots [S]|
|
||||
|892|EF_TRIPLEATTACK4|Fastness with hitting sound[S]|
|
||||
|893|EF_CHEMICAL3S|Blue-white light passing by|
|
||||
|894|EF_GROUNDSHAKE|(Nothing)|
|
||||
|895|EF_DQ9_CHARGE|Big wheel of flat light beams|
|
||||
|896|EF_DQ9_CHARGE2|Still sun shaped lightning aura|
|
||||
|897|EF_DQ9_CHARGE3|Animated sun shaped lightning aura|
|
||||
|898|EF_DQ9_CHARGE4|Animated, curvy sun shaped lightning aura|
|
||||
|899|EF_BLUELINE|White/red light shots from below|
|
||||
|900|EF_SELFSCROLL|Animated, slow curvy sun shaped lightning aura|
|
||||
|901|EF_SPR_LIGHTPRINT|Explosion|
|
||||
|902|EF_PNG_TEST|Floating bedtable texture|
|
||||
|903|EF_BEGINSPELL_YB| Castish flamey cone|
|
||||
|904|EF_CHEMICAL2DASH4| Yellow/pink lights passing by|
|
||||
|905|EF_GROUNDSHAKE2|Expanding circle|
|
||||
|906|EF_PRESSURE2|Shield Press (falling shield)|
|
||||
|907|EF_RG_COIN7|Chainy, metalish sound [S]|
|
||||
|908|EF_PRIMECHARGE2|Prestige (sphere of yellow particles)|
|
||||
|909|EF_PRIMECHARGE3|Banding (sphere of red particles)|
|
||||
|910|EF_PRIMECHARGE4|Inspiration (sphere of blue particles)|
|
||||
|911|EF_GREENCASTING|Green castish animation [S]|
|
||||
|912|EF_WALLOFTHORN|Wall of Thorns unit (green fog cloud)|
|
||||
|913|EF_FIREBALL5|Magic projectiles|
|
||||
|914|EF_THROWITEM11|(Nothing)|
|
||||
|915|EF_SPR_PLANT9|Crazy Weed|
|
||||
|916|EF_DEMONICFIRE|Demonic Fire|
|
||||
|917|EF_DEMONICFIRE2|More angry, demonic flames|
|
||||
|918|EF_DEMONICFIRE3|Fire Insignia (demonic flames)|
|
||||
|919|EF_HELLSPLANT|Hell's Plant (green snapping plant)|
|
||||
|920|EF_FIREWALL2|Fire Walk unit|
|
||||
|921|EF_VACUUM|Vacuum Extreme (whirlwind)|
|
||||
|922|EF_SPR_PLANT10|Psychic Wave|
|
||||
|923|EF_SPR_LIGHTPRINT2|Poison Buster|
|
||||
|924|EF_POISONSMOKE2|Poisoning animation|
|
||||
|925|EF_MAKEHALLU2|Some filter|
|
||||
|926|EF_SHOCKWAVE2|Electric Walk unit|
|
||||
|927|EF_SPR_PLANT11|Earth Grave (speary roots)|
|
||||
|928|EF_COLDTHROW2|Ice cloud projectiles|
|
||||
|929|EF_DEMONICFIRE4|Warmer (field of flames)|
|
||||
|930|EF_PRESSURE3|Varetyr Spear (falling spear)|
|
||||
|931|EF_LINKPARTICLE2| (Nothing)|
|
||||
|932|EF_SOULLIGHT3|Firefly|
|
||||
|933|EF_CHAREFFECT|[Client Crash]|
|
||||
|934|EF_GUMGANG6|White, castishly expanding cone|
|
||||
|935|EF_FIREBALL6|Green magic projectile|
|
||||
|936|EF_GUMGANG7|Red, castishly expanding cone|
|
||||
|937|EF_GUMGANG8|Yellow, castishly expanding cone|
|
||||
|938|EF_GUMGANG9|Dark-red, castishly expanding cone|
|
||||
|939|EF_BOTTOM_DE2|Blue, conish aura|
|
||||
|940|EF_COLDSTATUS|Snow flake|
|
||||
|941|EF_SPR_LIGHTPRINT3|Explosion of red, demonic fire|
|
||||
|942|EF_WATERBALL3|Expanding, white dome|
|
||||
|943|EF_HEAL_N2|Green, fluffy projectile|
|
||||
|944|EF_RAIN_PARTICLE2|Falling gems|
|
||||
|945|EF_CLOUD9|(Nothing)|
|
||||
|946|EF_YELLOWFLY3|Floating lights|
|
||||
|947|EF_EL_GUST|Blue lightning sphere|
|
||||
|948|EF_EL_BLAST|Two blue lightning spheres|
|
||||
|949|EF_EL_AQUAPLAY|Flat, spinning diamond|
|
||||
|950|EF_EL_UPHEAVAL|Circling, planetlike spheres|
|
||||
|951|EF_EL_WILD_STORM| Three lightning spheres|
|
||||
|952|EF_EL_CHILLY_AIR| Flat, spinning gem and two lightning spheres|
|
||||
|953|EF_EL_CURSED_SOIL| Spinning, planetlike spheres|
|
||||
|954|EF_EL_COOLER|Two lightblue glowing spheres|
|
||||
|955|EF_EL_TROPIC|Three spinning flame spheres|
|
||||
|956|EF_EL_PYROTECHNIC| Flame|
|
||||
|957|EF_EL_PETROLOGY|Spinning planetlike sphere|
|
||||
|958|EF_EL_HEATER|Two flames|
|
||||
|959|EF_POISON_MIST|Purple flame|
|
||||
|960|EF_ERASER_CUTTER| Small yellow explosion|
|
||||
|961|EF_SILENT_BREEZE| Cartoony whirlwind|
|
||||
|962|EF_MAGMA_FLOW|Rising fire|
|
||||
|963|EF_GRAYBODY|Dark filter (like Stone Curse)|
|
||||
|964|EF_LAVA_SLIDE|Same as 920|
|
||||
|965|EF_SONIC_CLAW|Small white explosion|
|
||||
|966|EF_TINDER_BREAKER| Bone crack|
|
||||
|967|EF_MIDNIGHT_FRENZY| Another little explosion|
|
||||
986
doc/effect_list.txt
Normal file
986
doc/effect_list.txt
Normal file
@@ -0,0 +1,986 @@
|
||||
//===== rAthena Documentation ================================
|
||||
//= Client Effects List
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Last Updated: ========================================
|
||||
//= 20171011
|
||||
//===== Description: =========================================
|
||||
//= A list of client-side effects sorted by ID.
|
||||
//============================================================
|
||||
|
||||
The following is a compiled list of visual and sound effects which the client
|
||||
can produce when receiving a packet with id 0x1f3 (01f3 <ID>.l <type>.l).
|
||||
Each list entry contains a number and a short description of the effect.
|
||||
You can produce these effects ingame by doing "@effect <number>".
|
||||
It's also possible to attach effects to item/npc scripts by using 'misceffect'.
|
||||
|
||||
Number Description
|
||||
------ -----------
|
||||
0. Regular Hit
|
||||
1. Bash
|
||||
2. Melee Skill Hit
|
||||
3. Melee Skill Hit
|
||||
4. Melee Skill Hit
|
||||
5. Melee Skill Hit
|
||||
6. Being Warped
|
||||
7. Item Heal effect
|
||||
8. Yellow Ripple Effect
|
||||
9. Different Type of Heal
|
||||
10. Mammonite
|
||||
11. Endure
|
||||
12. Yellow cast aura
|
||||
13. Blue Box
|
||||
14. Blue restoring effect
|
||||
15. Soul Strike
|
||||
16. Hide
|
||||
17. Magnum Break
|
||||
18. Steal
|
||||
19. (Invalid)
|
||||
20. Envenom/Poison
|
||||
21. Detoxify
|
||||
22. Sight
|
||||
23. Stone Curse
|
||||
24. Fire Ball
|
||||
25. Fire Wall
|
||||
26. A sound (a swipe?)
|
||||
27. Frost Diver (Traveling to Target)
|
||||
28. Frost Diver (Hitting)
|
||||
29. Lightning Bolt
|
||||
30. Thunder Storm
|
||||
31. Weird bubbles launching from feet
|
||||
32. Small clustered explosions
|
||||
33. Ruwach
|
||||
34. Old Map Exit Animation (unused)
|
||||
35. Old Warp Portal (unused)
|
||||
36. Old Warp Portal (unused)
|
||||
37. AGI Up
|
||||
38. AGI Down
|
||||
39. Aqua Benedicta
|
||||
40. Signum Crucis
|
||||
41. Angelus
|
||||
42. Blessing
|
||||
43. Dex + Agi Up
|
||||
44. Little Fog Smoke.
|
||||
45. Faint Little Ball Things.
|
||||
46. Sand Wind
|
||||
47. Torch
|
||||
48. Small Piece of Glass
|
||||
49. Firebolt/Wall Hits
|
||||
50. Spinning Fire Thing
|
||||
51. Ice Elemental Hit
|
||||
52. Wind Elemental Hit
|
||||
53. Puff of Purpulish Smoke?
|
||||
54. Cast Initiation Aura (Water Element)
|
||||
55. Cast Initiation Aura (Fire Element)
|
||||
56. Cast Initiation Aura (Earth Element)
|
||||
57. Cast Initiation Aura (Wind Element)
|
||||
58. Cast Initiation Aura (Holy Element)
|
||||
59. Cast Initiation Aura (Poison Element)
|
||||
60. Cast target circle
|
||||
61. Old Warp Portal (NPC Warp, unused)
|
||||
62. Sight Trasher
|
||||
63. Moonlight Sphere
|
||||
64. Something Like Puruple/Yellow Light Bullet
|
||||
65. Something Like Absorb of Power
|
||||
66. Cure
|
||||
67. Provoke
|
||||
68. MVP Banner
|
||||
69. Skid Trap
|
||||
70. Brandish Spear
|
||||
71. Spiral White balls
|
||||
72. Bigger Spiral White balls
|
||||
73. Blue/White Small Aura
|
||||
74. Ice Wall
|
||||
75. Gloria
|
||||
76. Magnificat
|
||||
77. Resurrection
|
||||
78. Status Recovery
|
||||
79. Earth Spike
|
||||
80. Spear Boomerang
|
||||
81. Skill hit
|
||||
82. Turn Undead
|
||||
83. Sanctuary
|
||||
84. Impositio Manus
|
||||
85. Lex Aeterna
|
||||
86. Aspersio
|
||||
87. Lex Divina
|
||||
88. Suffragium
|
||||
89. Storm Gust
|
||||
90. Lord of Vermilion
|
||||
91. B. S. Sacramenti
|
||||
92. Meteor Storm
|
||||
93. Jupitel Thunder (Ball)
|
||||
94. Jupitel Thunder (Hit)
|
||||
95. Quagmire
|
||||
96. Fire Pillar
|
||||
97. Fire Pillar/Land Mine hit
|
||||
98. Adrenaline Rush
|
||||
99. Flasher Trap
|
||||
100. Yellow ball fountain
|
||||
101. Weapon Repair
|
||||
102. Hammerfall
|
||||
103. Weapon Perfection
|
||||
104. Maximize Power
|
||||
105. (nothing)
|
||||
106. Blast Mine Trap
|
||||
107. Claymore Trap
|
||||
108. Freezing Trap
|
||||
109. Bailaban Blue bubble Map Effect
|
||||
110. Trap Used by Giearth
|
||||
111. Spring Trap
|
||||
112. Kyrie Eleison
|
||||
113. Magnus Exorcismus
|
||||
114. Old Magnus Exorcismus Map Unit (unused)
|
||||
115. Blitz Beat
|
||||
116. Fling Watersphere
|
||||
117. Waterball
|
||||
118. Fling Firesphere
|
||||
119. Detect
|
||||
120. Cloaking
|
||||
121. Sonic Blow (Part 1/2)
|
||||
122. Multi hit effect
|
||||
123. Grimtooth Cast
|
||||
124. Venom Dust
|
||||
125. Enchant Poison
|
||||
126. Poison React
|
||||
127. Small Posion React
|
||||
128. Over Thrust
|
||||
129. Venom Splasher Explosion
|
||||
130. Two-Hand Quicken
|
||||
131. Auto-Counter Hit
|
||||
132. Grimtooth Hit
|
||||
133. Ice Effect (Used by NPCs)
|
||||
134. Ice Effect (Used by NPCs)
|
||||
135. Ice Effect (Used by NPCs)
|
||||
136. Slow Poison
|
||||
137. Old Sanctuary Map Unit (unused)
|
||||
138. Fire pillar
|
||||
139. Sandman Trap
|
||||
140. Ressurection Aura
|
||||
141. Pneuma
|
||||
142. Heaven's Drive
|
||||
143. Sonic Blow (Part 2/2)
|
||||
144. Brandish Spear Pre-Hit Effect
|
||||
145. Shockwave Trap
|
||||
146. Shockwave Trap Hit
|
||||
147. Pierce Hit
|
||||
148. Pierce Cast Animation
|
||||
149. Bowling Bash
|
||||
150. Pierce Cast Animation
|
||||
151. Spear Boomerang Cast
|
||||
152. Turn Undead
|
||||
153. Increase Concentration
|
||||
154. Refine Success
|
||||
155. Refine Fail
|
||||
156. jobchange.str not found error
|
||||
157. levelup.str not found error
|
||||
158. Job Level Up
|
||||
159. PvP circle
|
||||
160. PvP Party Circle
|
||||
161. (Nothing)
|
||||
162. Snow
|
||||
163. White Sakura Leaves
|
||||
164. (Nothing)
|
||||
165. Comodo Fireworks Ball
|
||||
166. Energy Coat (Visual Effect)
|
||||
167. (Nothing)
|
||||
168. (Nothing)
|
||||
169. Energy Coat Animation
|
||||
170. Cart Revolution
|
||||
171. Venom Dust Map Unit
|
||||
172. Change Element (Dark)
|
||||
173. Change Element (Fire)
|
||||
174. Change Element (Water)
|
||||
175. Change Element (Wind)
|
||||
176. Change Element (Fire)
|
||||
177. Change Element (Earth)
|
||||
178. Change Element (Holy)
|
||||
179. Change Element (Poison)
|
||||
180. Darkness Attack
|
||||
181. Mental Breaker
|
||||
182. Magical Hit
|
||||
183. Self Destruction
|
||||
184. (Nothing)
|
||||
185. (Nothing)
|
||||
186. Combo Attack 1
|
||||
187. Combo Attack 2
|
||||
188. Combo Attack 3
|
||||
189. Combo Attack 4
|
||||
190. Combo Attack 5
|
||||
191. Guided Attack
|
||||
192. Poison Attack
|
||||
193. Silence Attack
|
||||
194. Stun Attack
|
||||
195. Petrify Attack
|
||||
196. Curse Attack
|
||||
197. Sleep Attack
|
||||
198. (Nothing)
|
||||
199. Small Popping Bubble Map Effect
|
||||
200. Normal level 99 Aura (Middle)
|
||||
201. Normal level 99 Aura (Bottom)
|
||||
202. Lv 99 Aura Bubble
|
||||
203. Fury (Visual Effect)
|
||||
204. Red Herb/Potion
|
||||
205. Orange Potion
|
||||
206. Yellow Herb/Potion
|
||||
207. White Herb/Potion
|
||||
208. Blue Herb/Potion
|
||||
209. Green Herb/Potion
|
||||
210. Yellow Circle Healing Effect
|
||||
211. Blue Circle Healing Effect
|
||||
212. Dark Breath
|
||||
213. Defender
|
||||
214. Keeping
|
||||
215. Summon Slave
|
||||
216. Blood Drain
|
||||
217. Energy Drain
|
||||
218. Concentration Potion
|
||||
219. Awakening Potion
|
||||
220. Berserk Potion
|
||||
221. Intense light beam
|
||||
222. Defender (Crusader)
|
||||
223. Holy Cast Aura
|
||||
224. Wind (Map effect)
|
||||
225. Volcano casting effect
|
||||
226. Grand Cross Effect
|
||||
227. Snatch
|
||||
228. (Nothing)
|
||||
229. (Nothing)
|
||||
230. (Nothing)
|
||||
231. Map Light Pillar Animation 1
|
||||
232. Sacrifice (Visual Effect)
|
||||
233. Fog
|
||||
234. Spell Breaker
|
||||
235. Dispell
|
||||
236. Deluge Cast Aura
|
||||
237. Violent Gale Cast Aura
|
||||
238. Magnetic Earth Cast Aura
|
||||
239. Volcano (Visual Effect)
|
||||
240. Deluge (Visual Effect)
|
||||
241. Violent Gale (Visual Effect)
|
||||
242. Magnetic Earth (Visual Effect)
|
||||
243. (Invalid)
|
||||
244. Magic Rod
|
||||
245. Holy Cross
|
||||
246. Shield Charge
|
||||
247. Map Light Pillar Animation 2
|
||||
248. Resistant Souls
|
||||
249. Shield Boomerang
|
||||
250. Spear Quicken
|
||||
251. Devotion
|
||||
252. Reflect Shield
|
||||
253. Absorb Spirit Spheres
|
||||
254. Mental Strength (Visual Effect)
|
||||
255. Elemental Endow (Fire)
|
||||
256. Elemental Endow (Water)
|
||||
257. Elemental Endow (Wind)
|
||||
258. Elemental Endow (Earth)
|
||||
259. Map Light Pillar Animation 3
|
||||
260. Map Light Pillar Animation 4
|
||||
261. Fury Cast Animation
|
||||
262. Raging Quadruple Blow
|
||||
263. Raging Quadruple Blow 2
|
||||
264. (Nothing)
|
||||
265. Throw Spirit Sphere
|
||||
266. Raging Quadruple Blow 3
|
||||
267. Occult Impaction
|
||||
268. Steal Coin
|
||||
269. Divest Weapon
|
||||
270. Divest Shield
|
||||
271. Divest Armor
|
||||
272. Divest Helm
|
||||
273. Raging Quadruple Blow 4
|
||||
274. Steal Coin Animation
|
||||
275. Back Stab Animation
|
||||
276. Raging Thrust
|
||||
277. Dissoance Map Unit
|
||||
278. Lullaby Map Unit
|
||||
279. Mr Kim a Rich Man Map Unit
|
||||
280. Eternal Chaos Map Unit
|
||||
281. A Drum on the Battlefield Map Unit
|
||||
282. The Ring Of Nibelungen Map Unit
|
||||
283. Loki's Veil Map Unit
|
||||
284. Into the Abyss Map Unit
|
||||
285. Invunerable Siegfriend Map Unit
|
||||
286. A Wistle Map Unit
|
||||
287. Assassin Cross of Sunset Map Unit
|
||||
288. A Poem of Bragi Map Unit
|
||||
289. The Apple Of Idun Map Unit
|
||||
290. Ugly Dance Map Unit
|
||||
291. Humming Map Unit
|
||||
292. Please don't Forget Me Map Unit
|
||||
293. Fortune's Kiss Map Unit
|
||||
294. Service For You Map Unit
|
||||
295. Frost Joke
|
||||
296. Scream
|
||||
297. Fire Works (Visual Effect)
|
||||
298. Acid Terror Animnation
|
||||
299. (Nothing)
|
||||
300. Chemical Protection
|
||||
301. Fire Works (Sound Effect)
|
||||
302. Bomb
|
||||
303. (Unused)
|
||||
304. Teleportation Animation
|
||||
305. Pharmacy Success
|
||||
306. Pharmacy Failed
|
||||
307. Forest Light 1
|
||||
308. Throw Stone
|
||||
309. First Aid
|
||||
310. Sprinkle Sand
|
||||
311. Crazy Uproar
|
||||
312. Heal Effect
|
||||
313. Heal Effect 2
|
||||
314. Old Map Exit effect (Unused)
|
||||
315. Safety Wall
|
||||
316. Warp Portal Animation 1
|
||||
317. Warp Portal Animation 2
|
||||
318. Magnus Exorcisimus Map Unit
|
||||
319. Sanctuary Map Unit
|
||||
320. Offensive Heal
|
||||
321. Warp NPC
|
||||
322. Forest Light 2
|
||||
323. Forest Light 3
|
||||
324. Forest Light 4
|
||||
325. Heal Effect 4
|
||||
326. Chase Walk Left Foot
|
||||
327. Chse Walk Right Foot
|
||||
328. Monk Asura Strike
|
||||
329. Triple Strike
|
||||
330. Combo Finish
|
||||
331. Natural HP Regeneration
|
||||
332. Natural SP Regeneration
|
||||
333. Autumn Leaves
|
||||
334. Blind
|
||||
335. Poison
|
||||
336. Kyrie Eleison/Parrying Shield
|
||||
337. Class Change
|
||||
338. Super Novice/Taekwon Level Up Angel
|
||||
339. Spiral Pierce
|
||||
340. (Nothing)
|
||||
341. Wedding Warp Portal
|
||||
342. Wedding Skill
|
||||
343. Another Merry Skill
|
||||
344. Character map entry effect
|
||||
345. Wings (Animated)
|
||||
346. Like Moonlight But Blue
|
||||
347. Wedding Ceremony
|
||||
348. Like 1000 Blade trepassing
|
||||
349. Waterfall (Horizonatal)
|
||||
350. Waterfall (Vertical)
|
||||
351. Small Waterfall (Horizonatal)
|
||||
352. Small Waterfall (Vertical)
|
||||
353. Dark Waterfall (Horizonatal)
|
||||
354. Dark Waterfall (Vertical)
|
||||
355. Dark Small Waterfall (Horizonatal)
|
||||
356. Dark Small Waterfall (Vertical)
|
||||
357. (Nothing)
|
||||
358. Niflheim Ghost
|
||||
359. Niflheim Bat Slow
|
||||
360. Niflheim Bat Fast
|
||||
361. Soul Destroyer
|
||||
362. Trancendant Level 99 Aura 1
|
||||
363. Valentine Day Heart With Wings
|
||||
364. Valentine Day Heart
|
||||
365. Gloria Domini
|
||||
366. Martyr's Reckoning
|
||||
367. Aura Blade
|
||||
368. Berserk
|
||||
369. Concentration
|
||||
370. Gospel Map Unit
|
||||
371. Level Up
|
||||
372. Death
|
||||
373. House Smoke
|
||||
374. Basilica
|
||||
375. Assumptio (Visual Effect)
|
||||
376. Palm Strike
|
||||
377. Matyr's Reckoning 2
|
||||
378. Soul Drain (1st Part)
|
||||
379. Soul Drain (2nd Part)
|
||||
380. Magic Crasher
|
||||
381. Blue Starburst (Unknown use)
|
||||
382. (Nothing)
|
||||
383. Health Conversion
|
||||
384. Soul Change (Sound Effect)
|
||||
385. Soul Change (Visual Effect)
|
||||
386. True Sight
|
||||
387. Falcon Assault
|
||||
388. Focused Arrow Strike (Sound Effect)
|
||||
389. Wind Walk
|
||||
390. Shattering Strike
|
||||
391. Cart Boost
|
||||
392. Reject Sword
|
||||
393. Arrow Vulcan
|
||||
394. Sheltering Bliss
|
||||
395. Marionette Control (Sound Effect)
|
||||
396. Marionette Control (Visual Effect)
|
||||
397. Trancended 99 Aura (Middle)
|
||||
398. Trancended 99 Aura (Bottom)
|
||||
399. Head Crush
|
||||
400. Joint Beat
|
||||
401. Napalm Vulcan Sound
|
||||
402. Dangerous Soul Collect
|
||||
403. Mind Breaker
|
||||
404. Fiber Lock
|
||||
405. Wall Of Fog
|
||||
406. Soul Burn
|
||||
407. Soul Change
|
||||
408. Mom, Dad, I love you! (Baby Skill)
|
||||
409. Meteor Assault
|
||||
410. Rainbow
|
||||
411. Leap
|
||||
412. Like Throw Spirit Sphere
|
||||
413. Axe Kick
|
||||
414. Round Kick
|
||||
415. Counter Kick
|
||||
416. (Nothing)
|
||||
417. Flash
|
||||
418. Warmth Lightning
|
||||
419. Kaite (Visual Effect)
|
||||
420. Eswoo (Small) (Visual Effect)
|
||||
421. Eswoo (Alt. Small) (Visual Effect)
|
||||
422. Eswoo (Normal) (Visual Effect)
|
||||
423. Eswoo (Alt. Normal) (Visual Effect)
|
||||
424. Spirit Link (Visual Effect)
|
||||
425. Esma Hit (Visual Effect)
|
||||
426. Sprint Collision (Visual Effect)
|
||||
427. (Nothing)
|
||||
428. (Nothing)
|
||||
429. Taekwon Kick Hit 1
|
||||
430. Taekwon Kick Hit 2
|
||||
431. Taekwon Kick Hit 3
|
||||
432. Solar, Lunar and Stellar Perception (Visual Effect)
|
||||
433. Solar, Lunar and Stellar Opposition (Visual Effect)
|
||||
434. Taekwon Kick Hit 4
|
||||
435. Whirlwind Kick
|
||||
436. White Barrier (Unused)
|
||||
437. White barrier 2 (Unused)
|
||||
438. Kaite Reflect Animation
|
||||
439. Flying Side Kick
|
||||
440. Assumptio (Animation)
|
||||
441. Comfort Skills Cast Aura
|
||||
442. Foot Prints caused by Sprint.
|
||||
443. (Nothing)
|
||||
444. Sprint Stop Animation
|
||||
445. High Jump (Jump)
|
||||
446. High Jump (Return Down)
|
||||
447. Running Left Foot
|
||||
448. Running Right Foot
|
||||
449. KA-Spell (1st Part)
|
||||
450. Darkcross
|
||||
451. Dark Strike
|
||||
452. Something Like Jupitel Thunder
|
||||
453. Paralized
|
||||
454. Like Blind
|
||||
455. Another Warmth Lightning
|
||||
456. Power Up
|
||||
457. Flying Side Kick (2nd Part)
|
||||
458. Running/Sprint (running into a wall)
|
||||
459. Brown tornado that spins sprite (unused)
|
||||
460. Green tornado (unused)
|
||||
461. Blue tornado (unused)
|
||||
462. Kaupe Dodge Effect
|
||||
463. Kaupe Dodge Effect
|
||||
464. White tornado (unused)
|
||||
465. Purple tornado (unused)
|
||||
466. Another Round Kick
|
||||
467. Warm/Mild Wind (Earth)
|
||||
468. Warm/Mild Wind (Wind)
|
||||
469. Warm/Mild Wind (Water)
|
||||
470. Warm/Mild Wind (Fire)
|
||||
471. Warm/Mild Wind (Undead)
|
||||
472. Warm/Mild Wind (Shadow)
|
||||
473. Warm/Mild Wind (Holy)
|
||||
474. (Nothing)
|
||||
475. Demon of The Sun Moon And Stars (Level 1)
|
||||
476. Demon of The Sun Moon And Stars (Level 2)
|
||||
477. Demon of The Sun Moon And Stars (Level 3)
|
||||
478. Demon of The Sun Moon And Stars (Level 4)
|
||||
479. Demon of The Sun Moon And Stars (Level 5)
|
||||
480. Demon of The Sun Moon And Stars (Level 6)
|
||||
481. Demon of The Sun Moon And Stars (Level 7)
|
||||
482. Demon of The Sun Moon And Stars (Level 8)
|
||||
483. Demon of The Sun Moon And Stars (Level 9)
|
||||
484. Demon of The Sun Moon And Stars (Level 10)
|
||||
485. Mental Strength Lightning but White
|
||||
486. Mental Strength Lightning
|
||||
487. Demon of The Sun Moon And Stars Ground Effect
|
||||
488. Comfort Skills
|
||||
489. (Nothing)
|
||||
490. (Nothing)
|
||||
491. Element Potions
|
||||
492. Cooking Foods
|
||||
493. Enchant Deadly Poison
|
||||
494. Throwing Tomahawk
|
||||
495. Full Strip Sound
|
||||
496. Preserve
|
||||
497. Twilight Alchemy 1
|
||||
498. Twilight Alchemy 2
|
||||
499. Twilight Alchemy 3
|
||||
500. Player Become Blue with Blue Aura
|
||||
501. Chase Walk Animation
|
||||
502. Player Become Yellow with Yellow Aura
|
||||
503. Soul Link Word
|
||||
504. (Nothing)
|
||||
505. Memorize
|
||||
506. (Nothing)
|
||||
507. Authoritative Badge
|
||||
508. Fire Cracker
|
||||
509. Valentine Day Hearth (Wings)
|
||||
510. Champion Asura Strike
|
||||
511. (Nothing)
|
||||
512. Chain Crush Combo
|
||||
513. Area Cast
|
||||
514. Really Big Circle
|
||||
515. Einbroch Fog
|
||||
516. Airship Cloud
|
||||
517. (Nothing)
|
||||
518. Cart Termination
|
||||
519. Speed Down Potion
|
||||
520. Shield Bumerang
|
||||
521. Player Become Red with Red Aura
|
||||
522. Gravitation Field
|
||||
523. Tarot Card of Fate (The Fool)
|
||||
524. Tarot Card of Fate (The Magician)
|
||||
525. Tarot Card of Fate (The High Priestess)
|
||||
526. Tarot Card of Fate (The Chariot)
|
||||
527. Tarot Card of Fate (Strength)
|
||||
528. Tarot Card of Fate (The Lovers)
|
||||
529. Tarot Card of Fate (The Wheel of Fortune)
|
||||
530. Tarot Card of Fate (The Hanged Man)
|
||||
531. Tarot Card of Fate (Death)
|
||||
532. Tarot Card of Fate (Temperance)
|
||||
533. Tarot Card of Fate (The Devil)
|
||||
534. Tarot Card of Fate (The Tower)
|
||||
535. Tarot Card of Fate (The Star)
|
||||
536. Tarot Card of Fate (The Sun)
|
||||
537. Acid Demonstration
|
||||
538. Player Become Green with Green Aura
|
||||
539. Throw Random Bottle
|
||||
540. Instant Small->Normal
|
||||
541. (Nothing)
|
||||
542. KA-Spell (1st Part)
|
||||
543. Kahii
|
||||
544. Warmth Red Sprite
|
||||
545. Sound And... PUFF Client Crash :P
|
||||
546. Kaupe
|
||||
547. Estin
|
||||
548. Instant Red Sprite
|
||||
549. Instant Blue Sprite
|
||||
550. Another Effect like Running Hit
|
||||
551. Effect Like Estun but with Circle
|
||||
552. (Nothing)
|
||||
553. Esma
|
||||
554. Large White Cloud
|
||||
555. Estun
|
||||
556. (Nothing)
|
||||
557. Juperos Energy Waterfall (Horizontal)
|
||||
558. Juperos Energy Waterfall (Vertical)
|
||||
559. Juperos Energy Waterfall Fast (Horizontal)
|
||||
560. Juperos Energy Waterfall Fast (Vertical)
|
||||
561. Juperos Warp
|
||||
562. Juperos Warp
|
||||
563. Earthquake Effect (Juperos Elevator)
|
||||
564. Wedding Cast
|
||||
565. Filir Moonlight Lvl 1
|
||||
566. Filir Moonlight Lvl 2
|
||||
567. Filir Moonlight Lvl 3
|
||||
568. Another Job Level Up
|
||||
569. Amistr Bulwark
|
||||
570. Amistr Castling
|
||||
571. Amistr Bloodlust
|
||||
572. Warmth Soul
|
||||
573. Twilight Alchemy 1
|
||||
574. Twilight Alchemy 2
|
||||
575. Twilight Alchemy 3
|
||||
576. Box Effect (Thunder)
|
||||
577. Box Effect (Cloud)
|
||||
578. Box Effect (Curse)
|
||||
579. Box Effect (Sleep)
|
||||
580. Box Effect (Rain)
|
||||
581. Box Effect (Sunlight)
|
||||
582. Another Super Novice/Taekwon Angel
|
||||
583. Warmth Hit
|
||||
584. Full Buster
|
||||
585. 5 Medium Size Explosion
|
||||
586. Somatology Lab Mobs Aura
|
||||
587. Big Purple Flame
|
||||
588. Little Red Flame
|
||||
589. Eswoo
|
||||
590. Running Stop
|
||||
591. (Nothing)
|
||||
592. Thanatos Tower Bloody Clouds
|
||||
593. Food Effect (STR)
|
||||
594. Food Effect (INT)
|
||||
595. Food Effect (VIT)
|
||||
596. Food Effect (AGI)
|
||||
597. Food Effect (DEX)
|
||||
598. Food Effect (LUK)
|
||||
599. Cast Time Sound and Flashing Animation on Player
|
||||
600. Throw Venom Knife
|
||||
601. Sight Blaster
|
||||
602. Close Confine (Grab Effect)
|
||||
603. Spinning fire ball (like 50, but smaller)
|
||||
604. Close Confine (Ground Effect)
|
||||
605. (Nothing)
|
||||
606. Pang Voice (Visual Effect)
|
||||
607. Wink of Charm (Visual Effect)
|
||||
608. Cooking Success
|
||||
609. Cooking Failed
|
||||
610. Success
|
||||
611. Failed
|
||||
612. Korean Words and /no1 Emoticon
|
||||
613. Throw Shuriken
|
||||
614. Throw Kunai
|
||||
615. Throw Fumma Shuriken
|
||||
616. Throw Money
|
||||
617. Illusionary Shadow
|
||||
618. Crimson Fire Bolossom
|
||||
619. Lightning Spear Of Ice
|
||||
620. Water Escape Technique
|
||||
621. Wind Blade
|
||||
622. Lightning Crash
|
||||
623. Piercing Shot
|
||||
624. Kamaitachi
|
||||
625. Madness Canceller
|
||||
626. Adjustment
|
||||
627. Disarm (Sound Effect)
|
||||
628. Dust
|
||||
629. (Nothing)
|
||||
630. Shadow Slash
|
||||
631. Reverse Tatami Map Unit
|
||||
632. Mist Slash
|
||||
633. Final Strike
|
||||
634. Crimson Fire Formation
|
||||
635. Dragon Fire Formation
|
||||
636. Falling Ice Pillar
|
||||
637. Desperado
|
||||
638. Ground Drift Grenade
|
||||
639. Ground Drift Grenade
|
||||
640. Ground Drift Grenade
|
||||
641. Ground Drift Grenade
|
||||
642. Ground Drift Grenade
|
||||
643. Rapid Shower
|
||||
644. Magic Bullet
|
||||
645. Spread Attack
|
||||
646. Tracking (Shown While Casting)
|
||||
647. Tracking
|
||||
648. Triple Action
|
||||
649. Bull's Eye
|
||||
650. Ice Cave Level 4 Circle
|
||||
651. Ice Cave Level 4 Big Circle
|
||||
652. Like Regeneration Number but Red with a Sound
|
||||
653. Like Regeneration Number but Red
|
||||
654. Like Regeneration Number but Purple
|
||||
655. Mobs Skill (Change Undead Element)
|
||||
656. Last animation before Change Undead Element finish
|
||||
657. (Nothing)
|
||||
658. (Nothing)
|
||||
659. (Nothing)
|
||||
660. (Nothing)
|
||||
661. (Nothing)
|
||||
662. (Nothing)
|
||||
663. (Nothing)
|
||||
664. (Nothing)
|
||||
665. Little Blue Ball Falling From the Sky
|
||||
666. Earthquake
|
||||
667. (Nothing)
|
||||
668. Dragonfear
|
||||
669. Wide Bleeding
|
||||
670. Dragon fear (Visual Effect)
|
||||
671. The Japan Earth Symbol (like 'Seven Wind Lv1', but on the ground)
|
||||
672. The Japan Wind Symbol (like 'Seven Wind Lv2', but on the ground)
|
||||
673. Map turns Blue (like Soul Link)
|
||||
674. Evil Land Cell
|
||||
675. Like Parrying/Kyrie Eleison barrier but Yellow with small Cross in every barrier piece
|
||||
676. Slow Casting
|
||||
677. Critical Wounds/Bleeding Attack
|
||||
678. White 99 Aura Bubbles
|
||||
679. Green Aura (Middle)
|
||||
680. Green Aura (Bottom)
|
||||
681. Dimensional Gorge Map Effect
|
||||
682. I Love You Banner
|
||||
683. Happy White Day Banner
|
||||
684. Happy Valentine Day Banner
|
||||
685. Happy Birthday Banner
|
||||
686. Merry Christmas Banner
|
||||
687. Cast Circle-Like effect 1
|
||||
688. Cast Circle-Like effect 2
|
||||
689. Endless Tower Map Effect
|
||||
690. Burning Flame (Red)
|
||||
691. Burning Flame (Green)
|
||||
692. Unknown Aura Bubbles (Small ghosts)
|
||||
693. Translucent yellow circle
|
||||
694. Translucent green circle
|
||||
695. Rotating green light
|
||||
696. The same of 690 and 691 but Blue/Purple
|
||||
697. (Nothing)
|
||||
698. (Nothing)
|
||||
699. Fall of powder from the sky and raise of some leaf
|
||||
700. Big Colored Green Sphere.
|
||||
701. Huge Blue Sphere
|
||||
702. Little Colored Violet Sphere
|
||||
703. Light Infiltration with fall of pownder
|
||||
704. Client Error (mobile_ef02.str)
|
||||
705. Client Error (mobile_ef01.str)
|
||||
706. Client Error (mobile_ef03.str)
|
||||
707. Client Crash :P
|
||||
708. Storm Gust (same as 89)
|
||||
709. A Firework that split in 4 mini fireworks
|
||||
710. A Sphere like Effect 701 but Green, and a bit more larger
|
||||
711. A big violet wall
|
||||
712. A Little Flame Sphere
|
||||
713. A lot of Very Small and Yellow Sphere
|
||||
714. (Nothing)
|
||||
715. Little blue Basilica
|
||||
716. Same as 715
|
||||
717. Christmas Carol (copy of Angelus)
|
||||
718. Judex (Visual Effect)
|
||||
719. Renovatio (light beam)
|
||||
720. Yellow version of Soul Breaker
|
||||
721. Adoramus (lightning bolt)
|
||||
722. Ignition Break (big explosion)
|
||||
723. Hundred Spear (sound effect)
|
||||
724. Green version of Detecting
|
||||
725. Oratorio (like Detecting)
|
||||
726. Frost Misty (blue vapor and bubbles)
|
||||
727. Crimson Rock
|
||||
728. Small fire (part of Hell Inferno)
|
||||
729. Marsh of Abyss (like Close Confine)
|
||||
730. Small, cartoony explosion (part of Soul Expansion)
|
||||
731. Dragon Howling (blinking, expanding circle)
|
||||
732. Spike from the ground
|
||||
733. Fluffy Ball flying by
|
||||
734. Chain Lightning
|
||||
735. (Nothing)
|
||||
736. (Nothing)
|
||||
737. (Nothing)
|
||||
738. (Nothing)
|
||||
739. Old Magenta Trap
|
||||
740. Old Cobald Trap
|
||||
741. Old Maize Trap
|
||||
742. Old Verdure Trap
|
||||
743. White Ranger Trap
|
||||
744. Camouflage
|
||||
745. Aimed Bolt (crosshairs)
|
||||
746. Arrow Storm
|
||||
747. Falling white feathers
|
||||
748. Falling blue feathers
|
||||
749. Millennium Shield
|
||||
750. Detonator (blue sparkles)
|
||||
751. Releasing summoned warlock spheres
|
||||
752. Like Energy Coat, but not as dark
|
||||
753. Clearance
|
||||
754. Green warp portal (root of Epiclesis)
|
||||
755. Oratio (spinning blue symbol)
|
||||
756. Enchant Blade (like Berserk Potion)
|
||||
757. Third Class Aura (Middle)
|
||||
758. Rolling Cutter - Spin Count 1
|
||||
759. Rolling Cutter - Spin Count 2
|
||||
760. Rolling Cutter - Spin Count 3
|
||||
761. Rolling Cutter - Spin Count 4
|
||||
762. Rolling Cutter - Spin Count 5
|
||||
763. Rolling Cutter - Spin Count 6
|
||||
764. Rolling Cutter - Spin Count 7
|
||||
765. Rolling Cutter - Spin Count 8
|
||||
766. Rolling Cutter - Spin Count 9
|
||||
767. Rolling Cutter - Spin Count 10
|
||||
768. Blinking
|
||||
769. Cross Ripper Slasher (flying knives)
|
||||
770. Strip sound
|
||||
771. Poison sound
|
||||
772. Poison particles
|
||||
773. Expanding purple aura (part of Phantom Menace)
|
||||
774. Axe Boomerang
|
||||
775. Spinning character sprite
|
||||
776. Like Desperado sound effect
|
||||
777. Faded light from the ground [S]
|
||||
778. Expanding white aura (like Clearance)
|
||||
779. Faded light from the ground [S]
|
||||
780. Expanding red aura (from Infrared Scan)
|
||||
781. Magnetic Field (purple chains)
|
||||
782. All-around shield [S]
|
||||
783. Yellow shaft of light
|
||||
784. White shaft of light
|
||||
785. Upward flying wrenches
|
||||
786. Symbol with bleeping sound [S]
|
||||
787. Flare Launcher (line of fire)
|
||||
788. Venom Impress (green skull)
|
||||
789. Freezing Status Effect (two ancillas)
|
||||
790. Burning Status Effect (flame symbol)
|
||||
791. Two ice shots
|
||||
792. Upward streaming white particles
|
||||
793. Same, but more brief
|
||||
794. Infrared Scan (red lasers)
|
||||
795. Power Swing (axe crash)
|
||||
796. Spinning blue triangles
|
||||
797. Stapo
|
||||
798. Red triangles (like Intimidate)
|
||||
799. Stasis (expanding blue mist) [S]
|
||||
800. Hell Inferno (red lights)
|
||||
801. Jack Frost unit (ice spikes)
|
||||
802. White Imprison
|
||||
803. Recognized Spell
|
||||
804. Tetra Vortex [S]
|
||||
805. Tetra Vortex cast animation (blinking colors)
|
||||
806. Flying by as fast as a rocket
|
||||
807. Kidnapping sound
|
||||
808. Like Recognized Spell, but one symbol
|
||||
809. Shadowy filter [S]
|
||||
810. Damp thud sound [S]
|
||||
811. Body Painting
|
||||
812. Black expanding aura
|
||||
813. Masquerade - Enervation
|
||||
814. Masquerade - Groomy
|
||||
815. Masquerade - Ignorance
|
||||
816. Masquerade - Laziness
|
||||
817. Masquerade - Unlucky
|
||||
818. Masquerade - Weakness
|
||||
819. (Nothing)
|
||||
820. Strip Accessory
|
||||
821. Waterfall
|
||||
822. Dimension Door (spinning blue aura)
|
||||
823. in-the-manhole effect
|
||||
824. Some filter
|
||||
825. Dimension Door (aura + blue light)
|
||||
826. Expanding black casting anim.
|
||||
827. Chaos Panic (spinning brown aura)
|
||||
828. Maelstrom (spinning pink aura)
|
||||
829. Bloody Lust (spinning red aura)
|
||||
830. Blue aura (Arch Bishop cast animation)
|
||||
831. Blue cone [S]
|
||||
832. Sonic Wave
|
||||
833. (Nothing)
|
||||
834. Light shooting away circlish
|
||||
835. Fastness yellow-reddish
|
||||
836. Fastness yellow-pinkish
|
||||
837. Casting [S]
|
||||
838. Watery aura
|
||||
839. [Client Error]
|
||||
840. Red cone
|
||||
841. Green cone
|
||||
842. Yellow cone
|
||||
843. White cone
|
||||
844. Purple cone
|
||||
845. light-bluish turquoise cone
|
||||
846. (Nothing)
|
||||
847. Gloomy Day (white/red light rays)
|
||||
848. Gloomy Day (white/blue light rays)
|
||||
849. (Nothing)
|
||||
850. (Nothing)
|
||||
851. Green mushy-foggy stuff (dull)
|
||||
852. Green mushy-foggy stuff (bright)
|
||||
853. Bright green flower area
|
||||
854. Blue beam of light with notes
|
||||
855. (Nothing)
|
||||
856. Reverberation (red eighth notes)
|
||||
857. Severe Rainstorm (falling red and blue beams)
|
||||
858. Deep Sleep Lullaby (two red beams and music notes)
|
||||
859. Holograph of text (blue)
|
||||
860. Distorted note (blue)
|
||||
861. Green aura (from Circle of Life's Melody)
|
||||
862. Randomize Spell (holograph of text)
|
||||
863. Dominion Impulse (two spears of light)
|
||||
864. Gloomy Day (colorful lines)
|
||||
865. Blue aura (from Song of Mana)
|
||||
866. Dance with a Warg (Wargs)
|
||||
867. Yellow aura (from Dance with a Warg)
|
||||
868. Song of Mana (Violies)
|
||||
869. Strip sound [S]
|
||||
870. Ghostly Succubuses of fire
|
||||
871. Red aura (from Lerad's Dew)
|
||||
872. Lerad's Dew (Minerals)
|
||||
873. Stargate-wormhole stuff (bright purple)
|
||||
874. Melody of Sink (Ktullanuxes)
|
||||
875. Stargate-wormhole stuff (bright turquoise)
|
||||
876. Warcry of Beyond (Garms)
|
||||
877. Stargate-wormhole stuff (white)
|
||||
878. Unlimited Humming Voice (Miyabi Ningyos)
|
||||
879. Siren's Voice (heart-like)
|
||||
880. Bluish castish cone
|
||||
881. Blue aura
|
||||
882. Whirl of fireflies (red)
|
||||
883. Epiclesis (transparent green tree)
|
||||
884. Green beam
|
||||
885. Blue light beams
|
||||
886. Blue castish cone
|
||||
887. Wavy sparks
|
||||
888. Earth Shaker (same as 432)
|
||||
889. Fast light beams
|
||||
890. Rotation
|
||||
891. Magic shots [S]
|
||||
892. Fastness with hitting sound[S]
|
||||
893. Blue-white light passing by
|
||||
894. (Nothing)
|
||||
895. Big wheel of flat light beams
|
||||
896. Still sun shaped lightning aura
|
||||
897. Animated sun shaped lightning aura
|
||||
898. Animated, curvy sun shaped lightning aura
|
||||
899. White/red light shots from below
|
||||
900. Animated, slow curvy sun shaped lightning aura
|
||||
901. Explosion
|
||||
902. Floating bedtable texture
|
||||
903. Castish flamey cone
|
||||
904. Yellow/pink lights passing by
|
||||
905. Expanding circle
|
||||
906. Shield Press (falling shield)
|
||||
907. Chainy, metalish sound [S]
|
||||
908. Prestige (sphere of yellow particles)
|
||||
909. Banding (sphere of red particles)
|
||||
910. Inspiration (sphere of blue particles)
|
||||
911. Green castish animation [S]
|
||||
912. Wall of Thorns unit (green fog cloud)
|
||||
913. Magic projectiles
|
||||
914. (Nothing)
|
||||
915. Crazy Weed
|
||||
916. Demonic Fire
|
||||
917. More angry, demonic flames
|
||||
918. Fire Insignia (demonic flames)
|
||||
919. Hell's Plant (green snapping plant)
|
||||
920. Fire Walk unit
|
||||
921. Vacuum Extreme (whirlwind)
|
||||
922. Psychic Wave
|
||||
923. Poison Buster
|
||||
924. Poisoning animation
|
||||
925. Some filter
|
||||
926. Electric Walk unit
|
||||
927. Earth Grave (speary roots)
|
||||
928. Ice cloud projectiles
|
||||
929. Warmer (field of flames)
|
||||
930. Varetyr Spear (falling spear)
|
||||
931. (Nothing)
|
||||
932. Firefly
|
||||
933. [Client Crash]
|
||||
934. White, castishly expanding cone
|
||||
935. Green magic projectile
|
||||
936. Red, castishly expanding cone
|
||||
937. Yellow, castishly expanding cone
|
||||
938. Dark-red, castishly expanding cone
|
||||
939. Blue, conish aura
|
||||
940. Snow flake
|
||||
941. Explosion of red, demonic fire
|
||||
942. Expanding, white dome
|
||||
943. Green, fluffy projectile
|
||||
944. Falling gems
|
||||
945. (Nothing)
|
||||
946. Floating lights
|
||||
947. Blue lightning sphere
|
||||
948. Two blue lightning spheres
|
||||
949. Flat, spinning diamond
|
||||
950. Circling, planetlike spheres
|
||||
951. Three lightning spheres
|
||||
952. Flat, spinning gem and two lightning spheres
|
||||
953. Spinning, planetlike spheres
|
||||
954. Two lightblue glowing spheres
|
||||
955. Three spinning flame spheres
|
||||
956. Flame
|
||||
957. Spinning planetlike sphere
|
||||
958. Two flames
|
||||
959. Purple flame
|
||||
960. Small yellow explosion
|
||||
961. Cartoony whirlwind
|
||||
962. Rising fire
|
||||
963. Dark filter (like Stone Curse)
|
||||
964. Same as 920
|
||||
965. Small white explosion
|
||||
966. Bone crack
|
||||
967. Another little explosion
|
||||
@@ -15,7 +15,7 @@ This list contains all available constants referenced in the 'bonus' commands.
|
||||
* Status effect (eff)
|
||||
Eff_Bleeding, Eff_Blind, Eff_Burning, Eff_Confusion, Eff_Crystalize, Eff_Curse, Eff_DPoison,
|
||||
Eff_Fear, Eff_Freeze, Eff_Poison, Eff_Silence, Eff_Sleep, Eff_Stone, Eff_Stun, Eff_Freezing,
|
||||
Eff_Heat, Eff_Deepsleep, Eff_WhiteImprison, Eff_Hallucination
|
||||
Eff_Heat, Eff_Deepsleep, Eff_WhiteImprison
|
||||
|
||||
* Element (e)
|
||||
Ele_Dark, Ele_Earth, Ele_Fire, Ele_Ghost, Ele_Holy, Ele_Neutral, Ele_Poison,
|
||||
@@ -30,8 +30,7 @@ This list contains all available constants referenced in the 'bonus' commands.
|
||||
RC2_Treasure, RC2_BioLab, RC2_Manuk, RC2_Splendide, RC2_Scaraba, RC2_OGH_ATK_DEF, RC2_OGH_Hidden,
|
||||
RC2_Bio5_Swordman_Thief, RC2_Bio5_Acolyte_Merchant, RC2_Bio5_Mage_Archer, RC2_Bio5_MVP,
|
||||
RC2_Clocktower, RC2_Thanatos, RC2_Faceworm, RC2_Hearthunter, RC2_Rockridge, RC2_Werner_Lab,
|
||||
RC2_Temple_Demon, RC2_Illusion_Vampire, RC2_Malangdo, RC2_EP172ALPHA, RC2_EP172BETA, RC2_EP172BATH,
|
||||
RC2_Illusion_Turtle, RC2_Rachel_Sanctuary, RC2_Illusion_Luanda
|
||||
RC2_Temple_Demon, RC2_Illusion_Vampire, RC2_Malangdo, RC2_EP172ALPHA, RC2_EP172BETA, RC2_EP172BATH
|
||||
|
||||
* Class (c)
|
||||
Class_Normal, Class_Boss, Class_Guardian, Class_All
|
||||
|
||||
@@ -43,12 +43,8 @@ GroupID: See the "Item Group ID" section in 'src/map/itemdb.hpp' and the "item g
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Index: Unique number that can be used to add the same Item with different data in the list.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Item: Available item that will be obtained from this item group.
|
||||
Requires the AegisName of the item.
|
||||
Requires the AegisName of the item.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -56,14 +52,12 @@ Rate: Probability to get the item. Not a percentage value!
|
||||
|
||||
Examples:
|
||||
- Group: MyItemGroup
|
||||
SubGroups:
|
||||
Contain:
|
||||
- SubGroup: 1
|
||||
List:
|
||||
- Index: 0
|
||||
Item: Knife
|
||||
- Item: Knife
|
||||
Rate: 5
|
||||
- Index: 1
|
||||
Item: Dagger
|
||||
- Item: Dagger
|
||||
Rate: 1
|
||||
|
||||
- Knife has chance 5/6 (83.3%) to be obtained
|
||||
@@ -80,28 +74,22 @@ SubGroup: Setting this to '0' makes the item always obtainable ("must" item).
|
||||
|
||||
Item Group:
|
||||
- Group: MyItemGroup
|
||||
SubGroups:
|
||||
Contain:
|
||||
- SubGroup: 0
|
||||
List:
|
||||
- Index: 0
|
||||
Item: Knife # "must" item(s)
|
||||
- Index: 1
|
||||
Item: Dagger # "must" item(s)
|
||||
- Item: Knife # "must" item(s)
|
||||
- Item: Dagger # "must" item(s)
|
||||
- SubGroup: 1
|
||||
List:
|
||||
- Index: 0
|
||||
Item: Stiletto # random at SubGroup 1
|
||||
- Item: Stiletto # random at SubGroup 1
|
||||
Rate: 5
|
||||
- Index: 1
|
||||
Item: Stiletto_ # random at SubGroup 1
|
||||
- Item: Stiletto_ # random at SubGroup 1
|
||||
Rate: 2
|
||||
- SubGroup: 2
|
||||
List:
|
||||
- Index: 0
|
||||
Item: Stiletto # random at SubGroup 2
|
||||
- Item: Stiletto # random at SubGroup 2
|
||||
Rate: 5
|
||||
- Index: 1
|
||||
Item: Dagger_ # random at SubGroup 2
|
||||
- Item: Dagger_ # random at SubGroup 2
|
||||
Rate: 4
|
||||
|
||||
Usages:
|
||||
|
||||
@@ -1,132 +0,0 @@
|
||||
# Packet Structure Notation
|
||||
|
||||
This document specifies how packets are and should be documented, to
|
||||
keep packet structure comments consistent in the entire codebase. It
|
||||
also serves as a guide to those, who are unfamiliar with the general
|
||||
packet layout.
|
||||
|
||||
All mentioned data types are assumed to be little-endian (least-
|
||||
significant byte first, least significant bit last) and of same size
|
||||
regardless of architecture.
|
||||
|
||||
### Typical description of a packet
|
||||
|
||||
```
|
||||
Notifies the client about entering a chatroom.
|
||||
00db <packet len>.W <chat id>.L { <role>.L <name>.24B }* (ZC_ENTER_ROOM)
|
||||
role:
|
||||
0 = owner (menu)
|
||||
1 = normal
|
||||
```
|
||||
|
||||
The first line contains a brief description of what the packet does,
|
||||
or what it is good for, followed by it's `AEGIS` name in parentheses;
|
||||
first two letters of the `AEGIS` name specify origin (first letter)
|
||||
and destination (second letter) of the packet. If the packet's name
|
||||
is not known or is not applicable (rAthena server-server packets),
|
||||
specify at least these two letters to indicate the direction of the
|
||||
packet. Do not use `S(end)/R(ecv)` for this, as it is inaccurate and
|
||||
location dependent (if the description is copied to different server
|
||||
or other RO-related projects, it might change it's meaning).
|
||||
|
||||
If there are multiple versions of the packet, the `AEGIS` name is
|
||||
appended to the end of the packet's structure instead. If the name
|
||||
did not change between versions, a `PACKETVER` expression is appended,
|
||||
such as `(PACKETVER >= 20111111)`.
|
||||
|
||||
Second line describes the packet's field structure, beginning with a
|
||||
`%04x` formatted packet type, followed by the individual fields and
|
||||
their types. Each field begins with it's name enclosed in angle
|
||||
brackets ( `<field name>` ) followed by a dot and the data size type.
|
||||
Field names should be lower-case and without underscores. If other
|
||||
packets already have a field in common, use that name, rather than
|
||||
inventing your own (ex. "packet len" and "account id"). Repeated and
|
||||
optional fields are designated with curly and square brackets
|
||||
respectively, padded with a single space at each side.
|
||||
|
||||
Further lines are optional and either include details about the
|
||||
the packet's mechanics or further explanation on the packet fields'
|
||||
values.
|
||||
|
||||
### Packet field data size type
|
||||
|
||||
|Field name|Field description|Field size|
|
||||
|---|---|---|
|
||||
|B|byte|1 byte|
|
||||
|W|word|2 bytes|
|
||||
|L|long, dword|4 bytes|
|
||||
|F|float|4 bytes|
|
||||
|Q|quad|8 bytes|
|
||||
|
||||
### Variable cases
|
||||
|
||||
|Field name|Field description|
|
||||
|---|---|
|
||||
|nB|n bytes|
|
||||
|?B|variable/unknown amount of bytes|
|
||||
|nS|n bytes, zero-terminated|
|
||||
|?S|variable/unknown amount of bytes, zero-terminated|
|
||||
|
||||
### Repetition of packet fields
|
||||
|
||||
|Field name|Field description|
|
||||
|---|---|
|
||||
|{}|repeated block|
|
||||
|{}*|variable/unknown amount of consecutive blocks|
|
||||
|{}*n|n times repeated block|
|
||||
|[]|optional fields|
|
||||
|
||||
### Packet origin and destination letters
|
||||
|
||||
|Origin|Destination|
|
||||
|---|---|
|
||||
|A|Account (Login)|
|
||||
|C|Client|
|
||||
|H|Character|
|
||||
|I|Inter|
|
||||
|S|Server (any type of server)|
|
||||
|Z|Zone (Map)|
|
||||
|
||||
### Examples
|
||||
|
||||
- Packet with nested repetition blocks:
|
||||
|
||||
```
|
||||
/// Presents a textual list of producable items.
|
||||
/// 018d <packet len>.W { <name id>.W { <material id>.W }*3 }* (ZC_MAKABLEITEMLIST)
|
||||
/// material id:
|
||||
/// unused by the client
|
||||
```
|
||||
|
||||
- Packet with multiple versions identified with different AEGIS names:
|
||||
|
||||
```
|
||||
/// Request for server's tick.
|
||||
/// 007e <client tick>.L (CZ_REQUEST_TIME)
|
||||
/// 0360 <client tick>.L (CZ_REQUEST_TIME2)
|
||||
```
|
||||
|
||||
- Packet with multiple versions identified with same AEGIS name:
|
||||
|
||||
```
|
||||
/// Cashshop Buy Ack.
|
||||
/// 0289 <cash point>.L <error>.W (ZC_PC_CASH_POINT_UPDATE)
|
||||
/// 0289 <cash point>.L <kafra point>.L <error>.W (PACKETVER >= 20070711) (ZC_PC_CASH_POINT_UPDATE)
|
||||
```
|
||||
|
||||
- Packet with combination of both different AEGIS names and different versions with same name:
|
||||
|
||||
```
|
||||
/// Sends hotkey bar.
|
||||
/// 02b9 { <is skill>.B <id>.L <count>.W }*27 (ZC_SHORTCUT_KEY_LIST)
|
||||
/// 07d9 { <is skill>.B <id>.L <count>.W }*36 (ZC_SHORTCUT_KEY_LIST_V2, PACKETVER >= 20090603)
|
||||
/// 07d9 { <is skill>.B <id>.L <count>.W }*38 (ZC_SHORTCUT_KEY_LIST_V2, PACKETVER >= 20090617)
|
||||
```
|
||||
|
||||
- Packet for a client command:
|
||||
|
||||
```
|
||||
/// /item /monster.
|
||||
/// Request to make items or spawn monsters.
|
||||
/// 013f <item/mob name>.24B (CZ_ITEM_CREATE)
|
||||
```
|
||||
119
doc/packet_struct_notation.txt
Normal file
119
doc/packet_struct_notation.txt
Normal file
@@ -0,0 +1,119 @@
|
||||
//===== rAthena Documentation ================================
|
||||
//= Packet Structure Notation
|
||||
//===== By: ==================================================
|
||||
//= Ai4rei
|
||||
//===== Last Updated: ========================================
|
||||
//= 20120810
|
||||
//===== Description: =========================================
|
||||
//= Explanation how packets are and should be documented.
|
||||
//============================================================
|
||||
|
||||
This document specifies how packets are and should be documented, to
|
||||
keep packet structure comments consistent in the entire codebase. It
|
||||
also serves as a guide to those, who are unfamiliar with the general
|
||||
packet layout.
|
||||
|
||||
All mentioned data types are assumed to be little-endian (least-
|
||||
significant byte first, least significant bit last) and of same size
|
||||
regardless of architecture.
|
||||
|
||||
= Typical description of a packet =
|
||||
|
||||
/// Notifies the client about entering a chatroom (ZC_ENTER_ROOM).
|
||||
/// 00db <packet len>.W <chat id>.L { <role>.L <name>.24B }*
|
||||
/// role:
|
||||
/// 0 = owner (menu)
|
||||
/// 1 = normal
|
||||
|
||||
The first line contains a brief description of what the packet does,
|
||||
or what it is good for, followed by it's AEGIS name in parentheses;
|
||||
first two letters of the AEGIS name specify origin (first letter)
|
||||
and destination (second letter) of the packet. If the packet's name
|
||||
is not known or is not applicable (rAthena server-server packets),
|
||||
specify at least these two letters to indicate the direction of the
|
||||
packet. Do not use S(end)/R(ecv) for this, as it is inaccurate and
|
||||
location dependent (if the description is copied to different server
|
||||
or other RO-related projects, it might change it's meaning).
|
||||
|
||||
If there are multiple versions of the packet, the AEGIS name is
|
||||
appended to the end of the packet's structure instead. If the name
|
||||
did not change between versions, a PACKETVER expression is appended,
|
||||
such as (PACKETVER >= 20111111).
|
||||
|
||||
Second line describes the packet's field structure, beginning with a
|
||||
%04x formatted packet type, followed by the individual fields and
|
||||
their types. Each field begins with it's name enclosed in angle
|
||||
brackets ( <field name> ) followed by a dot and the data size type.
|
||||
Field names should be lower-case and without underscores. If other
|
||||
packets already have a field in common, use that name, rather than
|
||||
inventing your own (ex. "packet len" and "account id"). Repeated and
|
||||
optional fields are designated with curly and square brackets
|
||||
respectively, padded with a single space at each side.
|
||||
|
||||
Further lines are optional and either include details about the
|
||||
the packet's mechanics or further explanation on the packet fields'
|
||||
values.
|
||||
|
||||
= Packet field data size type =
|
||||
|
||||
B = 1 byte (byte)
|
||||
W = 2 bytes (word)
|
||||
L = 4 bytes (long, dword)
|
||||
F = 4 bytes (float)
|
||||
Q = 8 bytes (quad)
|
||||
|
||||
nB = n bytes
|
||||
?B = variable/unknown amount of bytes
|
||||
nS = n bytes, zero-terminated
|
||||
?S = variable/unknown amount of bytes, zero-terminated
|
||||
|
||||
= Repetition of packet fields =
|
||||
|
||||
{} = repeated block
|
||||
{}* = variable/unknown amount of consecutive blocks
|
||||
{}*n = n times repeated block
|
||||
[] = optional fields
|
||||
|
||||
= Packet origin and destination letters =
|
||||
|
||||
A = Account (Login)
|
||||
C = Client
|
||||
H = Character
|
||||
I = Inter
|
||||
S = Server (any type of server)
|
||||
Z = Zone (Map)
|
||||
|
||||
= Examples =
|
||||
|
||||
Packet with nested repetition blocks:
|
||||
|
||||
/// Presents a textual list of producable items (ZC_MAKABLEITEMLIST).
|
||||
/// 018d <packet len>.W { <name id>.W { <material id>.W }*3 }*
|
||||
/// material id:
|
||||
/// unused by the client
|
||||
|
||||
Packet with multiple versions identified with different AEGIS names:
|
||||
|
||||
/// Request for server's tick.
|
||||
/// 007e <client tick>.L (CZ_REQUEST_TIME)
|
||||
/// 0360 <client tick>.L (CZ_REQUEST_TIME2)
|
||||
|
||||
Packet with multiple versions identified with same AEGIS name:
|
||||
|
||||
/// Cashshop Buy Ack (ZC_PC_CASH_POINT_UPDATE).
|
||||
/// 0289 <cash point>.L <error>.W
|
||||
/// 0289 <cash point>.L <kafra point>.L <error>.W (PACKETVER >= 20070711)
|
||||
|
||||
Packet with combination of both different AEGIS names and different
|
||||
versions with same name:
|
||||
|
||||
/// Sends hotkey bar.
|
||||
/// 02b9 { <is skill>.B <id>.L <count>.W }*27 (ZC_SHORTCUT_KEY_LIST)
|
||||
/// 07d9 { <is skill>.B <id>.L <count>.W }*36 (ZC_SHORTCUT_KEY_LIST_V2, PACKETVER >= 20090603)
|
||||
/// 07d9 { <is skill>.B <id>.L <count>.W }*38 (ZC_SHORTCUT_KEY_LIST_V2, PACKETVER >= 20090617)
|
||||
|
||||
Packet for a client command:
|
||||
|
||||
/// /item /monster (CZ_ITEM_CREATE).
|
||||
/// Request to make items or spawn monsters.
|
||||
/// 013f <item/mob name>.24B
|
||||
@@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Last Updated: ========================================
|
||||
//= 20240414
|
||||
//= 20130613
|
||||
//===== Description: =========================================
|
||||
//= List of available permissions and their functions.
|
||||
//============================================================
|
||||
@@ -125,12 +125,6 @@ item delay, etc).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*trade_unconditional
|
||||
|
||||
Allows player to ignore the trade conditions of items (drop, trade, sell, cart, storage/gstorage, mail and auction).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
======================
|
||||
| 3. Command-related |
|
||||
======================
|
||||
@@ -227,6 +221,6 @@ Allows player to use the client command /macro_detector.
|
||||
|
||||
*macro_register
|
||||
|
||||
Allows player to use the client commands /macro_register (used to add new captcha) and /macro_preview (used to preview captcha by ID).
|
||||
Allows player to use the client commands /maco_register (used to add new captcha) and /macro_preview (used to preview captcha by ID).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -20,30 +20,11 @@ Title: Quest title.
|
||||
|
||||
TimeLimit: Amount of time before the quest expires.
|
||||
|
||||
Specifying with "+" will mark how long until the quest expires.
|
||||
Use a number followed by "d" for day(s), "h" for hour(s), "mn" for minute(s), and "s" for second(s).
|
||||
Format: "d" (optional), [0-23]"h" (optional), [0-59]"mn" (optional), [0-59]"s" (optional).
|
||||
Specifying with "+" will mark how long until the quest expires.
|
||||
Specifying without "+" will mark the exact time the quest expires. Format: "d" (optional), [0-23]"h" (required), [0-59]"mn" (optional), [0-59]"s" (optional).
|
||||
|
||||
Example:
|
||||
- Id: 2069
|
||||
Title: Tierra Gorge Battle
|
||||
# The quest expires 5 minutes after being taken.
|
||||
TimeLimit: +5mn
|
||||
|
||||
Specifying without "+" will mark the exact time the quest expires.
|
||||
Use a number followed by "d" for day(s) to shift the exact timer to the given day(s) or use the days of the week to set the expiration day,
|
||||
and "h" for hour(s), "mn" for minute(s), and "s" for second(s).
|
||||
Format: [days of the week] or "d" (optionals), [0-23]"h" (optional), [0-59]"mn" (optional), [0-59]"s" (optional).
|
||||
|
||||
Examples:
|
||||
- Id: 9419
|
||||
Title: Attack Sky Fortress Invading Prontera
|
||||
# The quest expires 3 days after being taken at 4am.
|
||||
TimeLimit: 3d 4h
|
||||
- Id: 5965
|
||||
Title: "[Standby] Devil's Special"
|
||||
# The quest expires Monday at 4am.
|
||||
TimeLimit: Monday 4h
|
||||
Please note the number before "d" only shifts the exact timer to the given day(s).
|
||||
|
||||
---------------------------------------
|
||||
|
||||
|
||||
@@ -4212,11 +4212,7 @@ invoking RID. It returns 1 if successful and 0 upon failure.
|
||||
4: All players in a specified area of the map of the invoking player (or NPC).
|
||||
[ Parameters: <x0>,<y0>,<x1>,<y1> ]
|
||||
5: All players in the map.
|
||||
[ Parameters: "<map name>" ]
|
||||
6: Battleground members of a specified battleground ID.
|
||||
[ Parameters: <battleground id> ]
|
||||
7: Clan members of a specified clan ID.
|
||||
[ Parameters: <clan id> ]
|
||||
[ Parameters: "<map name>" ]
|
||||
Account ID: If type is Account ID, attach the specified account ID.
|
||||
|
||||
<flag> can prevent certain players from being attached:
|
||||
@@ -7481,10 +7477,10 @@ This command lets you override the contents of an existing NPC shop or cashshop.
|
||||
current sell list will be wiped, and only the items specified with the price
|
||||
specified will be for sale.
|
||||
|
||||
The function returns 1 if shop was updated successfully, or 0 on failure.
|
||||
The function returns 1 if shop was updated successfully, or 0 if not found.
|
||||
|
||||
NOTES:
|
||||
- That you cannot use -1 to specify default selling price for cashshops, pointshops, or itemshops.
|
||||
- That you cannot use -1 to specify default selling price!
|
||||
- If the attached shop type is a market shop, notice that there is an extra parameter after price, <stock>. Make sure to not add duplicate items! For unlimited stock use -1.
|
||||
|
||||
---------------------------------------
|
||||
@@ -7496,10 +7492,10 @@ This command will add more items at the end of the selling list for the
|
||||
specified NPC shop or cashshop. If you specify an item already for sell, that item will
|
||||
appear twice on the sell list.
|
||||
|
||||
The function returns 1 if shop was updated successfully, or 0 on failure.
|
||||
The function returns 1 if shop was updated successfully, or 0 if not found.
|
||||
|
||||
NOTES:
|
||||
- That you cannot use -1 to specify default selling price for cashshops, pointshops, or itemshops.
|
||||
- That you cannot use -1 to specify default selling price!
|
||||
- If attached shop type is market shop, need an extra param after price, it's <stock>
|
||||
and make sure don't add duplication item! For unlimited stock use -1.
|
||||
|
||||
@@ -7543,13 +7539,6 @@ Update an entry from a shop. If the price is 0 it won't be changed. May also be
|
||||
marketshop to update the stock quantity. For unlimited stock, use -1.
|
||||
For other shop types, the stock value has no effect.
|
||||
|
||||
If the price is -1, it sets it to the default buy price.
|
||||
|
||||
The function returns 1 if shop was updated successfully, or 0 on failure.
|
||||
|
||||
NOTES:
|
||||
- That you cannot use -1 to specify default selling price for cashshops, pointshops, or itemshops.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*waitingroom "<chatroom name>",<limit>{,"<event label>"{,<trigger>{,<required zeny>{,<min lvl>{,<max lvl>}}}}};
|
||||
@@ -8424,14 +8413,6 @@ error message instead.
|
||||
|
||||
This command requires packet version 2021-11-03 or newer.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*opentips({<Tip ID>,{<char ID>}});
|
||||
|
||||
Opens the tip box UI for the attached player or the given character ID.
|
||||
|
||||
This command requires packet version 2017-11-22 or newer.
|
||||
|
||||
---------------------------------------
|
||||
\\
|
||||
6,1.- Unit-related commands
|
||||
@@ -8966,9 +8947,8 @@ Get info of elemental of attached player or player by char_id.
|
||||
Other info can be obtained by 'getunitdata' command.
|
||||
|
||||
Valid types are:
|
||||
ELEMINFO_ID Elemental ID (ID unique to elementals unit type)
|
||||
ELEMINFO_GAMEID Elemental Game ID
|
||||
ELEMINFO_CLASS Elemental Class (ID defined in elemental_db.yml)
|
||||
0: Elemental ID
|
||||
1: Elemental Game ID
|
||||
|
||||
---------------------------------------
|
||||
\\
|
||||
@@ -10033,7 +10013,7 @@ Remove the quest of the given <ID> from the user's quest log.
|
||||
*changequest <ID>,<ID2>{,<char_id>};
|
||||
|
||||
Remove quest of the given <ID> from the user's quest log.
|
||||
Add quest <ID2> to the quest log, and the state is "active".
|
||||
Add quest of the <ID2> to the the quest log, and the state is "active".
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -11137,7 +11117,7 @@ Use <color> hex code to set the color for this channel, if not defined, default
|
||||
channel color will be used.
|
||||
|
||||
If <char_id> is defined, the channel will be a private channel and the player
|
||||
will be the channel owner.
|
||||
will be the the channel owner.
|
||||
|
||||
Returns 1 on success.
|
||||
|
||||
@@ -11152,17 +11132,6 @@ Returns 1 on success.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*channel_join "<channel_name>"{, <char_id>};
|
||||
|
||||
Join an existing channel.
|
||||
The command returns 0 upon success, and these values upon failure:
|
||||
-1 : Invalid channel or player
|
||||
-2 : Player already in channel
|
||||
-3 : Player banned
|
||||
-4 : Reached max limit
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*channel_setopt "<chname>",<option>,<value>;
|
||||
|
||||
Set option for the channel. Use 1 in <value> to set it, or 0 to unset.
|
||||
@@ -11390,60 +11359,3 @@ Note: Only works with classes that use the ranking system.
|
||||
Returns true if the player is dead else false.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*has_autoloot({<char_id>});
|
||||
|
||||
This command checks whether a player configured autoloot.
|
||||
Returns current autoloot value on success.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*autoloot({<rate>{, <char_id>}});
|
||||
|
||||
This command sets the rate of autoloot.
|
||||
If no rate is provided and the user has autoloot disabled it will default to 10000 = 100% (enabled) or
|
||||
if the user has autoloot enabled it will default to 0 = 0% (disabled).
|
||||
Returns true on success and false on failure.
|
||||
|
||||
Example:
|
||||
autoloot(); // toggle on/off depend on existing autoloot
|
||||
autoloot(0); // 0.00% or off
|
||||
autoloot(100); // 1.00%
|
||||
autoloot(3333); // 33.33%
|
||||
autoloot(10000); // 100.00%
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*setdialogalign(<align>);
|
||||
|
||||
Set vertical or horizontal align in NPC dialog.
|
||||
Valid aligns:
|
||||
- horizontal align:
|
||||
DIALOG_ALIGN_LEFT
|
||||
DIALOG_ALIGN_CENTER
|
||||
DIALOG_ALIGN_RIGHT
|
||||
|
||||
- vertical align:
|
||||
DIALOG_ALIGN_TOP
|
||||
DIALOG_ALIGN_MIDDLE
|
||||
DIALOG_ALIGN_BOTTOM
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*setdialogsize(<width>, <height>)
|
||||
|
||||
Set size for NPC dialog in pixels.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*setdialogpos(<x>, <y>)
|
||||
|
||||
Set position for NPC dialog in pixels.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
*setdialogpospercent(<x>, <y>)
|
||||
|
||||
Set position for NPC dialog in screen size percent.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
//===== By: ==================================================
|
||||
//= rAthena Dev Team
|
||||
//===== Last Updated: ========================================
|
||||
//= 20220126
|
||||
//= 20230803
|
||||
//===== Description: =========================================
|
||||
//= Explanation of the skill_db.yml file and structure.
|
||||
//============================================================
|
||||
@@ -157,6 +157,41 @@ Sequence Map Form
|
||||
|
||||
---------------------------------------
|
||||
|
||||
HitRate: Skill hit rate.
|
||||
|
||||
Rates - Adjust the hit rate of the skill. Rate is 100% by default.
|
||||
|
||||
Can be defined in scalar form or sequence map form:
|
||||
Scalar Form
|
||||
HitRate:
|
||||
Rates: 120 # Skill HitRate is increased by 20%.
|
||||
|
||||
HitRate:
|
||||
Rates: 60 # Skill HitRate is decreased by 40%.
|
||||
|
||||
Sequence Map Form
|
||||
HitRate:
|
||||
Rates:
|
||||
- Level: 1
|
||||
Rate: 120
|
||||
- Level: 2
|
||||
Rate: 140
|
||||
- Level: 3
|
||||
Rate: 160
|
||||
- Level: 4
|
||||
Rate: 180
|
||||
- Level: 5
|
||||
Rate: 200
|
||||
|
||||
Skills - List of skills required to be learned before hit rate is adjusted. Set skill level to 0 to disable.
|
||||
|
||||
Skills: # Requires both NV_BASIC and SM_BASH to be learned. If skill check fails then default (100) value is used.
|
||||
NV_BASIC: 9 # Requires level 9 of Novice's Basic Skill to be learned.
|
||||
SM_BASH: 5 # Requires level 5 of Bash to be learned.
|
||||
SM_MAGNUM: 0 # Remove Magnum Break from requirements. Useful for import.
|
||||
|
||||
---------------------------------------
|
||||
|
||||
Element: Skill element.
|
||||
|
||||
Neutral (Default)
|
||||
|
||||
@@ -2832,13 +2832,3 @@ SC_WEAPONBREAKER
|
||||
desc: Bonus given when using NPC_WEAPONBRAKER skill
|
||||
val1: Skill level
|
||||
val2: val1 * 2 weapon break chance
|
||||
|
||||
SC_POWERUP
|
||||
desc: Increases ATKpercent and Hit.
|
||||
val1: + ATKpercent
|
||||
val2: +% Hit
|
||||
|
||||
SC_AGIUP
|
||||
desc: Increase Speed and Flee.
|
||||
val1: +% Walkspeed
|
||||
val2: +% Flee
|
||||
|
||||
@@ -9,9 +9,8 @@
|
||||
# SubGroups:
|
||||
# - SubGroup: SubGroup number associated with the list of item. See doc/item_group.txt for more information.
|
||||
# List: List of item(s) for the SubGroup.
|
||||
# - Index Unique number that can be used to add the same Item with different data in the list.
|
||||
# Item AegisName of item that will be obtained from this item group.
|
||||
# Rate Probability to get the item. (Default: 0)
|
||||
# - Item AegisName of item that will be obtained from this item group.
|
||||
# Rate Probability to get the item. See doc/item_group.txt for more information. (Default: 0)
|
||||
# Amount Amount of item that will be obtained. (Default: 1)
|
||||
# Duration Makes the item a rental item which will expire within the given amount in minutes. Not intended for use with stackable items. (Default: 0)
|
||||
# Announced If player obtains this item it will be broadcasted to the server. (Default: false)
|
||||
@@ -22,6 +21,6 @@
|
||||
# RandomOptionGroup Applies random options of this group to all equipable items (Default: None)
|
||||
# RefineMinimum Applies at least this refine level to all equipable items (Default: 0)
|
||||
# RefineMaximum Applies at most this refine level to all equipable items (Default: 0)
|
||||
# Clear Whether the current datas should be removed. (Optional)
|
||||
# Clear Remove the given item. (Optional)
|
||||
# Clear Remove the given SubGroup. (Optional)
|
||||
###########################################################################
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
# This file is a part of rAthena.
|
||||
# Copyright(C) 2024 rAthena Development Team
|
||||
# Copyright(C) 2023 rAthena Development Team
|
||||
# https://rathena.org - https://github.com/rathena
|
||||
#
|
||||
# This program is free software: you can redistribute it and/or modify
|
||||
|
||||
@@ -1,24 +0,0 @@
|
||||
###########################################################################
|
||||
# Item Produce Database
|
||||
###########################################################################
|
||||
#
|
||||
# Item Produce Settings
|
||||
#
|
||||
###########################################################################
|
||||
# - ItemLevel Number which determines what kind of a crafting window will pop-up.
|
||||
# Recipe:
|
||||
# - Product AegisName of the produced item.
|
||||
# SkillName Skill name required. (Default: null)
|
||||
# SkillLevel Skill level required. (Default: 1)
|
||||
# Consumed: List of items consumed to produce the Product.
|
||||
# - Item AegisName of the consumed item.
|
||||
# Amount Amount required.
|
||||
# Clear Remove the item with the given AegisName from Consumed. (Optional)
|
||||
# NotConsumed: List of items not consumed to produce the Product. (Default: null)
|
||||
# - Item AegisName of the unconsumed item.
|
||||
# Clear Remove the item with the given AegisName from NotConsumed. (Optional)
|
||||
# BaseRate Base rate (in n/10%) for Change Material (ItemLevel: 26). (Default: 1000)
|
||||
# Make: List of item amounts with their individual rate produced by Change Material (ItemLevel: 26). (Default: null)
|
||||
# - Amount Amount of item created (unique to the list) for Change Material (ItemLevel: 26).
|
||||
# Rate Rate to create the Amount (in n/10%) for Change Material (ItemLevel: 26). (Default: 1000. 0 to remove on import)
|
||||
###########################################################################
|
||||
@@ -20,6 +20,11 @@
|
||||
# HitCount: Skill hit count. (Default: 0)
|
||||
# - Level Skill level.
|
||||
# Count Number of hits at specific skill level.
|
||||
# HitRate Skill hit rate.
|
||||
# Rates: Hit rate. (Default: 100)
|
||||
# - Level Skill level.
|
||||
# Rate Rate is a percentage of the caster's hit rate added to hit rate.
|
||||
# Skills: Skill flagged as a requirement (players only). (Optional)
|
||||
# Element: Skill element. (Default: Neutral)
|
||||
# - Level Skill level.
|
||||
# Element Element at specific skill level.
|
||||
|
||||
@@ -823,7 +823,7 @@ airplane_01,50,66,5 script Apple Merchant#air01 86,{
|
||||
mes "- Currently you're carrying -";
|
||||
mes "- too many items with you. -";
|
||||
mes "- Please try again -";
|
||||
mes "- after you lose some weight. -";
|
||||
mes "- after you loose some weight. -";
|
||||
close;
|
||||
}
|
||||
mes "[Meltz]";
|
||||
|
||||
@@ -389,7 +389,7 @@ bat_room,160,150,3 script Erundek 109,{
|
||||
mes "- Currently you're carrying -";
|
||||
mes "- too many items with you. -";
|
||||
mes "- Please try again -";
|
||||
mes "- after you lose some weight. -";
|
||||
mes "- after you loose some weight. -";
|
||||
close;
|
||||
}
|
||||
mes "[Erundek]";
|
||||
|
||||
@@ -18,7 +18,7 @@ bat_room,133,178,5 script Flavius Officer#01a 418,{
|
||||
mes "- Currently you're carrying -";
|
||||
mes "- too many items with you. -";
|
||||
mes "- Please try again -";
|
||||
mes "- after you lose some weight. -";
|
||||
mes "- after you loose some weight. -";
|
||||
close;
|
||||
}
|
||||
mes "[Guillaume Army Officer]";
|
||||
@@ -87,7 +87,7 @@ bat_room,133,121,1 script Flavius Officer#01b 414,{
|
||||
mes "- Currently you're carrying -";
|
||||
mes "- too many items with you. -";
|
||||
mes "- Please try again -";
|
||||
mes "- after you lose some weight. -";
|
||||
mes "- after you loose some weight. -";
|
||||
close;
|
||||
}
|
||||
mes "[Croix Army Officer]";
|
||||
@@ -220,7 +220,7 @@ bat_room,148,178,5 script Flavius Officer#02a 418,{
|
||||
mes "- Currently you're carrying -";
|
||||
mes "- too many items with you. -";
|
||||
mes "- Please try again -";
|
||||
mes "- after you lose some weight. -";
|
||||
mes "- after you loose some weight. -";
|
||||
close;
|
||||
}
|
||||
mes "[Guillaume Army Officer]";
|
||||
@@ -289,7 +289,7 @@ bat_room,148,121,1 script Flavius Officer#02b 414,{
|
||||
mes "- Currently you're carrying -";
|
||||
mes "- too many items with you. -";
|
||||
mes "- Please try again -";
|
||||
mes "- after you lose some weight. -";
|
||||
mes "- after you loose some weight. -";
|
||||
close;
|
||||
}
|
||||
mes "[Croix Army Officer]";
|
||||
|
||||
@@ -30,7 +30,7 @@ bat_room,151,144,3 script KVM Logistic Officer#a 734,{
|
||||
mes "- Currently you're carrying -";
|
||||
mes "- too many items with you. -";
|
||||
mes "- Please try again -";
|
||||
mes "- after you lose some weight. -";
|
||||
mes "- after you loose some weight. -";
|
||||
close;
|
||||
}
|
||||
mes "[Logistics]";
|
||||
|
||||
@@ -19,7 +19,7 @@ bat_room,124,178,5 script Tierra Gorge Officer#01a 418,{
|
||||
mes "- Currently you're carrying -";
|
||||
mes "- too many items with you. -";
|
||||
mes "- Please try again -";
|
||||
mes "- after you lose some weight. -";
|
||||
mes "- after you loose some weight. -";
|
||||
close;
|
||||
}
|
||||
mes "[Guillaume Army Officer]";
|
||||
@@ -88,7 +88,7 @@ bat_room,140,178,5 script Tierra Gorge Officer#02a 418,{
|
||||
mes "- Currently you're carrying -";
|
||||
mes "- too many items with you. -";
|
||||
mes "- Please try again -";
|
||||
mes "- after you lose some weight. -";
|
||||
mes "- after you loose some weight. -";
|
||||
close;
|
||||
}
|
||||
mes "[Guillaume Army Officer]";
|
||||
@@ -225,7 +225,7 @@ bat_room,125,121,1 script Tierra Gorge Officer#01b 414,{
|
||||
mes "- Currently you're carrying -";
|
||||
mes "- too many items with you. -";
|
||||
mes "- Please try again -";
|
||||
mes "- after you lose some weight. -";
|
||||
mes "- after you loose some weight. -";
|
||||
close;
|
||||
}
|
||||
mes "[Croix Army Officer]";
|
||||
@@ -294,7 +294,7 @@ bat_room,140,121,1 script Tierra Gorge Officer#02b 414,{
|
||||
mes "- Currently you're carrying -";
|
||||
mes "- too many items with you. -";
|
||||
mes "- Please try again -";
|
||||
mes "- after you lose some weight. -";
|
||||
mes "- after you loose some weight. -";
|
||||
close;
|
||||
}
|
||||
mes "[Croix Army Officer]";
|
||||
|
||||
@@ -293,15 +293,15 @@ alberta,190,173,4 script Phelix 4_M_03,{
|
||||
mes "There is nothing you can get for free on this ship, if you want somethin', work for it!!";
|
||||
next;
|
||||
mes "[Phelix]";
|
||||
mes "Hmm, so why don't you bring me 10 Jellopies and I will give 1 potion. How's that sound?";
|
||||
mes "Or if that's too hard for your pansy ass, 3 Jellopies for 1 Carrot.";
|
||||
mes "Hmm, so why don't you bring me 10 jellopies and I will give 1 potion. How's that sound?";
|
||||
mes "Or if that's too hard for your pansy ass, 3 jellopies for 1 Carrot.";
|
||||
next;
|
||||
mes "[Phelix]";
|
||||
mes "If you're interested in my offer, get me the stuff I mentioned.";
|
||||
@event_zelopy = 1;
|
||||
close;
|
||||
}
|
||||
mes "Hmm.. you want to exchange Jellopies for Red Potions or some Carrots eh? Well.. which one?";
|
||||
mes "Hmm.. you want to exchange jellopies for Red Potions or some Carrots eh? Well.. which one?";
|
||||
next;
|
||||
switch(select("Red Potions please.","Carrots please.")) {
|
||||
case 1:
|
||||
@@ -312,7 +312,7 @@ alberta,190,173,4 script Phelix 4_M_03,{
|
||||
next;
|
||||
mes "[Phelix]";
|
||||
if (countitem(909) < 10) {
|
||||
mes "Hey! Weren't you listening? I said 10 Jellopies for 1 Red Potion.. are ya deaf?";
|
||||
mes "Hey! Weren't you listening?. I said 10 jellopies for 1 Red Potion.. are ya deaf?";
|
||||
close;
|
||||
} else {
|
||||
.@max = countitem(909)/10;
|
||||
@@ -327,7 +327,7 @@ alberta,190,173,4 script Phelix 4_M_03,{
|
||||
break;
|
||||
case 2:
|
||||
mes "[Phelix]";
|
||||
mes "I'm not giving you more than 100 at a time so don't bother, OK? If you don't want any, just say '0'.";
|
||||
mes "I'm not giving you more then 100 at a time so don't bother, OK? If you don't want any, just say '0'.";
|
||||
mes "Right now, the most you can get is " + .@max + " but remember, 100 at most, you want to break my back?.";
|
||||
input .@amount;
|
||||
next;
|
||||
@@ -341,7 +341,7 @@ alberta,190,173,4 script Phelix 4_M_03,{
|
||||
close;
|
||||
}
|
||||
if (countitem(909) < .@amount*10) {
|
||||
mes "Hmm, it looks like you don't have enough. Go get more Jellopies if you want anything else from me.";
|
||||
mes "Hmm, it looks like you don't have enough. Go get more jellopies if you want anything else from me.";
|
||||
close;
|
||||
}
|
||||
delitem 909,.@amount*10;// Jellopy
|
||||
@@ -363,7 +363,7 @@ alberta,190,173,4 script Phelix 4_M_03,{
|
||||
next;
|
||||
mes "[Phelix]";
|
||||
if (countitem(909) < 3) {
|
||||
mes "Hmm, look pansy ass, I said 3 Jellopies for 1 Carrot.. got it?";
|
||||
mes "Hmm, look pansy ass, I said 3 jellopies for 1 Carrot.. got it?";
|
||||
close;
|
||||
}
|
||||
.@max = countitem(909)/3;
|
||||
@@ -377,7 +377,7 @@ alberta,190,173,4 script Phelix 4_M_03,{
|
||||
break;
|
||||
case 2:
|
||||
mes "[Phelix]";
|
||||
mes "Right I'm not giving you more than 100 at a time so don't bother, okay? If you don't want any, just say '0'.";
|
||||
mes "Right I'm not giving you more then 100 at a time so don't bother, okay? If you don't want any, just say '0'.";
|
||||
input .@amount;
|
||||
next;
|
||||
mes "[Phelix]";
|
||||
@@ -386,7 +386,7 @@ alberta,190,173,4 script Phelix 4_M_03,{
|
||||
close;
|
||||
}
|
||||
if (.@amount > 100) {
|
||||
mes "Hey pansy ass, I said 100 at most, no more than that! I'm not going to break my back for the likes of you!";
|
||||
mes "Hey pansy ass, I said 100 at most, no more then that! I'm not going to break my back for the likes of you!";
|
||||
close;
|
||||
}
|
||||
if (countitem(909) < .@amount*3) {
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
//= Kafra and Clock Tower NPCs pending remake. [DZeroX]
|
||||
//= 2.01 removed all .GATs [Lupus]
|
||||
//= 2.1 Rescripted most NPCs to Aegis 10.3 standards. [L0ne_W0lf]
|
||||
//= 2.2 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
|
||||
//= 2.2 Corrected NPC names to fall within proper resctrictions. [L0ne_W0lf]
|
||||
//= 2.3 Fixed exploit with kafra pass
|
||||
//= 2.4 Updated Kafra Reserve to official dialog. [Capuche]
|
||||
//============================================================
|
||||
@@ -258,7 +258,7 @@ aldebaran,121,231,4 script Alchemy Guy#alde 49,{
|
||||
mes "These Payon Alchemists were able to create Gold out of different materials. However, Payon Alchemy never advanced as much as the Alchemy in Al De Baran.";
|
||||
next;
|
||||
mes "[Chemirre]";
|
||||
mes "Materials for Alchemy in Payon were scarce and interest in that field eventually waned. Now, you can only study Alchemy here in Al De Baran.";
|
||||
mes "Materials for Alchemy in Payon were scarse and interest in that field eventually waned. Now, you can only study Alchemy here in Al De Baran.";
|
||||
next;
|
||||
mes "[Chemirre]";
|
||||
mes "Still, I can't help but wonder what secrets were lost after the Payon art of Alchemy disappeared from the face of the Earth...";
|
||||
@@ -497,7 +497,7 @@ aldebaran,146,124,4 script Town Girl#alde 101,{
|
||||
mes "Somewhere in the world there is an ^3355FFAssassin Guild^000000, where they teach people the subtle art of assassination.";
|
||||
next;
|
||||
mes "[Nastasia]";
|
||||
mes "But isn't killing illegal? And do they even collect educational tuition?";
|
||||
mes "But isn't killing illegal? And do they even collect educational tutition?";
|
||||
next;
|
||||
if (select("Continue conversation.:End Conversation.") == 1) {
|
||||
mes "[Nastasia]";
|
||||
@@ -553,7 +553,7 @@ aldeba_in,232,241,4 script RS125#alde 48,{
|
||||
mes "[RS125]";
|
||||
mes "It's been 3 years already.";
|
||||
mes "My brother 996 used to be a short track athlete in the Al De Baran city field team.";
|
||||
mes "Back then, people gave him a nickname, 'Al De Baran's Peco Peco',";
|
||||
mes "Back then, people gave him a nickname, 'Al De Baran's Pco Peco',";
|
||||
mes "for his amazingly fast legs...";
|
||||
next;
|
||||
mes "[RS125]";
|
||||
@@ -702,7 +702,7 @@ aldeba_in,156,179,4 script Master#alde 61,{
|
||||
mes "The original Kafra Mascot, the classic blue haired lady! Candidate Number One: ^3355FFPavianne^000000!";
|
||||
next;
|
||||
mes "[Master]";
|
||||
mes "Her graceful ponytail takes men's breath away! The fan favorite amongst teen males! Candidate Number Two: ^5533FFBlossom^000000!";
|
||||
mes "Her graceful ponytail takes mens' breath away! The fan favorite amongst teen males! Candidate Number Two: ^5533FFBlossom^000000!";
|
||||
next;
|
||||
mes "[Master]";
|
||||
mes "Her long, straight hair, like silk from the East, is her charm point. Direct from Payon, it's Candidate Number Three: ^555555Jasmine^000000!";
|
||||
@@ -714,7 +714,7 @@ aldeba_in,156,179,4 script Master#alde 61,{
|
||||
mes "Intelligent, sophisticated and never seen without her luxurious glasses. It's Candidate Number Five: ^33FF55Leilah^000000!";
|
||||
next;
|
||||
mes "[Master]";
|
||||
mes "Pretty, cute and fresh faced. Although She looks young and immature, she's the best staff!";
|
||||
mes "Pretty, cute and fresh faced. Although She looks young and immature,She's the best staff!";
|
||||
mes "Candidate Number (6) ^AAAA00Curly Sue^000000 !!";
|
||||
next;
|
||||
switch(select("(1) Pavianne:(2) Blossom:(3) Jasmine:(4) Roxie:(5) Leilah:(6) Curly Sue")) {
|
||||
@@ -1430,7 +1430,7 @@ aldeba_in,88,161,3 script Kafra Employee#reserve2 4_F_KAFRA3,{
|
||||
getitem 504,30;// White_Potion
|
||||
mes "What a pity!";
|
||||
mes "You got the 4th prize!!";
|
||||
mes "The prize is ^00FF0030 White Potions~^000000";
|
||||
mes "The prize is ^00FF00White_Potion 30°³~^000000";
|
||||
next;
|
||||
mes "[Kafra Employee]";
|
||||
mes "The greatest among potions! Use it before you fall into faint~";
|
||||
@@ -1505,7 +1505,7 @@ function script F_ClockTowerGate {
|
||||
switch(select("About Clock Tower:About the "+ .@floor$ +" Floor:Move to the "+ .@floor$ +" Floor:End Dialogue")) {
|
||||
case 1:
|
||||
mes "[Gatekeeper Boy]";
|
||||
mes "Homeland of Alchemy, Aldebaran!";
|
||||
mes "Homeland of Alchemy,Aldebaran!";
|
||||
mes "Long Time ago, there were";
|
||||
mes "3 Legendary Alchemists...They are";
|
||||
mes "Bruke Seimer";
|
||||
@@ -1567,7 +1567,7 @@ function script F_ClockTowerGate {
|
||||
mes "[Gatekeeper Boy]";
|
||||
mes "Hmm! I already felt that you are not an Ordinary person,";
|
||||
mes "Now it seems to be successful in Speculation.";
|
||||
mes "Please, you may enter.";
|
||||
mes "Please,You may enter.";
|
||||
mes "May God bless you ..";
|
||||
close2;
|
||||
delitem .@item_req,1;
|
||||
|
||||
@@ -395,7 +395,7 @@ amatsu,243,202,3 script Drama Teacher#ama 760,{
|
||||
mes "The 'White Dryad' is a nymph of";
|
||||
mes "cherry tree... It has been hard to";
|
||||
mes "find a girl who can perform";
|
||||
mes "as the 'White Dryad...'";
|
||||
mes "as the 'White Drayd...'";
|
||||
close;
|
||||
}
|
||||
emotion ET_SURPRISE;
|
||||
|
||||
@@ -888,7 +888,7 @@ einbech,148,246,5 script Franz#ein 851,{
|
||||
mes "S-somebody...";
|
||||
next;
|
||||
mes "[Franz]";
|
||||
mes "Hey, a traveler!";
|
||||
mes "Hey, a traveller!";
|
||||
mes "Are you planning to explore";
|
||||
mes "the Mine Dungeon or the fields";
|
||||
mes "around here? Let's chat for a bit and maybe you'll learn something.";
|
||||
|
||||
@@ -919,7 +919,7 @@ einbroch,235,141,5 script Bulletin Board#ein22 858,{
|
||||
einbroch,162,256,5 script Bulletin Board#ein33 858,{
|
||||
mes "East - Train Station";
|
||||
mes "Southeast - Hotel";
|
||||
mes "South - Weapon Shop, Factory";
|
||||
mes "South - Weapon Shop,Factory";
|
||||
mes "Southwest - Airport, Airship Repair Shop, Laboratory";
|
||||
close;
|
||||
}
|
||||
|
||||
@@ -1256,7 +1256,7 @@ geffen_in,39,127,2 script Psychic Advisor 704,{
|
||||
mes "Eventually, they create trees that grow celebrity impersonators. Today, it looks like a miracle of science, and a threat to Hollywood starlets.";
|
||||
next;
|
||||
mes "[Psychic Advisor]";
|
||||
mes "However, the people who buy these trees are the same kind who wear those really tacky shirts...";
|
||||
mes "However, the people who buy these trees are the same kind who who wear those really tacky shirts...";
|
||||
next;
|
||||
mes "[Psychic Advisor]";
|
||||
mes "You know, the kind with a lame sense of humor where it will have the word 'Cat-o-strophic' and there's this little kitten dressed like a mad scientist or something.";
|
||||
|
||||
@@ -118,7 +118,7 @@
|
||||
mes "The people who've seen the underwater view say it is so fantastic that they've kept dreaming of it ever since.";
|
||||
next;
|
||||
mes "[Charfri]";
|
||||
mes "But unfortunately, the monsters are too strong for ordinary people to merely go sightseeing there. Still, just once, I'd like to go down there...";
|
||||
mes "But unfortunately, the monsters are too strong for ordinary people to merely go sight seeing there. Still, just once, I'd like to go down there...";
|
||||
close;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
//= from npc\other\lighthalzen_???.txt [Lupus]
|
||||
//= 1.2 Moved some NPCs to Lighthalzen quests. [SinSloth]
|
||||
//= 1.3 Moved some other NPCs for quests purposes. [SinSloth]
|
||||
//= 1.4 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
|
||||
//= 1.4 Corrected NPC names to fall within proper resctrictions. [L0ne_W0lf]
|
||||
//= 1.5 Fixed bad NPC header data to comply with rev. 11603. [L0ne_W0lf]
|
||||
//= 1.6 Massive NPC clean up, includes corrected dialogs and [L0ne_W0lf]
|
||||
//= added missing dialogs, fixed indentation, corrected some NPC
|
||||
@@ -33,12 +33,12 @@
|
||||
//= whitespace (empty lines after header and before end curly)
|
||||
//= reduced usage of the command "goto", grammatical corrections.
|
||||
//= Added additional missing NPCs.
|
||||
//= 1.7 Removed Auction Staff as the official auction file has been added. [L0ne_W0lf]
|
||||
//= 1.7 Removed Auciton Staff as the offical auction file has been added. [L0ne_W0lf]
|
||||
//= Corrected Lucius so he checks the donation variable. (bugreport:1103) [L0ne_W0lf]
|
||||
//= 1.7a Another fix to Lucius. (bugreport:1118) [L0ne_W0lf]
|
||||
//= 1.7b Another fix to Lucius (trivial). (bugreport:1125)
|
||||
//= 1.8 Replaced effect numerics with constants. [L0ne_W0lf]
|
||||
//= 1.9 Added Cool Corp. Event Staff, who originally resided in the DTS_warper script file. [L0ne_W0lf]
|
||||
//= 1.9 Added Cool Corp. Event Staff, who oringialy resided in the DTS_warper script file. [L0ne_W0lf]
|
||||
//= 2.0 Added missing Lab Staff#amano08 NPC. (bugreport:4319) [Gepard]
|
||||
//= 2.1 Commented out Duplicate NPCs. (bugreport:4555)
|
||||
//= 2.2 Added missing NPC found in AEGIS files. [L0ne_W0lf]
|
||||
|
||||
@@ -455,7 +455,7 @@ xmas,134,112,4 script Snowman 710,{
|
||||
mes "- Currently you're carrying -";
|
||||
mes "- too many items with you. -";
|
||||
mes "- Please try again -";
|
||||
mes "- after you lose some weight. -";
|
||||
mes "- after you loose some weight. -";
|
||||
close2;
|
||||
cutin "",255;
|
||||
end;
|
||||
@@ -756,7 +756,7 @@ xmas,134,112,4 script Snowman 710,{
|
||||
cutin "rutie_snownow03.bmp",2;
|
||||
mes "[Snowysnow]";
|
||||
mes "Bye bye, friend~!";
|
||||
mes "Thank you for listening to me~";
|
||||
mes "Thank you for listening me~";
|
||||
mes "I'll see you again, someday! You'll always be in my heart~";
|
||||
close2;
|
||||
cutin "",255;
|
||||
@@ -815,7 +815,7 @@ xmas,146,136,4 script Hashokii 715,{
|
||||
mes "Of course I know him! Anyone who doesn't know Snowysnow is a total stranger around here! Sometimes, he and I share a nice chat...";
|
||||
next;
|
||||
mes "[Hashokii]";
|
||||
mes "He makes such a good audience for my show. But to be honest, I'm not sure if he really likes it or not. Most people don't seem to care for my jokes.";
|
||||
mes "He makes such a a good audience for my show. But to be honest, I'm not sure if he really likes it or not. Most people don't seem to care for my jokes.";
|
||||
next;
|
||||
mes "[Hashokii]";
|
||||
mes "It totally baffles me! How could they not like the best jokes in the world?! Sheeeeesh~";
|
||||
|
||||
@@ -131,7 +131,7 @@ morocc,223,102,0 script Volunteer - Morocc#06::MocVolunteer 741,{
|
||||
specialeffect EF_HIT2,AREA,"Volunteer - Morocc#06";
|
||||
next;
|
||||
mes "[Morocc Volunteer]";
|
||||
mes "Heyyy, you're being too harsh, Señorita. Your fist may be as fragile as you are, but it sure can hurt somebody.";
|
||||
mes "Heyyy, you're being too harsh, Senyorita. Your fist may be as fragile as you are, but it sure can hurt somebody.";
|
||||
next;
|
||||
mes "[Ringing Voice]";
|
||||
mes "Anyways, isn't that a crib? I think I heard something like that before..";
|
||||
@@ -603,7 +603,7 @@ moc_fild16,199,212,4 script Uncle Assassin#moc 55,{
|
||||
mes "before performing their duties.";
|
||||
mes "However, we no longer do so,";
|
||||
mes "since insect or animal monsters are";
|
||||
mes "very sensitive to the smell.";
|
||||
mes "very senstive to the smell.";
|
||||
next;
|
||||
mes "[Hashisid]";
|
||||
mes "We strictly prohibit";
|
||||
|
||||
@@ -332,7 +332,7 @@ payon,132,235,3 script Monster Scholar#02 98,{
|
||||
mes "[Monster Scholar Vuicokk]";
|
||||
mes "As his subjects,";
|
||||
mes "King Tristram III";
|
||||
mes "feels some responsibility";
|
||||
mes "feels some responsbility";
|
||||
mes "to release their souls.";
|
||||
next;
|
||||
mes "[Monster Scholar Vuicokk]";
|
||||
|
||||
@@ -674,7 +674,7 @@ spl_in01,180,201,3 script Laphine Soldier#ep13_1 461,{
|
||||
mes "But nobody knows what's going to happen in this battlefield.";
|
||||
next;
|
||||
mes "[Laphine Soldier]";
|
||||
mes "Anyway, what's that instrument over there?";
|
||||
mes "Anyway, whats that instrument over there?";
|
||||
mes "We have a similar one...";
|
||||
mes "But it sounds totally different.";
|
||||
close;
|
||||
|
||||
@@ -34,7 +34,7 @@
|
||||
//= 1.6 - Dungeon warp [Neouni] (beta only)
|
||||
// - added option to add a extra fee for going down deeper into dungeon
|
||||
// partly by rebuilding the dungeon warping into variable menu's
|
||||
//= 1.6a - a lot of fixes for beta release [Neouni] (public release)
|
||||
//= 1.6a - alot of fixes for beta release [Neouni] (public release)
|
||||
// - fixed syntax problems
|
||||
// - fixed missing pyramid gats in @DGat$ array
|
||||
// - removed the culver level 5 that didn't exist
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
//= with needed amount of Holy Water. Every citizen can take his part in the
|
||||
//= saving of Prontera city. After some days of quiet life... the Cemetery strikes back.
|
||||
//===== Additional Comments: =================================
|
||||
//= 1.1 More advanced ver. Added some bonus for the one who'd kill the last walking undead
|
||||
//= 1.1 More advanced ver. Added some bonus the the one who'd kill the last walking undead
|
||||
//= 1.2 Added coords to the script to make label OmMobDead working
|
||||
//= 1.2a Changed item names to item IDs. [Samuray22]
|
||||
//============================================================
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user