Commit Graph

  • bbf6b96339 SQL synchronization Lemongrass3110 2015-03-23 21:09:59 +01:00
  • 5ec1b24c4e Added skill database of Nightmare Glast Heim & Champion monsters * Merge from https://code.google.com/p/idathena/source/browse/trunk/db/re/mob_skill_db.txt?spec=svn1809&r=1809 * Thanks to @exneval nanakiwurtz 2015-03-23 23:17:13 +07:00
  • 49a0b55f60 Fixed map-server crashed by Crimson Marker. Thank @raynra Cydh Ramdh 2015-03-23 19:58:51 +07:00
  • 12eaced423 Added CharID as optional param for * getchildid({<char_id>}) * getmotherid({<char_id>}) * getfatherid({<char_id>}) * divorce({<char_id>}) * ispartneron({<char_id>}) * getpartnerid({<char_id>}) * getlook(<type>{,<char_id>}) * getsavepoint(<information type>{,<char_id>}) * getinventorylist {<char_id>} * mergeitem({<item_id>{,<char_id>}}) * getgmlevel({<char_id>}) * getgroupid({<char_id>}) * getskilllist({<char_id>}) * skillpointcount({<char_id>}) * checkoption(<option number>{,<char_id>}) * checkoption1(<option number>{,<char_id>}) * checkoption2(<option number>{,<char_id>}) * setoption <option number>{,<flag>{,<char_id>}} * setcart {<type>{,<char_id>}} * checkcart({<char_id>}) * setfalcon {<flag>{,<char_id>}} * checkfalcon({<char_id>}) * setriding {<flag>{,<char_id>}} * checkriding({<char_id>}) * setdragon {<color>{,<char_id>}} * checkdragon({<char_id>}) * setmadogear {<flag>{,<char_id>}} * checkmadogear({<char_id>}) * setmounting {<char_id>} * ismounting({<char_id>}) * checkwug({<char_id>}) * dispbottom "<message>"{,<color>{,<char_id>}} * savepoint "<map name>",<x>,<y>{,<char_id>} * save "<map name>",<x>,<y>{,<char_id>} * changesex({<char_id>}) * countbound({<bound type>{,<char_id>}}) * consumeitem <item id>{,<char_id>} * consumeitem "<item name>"{,<char_id>} * makerune <% success bonus>{,<char_id>} * resetlvl <action type>{,<char_id>} * resetstatus({<char_id>}) * resetskill({<char_id>}) * getstatus(<effect type>{,<type>{,<char_id>}}) * nude {<char_id>} * disguise <Monster ID>{,<char_id>} * `undisguise {<char_id>} Cydh Ramdh 2015-03-23 12:30:09 +07:00
  • d7964edbda Another follow up 5f21afb2555d73bba219fd9fdb1d117c0e1950b1 Cydh Ramdh 2015-03-22 18:36:39 +07:00
  • d951fab876 Follow up 231710c0fa9c2f9f3d150417e4ca2392850dd41b * Updated const.txt entries. Thank @julia40124009 Cydh Ramdh 2015-03-22 11:07:46 +07:00
  • 5ce3c68393 Champion Mobs natural spawn area added * Follow up to fffb0adc66 nanakiwurtz 2015-03-22 03:41:20 +07:00
  • fffb0adc66 Champion Mobs Implemented * Big thanks to @Skormie, @Lemongrass3110 and @euphyy nanakiwurtz 2015-03-22 01:58:54 +07:00
  • e93afad7db Follow up 2cee5b6ff1bf53c4ae53bc1278b09ae84b8a0a76 * A little clean up in BUILDIN_FUNC(getunitdata) Cydh Ramdh 2015-03-21 20:33:40 +07:00
  • be86cbd5a8 Merge pull request #352 from cydh/cleanup/instance Cydh Ramdh 2015-03-21 20:01:48 +07:00
  • ee1866152f Follow up 5f21afb2555d73bba219fd9fdb1d117c0e1950b1 Cydh Ramdh 2015-03-21 19:56:43 +07:00
  • 2b00a1c9d3 Follow up 2cee5b6ff1bf53c4ae53bc1278b09ae84b8a0a76 * Some types aren't correct * Missing '=' for Homunculi's max_sp change. Thank @lighta Cydh Ramdh 2015-03-20 19:37:26 +07:00
  • 82767650d1 Corrected Tiucknuc mob name into Tiyanak musashi076 2015-03-20 13:41:52 +08:00
  • acffcba636 Fixed #353 - item_trade.txt * Thanks to @BraisGabin nanakiwurtz 2015-03-20 10:12:57 +07:00
  • f6df76bb15 Follow up to ec4f1f8 - Fixed script errors. aleos89 2015-03-19 21:26:49 -04:00
  • ec4f1f8f80 Fixed #231 - Flavius Battleground Crystals can no longer be attacked while Guardians are still alive. Thanks to @cydh. aleos89 2015-03-19 21:02:59 -04:00
  • 2cee5b6ff1 Implemented Basic Unit Controller Script Commands * Added getunitname, setunitname, getunitdata, and setunitdata script commands. - getunitdata and setunitdata are open to suggestions for more values. * Split unitstop to unitstopattack and unitstopwalk. * Expanded unitskilluseid and unitskillusepos to be able to adjust casttime of skill. * Added two new monster modes: MD_NORANDOM_WALK and MD_NOCAST_SKILL. * The areamonster script command now saves spawned monster game IDs in an array called $@mobid[]. * Adjusted other monster spawning script commands to return game ID. * Updated documentation to reflect changes. aleos89 2015-03-19 20:47:57 -04:00
  • 0e5997e9ef Added map names check for entrance and maplist Cydh Ramdh 2015-03-19 23:12:36 +07:00
  • 1970921f31 Follow up ed9dcb87dcc1ad08f753f2b9792a0a1a661d6c62 * Changed the 'suck' effect to "suck it one-by-one". Thank to @Playtester, @raynra, @aleos89 Cydh Ramdh 2015-03-19 06:50:53 +07:00
  • e3adcbda3b SQL synchronization rAthenaAPI 2015-03-18 21:50:28 +01:00
  • 231710c0fa Bug Fixes * Fixed #119 - Corrected Flash Combo weapon ATK and to cancel skill cast when target is more than 2 cells away. * Fixed #148 - Corrected Kings Grace to only cast on guild members in versus type maps and added missing effects. Updated cooldown from 60 to 90 seconds. * Fixed #341 - Offertorium and Magnificat now cancel each other out (Mimics Kyrie Eleison and Assumptio). * Follow up to 5a0f8dc. Added missing monster transformation bonuses. * Updated the Status Icon list with newer icons. aleos89 2015-03-18 15:12:02 -04:00
  • fb01b02283 Instance (core) cleanup * Changed instance_db array to DBMap * Removed MAX_INSTANCE_DB * Valid Instance ID is 1 ~ 65535 * Removed MAX_MAP_PER_INSTANCE from instance_db struct (in the map arrays) * Change mapnames for instance_db to StringBuf Cydh Ramdh 2015-03-18 19:57:37 +07:00
  • 17213cabe3 File item_db.txt fixed * Thanks to @carl820912 nanakiwurtz 2015-03-18 09:41:36 +07:00
  • 4153352e3c Merge ed9dcb87dcc1ad08f753f2b9792a0a1a661d6c62 into 8d47306f18d35abacdb11675a63c00346aefc53f Cydh Ramdh 2015-03-17 13:01:59 +00:00
  • 8d47306f18 File item_db_re.sql fixed Missed a comma, Thanks to @carl820912 nanakiwurtz 2015-03-17 17:40:20 +07:00
  • 186e7edf38 File item_db_re.sql updated nanakiwurtz 2015-03-17 09:45:52 +07:00
  • 5a0f8dc12a Complete recheck of item_db, item_trade, item_combo_db and pet_db (Renewal only) * Added more Combo Sets * Added Quest of Clan System item * Correcting wrong Vellum Combo Set * Completed the item script for Halloween candies * Updated item scripts to reflect the last state in kRO * Removed multiple getrefine()'s so the getrefine() will be called only once in an item script * Complete one by one item script and specification data (atk, def, weight, etc) recheck in the kRO patches throughout the period of 2 years! \o/ nanakiwurtz 2015-03-17 09:43:03 +07:00
  • 46f010cb28 Bug fixes: * #331: Fixed Auto Shadow Spell always failed, 9d3d34205fdb424e4a9281c3e6a951a1f0cdbdc1 fault * #340: Phantom Thrust can be used to pull a party member Cydh Ramdh 2015-03-16 23:08:43 +07:00
  • 739a8f5831 Fixed #176 Stealth Field effect * Should drains 3% caster's SP each 3 seconds * Speed penalty for not the caster Cydh Ramdh 2015-03-16 20:53:30 +07:00
  • 17ffda6235 Fixed 'wrong' mapname in party info window when member is in instance. Cydh Ramdh 2015-03-16 00:02:41 +07:00
  • d92a8df4c2 Remove some duplicate code Lighta 2015-03-15 05:52:53 -04:00
  • d1eeda3466 Fix 'make tools' target for ./configure Fix update.pl wasn't able to recompile due to path error. Lighta 2015-03-15 04:24:58 -04:00
  • bae469e6c6 Follow up to 9d247d8 * Disable Packet Obfuscation if it's enabled and client version is below 2011-08-17. aleos89 2015-03-14 14:31:04 -04:00
  • 5a9ffc489f Follow up to 9f6f55c. * Fixed Dragon Breath skill type checks. * Adjusted Camouflage to account for ground-based skills. - Thanks to @reigneil. aleos89 2015-03-14 12:38:14 -04:00
  • 9d247d88c1 Merge pull request #312 from rathena/feature/official_packet_obfuscation Aleos 2015-03-14 12:25:27 -04:00
  • 1b69b981fa More cleanups - Enabled Packet Obfuscation by default. - Added a bit of documentation. aleos89 2015-03-14 11:45:42 -04:00
  • 3b197eb76c Added optional param <char_id> for some script commands: * getexp <base xp>,<job xp>{,<char_id>}; * equip <item id>{,<char_id>}; * unequip <equipment slot>{,<char_id>}; * delequip <equipment slot>{,<char_id>}; * breakequip <equipment slot>{,<char_id>}; * clearitem {,<char_id>}; * openmail {<char_id>}; * openauction {<char_id>}; * setquest <ID>{,<char_id>}; * completequest <ID>{,<char_id>}; * erasequest <ID>{,<char_id>}; * changequest <ID>,<ID2>{,<char_id>}; * checkquest(<ID>{,PLAYTIME|HUNTING{,<char_id>}}) * isbegin_quest(<ID>{,<char_id>}) * showevent <icon>{,<mark color>{,<char_id>}} * setd "<variable name>",<value>{,<char_id>}; Cydh Ramdh 2015-03-14 19:19:53 +07:00
  • 5f21afb255 Added script command optional param for account/char id * set, added char id -> set <var>,<value>{,<charid>} * rentitem, added account id -> rentitem <item id>,<time>{,<account_id>}; * rentitem2, added account id -> rentitem2 <item id>,<time>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account_id>}; * strcharinfo, added char id -> strcharinfo <type>{,<char_id>}; * getequipisequiped, added char id -> getequipisequiped <equipment slot>{,<char_id>}; * repair, added char id -> repair <broken item number>{,<char_id>}; * repairall, added char id -> repair {<char_id>}; Cydh Ramdh 2015-03-14 18:52:18 +07:00
  • 16d747af48 - Fixed trap HP and knock back (fixes #338) * Talkie Box and all ranger traps no longer can be destroyed by HP damage * Electric Shock can now be knocked back Playtester 2015-03-14 11:50:59 +01:00
  • 9f6f55c07c Bug Fixes * Fixed #167 - Dragon Breath burning chance is now 15% for all levels. Also corrected damage calculation. Thanks to @exneval. * Fixed #270 - Cleaned up Reverberation and how it's triggered. * Fixed #321 - Follow up to 1b6be4e. Fixed MATK calculation for for all player, monster, homunculus, mercenary, etc. * Fixed #332 - Camouflage now hides player from targeting skills. Added missing DEF/DEF2 bonus. * Fixed #335 - Check to make sure script has data before trying to free null values. * Fixed Full Throttle SP drain amount and movement speed increase value. Updated cooldown value to 30 minutes. * Fixed Bloody Lust skill type from magic to none. * Fixed Mix Cooking, Make Bomb, Special Pharmacy, Change Material, and Rune Mastery success and fail animations. * Cleaned up some more compile warnings. aleos89 2015-03-13 17:49:38 -04:00
  • d34a12ee05 Item DB Update * Added Red Booster and Green Potion item script nanakiwurtz 2015-03-13 04:18:55 +07:00
  • 96c49c805f Item DB Update * Fixed wrong item script in item_db.txt and item_combo_db.txt Thanks to @trickyloki3 nanakiwurtz 2015-03-13 02:06:12 +07:00
  • 45e1bf295d Item Combo Update * Added some more Aegir combo set nanakiwurtz 2015-03-13 01:08:57 +07:00
  • 1b6be4e0df Bug Fixes * Fixed #145 - Corrected the duration of Frigg's Song ending too quickly. * Fixed #202 - Added damage bonus for Rifle when using Piercing Shot (renewal). * Fixed #257 - Adjusted get_status() in athena-start to return the correct string. * Fixed #272 - Blood Lust not leeching HP from target. * Fixed #298 - Corrected the renewal calculation of ATK and ASPD for Homunculus. * Fixed #309 and #313 - Cleaned up warnings during compile. * Fixed #321 - Monsters not calculating MATK at spawn (renewal). * Added missing renewal calculations for Mercenary. aleos89 2015-03-11 10:10:05 -04:00
  • 5cf9a6e222 Merge fe435148574aff4e0f2f3b63f7143dc106e2cdb2 into ad8e22139f84323ec18addc0e51ac8849f965f30 Cydh Ramdh 2015-03-07 18:52:58 +00:00
  • ad8e22139f Kaahi and Arrow Shower RE fixes - Removed Kaahi timer system (fixes #320) * Kaahi will now heal BEFORE the damage is dealt * Heals will no longer get lost due to timer system * Decreased Kaahi duration 1800->350 seconds - Implemented recent Arrow Shower Renewal updates (fixes #310) * Arrow Shower now has 3x3 AoE on level 1~5 and 5x5 AoE on level 6~10 * Arrow Shower now has a fixed after cast delay of 500ms * Note: The bug that causes the skill to hit twice is still present (couldn't fix it) Playtester 2015-03-07 19:27:49 +01:00
  • 1be5665580 Small cleanup - Fixed some compile warnings when Packet Obfuscation is disabled. aleos89 2015-03-06 09:48:08 -05:00
  • 86f1cebee8 Merge branch 'master' of https://github.com/rathena/rathena into feature/official_packet_obfuscation aleos89 2015-03-06 09:41:41 -05:00
  • 893a774d17 Merge ebe1c059844cec2edc3dce1a13972e2d24287971 into 6472425c10297fc9e97323bf67fc16ce6b919fa0 Cydh Ramdh 2015-03-04 21:59:42 +00:00
  • 6472425c10 Something left behind... Cydh Ramdh 2015-03-05 00:14:30 +07:00
  • 73bfa215e5 Fixed #317 Cydh Ramdh 2015-03-04 23:49:56 +07:00
  • 5c24534b51 Expanded msg len for e_msg in pc_useitem to CHAT_SIZE_MAX Cydh Ramdh 2015-03-04 23:12:48 +07:00
  • e82e4f1631 Taming Fixed Radian 2015-03-03 20:57:04 -08:00
  • c8ac588d75 Pet Related Issue Radian 2015-03-03 20:55:57 -08:00
  • d8cdc2af26 Lvl 4 Quest Weapons. Radian 2015-03-01 22:11:29 -08:00
  • f05119b36c Packet Obfuscation support * Enable it by uncomment #define PACKET_OBFUSCATION in mmo.h * Obfuscation keys are defined in db/packet_db.txt, each packet_ver has their own default keys (for temperory lookup) in packet_keys: right after packet_ver: * Keys can be refined (user-defined keys) by defining the keys in packet_keys_use: in file db/[import/]packet_db.txt * This feature only for client 20110817 or newer * @reloadpacketdb won't changes the keys, so make sure define everything before run the map-server. Cydh Ramdh 2015-03-01 15:09:46 +07:00
  • d4aa4c70a7 Walkpath loop fix (fixes #198) - Move requests one cell west will now be ignored if the target cell is occupied - You can now set official_cell_stack_limit to 0 to completely disable it including the limitation above Playtester 2015-02-28 15:41:18 +01:00
  • 7d42cf2ba4 Follow up fa75733cc109f926b1df4156ccdf1292c78f8f79 * getiteminfo fix after elvmax added Cydh Ramdh 2015-02-28 13:05:06 +07:00
  • d8ecfeb48b Merge pull request #307 from rathena/hotfix/issue296 Aleos 2015-02-27 10:59:01 -05:00
  • 72a831aa2f Added "clear" for item group * It is: <IG>,clear,0,0 Cydh Ramdh 2015-02-27 11:29:41 +07:00
  • f366a23fa2 SQL synchronization Lemongrass3110 2015-02-26 21:40:40 +01:00
  • 63b85277f5 Follow up 881bdb08714b257b5789da80c0f6017a9185ee62 * Added IG_Old_Ore_Box to db/const.txt with value 422 Cydh Ramdh 2015-02-27 03:32:37 +07:00
  • 714e670327 Follow up 20695d629a59310a9e6a04c2234bbf4870609d90 * Fixed #304 * Fixed #308 Cydh Ramdh 2015-02-27 02:48:40 +07:00
  • 881bdb0871 Item DB Update * Added Missing Roulette Items (Hercules cc75d3b45b4d7085d9db7ab9aa7d6ac6a597d7d0) nanakiwurtz 2015-02-27 00:55:10 +07:00
  • cec6ed110f Fixes #296 Warg Strike can now trigger by Fist, Dagger, and Bow (no restrictions). aleos89 2015-02-24 21:32:01 -05:00
  • 5ce17c80a7 Merge pull request #305 from rathena/hotfix/issue301 Aleos 2015-02-24 21:22:23 -05:00
  • 8688180bc8 Merge pull request #306 from RadianFord/patch-5 Atemo 2015-02-24 22:36:40 +01:00
  • d93fdb5bec Fixed Warp Radian 2015-02-23 13:39:45 -08:00
  • 04359e04ec Fixes #301 aleos89 2015-02-23 15:42:06 -05:00
  • 0e015ac370 Merge pull request #299 from RagnarokNova/patch-5 Lemongrass3110 2015-02-21 22:10:02 +01:00
  • 20695d629a Merge branch 'cleanup/skill_db-2' aleos89 2015-02-21 15:44:22 -05:00
  • d3625e5c10 Cleaned up merge issues. aleos89 2015-02-21 15:43:58 -05:00
  • 9d10ced0b7 Hotfix for issue 198 Lemongrass3110 2015-02-21 21:34:40 +01:00
  • 537fb42a4b Fixed up Sorcerer's Elemental Sympathy Nova 2015-02-20 17:00:57 -08:00
  • 4aad65f28c Merge f204988d3961e7fe90a667a5a6cdb0555ac911fd into c92915b6cd7cad9fa9fe4dcd87dc0c262e62442f Cydh Ramdh 2015-02-19 16:42:06 +00:00
  • 6851a9ad6a Merge 1be5b2ab8c76582731ae942db4fe868fd9be18f0 into c92915b6cd7cad9fa9fe4dcd87dc0c262e62442f Sean Allen 2015-02-19 12:17:26 +00:00
  • fe43514857 Follow up d0d71d7b186c1d4460bc650f854a4c772e331c7d some leftovers Cydh Ramdh 2015-02-19 15:56:10 +07:00
  • c92915b6cd DEFAULT_MAP clean up * Moved hardcoded DEFAULT_MAP, DEFAULT_MAP_X, and DEFAULT_MAP_Y definition to conf/char_athena.conf: default_map, default_map_x, and default_map_y for DEFAULT_MAP * Default map existance check only will be checked once, after map_index finished load by char-server, previously map-server also do a check that maybe cause unnecessary debug message * instance_start value should be init'd with map_num not by map_num + 1. I was causing send extra 1 empty map to char-server. * A little clean up in chmapif_parse_getmapname() and doc/packet_interserv.txt Cydh Ramdh 2015-02-19 15:01:10 +07:00
  • 001e6967d4 Fixed some variables issues and cleaned Instructor Boya and Michael Capuche 2015-02-19 01:09:30 +01:00
  • 1be5b2ab8c Rollback Changes related with skill_changematerial_db.txt CairoLee 2015-02-17 12:44:08 +08:00
  • 9849945756 Merge pull request #286 from emistry/patch-2 Atemo 2015-02-16 22:31:17 +01:00
  • 6552a184f6 Follow up 7e997bf267e937d314ec594650284fa7f82358cd fixed a mistake Capuche 2015-02-16 18:59:00 +01:00
  • 798e0c8f7f change that dbsubpath1 to dbsubpath2 and remove that #ifdef #else #endif CairoLee 2015-02-17 00:06:16 +08:00
  • cccbe16713 - Fixed Pre-re Mapserver Error... skill_parse_row_producedb: Invalid item 22540. CairoLee 2015-02-16 19:41:39 +08:00
  • f204988d39 Init warp support for other map in other map-server. * Added warp timer if the map destination is in other map-server, all opened script will be terminated immediately! * Make sure your 'warp' is always in the end of NPC, like `... close2; warp "payon",0,0; end; ...' Cydh Ramdh 2015-02-16 15:57:17 +07:00
  • d0d71d7b18 * Removed bank_vault related from doc/packet_interserv.txt Cydh Ramdh 2015-02-16 15:05:19 +07:00
  • 68fb2dabe1 Follow up first Bank feature implementation at 1290826be233d3a67a8ead585db1d46b3bf5053f * Moved bank_vault from login (login-server access) to char-server access by default, avoiding to do transaction between 2 different kind of char-server. * Dropped bank_vault field from login table, moved the value to global_reg_value with default var name #BANKVAULT * Defined bank vault variable in pc.h::#define BANK_VAULT_VAR * Added BankVault as script constant. Cydh Ramdh 2015-02-16 14:59:11 +07:00
  • 7e997bf267 Updated Blacksmith Thorn and Weapons Expert NPC Capuche 2015-02-16 01:31:18 +01:00
  • 2ae4bcb694 Implemented 'NeedLevel' for Homunculus skill tree * Changed 'JobLevel' to 'NeedLevel' and don't make it as optional. * Make sure homun_skill_tree.txt column number is 15! Cydh Ramdh 2015-02-16 00:38:09 +07:00
  • 36be5aa5b9 Homunculus intimacy check * Moved out intimacy required to evo the homun to conf/battle/homunc.conf: 'homunculus_evo_intimacy_need' * Moved out intimacy reset after evo the homun to conf/battle/homunc.conf: 'homunculus_evo_intimacy_reset' * Follow up eca4fa0e38c060c0f9918d11899ee00d099a16f7, missed the '/100' for intimacy info. * Corrected intimacy set after using skill 'HVAN_EXPLOSION' to 1 (100, Hate with passion) instead of 2 (200, is for HFLI_SBR44) * Init 'hardcoded' homunculus intimacy grade tables for some lookups Cydh Ramdh 2015-02-16 00:32:41 +07:00
  • 3c202388e5 Bug fixes: * Fixed wrong check while reading homun_skill_tree.txt, causing homunculus skill tree doesn't follow prerequisite skills. * Follow up 083cf5d9626b7aafd9856f406d3f9d2a98e19cbe, homunculus def & mdef aren't resetted on calculation. * Reduce max Homunculus skill tree to 8 (previously using MAX_SKILL_TREE fro player, 84) Cydh Ramdh 2015-02-15 16:07:58 +07:00
  • ddfe1683a5 Skill ID in array leftover~ Cydh Ramdh 2015-02-15 13:34:11 +07:00
  • 650bd703ee Merge b86eb5c76a3e1224738fdc4b4c68f3f2e4513abe into db7e1303660fcec13dfe2c02f7d45370bf3888bc Nova 2015-02-15 03:25:26 +00:00
  • f1d7cc5777 Homunculus skill tree fix. ~ Thank Philippe Girard Cydh Ramdh 2015-02-15 10:13:29 +07:00
  • 1b89a7b1cf Merge 1d3b75150a8c8c0fc90b699dfba1e81271eb1ff7 into db7e1303660fcec13dfe2c02f7d45370bf3888bc Cydh Ramdh 2015-02-14 15:31:13 +00:00
  • 1d3b75150a Edited 'hom_check_skilltree' * Added check for prev_class * Check if new intimacy is exceed the lowest skill's intimacy required Cydh Ramdh 2015-02-14 22:30:42 +07:00
  • 93272bda73 Follow up 083cf5d9626b7aafd9856f406d3f9d2a98e19cbe * Homunculus def & mdef aren't initialized/resetted on recalculation, RENEWAL mode. Example on @homshuffle Cydh Ramdh 2015-02-14 20:06:09 +07:00
  • c5a9efff4c Follow up 9fd118f69c501b751dcb33891e5c2c37c1f0f696 Cydh Ramdh 2015-02-14 18:59:36 +07:00
  • 9fd118f69c Homunculus Skill Tree Updates * Correcting columns entries on db/homun_skill_tree.txt. * '[,JobLevel]' columns in db/homun_skill_tree.txt changed to be 'NeedLevel' AND NOT AS OPTIONAL COLUMN ANYMORE! Make sure column total is 15! * Implemented 'NeedLevel' as minimum level needed to makes the skill available. * Added config in homunc.conf 'homunculus_evo_intimacy_need' as intimacy required to evo the homun. * Added config in homunc.conf 'homunculus_evo_intimacy_reset' as intimacy value after homunculus evo. Cydh Ramdh 2015-02-14 15:00:14 +07:00
  • db7e130366 Fixed wrong 'subrace' value for combo effect, should be -/+200 instead of -/+300 * 2376:2435:2538 * 2377:2435:2538 * 2378:2435:2538 * 2379:2436:2539 * 2380:2436:2539 * 2381:2436:2539 * 2382:2437:2540 * 2387:2440:2744 Cydh Ramdh 2015-02-13 19:55:47 +07:00