Commit Graph

  • b817e7cca2 Updated item_db.sql Playtester 2007-08-10 14:00:00 +00:00
  • 18f389ec0e Fixed typos Playtester 2007-08-10 13:18:01 +00:00
  • 8ce46993a7 - added proper comments to login packet 0x277 - added a missing \n to one login server warning - silenced one "dc[4] might be uninitialized" warning - fixed an apparently wrong abra_db.txt entry (venom splasher: 40000) - removed .gat from the remaining npcs ultramage 2007-08-10 10:52:30 +00:00
  • 31731bd129 * 2-1 Job quest update. Needs in-depth testing. - Because of a change of variables, players currently undergoing the job change quests may find themselves in a slightly different position in the quest. - This update reverts the hunter job quest timer BACK to 3 minutes. * Corrected some Acolyte job quest issues. - Removed Priest quest specific text from acolyte quest file. * Bard Pang Voice quest was checking for the wrong variable. L0ne_W0lf 2007-08-10 00:03:11 +00:00
  • a1205df084 * Fixed damage of NPC_COMBOATTACK - also reverted some custom skill changes Playtester 2007-08-09 19:41:52 +00:00
  • c8ff534024 - stable -> trunk sync - battle.c and pc.c formatting - fixed one badly defined npc shop format string - removed the "selling item for no buying price" warning when the item has a buying price of 20 (see topic:157465) ultramage 2007-08-09 18:56:27 +00:00
  • bc31c68ad5 The new functions now clear junk from the output buffer, this simplifies the code a bit. Added a TODO for one emblem loading problem/crash. ultramage 2007-08-09 11:02:44 +00:00
  • 45824e44b5 * Fixed a small bug with the Sign Quest XP rewards. SinSloth 2007-08-09 09:52:17 +00:00
  • 27488665e0 - Moved damage logging to mob_log_damage, now non-damage targetted (or splash) skills also get logged into the monster's 'damage history' which affects the exp-bonus per attacker setting. skotlex 2007-08-09 03:43:46 +00:00
  • 52ed64546e - Changed the structure of the homunculus_db file so that the homunculus and its evolved version share the same line. Also added the evolution bonuses to it. - Updated the @homstats command to show evolution bonuses - Cleaned up the homunculus db structure. - Implemented the evolution stat growth bonuses. - Some small cleanups in the mercenary.c file - Corrected initial intimacy of a newly created homunculus (should be 21/1000) - Incremented the size of mob.c:summon.class_[] since mob_pouch has almost 350 entries. skotlex 2007-08-08 20:56:11 +00:00
  • f5f77a5d51 * Cleaned up junk left in the code by the mapcache/mapindex update - Added mapindex_getmapname(_ext) to help with ".gat" adding/removing - Moved related processing to the interface (prevents duplicity) ultramage 2007-08-08 17:41:49 +00:00
  • 3ffa0a9dec Sharp Arrow now gives Crit+20 Playtester 2007-08-08 09:33:46 +00:00
  • 9e9847a83e - Fixed some missing max levels for npc skills - Expanded isloggedin script command to support an optional argument (char id) - Expanded warpparty command to accept target "Leader", this will warp the party to the leader. - Added a summon structure to handle non-dead-branch mob-groups since the current implementation totally fails for mob groups that don't have MANY integrants - Fixed mobs not attempting an IDLE skill right before unlocking a target. - Removed a useless variable in the pet_data structure skotlex 2007-08-08 01:55:58 +00:00
  • c06dca0c87 Some minor typo fixing. ultramage 2007-08-07 21:54:12 +00:00
  • dc53dc8984 * Removed a duplicate related to the Sign Quest. SinSloth 2007-08-07 13:06:38 +00:00
  • f29330ef02 * Slightly deobfuscated the max-hp calculation functionality - fixed hp/sp calc code adding extra few points from item bonuses ultramage 2007-08-06 20:35:56 +00:00
  • f26bc90351 * Added a null-pointer check to skill_initunit() to prevent a crash * Added a while() loop to the client packet processor (for performance) * Added support for kRO 2007-05-14aSakexe langtype 0 login packet 0x2b0 * Added Job_Baby_Alchemist define to complement the Job_Alchemist update * Added custom Hollow Poring mob_db2 entry ultramage 2007-08-06 19:05:37 +00:00
  • 7f6ee484ba Fixed a missing charserver include causing "warning: struct declared inside parameter list". ultramage 2007-08-05 16:17:10 +00:00
  • 50e183dba6 * Fixed a wrong item ID in Socket Enchant NPC. SinSloth 2007-08-05 14:51:37 +00:00
  • 9a919c6d69 * Set default Rachel NPCs as kRO ones (with mask).No more debate please. SinSloth 2007-08-05 09:25:53 +00:00
  • a2dbd750a0 Stable and Trunk: * Several bug-fixes to various Rachel quests (Gepard) * Small fix to the level 4 weapon quest. Trunk Only: * Small fix to the Thief Job Quest L0ne_W0lf 2007-08-04 20:01:09 +00:00
  • 0a0782c664 Some all-around code reformatting/cleaning ultramage 2007-08-04 16:24:49 +00:00
  • 66516651c3 * Removed weird mvp reward item drop behavior (see topic:160077) * Fixed Cart Revolution not transferring status effects on attack, and Cart Termination doing it when it shouldn't (see topic:156745) * Fixed #refine not accepting names with spaces in them * Fixed disguises not doing sit-down properly (missing self packet), broken since r6299 stable / r5833 trunk * Added missing /blackmith packet action to packet_db.txt * Removed "eathena's custom equipped mobs" from mob&skill db ultramage 2007-08-04 15:31:02 +00:00
  • 826d24a8a9 * Fixed a nasty bug in Dandelion's Request. SinSloth 2007-08-04 09:45:19 +00:00
  • a4c0644053 Added the remaining arrow craftings Playtester 2007-08-04 09:15:26 +00:00
  • f069a47f4c * Added some of the new arrow craftings for testing purposes - some item names are still unknown, help needed - fixed an item name - more to come Playtester 2007-08-01 11:02:16 +00:00
  • 579f303c2f updated file versions Lupus 2007-08-01 05:36:42 +00:00
  • a6cd45f05d * Fixed north prontera kafra having an empty warp list * Removed junk ЎA text from the 2004 headgears * Changed deprecated Job_Alchem to Job_Alchemist (see r10904) * Fixed a typo in a geffen city npc (Job_Merhcant) * Fixed a typo in the Jobmaster custom script (Job_Gunsliger) * Fixed one old eAAC Quest Warper bug (warp to nonwalkable coords) ultramage 2007-07-31 21:27:01 +00:00
  • feb66f53d3 * Added the "F_BlockHigh" function back in, as it's still used by 2-x job quests. - Fix the assassin job quest item reward bug. Cheap fix until it's rewritten. * Added official Pang Voice skill quest for bards. Further official 2-x skill quests to come. L0ne_W0lf 2007-07-31 09:11:38 +00:00
  • 519d61249b Renamed menuskill_lv -> Renamed menuskill_val, because people also used it to store stuff like map coords, inventory offsets and object IDs... ultramage 2007-07-31 07:41:21 +00:00
  • 935b4fd323 * Fixed the OnAgitBreak message being map-only and not global when a castle is taken. (Lil DomX) L0ne_W0lf 2007-07-30 23:33:52 +00:00
  • fbf4fd5c7c Updated sql files Playtester 2007-07-30 23:26:35 +00:00
  • 2129841a68 * Added several localized quest items to item_trade. - Added some Rachel quest items as well as cash shop specific items to item_trade L0ne_W0lf 2007-07-30 22:33:52 +00:00
  • 28515c80f1 * Additional Pet Tames reverted again back to item-type 2 (recent commit by Ultramage fixes double-consumption) L0ne_W0lf 2007-07-30 21:24:32 +00:00
  • eae0b6d382 * Corrected pet taming code; items are consumed immediately and only 1x - TODO: add proper code for people who want delayed consumption ultramage 2007-07-30 20:40:06 +00:00
  • d1de76a4f2 * Added 1 slot to all coloured ribbons as pointed out by Elfange. L0ne_W0lf 2007-07-30 19:23:24 +00:00
  • d7b16cc5c5 * Removed "Load Balancing" from the swordman job quest. - Swordman quest map warps are now contained within the swordman job quest file. L0ne_W0lf 2007-07-30 19:13:24 +00:00
  • c1ceaa67f1 * Updated Job quests for 1-1 classes and Rebirthed classes. - Moved valkyrie.txt from ../cities/ to ../jobs/. It's not a city. Doofus. L0ne_W0lf 2007-07-30 17:54:06 +00:00
  • c241cdf08c * Fixed warps "Private House", from Moscovia. - Thanks to $ephiroth for the fix. samuray22 2007-07-29 21:48:41 +00:00
  • 8e3f319f5c Fixed monsters using Pneuma on target instead of self Playtester 2007-07-28 21:30:26 +00:00
  • ef0fff1720 * Removed ridiculous refine_posword config switch * TODO: remove getequipname() func, it can be fully replaced by editing a few scripts, plus it doesn't do what the docs say it should do * Fixed a silly mistake in the main script engine loop ('pos' variable) * Fixed monter -> monster typos * Compacted some script function code (fewer LoC -> faster trac :) ultramage 2007-07-28 19:21:40 +00:00
  • dae10a43b7 * Fixed Black Ribbon's Aegis Name. (Ribbon -> Ribbon_Black) Thanks emc2boi. L0ne_W0lf 2007-07-28 00:40:06 +00:00
  • 0711d4375e * Simplified exp gain equations (now more FPU-friendly and precise), also fixes the uninitialized variable problem * Corrected one exp calculation overflow (mainly affected high-rate pk servers) * Fixed Neuralizer item script typo ultramage 2007-07-27 19:06:40 +00:00
  • 43e5652fb6 * Changed name from "Pharacon" to "Phracon" in refine.txt. - Thanks to Barron-Monster. samuray22 2007-07-27 18:22:11 +00:00
  • 43912408f5 * Added Cash Shop item fucntions. (/other/CashShop_Functions.txt) L0ne_W0lf 2007-07-27 03:09:02 +00:00
  • 19328d44fb * Changed the way hit bonus is applied. Vicious 2007-07-27 02:55:21 +00:00
  • 2afd345d77 * Cleaned up mob drop code, crashfix is still needed though... * Reduced ignore-list length to 20, added proper reply packet * Cleaned up some very poorly written pm-ignore code (see r141) * Fixed a typo in Warp Portal code displaying an incorrect map name ultramage 2007-07-26 23:27:40 +00:00
  • 30041f9799 Reverted Cramp respawn time. It's officially like this. Playtester 2007-07-26 18:41:23 +00:00
  • 4b780e52ea Fixed Fireball and Firewall mob skill level Playtester 2007-07-26 18:27:19 +00:00
  • 8c5bebe386 Fixed a missing homunculus info packet when doing @refresh ultramage 2007-07-25 21:01:19 +00:00
  • 8be64bc3b4 * Added support for character rename packet (only dummy code for now) * Added support for langtype-12 char deletion packet (tested, works) * Synchronized txt/sql charserver code a bit * Adjusted motd.txt to not crash new clients * Removed some dead code from the charserver (see r352) ultramage 2007-07-25 16:45:09 +00:00
  • d1a2214ff9 * Changed name from "Emvertacon" to "Emveretarcon" in refine.txt. - Thanks to Barron-Monster. samuray22 2007-07-25 00:31:48 +00:00
  • 63929dccf1 Venom Splasher and Gloria Domini fixes and updates DracoRPG 2007-07-24 19:29:23 +00:00
  • 7b0f8d45cf * Fixed the Kafra Welcome message for guilds. Thanks Barron-Monster. L0ne_W0lf 2007-07-24 15:19:51 +00:00
  • 1cfab17eaf * Fixed 3º Test in Hunter Job Quest. -Thanks to ultradamage. samuray22 2007-07-23 23:45:32 +00:00
  • b2950fb9d8 Added Job_Alchemist constant, Job_Alchem should now be considered deprecated DracoRPG 2007-07-23 22:54:37 +00:00
  • 2b6d60f1b3 * Fixed a little bug in "Dandelion Quest" with "Job_Alchemist" changed to "Job_Alchem". -Thanks to Nobuo samuray22 2007-07-23 20:39:48 +00:00
  • e673722c0f * Updated "Welding Mask" Quest to the Official one. samuray22 2007-07-23 18:53:20 +00:00
  • 348019358c * Changed the restricting mapflag for @jump from nowarp/nowarpto to noteleport * Simplified the mapindex code a bit * Changed clif_skill_warppoint() so that now the '.gat' adding happens inside and doesn't have to be handled by the calling code ultramage 2007-07-23 17:58:54 +00:00
  • e16422f62c Corrected bugs in the Rachel Quests. L0ne_W0lf 2007-07-23 15:50:15 +00:00
  • 868dd1c923 * Added a Missing "case 1:" on monster_museum. -Thanks to Dr.Evil samuray22 2007-07-22 20:49:56 +00:00
  • 023cbf5dab * Rev. 10895 Added a Missing "close;" in "Bomb Maker" from "quests_hugel". -Thanks to Elfange. samuray22 2007-07-22 18:29:10 +00:00
  • d21f32aa73 * Rev. 10893 Correct some typos error like "next;ing". -Thank to theultradamage samuray22 2007-07-22 18:12:12 +00:00
  • a0267ae9f1 * Rev. 10891 Fixed a Little bug on "How does the Airship Works" Quest. -Thanks to Tantarian samuray22 2007-07-22 18:01:36 +00:00
  • aa7733ce2e * Rev. 10889 Updated "Titicupe: Headgears" Quest to the Official One. [Samuray22] - Blush, Cake Hat, Candle, Chef Hat, Raccoon Hat, Rainbow Eggshell, Spore Hat, Wonder Nutshell Quests. samuray22 2007-07-22 00:37:56 +00:00
  • 16baba6519 * Corrected packet_db.txt. See topic:158382 for details. As a side-effect, the latest packet version is now 22 instead of 21. * Added a charserver config option for the character renaming flag, along with a detailed comment on what it's supposed to be. This eliminates all that "change PACKETVER to 8 and recompile" mess. * Moved PACKETVER back to clif.h, cleaned the related code a bit. ultramage 2007-07-20 03:38:47 +00:00
  • c1673d90c7 Added delay_dependon_agi since people actually use and need it... ultramage 2007-07-19 00:15:02 +00:00
  • 02e009bd8d - Small update to the effects list (new exe's effects by Au{R}oN) - No sending of the pet_equip packet when pet has no equip (thx to Skotlex) - Added back exp gain limiting for old formula to stop exploits (see r8177) - Now a message is printed when the packet_ver filter rejects someone - Renamed two structs using same name as variables (MSVC debugger issue) ultramage 2007-07-18 23:07:05 +00:00
  • 2aa0f5545a * Fixed incorrect skill ID for Lady Tany's Expulsion. * Corrected the AegisName for "Fresh Fish." Should have been "Delicious_Fish" L0ne_W0lf 2007-07-16 00:46:25 +00:00
  • bde788854e * Fixed fixed incorrect skill ID for Thanatos's Expulsion L0ne_W0lf 2007-07-16 00:10:17 +00:00
  • a4523a524f * Fixed Blue Drooping Kitty again (extra comma.) L0ne_W0lf 2007-07-15 18:24:42 +00:00
  • f62a9b7362 * Fixed missing item from "Fresh Fish" from cooking addition shops. L0ne_W0lf 2007-07-14 23:48:51 +00:00
  • eb7b0a915c * Fixed error in Rachel's Sanctuary quest. L0ne_W0lf 2007-07-13 18:59:39 +00:00
  • 2b54700d14 * Updated "Name" fields for 11.2 headgears. * Updated NPCs for Al De Baran - Added Inn NPC for Al De Baran * Fixed problems with Hahoe/Lion/Bride masks quests. * Added Zairik's fix for the wizard quest. L0ne_W0lf 2007-07-13 18:32:28 +00:00
  • 5ba6e5f949 Fixed yet another script engine typo, this time in 'copyarray' ultramage 2007-07-13 18:29:28 +00:00
  • 0fdcba8c56 * Fixed Blue Drooping Kitty. (Missing comma) Thanks to diedlikeahero L0ne_W0lf 2007-07-13 16:18:09 +00:00
  • 575b762cc7 * G_Bacsojin will summon G_Spring_Rabbit now instead of Green Iguana. * Fixed some of the episode 11.2 monsters not using the proper level for some of their skills. L0ne_W0lf 2007-07-11 21:03:52 +00:00
  • 2bb0c8db31 Fixed a bug in the socket enchanter Playtester 2007-07-11 20:48:57 +00:00
  • 9e59b12eb1 * Added the gemstone trader into script_athena.conf L0ne_W0lf 2007-07-10 15:36:11 +00:00
  • aafdadb49f * Commented out two questionable Marine Sphere skills. L0ne_W0lf 2007-07-09 17:51:18 +00:00
  • 7533ae5726 * Removed a comment I had placed on line 6879 in Skill.c. L0ne_W0lf 2007-07-09 17:29:29 +00:00
  • 13c2d03c66 * More mob_skill_db.txt updates. - Added Fiber Lock to Argos and Close Confine to Drosera. - Fixed monsters in Thanatos Tower and past using "Bash" instead of "Provoke" - Added Two-hand Quicken to Incantation Samurai. - Several additional updates to other monster skills. L0ne_W0lf 2007-07-09 15:57:47 +00:00
  • a1aaed67da * Alchemist skill "AM_CANNIBALIZE" ("Summon_Flora") now summons the proper monsters. L0ne_W0lf 2007-07-09 15:54:36 +00:00
  • a55b2e9533 A rather ugly fix to fix knockback for Firewall, Stormgust and Sanctuary ultramage 2007-07-09 12:15:04 +00:00
  • a07af78342 * Fixed typo in 'deletearray' messing up the script engine * Added a check to pc_skill() to prevent crashes on unknown skill ids ultramage 2007-07-08 19:24:48 +00:00
  • 3f722ba896 - added temp skill db entries and corrected some existing ones (see topic:157041) - removed txt converters from txt build (they need mysql files so they don't belong there) - eol-style for newly added file ultramage 2007-07-08 15:47:26 +00:00
  • 2d637e910b * Corrected the new NPC skill IDs in the mob_skill_db. L0ne_W0lf 2007-07-08 14:37:53 +00:00
  • 60a57c7fd2 * Commented out NPC_EARTHQUAKE in Randgris' skill list. L0ne_W0lf 2007-07-07 21:22:40 +00:00
  • 6532419fe4 * Rather large update to mob_skill_db. - Update to biolab monster skill list, and boss monster skill lists. - Updated 11.2 monster skills to official. - Monsters that summon mobs that are NOT mini-bosses only summon when IDLE now. - Due to lack of support for new NPC skills, they have been commented out. - Removed skills (with the exception of NPC_REVENGE from alchemist plants) - Additional minor changes. L0ne_W0lf 2007-07-07 21:06:59 +00:00
  • 4f506125ab * Updated header for Morroc City. * Finished updating Geffen awhile back, and forgot to commit it. L0ne_W0lf 2007-07-07 19:00:20 +00:00
  • 3cd96b5bf8 * Fixed various errors in the Bajin NPC in quests_yuno L0ne_W0lf 2007-07-07 03:22:10 +00:00
  • d07ad9e31c * Cleaned up some nasty code related to skill_blown - split 'direction' value from flags - moved (almost) entire direction calculating code to the outside - bowling bash now has the 'suck-in' effect (knockback is now done in the direction you were last facing, not in your-target direction) ultramage 2007-07-06 20:51:01 +00:00
  • cc63e88072 AGAIN. This time I'll get it on there. L0ne_W0lf 2007-07-06 20:25:39 +00:00
  • 63e837e904 * Forgot to add the third part of the doomed swords quest. * Forgot to update the conf files accordingly. (added doomed_swords_quest deleted metto_quest) L0ne_W0lf 2007-07-06 20:25:12 +00:00
  • d75ac44c4a * Updated Juno and Comodo NPCs. - Updated Monster Museum NPCs as well. - Updated doomed swords quest, moved unrelated NPCs to proper files. - Added the end of the Comodo and Juno doomed swords quests. * Fixed "[Kafra Employee]" being shown twice at one instance. * Fixed the Geffen Inn NPC. * Updated the NPC names for the Geffen Kafra. * Updated the PVP script to official. Includes Event mode. - Added warps for the PVP Cross room. L0ne_W0lf 2007-07-06 20:21:43 +00:00
  • dddebc209b fixed Kiel quest bug, fixed item names in db, according to the quest and ragnainfo.net wiki Lupus 2007-07-06 05:17:37 +00:00
  • c73c55d465 * update from Skotlex - Fixed NPC_STOP's visual effect not clearing when the status ends - Corrected @homshuffle making the skill tree be lost. - Corrected homunculus skills being unusable if the master was sitting or inflicted by a disabling status (eg: petrify, stun) - Some fixes to the cell no stacking mod (mainly mobs would just get stuck behind each other and not properly surround you) ultramage 2007-07-05 18:07:31 +00:00
  • 9bea875b80 fixed minor npc file typos ultramage 2007-07-04 14:54:49 +00:00
  • c3b4659aa0 Fixed spiritual ring Playtester 2007-07-04 11:54:36 +00:00
  • 79bea4851e Removed respawn time on Byorgue Playtester 2007-07-04 11:20:41 +00:00