Commit Graph

  • 29c95b3df0 Testing littlewolf 2006-07-03 23:35:18 +00:00
  • e11d211d1a Another worthless change littlewolf 2006-07-03 23:34:45 +00:00
  • 93758c80e7 Another Test littlewolf 2006-07-03 23:18:12 +00:00
  • 7fb6bb13ac Testing CIA-2 littlewolf 2006-07-03 23:15:29 +00:00
  • 67f79b925c Testing CIA bot eaac 2006-07-03 23:10:30 +00:00
  • 28d4efe76c *Oops Changelog. eaac 2006-07-03 23:02:25 +00:00
  • 67e00b4d53 *eAAC Update to donation girl. [erKURITA] eaac 2006-07-03 22:53:27 +00:00
  • 1d6dbc95dc - Char-server SQL won't perform the reconnect cleanup routines when kick_on_disconnect is disabled. - Renamed summons_inherit_effects to summons_trigger_autospells as the setting now only makes the attacks of the slaves trigger the autospells of the master (as it should be). - Corrected code capping no_spawn_on_player to 50 when the max should be 100. skotlex 2006-07-03 19:59:48 +00:00
  • 0295ac624f git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7458 54d463be-8e91-2dee-dedb-b68131a5f0ec evera 2006-07-03 18:37:06 +00:00
  • 1a5ce835a6 Split quests from cities/einbroch.txt + quests/quests_einbroch.txt Fixed some small typos Added $talk to garbage clean-up evera 2006-07-03 18:35:29 +00:00
  • 5144a0c3b9 - Warmth will dispel when warping now (or else the effect is left on the ground) - Fixed reading of the refine_db not working right when MAX_REFINE is increased from 10. - Some more cleaning to the implementation of Abracadabra skotlex 2006-07-03 16:29:17 +00:00
  • f89a7d2069 - Fixed a compile warning in login sql/txt - Fixed pc_makesavestatus not setting your logout position. - Fixed the UF * flags of Songs/Dances in skill_unit_db. - Fixed two dances becoming BA_DISSONANCE instead of DC_UGLYDANCE. - Added the missing +100% damage modifier of Enchant Deadly Poison. - Fixed SkillStatusChangeTable not working correctly for Homun/Guild skills. skotlex 2006-07-03 14:39:15 +00:00
  • d82f39ff56 addec custom Kiel dungeon warper Lupus 2006-07-03 11:20:10 +00:00
  • 0c224574e0 fixed crusader job quest Lupus 2006-07-03 10:43:14 +00:00
  • 76e8a987fb split cities/louyang.txt evera 2006-07-03 03:03:28 +00:00
  • c89137f22e Added some fixed positions and fixed mob id in Einbroch spawns Playtester 2006-07-02 19:41:40 +00:00
  • 525dd0dd62 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7446 54d463be-8e91-2dee-dedb-b68131a5f0ec Playtester 2006-07-02 08:33:15 +00:00
  • d7746f1a74 Moved Earth Petits away from the Coal Mine Entrance Map in eamobs Playtester 2006-07-02 08:22:51 +00:00
  • e7f194d35b Added the Mercenary Summon Scrolls Playtester 2006-07-02 07:52:41 +00:00
  • 9c54dd9cd2 Fixed two books in the item_db Playtester 2006-07-02 07:42:07 +00:00
  • 1c032ee7b9 Fixed a warp in the Ice Dungeon Playtester 2006-07-01 08:27:48 +00:00
  • d822a166d9 Added Silence Effect to the Lord of the Dead Card Playtester 2006-07-01 08:06:37 +00:00
  • dc8bc40113 Added Thanatos Tower Guard that brings you to the Tower for 5000z Playtester 2006-07-01 00:09:13 +00:00
  • 74362a1127 Small spawn adjustment Playtester 2006-07-01 00:02:49 +00:00
  • 8577e86c85 - Removed the check to prevent equipped items from being traded as pc_delitem will take care of unequipping it on trade. - Added a missing abort when the arrow's script re-calls status_calc_pc skotlex 2006-06-30 23:55:20 +00:00
  • ad06ac2940 Fixed a typo in msg_athena.conf, "This item cannot be drop" -> "This item cannot be dropped" MasterOfMuppets 2006-06-30 22:57:29 +00:00
  • aae78afd23 - Added a check to prevent equipped items from being traded. skotlex 2006-06-30 22:56:05 +00:00
  • aed519ef0f Implemented the Eye of Hellion Quest. MasterOfMuppets 2006-06-30 20:07:35 +00:00
  • afec7d1e27 Applied some mob_db changes according to the 27/06/2006 patch Playtester 2006-06-30 19:54:21 +00:00
  • 00cbe67c6f - Small cleanup on Abracadabra. - Added UF_SONG (0x400) to differentiate songs from dances. - Updated the skill_unit_db accordingly, ensembles should only have that flag, likewise for songs and dances. - Added preliminar support for making a Song+Dance turn into BA_DISSONANCE cells. Beware of potential bugs as it's untested. skotlex 2006-06-30 19:05:02 +00:00
  • 9f0a5fcf70 Added official Thanatos Tower quest thanks to Ishizu-chan Playtester 2006-06-30 19:02:29 +00:00
  • 90b2e21a99 Added some slots to the new headgears Playtester 2006-06-30 18:33:12 +00:00
  • 72f99c23ac Small weight fix Playtester 2006-06-30 18:23:24 +00:00
  • bdffe0d0bb Added the new X.4 headgears Playtester 2006-06-30 18:19:16 +00:00
  • 33bbefb989 - Added mapflag "nochat" to prevent chatting rooms from being created. - Corrected some of the sleep checks when the char id does not matches with the char-id expected by the script engine. skotlex 2006-06-30 16:53:56 +00:00
  • 95b7b358d5 Fixed various items and sorted the item_db Playtester 2006-06-30 16:10:41 +00:00
  • 3aabd887f8 Reverted back Vulcan Arrow. It's fine now. Player can move after the attack animation end Lupus 2006-06-30 16:06:26 +00:00
  • 1b7a54c893 - Moved item group enumeration from itemdb.h to map.h - Cleanup in itemheal related code, fixed the item heal group bonus not working on Groups beyond 7. - Fixed pet's loot not being moved to your inventory on logout. skotlex 2006-06-30 13:53:13 +00:00
  • f9975e2c78 Added some comments Playtester 2006-06-30 11:10:37 +00:00
  • e59f2dbd08 Completely updated Lighthalzen Field spawns to X.4 Playtester 2006-06-30 11:06:49 +00:00
  • 1fabd3bb19 Completely updated Einbroch Field spawns to X.4 Playtester 2006-06-30 10:53:51 +00:00
  • ad9b6af04e Completely updated Yuno Field spawns to X.4 Playtester 2006-06-30 10:39:47 +00:00
  • a0380b6e31 Updated Orc Village spawns to X.4 Playtester 2006-06-30 10:12:06 +00:00
  • a8a32ba4d1 Fixed a Rachel Field warp Playtester 2006-06-30 10:00:20 +00:00
  • 21275a772a Fixed some warps thanks to akihito Playtester 2006-06-30 09:51:04 +00:00
  • f9c7951338 Updated Byalan F5 according to X.4, Stroufs are now stronger and more of them are spawning in F5 Playtester 2006-06-30 09:26:26 +00:00
  • 9face42a4e Added the official Thanatos Tower Quest written by Ishizu-chan, not included in the conf files yet, because we still need to update the warps. Playtester 2006-06-30 09:12:50 +00:00
  • 5c4ad961f7 added floating server rates event Lupus 2006-06-30 04:19:05 +00:00
  • dd1c8da289 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7402 54d463be-8e91-2dee-dedb-b68131a5f0ec evera 2006-06-29 22:34:37 +00:00
  • 9bf8462390 fixed some typos evera 2006-06-29 22:16:38 +00:00
  • c7d866a034 - Made the map server send list of characters online to the char-server on reconnection regardless of "kick_on_disconnect" setting, as otherwise, a temporary disconnection would make the char-server tag all characters offline and refuse to save them afterwards. skotlex 2006-06-29 20:25:54 +00:00
  • 2cc518428c Small addition to Freyr's Shoes Playtester 2006-06-29 17:57:43 +00:00
  • 757fc6ad2f Updated Freyr's Shoes and Vidar's Boots Playtester 2006-06-29 16:49:27 +00:00
  • eba9a34f0b - Fixed guild storage being "eternally in use" if you quit/logout before closing it. skotlex 2006-06-29 15:53:30 +00:00
  • f014b5db0d - Some indentation corrections. - Ending SC_CLOAK/SC_HIDE/SC_CHASEWALK will now trigger ontouch npcs. skotlex 2006-06-29 15:27:48 +00:00
  • a7644e81ac git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7393 54d463be-8e91-2dee-dedb-b68131a5f0ec Lance 2006-06-29 12:34:32 +00:00
  • 304665e8c0 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7392 54d463be-8e91-2dee-dedb-b68131a5f0ec Lance 2006-06-29 09:14:35 +00:00
  • 8311c8273c git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7391 54d463be-8e91-2dee-dedb-b68131a5f0ec Lance 2006-06-29 08:58:03 +00:00
  • 706355eda6 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7390 54d463be-8e91-2dee-dedb-b68131a5f0ec Lance 2006-06-29 08:55:12 +00:00
  • 671522e47c git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7389 54d463be-8e91-2dee-dedb-b68131a5f0ec Lance 2006-06-29 08:51:13 +00:00
  • aa70823081 * [Fixed] - Scripting system screwing up script position after mixing timers with menus. - NPC attached AI mobs display as alive when dead. - View data not updating after buildin_unitdeadsit. [Improved] - NPCE_LOADMAP to execute after all (area) objects are sent to the player. - Simplified scripting system. sd will now use pointer to the script state itself. Lance 2006-06-29 08:47:14 +00:00
  • f8391db4ce added walkdelay to SonicBlow, VulcanArrow (AGAIN, SOMEONE REMOVED THEM BY AN ACCIDENT) Lupus 2006-06-29 03:54:36 +00:00
  • 9b57c1a098 updated penal servitude, nguild warper Lupus 2006-06-29 03:33:58 +00:00
  • 1a99c43f42 changed: dynamic_pass_failure_ban_how_many:from 3 to 7 dynamic_pass_failure_ban_how_long:from 60 to 5 as in official servers. [Musashiden] musashiden 2006-06-28 23:30:46 +00:00
  • 3ce9e8c6e6 - Added a check in script command "set_option" so that invoking "set_option(0)" removes Cart/Peco/Falcon, as expected by scripts. skotlex 2006-06-28 23:10:14 +00:00
  • 30cbc7d021 Updated yuno_fild03 spawns Playtester 2006-06-28 20:38:14 +00:00
  • da4e89a287 - Added trade-range check on trade reply. skotlex 2006-06-28 18:26:21 +00:00
  • ad25bf8e24 - Added inf2 4096 (INF2_ALLOW_ENEMY) which is to be used in conjunction with INF2_PARTY_ONLY/INF2_GUILD_ONLY when said skill should ALSO be allowed to be used on enemies. - Updated Soul Change to use inf2 4096 (INF2_ALLOW_ENEMY). skotlex 2006-06-28 16:42:32 +00:00
  • 07af745abf - Cleaned up a bit the code for @item - Fixed character/storage being sent to be saved TWICE when you logged out while the storage is opened. - Added save_settings map config. Specifies after which events do characters get saved (defaults to all): 1 - Trade successful, 2 - Vending transaction, 4 - Closing storage/guild storage, 8 - hatching a pet. skotlex 2006-06-28 16:09:13 +00:00
  • c0d284a8e1 Whoops... fixed last commit. Playtester 2006-06-28 15:02:31 +00:00
  • 74accfd399 Updated Morpheus's Hood and Freyr's Shoes Playtester 2006-06-28 14:59:01 +00:00
  • 029be2fe93 - Fixed a compile warning in the login txt/sql server. - Changed the mob drop rate adjust function to receive a signed int argument. Probably will fix those drops with 0% becoming 100% skotlex 2006-06-28 14:42:04 +00:00
  • 6775ca1476 - Corrected Musical Strike having a different damage equation from Throw Arrow. - Some minor cleanup of Soul Change - Added state rewarp to players. It gets set when a pc_setpos call is triggered while the player is changing maps so that when the player finish loading the map, it is inmediately rewarped to where it has been rewarped/recalled to. skotlex 2006-06-28 14:30:47 +00:00
  • 0bd2225826 Fixed the SP usage of AS_SPLASHER. Thanks to Belle. MasterOfMuppets 2006-06-28 11:11:23 +00:00
  • fe7e59e6b8 - Map server will now resent the whole list of online characters to char-server on reconnect when the kick_on_disconnect setting is active. skotlex 2006-06-28 01:00:31 +00:00
  • 26febc903b Added the remaining Ninja/Gunslinger drops Playtester 2006-06-27 17:49:34 +00:00
  • 6d354a4b06 - Cleaned up the IP sync code to... - Use charif_sendallwos rather than manually altering the buffers of each server. - Use the id variable for identifying current char-server instead of scanning the connected servers for it (it's doing the same work twice) - Added config setting sync_ip_interval to specify how long to go before updating ip. Defaults to 0 (disabled) - Sending ip update packets will only be done when the ip changed now. - Removed dns_str variables, and now char_ip_str/login_ip_str/map_ip_str will hold the unresolved dns address (as these variables have no use otherwise) skotlex 2006-06-27 17:02:59 +00:00
  • 4f1911ae63 - Fixed indentation on int_pet.c (how did it got messed up?) - Added mapflag "loadevent", now load-map script events will ONLY trigger on maps with this mapflag on, rather than every map. - High Jump can now be used in all versus maps. - Added Kaite's opt3 value, taken from jA - Added state dirty == 2 to storages. Signals when a storage was sent for final saving. Said storage is removed from memory after the ack from the char-server, and they are sent to save if the map/char servers reconnect before the act arrives. In short: they are guaranteed to be saved after a char logs out. skotlex 2006-06-27 14:54:01 +00:00
  • a6dac1c9cd Put pay_arche.gat in the "no experience lost" mapflag file. MasterOfMuppets 2006-06-27 13:23:58 +00:00
  • 34fd5398d8 * Raised autocast chance of Owl Duke card to Aegis x.2 * Some small item_db fixes Playtester 2006-06-27 08:10:25 +00:00
  • 0d9cf54c0a Rachel Sprite name update Vicious 2006-06-27 05:04:58 +00:00
  • 5407f6eed1 - Corrected the element of hunter traps. - Deadly Poison now also reduces def2 by 25% - Changed skill_setmapcell to use skill splash rather than range. - Cleaned up a bit skill_moonlit, now it knocks back the correct amount of cells. - Fixed @mi displaying always 0 instead of the mob's class. skotlex 2006-06-27 03:49:08 +00:00
  • bd5ef46c95 * whoops forgot to add rachel.txt eaac 2006-06-27 01:01:00 +00:00
  • d4f3010f51 * Added Rachel NPCs: ~ Added Official warps of Rachel. About 50% of them. Will get the rest soon. [erKURITA] ~ Added the Tool/Armor/Weapon dealer, aswell as a Vegetable Gardener. [erKURITA] ~ Added the guards + guide locations. Also added the Zondaman location. [erKURITA] ~ Added Rachel Inn npc. [erKURITA] \- Special thanks to RockmanEXE for all the info above. * eAAC update to the vending machine, disguiser and quest warper. [erKURITA] eaac 2006-06-27 00:50:05 +00:00
  • b7a441f4b5 Updated/Added some items Playtester 2006-06-26 22:16:40 +00:00
  • 55e336df3e Added quests_niflheim.txt to the config file Playtester 2006-06-26 21:54:32 +00:00
  • 1478bfbae3 - Forgot to add Tatami Gaeshi's 3 sec block of ranged attacks. skotlex 2006-06-26 18:32:23 +00:00
  • c71d38b672 - Corrected unit id of desperado and Ground Drift using jA's info. - Rough implementation of Ground Drift according to description and jA info. - Implemented Tatami Gaeshi using skill description and jA implementation for reference. - map_foreachinpath calls will no longer go beyond the target point, as this function is required for skills other than SharpShooting now. skotlex 2006-06-26 18:26:51 +00:00
  • abd2bba4de - Merged Mitternacht's max_heal/max_heal_lv config settings. - Removed support of packet 0xc3 on the new packet versions. Thanks to Meruru for pointing out they aren't being used anymore. skotlex 2006-06-26 14:44:38 +00:00
  • 7f92735874 - Autospells will now again check for the skill's nk value, so that skills tagged "nodamage" skills will not trigger autospells. - A bit of cleaning in pc_equippoint - Corrected clif_item_sub so that pet eggs will correctly be sent as equipment (fixes them showing up "broken" and with random refine levels) skotlex 2006-06-26 13:47:01 +00:00
  • e69751bdb1 added bit-wise perm vars info file Lupus 2006-06-26 05:44:49 +00:00
  • fa2cd64215 * [Added]: - buildin_unitkill just for kicks. Lance 2006-06-26 04:32:50 +00:00
  • e3d71addf3 moving piano and book of devil quest from cities/niflheim.txt to quests/quests_niflheim.txt evera 2006-06-26 03:14:29 +00:00
  • f7a02ece68 moved culvert from cities/prontera.txt to quests/quests_prontera.txt evera 2006-06-26 03:00:07 +00:00
  • c25735b2fa split some quests from cities/umbala.txt to quests/quests_umbala.txt evera 2006-06-26 02:54:21 +00:00
  • b525f38a5e Fixed possible exploit in umbala elemental stone quest Playtester 2006-06-25 17:43:27 +00:00
  • a9230d5148 A shop in Prontera... Blah blah, too lazy to write more about it. MasterOfMuppets 2006-06-25 13:45:36 +00:00
  • b4a0820119 Added two new gunslinger weapon drops. Thanks to RockmanEXE. MasterOfMuppets 2006-06-25 12:24:19 +00:00
  • 6a94ba5e7e * Fixed some typos and coordinates musashiden 2006-06-24 16:26:36 +00:00
  • 92cecbdfce - Fixed an error on the item_db.sql file... GOSH I HATE THOSE COMMENTS, they make it HARD to correctly update the sql file >.<'' skotlex 2006-06-24 04:08:23 +00:00