Commit Graph

  • 3fbb543cfc * Speed up array size calculation and deletion. Lance 2006-05-21 08:09:20 +00:00
  • 741f06722c Bugfix Lance 2006-05-21 04:57:02 +00:00
  • e174a54ca3 Rewrote JobChanger.. Lance 2006-05-21 04:44:43 +00:00
  • f0d3a6cb54 * Player must learn the skill before doing auto-spell Lance 2006-05-21 02:48:25 +00:00
  • 2e341e2a76 And again Lance 2006-05-21 02:39:32 +00:00
  • 90d285dbd9 * Fix the fix: Should be sd->npc_str[message_len]=0; Lance 2006-05-21 02:38:34 +00:00
  • 2a38662225 * Exploit prevention in clif_parse_NpcStringInput Lance 2006-05-21 02:37:36 +00:00
  • 58204d275e * Ammendment: battle_config.skill_sp_override_grffile Lance 2006-05-20 15:23:01 +00:00
  • 96817a95ec * grfio_final moved back (with condition) if any of GRF overriding is enabled so servers with such configuration will not have different values after reloading. Lance 2006-05-20 15:17:18 +00:00
  • 720879a767 * grfio_final moved back to do_final since it's used by @reloaditemdb. Lance 2006-05-20 15:08:31 +00:00
  • fdfaf7ba79 * jA1983 script.c buildin_menu fix. Thanks to End_of_exam. Lance 2006-05-20 15:01:47 +00:00
  • a233231e4c * Abit of alterations to login-server. Lance 2006-05-20 08:14:35 +00:00
  • 454704a957 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6663 54d463be-8e91-2dee-dedb-b68131a5f0ec killercube 2006-05-20 03:24:38 +00:00
  • 51daec13ce Major fix to the mob_skill_db - traps are now placed around2 rather than self - all idle skills should work now Playtester 2006-05-19 22:57:08 +00:00
  • 025ee8cbb4 * Minor unsigned/signed alteration in pc_additem to shut the compiler up. Lance 2006-05-19 17:12:01 +00:00
  • 1f864cfee8 - Small change in pc_additem that could be fixing the current bug with it. skotlex 2006-05-19 16:52:38 +00:00
  • 5746260499 More fixes on Amon Ra Playtester 2006-05-19 16:48:57 +00:00
  • 078cab13fd - Fixed loginlog definition in main.sql, thanks to Tempesta - Likely fixed the mob-skill random picking behaviour causing infinite loops sometimes. skotlex 2006-05-19 16:27:14 +00:00
  • 1b2a882dc3 - Added some braces to clear up the code in pc_additem, even though I doubt it'll fix the problem :X - Modified mobskill_use behaviour to pick a random starting point and check skills from that, rather than always checking from first to last. Fixes skills with high priority blocking skills lower down in the list from triggering. skotlex 2006-05-19 15:38:15 +00:00
  • 0d31063329 - Corrected number of water-ball hits when used by mobs and not consuming deluge cells when using lv1 (Thanks to Kyoki). - cardillust_read_grffile, item_equip_override_grffile, item_slots_override_grffile, and item_name_override_grffile are set to 0 after map-server loads to prevent crashes on item_db reloading. skotlex 2006-05-19 14:42:52 +00:00
  • 5e600508f8 - Updated mob ai behaviour so that mobs use IDLE state skills when their current target cannot be reached for melee fighting. skotlex 2006-05-19 14:03:40 +00:00
  • e79ba881bb Fixed Bascojin's mob summoning Playtester 2006-05-19 10:46:07 +00:00
  • 1105141bed Fixed some sprite names of mobs Playtester 2006-05-19 10:00:47 +00:00
  • 939b9e6199 Commented a warp that stands in the middle of nowhere Playtester 2006-05-19 09:29:31 +00:00
  • 1140a8c033 Fixed item names of new items Playtester 2006-05-19 09:21:53 +00:00
  • 4649bc3705 Amon Ra's and Dark Lord's Fire Pillar & Meteor Storm now have Level 11 rather than 30 Playtester 2006-05-18 22:28:11 +00:00
  • 71136d898e Fixed MVP Fire Pillar --> 12 hits, 5x5 range Playtester 2006-05-18 21:57:40 +00:00
  • d16d7e47b4 - Added 5 config settings to adjust damage in pk-mode servers (misc.conf) - Corrected LoV's effect range for levels 11+ to range 8. skotlex 2006-05-18 21:14:18 +00:00
  • 55d19e5598 - Fixed mob_max_skilllvl being capped to 11! skotlex 2006-05-18 17:49:15 +00:00
  • e5f005cc1d - Rewrote/cleaned up several functions in storage.c - Optimized pc_additem comparisons to account for items with more than four slots. - Updated clif.c to enable retrieval of items from cart/storage while trading. Exception is retrieving items from the cart while vending. skotlex 2006-05-18 16:55:07 +00:00
  • 862dde5c5b - Some code cleaning of the skill reiteration/nofootset code. - skill reiteration code now does not checks for the trigger-area of the skill in the case of non-players, which means mobs can now place traps in cells adjacent to each other. skotlex 2006-05-18 14:37:48 +00:00
  • 0aed0eaa95 - Applied an experimental weather code that should lower bandwidth usage to near-none, which's only disadvantage should be the weather not clearing out until moving to another map (even when the mapflag is removed from the current map). skotlex 2006-05-18 14:11:16 +00:00
  • f56c98572b - NPC_AGIUP will now give movement boost of 50% - Fixed WZ_WATERBALL number of hits when used by non-players. - MO_BODYRELOCATION will send the slide packet with the actual src's coordinates rather than selected tile. skotlex 2006-05-18 13:52:56 +00:00
  • e3c172e392 new items Lupus 2006-05-18 10:48:33 +00:00
  • a35914d253 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6636 54d463be-8e91-2dee-dedb-b68131a5f0ec evera 2006-05-18 07:21:05 +00:00
  • ae012b0408 Fixed the item_bonus doc saying autospell3 rate is y% rather than y/10% Playtester 2006-05-17 20:28:47 +00:00
  • e2ba12927e - Modified mob_can_changetarget to return true always when the new target is the provoked-by character. Fixes provoke not making the mob change target when it already is locked on another player. skotlex 2006-05-17 15:23:25 +00:00
  • 0b5634517c Now the Inns are like on official servers Playtester 2006-05-17 15:05:06 +00:00
  • af26a46c9b - Added check to clear previous skill when combo time ends. Should fix TK Rankers being unable to initiate a combo with the same kick their previous combo was finished with. skotlex 2006-05-17 14:23:00 +00:00
  • c042d6153c - Power Up and Agi Up now increase Hit/Flee by 20%/lv skotlex 2006-05-17 13:46:05 +00:00
  • 0277ebc706 Removed AtCommand_Monster and replaced it with AtCommand_Spawn for Skots [Reddozen] reddozen 2006-05-17 01:03:22 +00:00
  • 4fcac3b2f9 - Modified "hide woe damage" to send the number of hits rather than 1 as damage Because when the damage is less than the number of hits, the client will display MISS. skotlex 2006-05-16 18:51:20 +00:00
  • 86145b8698 More Aegis X.2 drop updates - progress 50% Playtester 2006-05-16 15:37:34 +00:00
  • 99dbd259be - Added a check to map_searchfreecell to handle the case when no ranges are specified (returns the center tile). skotlex 2006-05-16 14:54:37 +00:00
  • 1bac98be0c - Fire Pillar will now do 200%MATK damage per hit when level is >10. - Blood Drain always hits now. - Fixed Mob Area Skills not updating their use-time (rendering their skill delay useless) - Search free cell will now skip picking the center-tile as target location. Will prevent slaves from walking on top of their master, or mobs placing stuff right under themselves with the "around" target conditions. skotlex 2006-05-16 14:42:54 +00:00
  • 559ee0c2d6 Just a small fix(G_Khalitzburg speed 200 -> 175) Playtester 2006-05-16 08:43:30 +00:00
  • d0dfc12298 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6617 54d463be-8e91-2dee-dedb-b68131a5f0ec evera 2006-05-16 07:09:08 +00:00
  • d02b1a3a86 fixed dts, changed kafra_pay, kafra_dungeons, and functions_kafra evera 2006-05-16 04:33:08 +00:00
  • 9791bb53e6 Just a minor fix to Amon Ra... Playtester 2006-05-15 23:35:52 +00:00
  • f44e764d49 More Amon Ra related changes - Dark Blessing and Blood Sucker now have a range of 9 tiles - Small fixes on his skills again - G_Khalitzburg is a bit slower now Playtester 2006-05-15 23:17:16 +00:00
  • 7a78e8cdfa Only a typo fix... Playtester 2006-05-15 21:22:48 +00:00
  • 1b1249c5d8 - When reading mapflags, when a map is set to be pvp or gvg, the other will be turned off (disables pvp mapflags in gvg maps for pk-servers) skotlex 2006-05-15 21:09:45 +00:00
  • fa44f95727 * Fixed implementation of MVP Meteor Storm - Dark Lord and Amon Ra use it - Meteors drop in an area of 31x31 tiles - each Meteor has 7x7 tiles splash damage - each Meteor does 15 hits Playtester 2006-05-15 20:37:17 +00:00
  • c832510453 - Firepillar's damage per hit is now 100% MATK (rather than 20%) when the skill level is above 10. - Sorted out the item_data structure, getiteminfo should work correctly now. skotlex 2006-05-15 20:24:37 +00:00
  • 96c03caf7e - Soul Drain will now show the SP drained regardless of drain display settings. - SC_COMBO state will now end in skill_attack rather than skill_check_condition (as it is required there to apply damage bonuses based on combo-casted skills) - Spirit skills now have 500ms delay. - KA skills can now be casted on other Soul Linkers as well without the Spirit requirement. skotlex 2006-05-15 19:30:35 +00:00
  • 1d8cbf92b9 Changed speed of G_Khalitzburg (very fast now) Playtester 2006-05-15 19:00:16 +00:00
  • e00d2e1716 - Fixed Option_Wedding in const.txt (0x1000 won't work, it has to be 4096) skotlex 2006-05-15 18:56:43 +00:00
  • 8e27e4bd1c Small skill fix on Amon Ra... Playtester 2006-05-15 18:51:06 +00:00
  • b2b800212c - Fixed the nocast flag 2 (not usable in pvp) returning true in pk-mode servers. - When removing a castle's owning guild, the char servers will erase the guardian data now. skotlex 2006-05-15 18:35:18 +00:00
  • 664e4c071e More fixed on Amon Ra, it works quite well now, mostly code fixes are needed... Playtester 2006-05-15 18:01:58 +00:00
  • aed41cb881 - Changed the behaviour of immobile mobs when they can't chase their target. Rather than using a longrange skill and then unlocking, they will use an attack/angry state skill and then unlock. skotlex 2006-05-15 17:10:41 +00:00
  • 2c902be399 - Removed Lance's checks in clif.c to prevent sending packets when a player is in OPTION_INVISIBLE mode. Now pc_disguise won't change your viewclass when you diguise while hiding. The disguise should "show up" when you uncloak, instead. skotlex 2006-05-15 15:22:02 +00:00
  • eb63227578 - Fixed clif_GlobalMessage being the exact same function as clif_message (the fiirst should send to ALL_CLIENT and the later should send to AREA_CHAT_WOS). Should fix globalmes script command. skotlex 2006-05-15 14:43:22 +00:00
  • 125e05d3cd - Added SC_BLADESTOP to the switch listing in status_change_start - Characters in vending are now always considered "idle" if the idle_no_share setting is active. - Corrected 10 Geminis spawning in Lhz1 rather than 2. skotlex 2006-05-15 14:15:04 +00:00
  • 6fa0186000 * Players with OPTION_INVISIBLE should not be sent to clients. Lance 2006-05-15 10:19:14 +00:00
  • 38703db7c9 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6593 54d463be-8e91-2dee-dedb-b68131a5f0ec Lance 2006-05-15 09:55:50 +00:00
  • f5631c0f3f * Added NPC event deprecated warnings to ease debugging old scripts. Lance 2006-05-15 09:54:51 +00:00
  • 1a6219365c Script devs PLEASE convert all 'donpcevent's to proper format. Lance 2006-05-15 09:29:39 +00:00
  • 164ac7c02a * Supplied fake NPC ID in sd->npc_id for item scripts. Lance 2006-05-15 09:10:56 +00:00
  • 1e975ec56a Fixed the quiz in the Wizard Job quest a bit Playtester 2006-05-14 22:08:15 +00:00
  • 16102424d5 More drop updates... - Progress 45% Playtester 2006-05-14 19:32:28 +00:00
  • 6b61a68c37 More Aegis X.2 drop updates Playtester 2006-05-14 18:22:06 +00:00
  • dd4a935ce2 @_@ this is getting more confusing... Lance 2006-05-14 13:08:26 +00:00
  • 05736737c7 * Bugfix on fake npc Lance 2006-05-14 12:57:50 +00:00
  • 44f3c0301b Additional Skeggiold Fix... Playtester 2006-05-14 12:02:41 +00:00
  • 049758b72d Hopefully fixed Skeggiolds summoning endless slaves Playtester 2006-05-14 11:54:28 +00:00
  • 4a0b36ff3d Added a hopefully better implementation of Amon Ra thanks to Tharis Playtester 2006-05-14 11:37:45 +00:00
  • 96bf1fd79e data.x=x; data.y=y was not done at all except when using random coordinates. dfhsdfhsdfh blackhole89 2006-05-14 11:01:13 +00:00
  • 6bd440fdb8 Uncommented Summon skill of Katrinn and Shecil Playtester 2006-05-14 08:32:35 +00:00
  • 77a6747d64 Fixed the new shops Playtester 2006-05-13 20:35:08 +00:00
  • c2069a6ac4 More Aegis X.2 drops... Playtester 2006-05-13 15:16:08 +00:00
  • c72c0e1684 Added missing shops at Beacon Island Playtester 2006-05-13 11:42:17 +00:00
  • 7c58f1d253 Some more drop updates Playtester 2006-05-13 09:42:24 +00:00
  • 1dea1cf7b5 Fixed Medusa drops and updated Treasure Box drops Playtester 2006-05-13 08:27:25 +00:00
  • efa598770c git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6572 54d463be-8e91-2dee-dedb-b68131a5f0ec evera 2006-05-13 05:57:35 +00:00
  • 1e92f279ca Wooho.. I'm back. Added dts_warper.txt (DTS Warper NPC) evera 2006-05-13 05:10:23 +00:00
  • a7301992bc - Reverted again the change that stuns the caster on Ske, Ska, Swoo when the target is a nonplayer (rather than always) - Modified mob_spawn_once so that coordinates -1,-1 are "random around the player" while 0,0 are random around the whole map (regardless of whether there's a player attached or not) - Knockback will no longer work on traps during woe. skotlex 2006-05-12 21:16:44 +00:00
  • 46d5c713cd - Updated cast times of Kaupe and Kaahi. - Some small code cleanups. - Sma has cast-dex reducable now. skotlex 2006-05-12 16:30:51 +00:00
  • bd8d92734c More drop updates... - Progess 35% Playtester 2006-05-12 16:21:08 +00:00
  • 37b421fcfd Updating drops to Aegis X.2 - progress 30% Playtester 2006-05-12 11:48:46 +00:00
  • 317b980ace - Fixed the definition of the KEY in the loginlog, thanks to TheUltraMage skotlex 2006-05-11 21:26:14 +00:00
  • 0b816774d5 - NPC_POWERUP and NPC_AGIUP now cause a increase in hit/flee (respectively) of 40% per level. skotlex 2006-05-11 20:58:45 +00:00
  • a0bf90e52c - Changed a bit the MAX_ZENY checks in trade.c to prevent overflows. - Rewrote npc_selllist for a more proper-clean implementation. - Increased NPC_POWERUP's dex bonus to +25*lv - Moved TK_DOWNKICK's stun time from time to time2 - Added TK_TURNKICK's stun to splash-pushed mobs. Duration is 2secs (time2) skotlex 2006-05-11 20:03:22 +00:00
  • 1425da7fa6 - Merged the code for Ska, Ske, Swoo. Swoo stun duration is now 10 secs (reducable) if you target a mob that already has Swoo active. skotlex 2006-05-11 14:14:32 +00:00
  • 64bd8b1dbe - Added the missing semi-comma from the upgrade_svn6533.sql file. Thanks to Tanaous - Added back the missing code that substracts arrows when normal-attacking. skotlex 2006-05-11 13:38:30 +00:00
  • aa09f1ddd5 - Fixed compile errors in adduser.c and ladmin.c under win platforms. skotlex 2006-05-10 17:57:57 +00:00
  • 03ac2b977e - Changed the state of Asura back to explosionspirits, added a hardcoded move_enable check when invoking Asura and NOT while in BladeStop or a Combo. skotlex 2006-05-10 16:18:16 +00:00
  • 2e0c3cb20d - Fixed some typos and grammatical errors on the Job Dancer quest. skotlex 2006-05-10 16:00:40 +00:00
  • 9ddea7953a - Moved the OPTION defines from map.h to status.h (where they belong) - Added back SC_XMAS to status.c (how was it... lost?) skotlex 2006-05-10 14:38:12 +00:00
  • b6f88c5242 Mob db back to windows format :p Playtester 2006-05-10 13:59:45 +00:00