Playtester 2963e52fc6
Pre-Re Monster Stats, CSV2YAML Converter, Damage Inaccuracy Fix (#8278)
- Fixed several pre-re monster stats being 1 instead of 0
  * Issue was introduced in 05a17d8 as safety measure to prevent division by 0, but it results in wrong damage numbers
  * Players can get 0 on stats as well, so it's better to put such safety measures at the point where the division takes place
- Minimum stat for monsters is now 0 instead of 1
- Monsters that have 0 Luk after this change can no longer be cursed
- Improved csv2yaml converter to no longer lose the information whether a stat is 0 or 1
- Fixed an issue with converting Race2 in the csv2yaml converter
- Removed arbitrary "+1 MATK" bonus that was probably added due to people not figuring out why the damage was off by 1
- Fixed small damage inaccuracy issue in PVP
- Fixes #8277
2024-04-24 21:04:34 +02:00
..
2014-08-31 12:09:38 -04:00
2023-06-07 10:11:32 -04:00
2021-12-30 20:25:19 +01:00
2014-08-31 12:09:38 -04:00