ultramage e7bb626a80 Modified the map_setcell() code to to use a boolean flag instead of needing SET_ / CLR_ pairs of defines (topic:174323).
Also removed script object 'setcell', added script function 'setcell'.
- Now you can manipulate cell information without needing @loadnpc
- You can also manipulate the terrain ('gat') type itself, using the new cell_walkable, cell_shootable and cell_water constants
  (currently the implementation uses bit flags too, so to get the type you want, you need to adjust the flags one by one)
- This breaks current scripts, so please adjust places that use setcell
  (also be sure to _only_ use predefined constants, not direct numbers)
- Details can be found in the script reference.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12009 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-01-04 12:41:49 +00:00
2007-04-06 17:22:40 +00:00
2007-12-22 13:00:48 +00:00
2007-12-22 13:00:48 +00:00
2007-12-22 13:00:48 +00:00
2007-12-27 12:08:07 +00:00
2007-12-27 12:08:07 +00:00
2007-03-02 00:11:54 +00:00
2007-03-24 12:40:05 +00:00
2007-09-20 11:09:36 +00:00
2007-11-30 00:17:26 +00:00
Languages
C++ 98%
Perl 0.6%
CMake 0.4%
M4 0.3%
Makefile 0.2%
Other 0.2%