26 Commits

Author SHA1 Message Date
Atemo
4db212bf1b
Academy monster re-spawn (#3280)
* This PR adds a custom delay to avoid abusive behaviour in the novice academy.
2018-07-06 01:46:56 +02:00
Atemo
6e8599cd5b
Extra npc checks (#3274)
* Extra checks
- Added some extra check in npcs script to prevent wrong behaviour
2018-07-03 23:24:04 +02:00
Atemo
e4eddc3e61
Fixed for issue #3273 (#3275)
The npc should give Gunslinger Manual when the player doesn't have one
Fixed #3273

Thanks to @lRaikeNl !
2018-07-03 01:51:26 +02:00
Aleos
a12c79f782
Moved remaining refine NPC to the database (#3145)
* Fixes #2510.
* Added Holink and Wagjak values to their own entries in the refine database.
* Added several anti-hack checks to refine NPC.
Thanks to the suggestion from @mazvi and @Atemo!
2018-05-27 16:07:39 -04:00
Atemo
aee83557a9 Corrected a NPC name in academy.txt
Fixed #3048

Thanks to @Angelic234 !
2018-04-16 15:26:38 +02:00
Atemo
ea88ea5054
Emoticons constant name (#2527)
This PR change the emoticons constant name to match emoticonlist from client side.
Note: the previous emoticons names are now deprecated.

Additionnally emotion and unitemote scripts commands are being merged together to the new format
-> emotion <emotion number>{,<target>};
Where target use the target Game ID (GID) of the unit (npc, pet, character etc..).

* unitemote is now deprecated.
* Additionnally fixed incorrect variable in quests_brasilis.txt

Thanks to @aleos89 and @Lemongrass3110 !
2017-11-10 18:35:21 +01:00
Atemo
c7d5b61409 New Intro for Renewal - continuation of https://github.com/rathena/rathena/pull/2309 (#2530)
* Update map iz_int in mapcache.dat for the new Intro Map
* Update Academy script for the new Intro based on kRO: [http://www.inven.co.kr/webzine/news/?news=176048&site=ro](http://www.inven.co.kr/webzine/news/?news=176048&site=ro)
* Add monster spawn in the new Intro Map
     
Thanks 805a2b3b1a (diff-8d1dca8dc246e9f4d38c6f1ad0d2c930) for original script.

Thanks @jenkijo for the base, @Lemongrass3110 and @aleos89 for the review, and Divine Pride for some infos !
2017-10-21 00:23:49 +02:00
Atemo
73b798bf12 Removed extra semi-colon 2017-04-06 14:40:36 +02:00
Atemo
c6470ff4ff Clean-up permanent monster spawn: (#1831)
* Clean-up permanent monster spawn:
- <delay1>,<delay2>,<event> are actually optionnal field
- <event> value 0 and 1 are meaningless (actually event name with length < 4 are skipped)

* Exported monster AI constants

* Updated docs for monster size constants (already exported)
Notes:
- the default size for monster script cmd was small not medium
- monster script cmd now display a warning for size above SZ_BIG (previously SZ_ALL)

* - Fixed an issue to make <xs> and <ys> optionnals
- Updated npcs scripts

* Leftover in the docs for permanent monster spawn

* Corrected english docs. Credit to @aleos89
Added additionnal warning for xs / ys negative input. Credit @Lemongrass3110 

Thanks to @cydh for the idea
2017-01-22 19:03:08 +01:00
Cydh Ramdh
2896d894d1 Official Random Coordinates for Savepoint (#1756)
* Added parameters for `savepoint are range for `x` and `y` for random savepoint coordinates.
* Added documentation for new savepoint params. Credits to @aleos89
* Updated savepoint on script to follow official behaviour (random save in 3x3). All credits to @Atemo
2016-12-20 17:16:42 +07:00
Lemongrass3110
9b1b7b1a2b Replaced hardcoded genders with constants (#1730)
* Replaced hardcoded gender codes in source

Introduced a new constant for the account based gender and replaced all hardcoded gender references to code 99 with it.

* Replaced hardcoded gender codes in npcs

Exported the gender constants into the script engine and replaced all usages with references to the constants instead of expecting a value behind them.

* Corrected a typo

Thanks to Machiezmo from Discord.

* Fixed an inverted gender logic

Thanks to @secretdataz
2016-11-22 21:20:03 +01:00
Atemo
d62f422e3d Corrected OnTouch/OnTouch_ in NPC script (#1548)
Some leftover from aegis convertion..

Skipped pre-re folder, I don't have old data.
2016-09-07 21:35:14 +02:00
Lemongrass3110
818727f7ef Fixed wrong usages of specialeffect (#1529)
* Fixed wrong usages of specialeffect

* Missing fix
2016-08-31 20:36:17 +02:00
Atemo
85f44a587d Removed useless lines 2016-06-22 15:50:40 +02:00
Atemo
7d6be7e21e Add F_getpositionname to return the EQI_* name 2016-04-18 15:50:28 +02:00
Atemo
05a1b61bed Correct script part 2016-04-16 16:45:33 +02:00
Aleos
59eef4c73b Merge pull request #1092 from secretdataz/patch-1
Added support for Summoner Basic Skill to Kafra (fixes #1117)
* Added two new global NPC functions F_CanOpenStorage and F_CanChangeJob to remove redundancy.
Thanks to @secretdataz!
2016-03-31 09:10:30 -04:00
Jittapan Pluemsumran
bd6539a9ba Follow up to c23688c
Unify all checks into one function.
Suggested by @Cydh.
2016-03-26 10:52:30 +07:00
Jittapan Pluemsumran
c23688cea4 Clean up basic skill checks 2016-03-23 21:11:57 +07:00
Atemo
7e66be5932 Replace strnpcinfo(1) by the current npc name and fix some mistake
Signed-off-by: Atemo <capucrath@gmail.com>
2016-02-29 19:45:45 +01:00
Atemo
321b1d22e8 Removed the displayed name in from of the message displayed by npctalk and unittalk scripts commands (so we can append whatever we want to).
Signed-off-by: Atemo <capucrath@gmail.com>
2016-02-23 22:12:18 +01:00
Atemo
0af2a80d06 Fixed some typo and change classchange to setnpcdisplay in novice adacemie #800 2015-12-11 00:44:39 +01:00
Atemo
3a45dd97f9 Another clean-up 2015-12-09 23:09:17 +01:00
Atemo
1f47604f57 Fixed issue #800 2015-12-02 21:31:11 +01:00
Atemo
c3e56b9c1b Update 2015-11-26 23:11:22 +01:00
Atemo
cc8edaaac6 Merged novice academie from Hercules 21564acf13
-> All Credit to Kisuka for this big work.

Added news commands to alter questinfo conditions :
- setquestinfo_level : Add level range criteria for quest info with quest id 'quest_id'.
- setquestinfo_req : Add quest requirement for quest info with quest id 'quest_id'.
   -> Player have / doesn't have the required quest.
- setquestinfo_job : To add additionnal job criteria.
-> Credit to Cydh !
2015-11-16 00:34:00 +01:00