* Fixes#5288.
* Follow up to 1c6270f.
* Changes NPC that have waiting rooms to not be disabled, but be hidden.
Thanks to @Forte22!
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
- Standardized cases on constants (Zeny, Sex, BaseLevel, etc.).
- Replaced numerics with constants.
- Standardized parts of script headers.
- Changed some script styles to K&R.
- Added some official script file names as comments.
- Replaced most 'misceffect' commands with 'specialeffect'.
Signed-off-by: Euphy <euphy@rathena.org>
* Updated all 1-1, 2-1, 2-2 and the expanded files to the latest available official files and also added support for baby job change.
* There might be some optimizations still needed at some places and there maybe occur some errors as well or the job change isn't fully working anymore since I didn't test all the jobs through the end (Me = Lazy), if so then please fill out a bug report in our bug tracker: http://rathena.org/board/tracker/project-4-scripts/
* Ninja, Gunslinger and the other files will follow within the next days.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16579 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.
TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
* More battleground editing, and some bug fixes.
- * ALL BATTLEGROUNDS ARE NOW ACTIVE BY DEFAULT. PLEASE CONTINUE TESTING *
- Rewrote the Badge Exchange NPC in bg_common.txt, is official now.
- Other changes to the bg_common folder, including disabled GM NPC.
- Completely rewrote Flavius for the most part, from ground up.
- Moved old Flavius battlegrounds to /custom/battleground folder.
- Restored original bg_common, and KVM to /custom/battleground
- Fixed wall bugs in Tierra Gorge, and added an oninit to the timers.
- Other minor tweaks to both Tierra Gorge and KVM scripts.
- Fixed the pseudo-cooldown on KVM not working properly, I hope.
- Added global time2str function which will be used later in Endless tower.
* Applied Epoque's mapflag clean up, which removes flags from scripts.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14374 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Corrected some "mes" without the getitemname in Sage Quest. (bugreport:1564)
* Deleted Empty Color Tag in Soul Linker Quest. (bugreport:1572)
* Changed an incorrect "!=" to "==" in Sage Quest. (bugreport:1572)
-And Small Typo Error.
* Changed some "close"s to "close2"s on Aldebaran Guides. (bugreport:1597)
* Deleted a Unnecessary "end" in Rachel Guide.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12746 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Implemented a checkweight in the alchemist job quest.
- Various other small updates to the 2-1 and 2-2 quests.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12262 54d463be-8e91-2dee-dedb-b68131a5f0ec
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK. EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec