18227 Commits

Author SHA1 Message Date
Atemo
4ce3c460e5
Rebalance cardinal 20220608 (#7871)
* Framen
- Increases SP consumption from 60 to 92 based on level 5.
- Increases AP recovery rate from 1 to 2.
- Increases damage from 2750%/3500%(demon and undead race)Matk to 4250%/4750%(demon and undead race)Matk based on level 5 (Fidus Animus level 10).

* Arbitrium
- Reduces cooldown from 2 seconds to 1.5 seconds.
- Reduces SP consumption from 140 to 112 based on level 10.
- Increases damage from 5000%/6500%(area damage)Matk to 11000%/13500%(area damage)Matk based on level 10.

Additional:
- Updated the factor weight of SPL in skill formula to 7 (according to the next rebalance)

* Petitio
- Reduces cooldown from 1 second to 0.5 seconds.
- Increases SP consumption from 50 to 65 based on level 10.
- Increases AP recovery rate from 2 to 3.
- Increases damage from 3200%Atk to 11500%Atk based on level 10 (Mace & Book Mastery Level 10).

* Competentia
- Reduces AP consumption from 200 to 160 based on level 5.
- Increases duration from 240 seconds to 300 seconds based on level 5.

* Pneumaticus Procella
- Reduces cooldown from 60 seconds to 5 seconds.
- Removes 1.5 seconds delay after skill.
- Reduces AP consumption from 150 to 30.
- Increases damage from 2030%/3050%(demon and undead race)Matk to 21180%/22750%(demon and undead race)Matk per hit based on level 10 (Fidus Animus level 10).

* Effligo
- Reduces cooldown from 60 seconds to 0.5 seconds.
- Removes 1 seconds delay after skill.
- Increases SP consumption from 60 to 75.
- Reduces AP consumption from 100 to 12.
- Increases damage from 8080%/12150%(demon and undead race)Atk to 16580%/18150%(demon and undead race)Atk based on level 10 (Mace & Book Mastery Level 10).
- Reduces factor weight of POW in skill formula from 10/10(demon and undead race) to 7/7(demon and undead race).

Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2023-08-02 14:40:11 +02:00
Atemo
0a87d2f3d6
Rebalance windhawk 20220608 (#7859)
* Hawk Rush
- Increases damage from 1000%Atk to 2500%Atk based on level 5.

* Gale Storm
- Reduces cooldown from 2 seconds to 1.5 seconds.
- Increases damage from 2500%Atk to 9500%Atk based on level 10.

Skipped, not enough info (the values have been changed again)
- Reduces SP consumption from 179 to 100 based on level 10.

* Crescive Bolt
- Reduces delay after skill from 0.5 seconds to 0.3 seconds.
- Reduces SP consumption from 100 to 65 based on level 10.
- Increases damage from 3000%Atk to 3400%Atk based on level 10.
- When reach 3 stacks of Crescive Bolt consecutive attack buff, the duration of buff will be refreshed when reusing Crescive Bolt.

* Deep Blind Trap / Solid Trap / Swift Trap / Flame Trap
- Reduces cooldown to 2.5 seconds.
- Increases SP consumption from 62 to 84 based on level 5.
- Increases area of effect to 7 x 7 cells based on level 5.
- Reduces trap duration to 5 seconds.
- Changes damage interval to 0.5 seconds.
- Reduces AP recovery rate from 4 to 3 based on level 5.
- No longer inflict status ailment to the target.
- Increases damage from 1250%Atk to 4250%Atk per hit based on level 5.

Note: already implemented
- Increases factor weight of CON in skill formula from 3 to 5.

* Hawk Boomerang
- Adds 0.15 seconds cooldown.
- Reduces SP consumption from 120 to 80.
- Reduces AP consumption from 15 to 12.
- Increases damage from 2500%Atk to 3000%Atk based on level 5.

* Updated Gale Storm
- Reduces SP consumption from 179 to 100 based on level 10.

Additionally:
- Updated Crescive Bolt ratio (+10% each hit)
2023-08-01 18:45:14 +02:00
Atemo
c16473eb94
Rebalance meister 20220608 (#7862)
* Axe Stomp
- Reduces cooldown from 1 second to 0.7 seconds.
- Reduces delay after skill from 0.5 seconds to 0.25 seconds.
- Increases SP consumption from 45 to 74 based on level 5.
- Increases duration of Axe Stomp buff from 10 seconds to 30 seconds based on level 5.
- Increases damage from 2000%Atk to 4600%Atk per hit based on level 5.

* Rush Quake
- Removes 0.5 seconds delay after skill.
- Increases damage from 7500%/11000%(formless and insect race)Atk to 36000%/37500%(formless and insect race)Atk based on level 10.
2023-07-31 21:25:20 +02:00
Atemo
d4c7614d80
Correction of the critical formula (renewal) (#7865)
* 1 luk = +0.3 critical
* BaseLevel / 10 = +0.1 critical

Fixed #7865
2023-07-30 14:41:16 +02:00
Atemo
953ec517d4
Follow-up 8d49496177 (#7867)
Corrected a mistake for Eternal Slash
- The total factor weight of POW with Shadow Exceed should be 3.
2023-07-30 01:07:33 +02:00
Atemo
8d49496177
Rebalance shadow cross 20220608 (#7858)
* Savage Impact
- Increases SP consumption from 55 to 72 based on level 10.
- Increases area of effect from 3 x 3 cells to 5 x 5 cells.
- Increases damage from 600%/1000%(Shadow Exceed)Atk to 900%/1100%(Shadow Exceed)Atk per hit based on level 10.

* Eternal Slash
- Reduces cooldown from 0.75 seconds to 0.5 seconds.
- Reduces damage from 1750%/2500%(Shadow Exceed)Atk to 1325%/1825%(Shadow Exceed)Atk per hit based on level 5.
- Increases SP consumption from 40 to 60 based on level 5.
- Increases cast range from 2 cells to 3 cells.
- Reduces factor weight of POW in skill formula from 5/7(Shadow Exceed) to 2/3(Shadow Exceed).

* Impact Crater
- Reduces cooldown from 5 seconds to 1.5 seconds.
- Removes delay after skill.
- Increases SP consumption from 54 to 78 based on level 5.
- Reduces AP recovery rate from 5 to 3.
- Increases damage from 325%Atk to 400%Atk per hit based on level 5.

* Shadow Stab
- Reduces SP consumption from 65 to 60 based on level 5.
- Increases AP recovery rate from 1 to 2.
- Reduces cooldown from 1 seconds to 0.35 seconds.
- Removes 0.5 seconds delay after skill.
- Reduces damage from 3750%Atk to 1500%Atk per hit based on level 5.

* Potent Venom
- Increases duration from 120 seconds to 300 seconds based on level 10.
- Reduces physical resistance ignoring from 30% to 20% based on level 10.

* Fatal Shadow Claw
- Reduces fixed casting time from 1.5 seconds to 0.5 seconds.
- Reduces variable casting time from 4 seconds to 0.5 seconds.
- Removes 0.5 seconds delay after skill.
- Increases damage from 6500%/9500%(demihuman and dragon race)Atk to 13000%/14500%(demihuman and dragon race)Atk based on level 10.

* Shadow Exceed
- Removes 1 second delay after skill.
- Reduces AP consumption from 150 to 125 based on level 10.
- Increases duration from 240 seconds to 300 seconds based on level 10.

* Added POW ratio for SHC_SAVAGE_IMPACT with SC_SHADOW_EXCEED
2023-07-28 16:18:06 +02:00
Vietlubu
9e17fa776c
Update combo Victory_Wing_Ear_ with Convertible (#7837)
Add Joy - Lens - Bat Enchant

Update Joy_Of_Victory
Refer: https://ro.gnjoy.com/news/probability/View.asp?category=6&seq=4025577&curpage=1

Add Lens_Craft_Stone enchant
Refer: https://ro.gnjoy.com/news/probability/View.asp?category=6&seq=4111812&curpage=1

Add Overclocker enchant
Refer: https://ro.gnjoy.com/news/probability/View.asp?category=6&seq=4071221&curpage=2
2023-07-24 16:03:44 +02:00
Ahmed Shawky
9ddd26f1e2
Corrected an Illusion investigation NPC name (#7851) 2023-07-24 15:54:06 +02:00
amirkhaki
b3741bbd3c
Update README.md (#7849)
* Fixes C++ reference.
2023-07-19 12:25:58 -04:00
Lemongrass3110
91ecd7bdc8 Merge branch 'master' into hotfix/issue6912
# Conflicts:
#	conf/battle/feature.conf
#	src/map/battle.cpp
#	src/map/battle.hpp
#	src/map/clif.cpp
#	src/map/packets.hpp
#	src/map/pc.hpp
2023-07-19 15:09:30 +02:00
idk-whoami
fe4234cd39
Corrected script for some item #21 (#7830)
Thanks to @Atemo
2023-07-11 15:50:29 +02:00
eppc0330
c979ed7472
NPC_MAGICMIRROR damage type (#7480)
* The damage type reflected by NPC_MAGICMIRROR is now special melee weapon damage.
* Skill damage reflected by NPC_MAGICMIRROR is now able to trigger autospell.
* Kyomu will block NPC_MAGICMIRROR reflecting ability.
* Calculation of reducing reflect damage now additive, not multiplicative.
2023-07-10 09:51:32 -04:00
eppc0330
511c337ee3
Fix multi-hit skills priority (#7829) 2023-07-09 16:26:29 -07:00
Aleos
70d9f118d8
Revert "Adds buy/sell safety check for Market Shops" (#7839) 2023-07-05 13:19:04 -04:00
aleos
4cb368cdb1 Merge branch 'hotfix/marketshop_sell' 2023-07-05 13:15:59 -04:00
Lemon
5860524bdd
fix(docs): fixed wrong effect description (#7838) 2023-07-04 19:18:48 -07:00
Jittapan Pluemsumran
458a9d8950
Fixed potential crash in RODex (#7833) 2023-07-03 19:39:54 -07:00
Vincent Stumpf
f20f8b01be
Fix maximum ratio for MOB_ITEM_RATIO_DB (#7836)
Fixes #7835
2023-07-03 19:19:18 -07:00
Atemo
e304472638
Initial release of Illusion of Twins (#7524)
Thanks to @Lemongrass3110 !
2023-07-03 21:32:19 +02:00
Atemo
fbd0478864
Illusion of underwater daily quests (#7834)
* Fixed logic when the quests were in cooldown
2023-07-01 15:02:10 +02:00
Jittapan Pluemsumran
b6d6f09fd7
Fixed wrong index check in clif_parse_laphine_synthesis (#7832) 2023-06-28 16:14:47 +02:00
Lemongrass3110
89dbf89830 Divine Pride Monster Sync 2023-06-26 19:46:18 +02:00
idk-whoami
2ba2473489
Corrected script for some item #20 (#7818) 2023-06-21 19:43:35 +02:00
Pokye
f6d9acdd69
Old Card Album and Mystical Card Album Update (#7820)
Fixed #7730
2023-06-21 18:38:37 +02:00
Kanin Temsrisuk
f79419687a
Fixed items script bonus typo / wrong location (#7824) 2023-06-21 17:20:08 +02:00
Vincent Stumpf
d6ba042e1e
Upgrade yaml-cpp to remove warning (#7825) 2023-06-18 22:39:49 -07:00
Vincent Stumpf
711705df10
Upgrade to C++17 (#7811)
* Upgrade to C++17
2023-06-16 20:07:23 -07:00
Vincent Stumpf
833966f47b
Convert guild_db to unordered_map (#7612)
* Refactor guild db to STL container

* Split up struct guild and MapGuild/CharGuild
2023-06-16 19:42:55 -07:00
mazvi
39cdaa6b84
Fixes produce item requirements (#7814)
* Corrects the produce item requirements for Rough Wind, Great Nature, Earth Elemental Converter, and Wind Elemental Converter.
2023-06-16 13:41:24 -04:00
Aleos
b331958381
Adds option to set item buy/sell values to 0 (#7808)
* Fixes #7790.
* Arrows and Traps are now sold for 0 Zeny to shops.
* Adjusts the item database loadingFinished check to now accept 0 as a valid value for buy/sell and not attempt to adjust the buy/sell value when only one is defined.
Thanks to @Atemo and @mazvi!
Co-authored-by: Vincent Stumpf <vincents.995@gmail.com>
2023-06-16 13:24:07 -04:00
Pokye
cfac5bb769
Added Missing Recall Skills (#7815) 2023-06-16 13:07:32 -04:00
Atemo
8d7239d1a4
Initial release of illusion investigation quests (#7813) 2023-06-13 16:50:59 +02:00
Aleos
c1a52490b1
Resolves an issue with RENEWAL_ASPD (#6959)
* Fixes #6900.
* Resolves an issue where if RENEWAL was enabled but RENEWAL_ASPD was disabled, players would receive incorrect ASPD values.
* Split the ASPD values to their own files so these can be overridden based on the macro defines.
Thanks to @jamesonfajardo and @bgamez23!
Co-authored-by: Vincent Stumpf <vincents.995@gmail.com>
2023-06-12 09:28:38 -04:00
Aleos
33d20fa91a
Resolves movable skill unit stack (#7435)
* Resolves movable skill unit stack
* Fixes #1270.
* Resolves an issue where movable skill units, such as Guild Skills, would stack on cells and not properly clear on an object's death.
* Increases the limit from 20 to size_t.
Thanks to @RadianFord and @gidzdlcrz!

* Minor reversions
* Set back to global array rather than scoping it to unit_data.
* Adjusted array to vector so it's large enough to handle a bigger stack.

Thanks to @vstumpf!
2023-06-12 00:35:11 -07:00
Kanin Temsrisuk
8fd752f9cd
Fix wrong bow location (#7809) 2023-06-10 15:05:16 +02:00
idk-whoami
83ef1e72c2
Corrected script for some item #19 (#7786) 2023-06-10 15:02:30 +02:00
Atemo
aa8f501388
Added atcommand "setcard" (#7804)
Thanks to @aleos89 and @Lemongrass3110 !
2023-06-08 20:08:26 +02:00
Atemo
38d335a267
Added more information for atcommand refine (#7803) 2023-06-08 14:01:43 +02:00
Aleos
5b832de199
Minor cleanup to mapflags (#7782)
* Adds missing documentation for mf_norodex.
* Updates atcommand mapflag to display information on some missing mapflags.
* Removes "Other Flags2" and combine list with "Other Flags" for atcommand mapflag.
2023-06-07 10:11:32 -04:00
Vincent Stumpf
e5ec2b2ef8
Fix issue with bonus3 bAddEffOnSkill (#7805) 2023-06-06 18:23:37 -07:00
aleos
5339b455c0 Fixes Para Market Jewel seller prices 2023-06-06 10:58:49 -04:00
Lemongrass3110
6f5706a945
Added support for really big cashshops (#7763)
Added some malloc reporting
Forward socket allocation information
Forward WFIFOHEAD allocation information
Cleanup to clif_cashshop_show
Cleanup to clif_cashshop_result
Cleanup to clif_cashshop_list

Fixes #7757

Thanks to @ChiesaV
2023-06-04 21:36:48 +02:00
mazvi
e7ac2b26dd
Small update of Illusion of Underwater (#7800)
* Added the old coordinates (commented) of the npc "Jerrymon"
2023-06-04 20:56:49 +02:00
Singe Horizontal
75faf9ac1a
Fixes npc last path caching (#7769)
Fixes #7766
2023-06-03 19:56:04 -07:00
Vincent Stumpf
08a1c41d1b
Refactor MapFlag accessors (#7783)
Use methods instead of direct member access.
2023-06-03 17:38:29 -07:00
aleos
8073c3026a Adds buy/sell safety check for Market Shops
* Adds a buy and sell safety check from the Market Shop type.
* Also includes an item validation check when loading items from SQL for Market Shops.
Thanks to @mazvi!
2023-06-02 15:41:49 -04:00
Aleos
2c61b336bc
Fixes Lux Anima status not applying (#7796)
* Fixes #7793.
* Follow up to 7913eda.
* Adds missing sc_start after cleaning up previous check.
Thanks to @mazvi!
2023-06-02 15:00:36 -04:00
eppc0330
466722b25e
Simplify GC_POISONREACT counter formula (#7795)
* Cleanup of #5805.
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
2023-06-02 14:59:40 -04:00
Aleos
4c9280728a
Fixes a party check for Weekend Dungeon (#7797)
* Fixes #7776.
* Adjusts the party checks to account for leader versus member.
Thanks to @grimexile and @Atemo!
2023-06-02 14:57:20 -04:00
mazvi
8e56967c83
Fix minor typo in Illusion of Underwater (#7791)
* Resolves an issue with the Gatekeeper sending the player to the wrong menu option.
2023-06-02 14:16:54 -04:00