27 Commits

Author SHA1 Message Date
Daegaladh
354c632732
Fixed place names and other typos (#4475)
* Fixed common misspelled names from iRO and other typos.
2019-12-15 20:55:19 +01:00
Lemongrass3110
fdc48770aa
Fixed a few typos and language mistakes (#2781)
Thanks to @Everade, @zackdreaver, @Atemo, @Akkarinage and @aleos89.
2018-04-04 10:13:00 +02:00
Atemo
ea88ea5054
Emoticons constant name (#2527)
This PR change the emoticons constant name to match emoticonlist from client side.
Note: the previous emoticons names are now deprecated.

Additionnally emotion and unitemote scripts commands are being merged together to the new format
-> emotion <emotion number>{,<target>};
Where target use the target Game ID (GID) of the unit (npc, pet, character etc..).

* unitemote is now deprecated.
* Additionnally fixed incorrect variable in quests_brasilis.txt

Thanks to @aleos89 and @Lemongrass3110 !
2017-11-10 18:35:21 +01:00
Atemo
befc6123be Fixes some bug in npc/cities folder and corrected syntax
Corrected some npc view
2016-02-11 02:06:10 +01:00
Euphy
90b187ff3e Changed all "Compatible With" fields to "rAthena Project".
Edited a handful separately, as appropriate.

Signed-off-by: Euphy <euphy.raliel@rathena.org>
2014-01-12 16:24:38 -05:00
Euphy
bf68ccefa3 * Script style standardization.
- Standardized cases on constants (Zeny, Sex, BaseLevel, etc.).
- Replaced numerics with constants.
- Standardized parts of script headers.
- Changed some script styles to K&R.
- Added some official script file names as comments.
- Replaced most 'misceffect' commands with 'specialeffect'.

Signed-off-by: Euphy <euphy@rathena.org>
2013-08-27 03:28:41 -04:00
euphyy
af8ef75a53 * Added "Cat Gamers" to Malangdo quests. This marks the completion of the Malangdo episode.
* Implemented Port Malaya Kafras, guides, sailors, and Eden teleporter.
* Edited documentation for 'sc_start' and 'addmonsterdrop'/'delmonsterdrop' commands. (follow-up r17326, r17237)
* Updated atcommand documentation and help file.
* Minor organizing of script locations.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17328 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-05-15 05:16:19 +00:00
glighta
8d605f89c3 - Follow up r17296
-- capped CAMOUFLAGE effect, (defs should be lower then 0, atk bonus max 300, fix cri bonus  (base is 1000 not 100))
-- fix bugreport:7601 and add new mapflad for clif_maptypeproperty2 (nomineeffect, nolockon, noitemconsumption, nousecart, nosumstarmiracle) still investgating full effect
-- harmonize script_ref source


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17297 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-04-26 14:38:54 +00:00
euphyy
711e5009da * Added a missing 'close' in El Dicastes quests (bugreport:7273).
> Hercules merges:
* ac78454:
Extending readparam functionality: Added many more bonuses including missing key stuff such as def/mdef.

* 4983181:
Script commands relying on equipment slot may now access the 3 following types:
EQI_COSTUME_HEAD_LOW (11)
EQI_COSTUME_HEAD_MID (12)
EQI_COSTUME_HEAD_TOP (13)

* b305c1f, e5cc221:
Updated EXP rewards in 13-1 and 13-2 quests.

* a244b61:
Status effects no longer propagate with magical reflection (e.g. when frost diver is reflected there is no chance that target will be frozen)

* f825d79:
Database and script updates. (bugreport:6957, bugreport:6834)

* a2b070b:
Various typo fixes.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17131 54d463be-8e91-2dee-dedb-b68131a5f0ec
2013-02-15 04:24:14 +00:00
euphyy
f54be649cd > Pre-Renewal fixes, major credits to Deep Forest for his detailed reports:
* Separated Renewal Alberta features with checkre() and new files, follow-up r16125 (bugreport:7041).
* Moved remaining Renewal shops out of pre-Renewal file, follow-up r16138 / r16104 (bugreport:7042).
* Moved Renewal refining features to a separate file, and made some changes, follow-up r16126 (bugreport:7043).

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17042 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-12-24 17:30:14 +00:00
daegaladh
f49b3d6f55 Full npc folder reorganization. (I hope I didn't break anything D:)
-Now common scripts goes to the main npc folder, and pre-re-only/re-only ones goes to their respective folders.
-NPCs with practically the same script but little differences have been left in the main folder and uses the command checkre() for the differences.
-For those NPCs with different coordinates but same script, the script has been left in the main folder but the NPCs splitted as duplicates.
-All pre-renewal files has been reverted back to their pre-renewal behavior.

TODO:
-Correct pre-re quest rewards.
-Check for pre-re/re differences in mapflags.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16545 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-08-01 04:29:56 +00:00
shennetsind
086af74531 Okie ladies and gentleman if this commit breaks anything it's jman's and maki's fault, yes, blame them.
Fixing pre-re / re npc support, moving /config/ folder to src root so other servers may also make use of the #define renewal dir and other stuff.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16382 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-07-08 19:30:07 +00:00
masao87
c61f99302b - Updated some Alberta NPC Locations to match with the new Map. Also updated the coordinates in the Alberta Guide NPC. bugreport:5273
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16125 54d463be-8e91-2dee-dedb-b68131a5f0ec
2012-05-17 14:05:14 +00:00
mercurial123
0f47604f2d - Replaced all occurrences of "eAthena" to "rAthena" string
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15251 54d463be-8e91-2dee-dedb-b68131a5f0ec
2011-12-24 21:30:42 +00:00
Lupus
2ceaa360e2 fixed broken dialogues
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12466 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-04-03 17:22:46 +00:00
L0ne_W0lf
be6df0dc11 * Updated Kunlun NPCs and warps.
- Didn't update the Kunlun 'Power' npcs
- Updated Lutie and Comodo warps.
* Fixed some slight inconsistencies with the some script headers.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12014 54d463be-8e91-2dee-dedb-b68131a5f0ec
2008-01-05 21:32:34 +00:00
L0ne_W0lf
1d4d4feee2 Updated Ayothaya NPCs, Quests, and Warps.
- Should also fix bugreport:586 (Footprint2 error)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11903 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-12-14 00:38:41 +00:00
SinSloth
2c86752e59 * Added all Hugel-related quests. Thanks to MasterOfMuppets for scripting most of them.
- Updated some Hugel, Lighthalzen, Einbroch and Airship NPCs regarding those new quests.
- Moved a lot of Hugel NPCs to proper quest file.
* Added Odin Temple Excavation quest.
- Updated Hugel warps and Odin Temple Sailor according to the quest.
* Added Heart Fragment quest.
* Updated Ayothaya's Ring quest to official. Credits to MasterOfMuppets.

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10772 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-15 16:01:40 +00:00
ultramage
0dc548c5f7 npc header consistency update
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10759 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-06-14 08:29:20 +00:00
ultramage
a6e61e1d2f Gave each file an empty last line, to make svn happier
Added svn:eol-style native where missing
Removed remaining .gats

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10401 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-29 08:17:53 +00:00
Lupus
c6d5f38b75 removed all .GAT from all the scripts and tested
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10018 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-15 20:32:55 +00:00
ultramage
e034ce07bb Typo hunt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9684 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-21 12:12:04 +00:00
FlavioJS
637ae9a4dc - Massive EOL normalization & 'svn:eol-style native' flag setting for all txt/conf/h/c files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9410 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-12-05 13:23:07 +00:00
evera
05c53387cf git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7787 54d463be-8e91-2dee-dedb-b68131a5f0ec 2006-07-21 00:16:38 +00:00
Playtester
db2a9e7c96 * Commited Silent's Fix to the duplicate NPCs
- needs testing
- can't be fully fixed because of length limitation of names

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@7200 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-06-16 10:02:18 +00:00
Vicious
261c79eca2 constant-fied!
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5763 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-03-27 02:15:34 +00:00
Valaris
2178a86317 AS OF SVN REV. 5901, WE ARE NOW USING TRUNK. ALL UNTESTED BUGFIXES/FEATURES GO INTO TRUNK.
IF YOU HAVE A WORKING AND TESTED BUGFIX PUT IT INTO STABLE AS WELL AS TRUNK.  EVERYTHING ELSE
GOES INTO TRUNK AND WILL BE MERGED INTO STABLE BY VALARIS AND WIZPUTER. -- VALARIS


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@5094 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-01-29 16:10:48 +00:00