Added further support for enchantgrade so that the enchantgrade is not lost during certain processes and can be accessed via script commands.
Also added missing logging support for it.
* Follow up to f10de84.
* Fixes an extra 100% bonus being applied to the SP damage bonus formula.
* Also fixes the decimal value when the level used is less than 5.
Thanks to @limitro!
* Fixes#5449.
* Updates several Monster Transform items with their updated bonuses.
Thanks to @Balferian!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
* Updates various skills following kRO's job improvement patch.
* Change log: https://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7275&curpage=2
* Does not include changes to homunculus HP/SP level up bonuses as more information is required.
Thanks to @ecdarreola, @attackjom, @Haydrich, @rye305, @eppc0330, @Badarosk0, and @Lemongrass3110!
* Fixes#4363.
* Resolves players warping to freed maps resulting in a crash.
* Clear out the instance_id from mapdata when clearing.
Thanks to everyone who reported and helped get to the bottom of the issue!
This makes sure that every possible leftover of any console messages that contained \r are correctly removed when using a category based show message call.
* Fixes#4265.
* Shadow Leap's cast range is now 5-9 in pre-renewal and 6-10 in renewal.
* Shadow Slash is now considered a melee attack.
Thanks to @Indigo000!
The wrong version was given when the database was not the latest version but was still compatible with the parser's minimum version.
Additionally only in cases of full incompatibility the file name was displayed. Added this as well so the file that needs an upgrade is known to the user. This has especially been a problem with empty import databases with outdated header versions.
* Fixes (#5836)
* Multiplier value based on party members count doesn't include the party leader.
Thanks to @Tydus1 and @Indigo000!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
Overhaul of the refine database
Added blacksmith blessing to existing NPCs.
Thanks to @Atemo, @aleos89, @cydh and everyone who tested it.
Co-authored-by: Atemo <capucrath@gmail.com>
* Fixes#5798.
* Targets will now become affected by Vacuum Extreme when walking through an active area but won't be sucked to the center unless they were standing still upon placement of the skill.
Thanks to @Rayvakarian and @Balferian!
* Fixes#5777.
* Adds a missing case for applying the Lex Divina status.
* Updates the database duration to use the correct values.
Thanks to @rubie123!
* Fixes#5768.
* Bowling Bash will no longer cause Strip Weapon.
* Fixes Brandish Spear not causing Strip Weapon for pre-renewal.
* Brandish Spear will now cause Strip Weapon for 1 second.
* Players who cast Grand Cross will have Strip Shield for 950ms and a walk delay of 1 second.
* Monsters who cast Grand Cross or Grand Darkness will not have any strip effects and a walk delay of 1 second.
Thanks to @mrjnumber1!
* Partial fix for #5766.
* Resolves the interaction between Maya Purple Card and Box of Sunlight.
* Intravision status will now end if a hat with Maya Purple Card is taken off while Box of Sunlight is active.
Thanks to @mrjnumber1!
* Fixes#5804.
* Poison React now has a chance to attack twice, with same rate of Double Attack, when the character has learned Double Attack.
* Number of hit counters is changed to 1/1/2/2/3/3/4/4/5/5.
Thanks to @eppc0330!
* Fixes#5793.
* Adjusts the location of Loyalists Hood from Costume Garment to Garment.
* Fixes a small typo in the yaml2sql tool for the location_costume_garment column.
Thanks to @Melk3000!