8371 Commits

Author SHA1 Message Date
Eric Liu
331b31d8cf
Fix WZ_HEAVENDRIVE skill ratio (#4862)
* Adjusted to account for the default 100.
Thanks to @Latiosu!
2020-04-29 21:08:56 -04:00
Daegaladh
fe14af9962
Fixed duplicate itemshops and pointshops (#4850) 2020-04-30 01:44:53 +02:00
Eric Liu
4829f3775d
Fix Lord of Vermilion damage (#4855)
* Fixes #4852.
* Fixes Lord of Vermilion damage not accounting for the total of each hit.
Thanks to @mazvi and @Latiosu!
2020-04-29 10:55:06 -04:00
Daegaladh
ca56c060cf
Added independent idle time and settings for homunculus share (#4761)
* Follow up to 921b3e2c3e9eae36cbf2ca35bcede6e0d73ba074
2020-04-27 20:21:22 +02:00
Aleos
312df0f10c
Job Improvement Project - Rebellion (#4428)
* Fixes #4426.
* kRO Changelog: http://ro.gnjoy.com/news/notice/View.asp?BBSMode=10001&seq=7081
Thanks to @Tokeiburu, @OptimusM, @admkakaroto,@cahya1992, @Tolimatoi, and @Badarosk0!
2020-04-24 13:58:09 -04:00
Cydh Ramdh
d9ab23ae0f
Fixed Max HP & SP rate bonus (#4828)
* Fixed #4264
* Added new SCs for proper HP & SP Pill usages
* Thanks to @Daegaladh
2020-04-24 11:53:08 +07:00
Eric Liu
e764fdd4b5
Fix Heaven's Drive damage (#4835)
* Fixes #4834.
* Fixes Heaven's Drive damage in renewal mode.
Thanks to @Latiosu!
2020-04-23 21:30:19 -04:00
Aleos
b65443d8f5
Removal of OnPCStatCalcEvent (#4831)
* Fixes #4812.
* This script event can be replaced with the other various player script events.
* The trigger during equipment changing causes headache across other calculation events in source.
2020-04-23 16:53:07 -04:00
Daegaladh
058ad2c67e
Fixed duplicated skill status check when switching weapons (#4806)
* Thanks to @aleos89
2020-04-16 16:21:25 +02:00
Daegaladh
ba76880364
Fixed vending and chatrooms checking for NPCs nearby (#4805)
* Thanks to @cydh
2020-04-16 16:20:52 +02:00
aleos
44b80448df Removes target SP consumption from Tiger Cannon
* Removes target SP consumption based on damage dealt by Tiger Cannon.
* This effect was removed in #4256 but accidentally merged back in through #3659.
Thanks to @Badarosk0!
2020-04-14 12:16:53 -04:00
Lemongrass3110
6570489a84 Fixed Soul Reaper's Soul Collect behavior
Added missing status change cancel condition, when the player has reached the maximum amount of soul spheres.
Fixed duration display on the client.
Some cleanup of duplicate code.

Thanks to @aleos89
2020-04-14 15:25:04 +02:00
Lemongrass3110
f79cac8509
Fixed bodystyle for unsupported jobs (#4792)
Adds missing checks for Super Novice Expanded, Star Emperor and Soul Reaper.

Enables bodystyles saving by default, since all sprites have been released officially long enough.

Adjusted the mismatching default value for max_body_style.

Fixes #4787

Thanks to @reunite-ro
2020-04-13 18:38:49 +02:00
Lemongrass3110
1f63265a3b Follow up to 6fe0ed5
Thanks to @Daegaladh
2020-04-09 21:51:33 +02:00
Aleos
8716121b4c
Fixes to Battleground script commands (#4764)
* Fixes #4763.
* Cleans up script commands bg_getareausers and bg_get_data.
Thanks to @voyfmyuh and @Lemongrass3110!
2020-04-09 14:18:50 -04:00
Daegaladh
42f695fe8e
Fixed autotraders counting for instance requirements (#4779) 2020-04-09 18:03:18 +02:00
Aleos
d421225c4f
Fixes Acid Demonstration for pre-renewal (#4775)
* Fixes #4770.
* Adds back missing case for pre-renewal damage calculation.
* Adds back long ranged check for Neutral Barrier in pre-renewal.
Thanks to @danieljorge17!
2020-04-09 11:45:52 -04:00
Kakaroto
a741540366
Hateffect Update (#4780)
Minor Hateffect update.
2020-04-09 17:07:57 +02:00
Lemongrass3110
6fe0ed5819
Fixed a problem with walking NPCs (#4782)
Walking NPCs are not supported on official servers.
Therefore we have to respawn the NPC units as player units before they start walking.
After they stop walking we respawn them as NPC units again so that they show the bubbles for talking to them again.
Since player sprites have a small aura during spawning hardcoded in the client, this aura will be shown each time they begin walking now.

Fixes #4505

Thanks to @RagnaWay and @aleos89
2020-04-09 17:03:37 +02:00
Aleos
03fa1af7a8
Fixes Soul Unity being removed on map change (#4754)
* Fixes #4733.
* Soul Unity should not be removed on map change.
Thanks to @Balferian!
2020-04-08 13:46:43 -04:00
Aleos
00943a2c5f
Corrects Star Emperor stances (#4753)
* Fixes #4744.
* Adds missing stance skill requirements.
* Adds Stance values to csv2yaml for skill_db conversions.
Thanks to @iubantot and @attackjom!
2020-04-08 13:27:12 -04:00
Aleos
06c159c405
Refactored Instances to utilize C++ features (#3163)
* Fixes #3087 and fixes #3095.
* Converts database file to YAML.
* Converts static array to unordered_map which frees up pre-allocated memory that may never be fully used.
* Got rid of all DBMap/ERS features.
* Removes MAX_INSTANCE_DATA in favor of INT_MAX.
* Includes TXT converter.
Thanks to @Lemongrass3110, @secretdataz, @Atemo, @lighta, @InusualZ, @Angelic234, @Normynator, @cydh, and @ecdarreola!
2020-04-08 12:52:45 -04:00
Aleos
7507065885
Corrects Brandish Spear damage stacking (#4740)
* Fixes #4739.
* Follow up to 24ecebc.
* Resolves Brandish Spear damage doing more damage than it should.
Thanks to @violent01!
2020-04-07 16:59:38 -04:00
Daegaladh
3424928fa1
Added missing restrictions when writing a mail (#4772) 2020-04-06 22:19:12 +02:00
Aleos
02e61abbdd
Fixes a compile error for older clients (#4776)
* Fixes #4773.
* Resolves a compile error for clients older than 20150513 quest objectives.
Thanks to @Cainho!
2020-04-06 16:05:25 -04:00
Daegaladh
38cf16edba
Fixed Throw Spirit Sphere/Finger Offensive hits depending on the number of spirit spheres (#4771) 2020-04-06 20:36:22 +02:00
Daegaladh
dad85750fb
Hides players with 'hide_session' and '/ignoreall' from whisper messages (#4762) 2020-04-06 20:34:27 +02:00
Aleos
af8dd8b28d
Fixes issue with power skills (#4751)
* Fixes #4743.
* Resolves an issue with power skills and default data defined in the skill's array.
* Adds back linear determination and documentation for it.
* Adds a check in the converter to not print out values of 0 for levels 6 and higher for skill unit layout and skill unit range.
* Removes these values from the skill database.
Thanks to @Surefirer and @teededung!
2020-04-06 10:44:17 -04:00
Aleos
a67f5c5d6a
Fixes heal item recovery effects (#4750)
* Fixes #4748.
* Recovery item effects should be multiplicatively stacked.
Thanks to @Singe-Horizontal!
2020-04-05 15:22:36 -04:00
victorgawk
044acebd75
Added config option for legacy NPC EMOTION behavior (#4728)
Co-authored-by: Victor Ferreira <victor.ferreira@esig.com.br>
2020-04-02 11:04:07 +02:00
Aleos
6edcf4a3a1
Fixes Wall of Thorn knockback (#4685)
* Fixes #4645.
* The knockback should be based on self and not the caster of the skill.
Thanks to @devLOOLP!
2020-03-31 08:20:04 -04:00
Aleos
2f326bf04a
Converted Quest Database to YAML (#4064)
* Changes TimeLimit format to be human readable.
* Converts title to string.
* Converts objectives and drop items to vectors.
* General clean ups and optimizations.
* Got rid of dummy_quest.
* Added TXT to YAML converter.
Thanks to @Atemo and @Normynator!
Co-authored-by: atemo <capucrath@gmail.com>
2020-03-30 13:17:19 -04:00
Aleos
bdd63022a9
Fixes Assumptio status in renewal (#4736)
* Adjusts Assumptio to increase hard defense, not soft.
* Adjusts CASH_ASSUMPTIO status icon to follow as well.
Thanks to @LordWhiplash!
2020-03-27 13:09:19 -04:00
Aleos
652d77eb02
Job Improvement Project - Genetic (#3284)
* Fixes #2571.
* Updates Homunculus skills from kRO maintenance: http://ro.gnjoy.com/news/update/View.asp?seq=218&curpage=1
* Updates Genetic skills from kRO maintenance: http://ro.gnjoy.com/news/update/View.asp?seq=246&curpage=1
Thanks to @Tokeiburu, @Badarosk0, @Balferian, and @Haydrich!
2020-03-25 13:26:26 -04:00
Aleos
24ecebcaf3
Fixes Brandish Spear from renewal balance (#4711)
* Fixes #4707.
* Follow up to ea8da71.
* Skill now applies long range damage.
* Skill now does 3 hits.
* Target's placement in the AoE does not affect damage; it's all the same for each target.
* Updates strength bonus.
* Reverts Mercenary Brandish Spear to pre-renewal effects.
Thanks to @violent01 and @mrjnumber1!
2020-03-24 18:33:01 -04:00
aleos
0021b6d577 Revert "SQL synchronization"
This reverts commit 53761b952af832455526401acfc8b388a60a5d84.
2020-03-24 17:49:00 -04:00
rAthenaAPI
53761b952a SQL synchronization 2020-03-24 18:38:07 +01:00
Aleos
412d90048d
Implemented Star Emperor and Soul Reaper classes (#4386)
* Initial implementation of these two classes skills.
* Includes kRO balancing patch: http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3921697
Thanks to @Rytech2, @Mateuus, @nubspixel, @exneval, @idamonli, @hotspicy945, @admkakaroto, @cahya1992 and @RagnaWay!
2020-03-24 13:37:58 -04:00
Atemo
157392cd1a
Fixed npc_enable_sub (#4717)
Fixed an issue introduced in 67a07fd4d6
Fixed #4716 

Thanks to @SOSKaito
2020-03-18 20:56:45 +01:00
Atemo
73fe0d26b7
Added setquest, erasequest, completequest, checkquest atcommand (#4692)
@ setquest : self explaining
@ erasequest : self explaining
@ completequest : give and complete the quest
@ checkquest : display the quest status HAVEQUEST, HUNTING, PLAYTIME
2020-03-18 19:14:15 +01:00
atemo
80810e24f8 Follow-up de80c5aab6
Fixed a typo in clif_changeoption
2020-03-13 15:21:27 +01:00
Yashim Wong
d9f61e7803
Fixes Rogue Backstab Double Hit (#4703)
* Fixes #4702.
* Skill no longer ignores the target's flee.
* Skill now deals 2 hit when using dagger instead of doubling the damage.
Thanks to @yashimwong!
2020-03-13 09:25:01 -04:00
San
58e82dc149
Adds config for Land Protector Behavior (#4675)
Adds config for Land Protector Behavior
* This battle config option adds the ability to change Land Protector to the old behavior.
* Related to #1404 and #4412.
* Thanks to @Cydh for the initial release. Thanks to @Tydus1 for the pull request!
2020-03-11 18:29:58 -04:00
Atemo
de80c5aab6
[Suggestion] Implement cloakonnpc/cloakoffnpc (#4688)
* The player can interact with a NPC cloaked by cloakonnpc command (click, mob event..) but the NPC trigger area is disabled (= the OnTouch* part is disabled).
* The changes last until the player leaves the map, logs out, or the npc option is updated by disablenpc/enablenpc/hideonnpc/hideoffnpc/cloakonnpc/cloakoffnpc commands.

Thanks to @aleos89
2020-03-11 22:47:23 +01:00
Yashim Wong
e2de896414
Removes Bowling Bash Chain Damage (#4695)
* Fixes #4693.
* Removes Bowling Bash chained damage stacking on top of itself.
Thanks to @violent01 and @yashimwong!
2020-03-11 16:55:53 -04:00
Atemo
67a07fd4d6
Small update of npc_enable_sub (#4673)
* With this update a player standing on a NPCTYPE_WARP disabled will be warped when the npc is enabled
2020-03-10 17:42:41 +01:00
Aleos
1453bcad4f
Small fix to skill_damage_db parsing (#4696)
* Fixes #4690.
* Ignore the space after damage rate.
Thanks to @Tutankhaten!
2020-03-09 16:05:10 -04:00
Aleos
1961e0ee88 Removes incorrect MSVS file copy
* Fixes #4697.
* Follow up to ea8da71.
Thanks to @Tutankhaten!
2020-03-09 14:19:56 -04:00
Aleos
ea8da71cdd
Rebalancing of 1st/2nd/Transcendent class skills (#4072)
* Fixes #3715.
* kRO changelog: http://ro.gnjoy.com/news/notice/View.asp?seq=7040
* Refactored size_fix database to YAML.
Thanks to @flamefury for his translations!
Thanks to @Angelic234, @mrjnumber1, @Badarosk0, @OptimusM, @attackjom, @Playtester, Melvo, @cydh, @cahya1992, Sigma, @whupdo, @teededung, @ecdarreola, @hotspicy945, @RagnaWay, @sader1992 for bug testing!
2020-03-06 10:57:19 -05:00
Aleos
850904ab3e
Corrects a compile warning (#4689)
* Fixes #4686.
* Corrects a compile warning for an uninitialized variable.
Thanks to @Tutankhaten!
2020-03-06 10:38:10 -05:00