-- Example
Before: You JT a evil druid, shortly after it finishes taking damage it'd appear near you without showing it moving again.
Now: walk animation no longer glitches, it moves \o/!
bugreport:1255
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15148 54d463be-8e91-2dee-dedb-b68131a5f0ec
Some of the stuff included in RREmu that is now part of rAthena:
- RE Drop Rate Modifier
- RE Experience Rate Modifier
- RE Weapon MATK
- RE Shield ASPD job-specific penalty
- RE Cast Time
- Renewal-specific item DEF
- 3.1 classes.
- All-New Mounts
- Official Magical Reflection
- And other perks, such as fully-functional @mapflag
also merged eAthena 15006 into rAthena.
For Bugs, Comments and Suggestions: http://rathena.org/board/tracker/
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15009 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Cleaned up a bit the function clif_setlevel (these functions should be as lightweight as possible...)
- Fixed the server sending twice the skill tree during login.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14939 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added support for new party invite packet 0x2c6 (ZC_PARTY_JOIN_REQ), introduction date guessed.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14844 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Moved user_font and bg_id out of states as they are data, not states.
- Reordered members of state structs so that bitfields are packed together (less memory gets wasted).
- Other insignificant code tweaks.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14795 54d463be-8e91-2dee-dedb-b68131a5f0ec
- For SQL apply upgrade_svn14713_log.sql to upgrade tables `picklog` and `zenylog`; for TXT no action is necessary.
- Requires 2010-04-20aRagexeRE or later and can be disabled in 'conf/battle/feature.conf'.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14713 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Moved kill steal protection in skill casting to be only executed, after the actual target has been determined and validated (since r12203).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14658 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed truncation warnings in @statuspoint, @skillpoint and @str/@agi/@vit/@int/@dex/@luk (since r14436).
- Fixed data type inconsistency in @statuspoint and @skillpoint (since r5762, related r13541).
- Silenced truncation warnings in CR_ACIDDEMONSTRATION damage calculation and cardfix application (since r13700).
- Reformatted unit_blown to make it look cleaner (follow up to r14492).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14493 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Moved knockback-part of skill_blown into unit_blown, to allow unconditional knockback required by pushpc without copy-pasting code.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14492 54d463be-8e91-2dee-dedb-b68131a5f0ec
The change made the attached script not deallocate to avoid a crash when changing mapservers, however deallocation must occur here since scripts waiting for user input are unable to free themselves.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14213 54d463be-8e91-2dee-dedb-b68131a5f0ec
- removed the 'OnMyMobDead' dead code. It's never supported though documented.
- removed the 'feature' that events only trigger when the player is in the OnTouch area IF it's specified.
It's never documented and breaks official scripts.
- some cleanups and bug fixes to OnTouch_.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14173 54d463be-8e91-2dee-dedb-b68131a5f0ec
- When yes (default) MVP slaves will always keep their prior targets.
- When no the old behavior of switching to the closest target is enabled.
* Updated MAX_MOB_DB to 4000 (Monsters are starting to appear in the 2k ranges)
* Changed default respawn time (when 0) to 500 from 5000.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14119 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Adapted 'map_foreachinarea' to 'map_forsomeinarea' so that it allows you to specify the number of bl you wanna operate on.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14097 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Removed the crc feature to generate instance npc names. The instance npc name will be "dup_" + instanceid + "_" + srcnpcid.
* Removed the big array under map structure and coded in a different way. It was only used to generate map names, but i just used the instance_id + "origin map name".
* Moved all instance features to separated files.
* Moved the npc duplication for instances into npc.c as Ultramage says (removed npcname_db from npc.h).
* Added recomendations for scripts commands by Saithis.
- Testing required, i will prepare Endless Tower script soon. I hope this do almost anything in bugreport 3276.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14003 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed a bug on Yuno Castle 2 and 3, not killing guardians.
- Moved battleground team leave on unit remove map to prevent a crash on multimap servers.
- Fixed a bug on checking range with the wrong target. Fix a crash on Item 2002 at refine >= 9.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13979 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed change r13774 to the code responsible for deciding whether to move 1 extra cell when stopping walking; it had its logic inverted by mistake (bugreport:3312).
Cleaned up the itemlist, cartlist and storagelist gm command code:
- fixed buffer overflows in all three functions (bugreport:456).
- merged all three atcommand functions into a single one; the appropriate behavior is detected from the command's name.
- using the StringBuf class instead of static-size buffers and string operations for more efficient and safe processing.
- using 'jname' (the one without underscores) as the primary item name in the list, and not using the aegis name for cards at all (since it's almost identical).
- fixed forged item details never being displayed due to a missing strcat().
- extended item info (crafted/named items, pet eggs) will now be displayed for storage and cart list as well.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13920 54d463be-8e91-2dee-dedb-b68131a5f0ec
- "autobonus" is similar to "bonusautoscript", however it has a timer of its own.
- Updated itemdb changing items bonus using "bonusautoscript + sc_start" mode to "autobonus + bonus" mode.
- Remove bonusautoscript and status changes that was needed by bonusautoscript and is no longer in use.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13915 54d463be-8e91-2dee-dedb-b68131a5f0ec