607 Commits

Author SHA1 Message Date
Aleos
a2b6cb6901
Corrected Baby Dragon hat bonus (#3126)
* Fixes #3020.
* Corrected the double attack bonus.
* Added missing pre-renewal entry.
Thanks to @MrAntares, @Daegaladh, and @BrOgBr!
2018-05-19 12:08:54 -04:00
Aleos
53d70b3e24
Corrected skills that lose mob targets (#3120)
* Fixes #2163, fixes #2720, and fixes #2761.
* Feint Bomb now closer mimics official behavior.
* Monsters now properly target the clone and refrain from attacking the Shadow Chaser.
* Shadow Chasers are now able to cast skills while in Feint Bomb hiding state.
* Removed extra skill cast value that wasn't used.
* Removed extra mob target release function as one already existed.
* Corrected Zanzou and Genwaku target release behavior as well.
Thanks to @ilovelemon, @redlightliu, and @MrAntares!
2018-05-17 15:58:55 -04:00
Aleos
7f8b9c43c5
Corrected Demonic Fire and FE Acid behavior (#3088)
* Fixes #1086, fixes #2799, and fixes #3049.
* Fire Expansion Level 1 now lasts 10 seconds longer with stacked with Demonic Fire.
* Fire Expansion Tear Gas will no longer damage players on non-PvP type maps.
* Fire Expansion Acid is now misc type instead of magic.
* Corrected a possible map crash with Demonic Fire and Fire Expansion interactions.
* Demonic Fire can only have one instance on the ground at a time.
* Miscellaneous cleanups.
Thanks to @jamon18, @uddevil, and @LolyAll!
2018-05-03 12:11:03 -04:00
Aleos
72c0f9c8d0
Corrected Akaraje duration (#3081)
* Fixes #3079.
* Bonus should last for 20 minutes instead of 2 minutes.
Thanks to @gegewu85!
2018-04-26 10:49:25 -04:00
Lemongrass3110
4ffb1b043a Reverted 0184671
This commit broke the "clear" command, which only required 2 columns.
2018-04-25 22:17:52 +02:00
Lemongrass3110
d13d6a6e19
Changed SI_ enum to the official EFST_ enum (#2995) 2018-04-20 18:24:20 +02:00
Atemo
5a0b72a7d1
Initiale release of Instance isle bios (#3041)
Initial release of isle of Bios instance

* Implemented NPC_COMET
* Adjusted skillratio for NPC_COMET. Thanks to @secretdataz !
* Fixed typo, thanks to @Lemongrass3110 and @zackdreaver !
- Replaced Morroc -> Morocc and Reaper Yanku -> Grim Reaper Ankou
* Fixed typo in mob_db.txt, thanks to @talesofragnarok 

Thanks to https://www.divine-pride.net/ for a lot of information !
2018-04-16 16:54:53 +02:00
Jittapan Pluemsumran
07e2bf09af Made the second parameter for bonus script command optional (#2902)
* Made the second parameter for bonus script command optional

* Updated item scripts to reflect the bonus command change
2018-04-10 19:38:56 +02:00
Aleos
9bbb4cb5b9
Corrected Lightning Walk requirements (#2984)
* Fixes #2974.
* Corrected SP consumption.
* Corrected spirit sphere consumption.
Thanks to @admkakaroto!
2018-03-16 13:22:21 -04:00
Aleos
609b6177e5
Corrected Parasite Card script (#2985)
* Fixes #2973.
* Should reduce damage received from Formless race monsters.
Thanks to @zackdreaver!
2018-03-14 21:11:36 -04:00
Daegaladh
96a594262b Fixed Frenzy (LK_BERSERK) job level requirement. 2018-03-05 00:56:03 +01:00
Daegaladh
b989844fcc Fixed Sheltering Bliss (CG_MOONLIT) max level
Wrong since it's first implementation 12 years ago.
2018-02-25 23:05:02 +07:00
aleos89
fdb7aefdd8 Corrected Power Swing weapon requirement
* Fixes #2904.
* All weapons are usable, not limited to just Axe types.
Thanks to @Badarosk0!
2018-02-23 14:23:12 -05:00
Cydh Ramdh
d3ea313b8c Removed unnecessary RC_PLAYER item bonuses (#2800)
* Removed unnecessary RC_PLAYER item bonuses

Signed-off-by: Cydh Ramdh <cydh@pservero.com>

* Follow up for pre-re items
2018-02-20 23:12:26 +01:00
Aleos
0e23f3fec0
Updated Tiger Fist stop duration (#2917)
* Updated Tiger Fist stop duration
* Fixes #2893.
* Updated the stop duration to match official values.
Thanks to @mrjnumber1!
2018-02-20 16:56:26 -05:00
aleos
fe9f1ace66 Corrected 'Reborn in Valhalla' achievement
* Removed the base level requirement as it's not needed.
Thanks to @Atemo!
2018-01-20 10:54:22 -05:00
Jittapan Pluemsumran
8e45966c24
Fixed combo script for Survivor's Rod + Survivor's Meanteau combo (#2753)
Thanks to @BrOgBr
2018-01-02 00:36:00 +07:00
aleos89
1ae1e312da Minor cleanups
* Resolved some miscellaneous typos.
2017-12-19 14:42:15 -05:00
Aleos
947875d27b
Corrected Chain Lightning behavior (#2683)
* Fixes #2674 and fixes #2678.
* Chain Lightning will no longer bounce across Ice Wall.
* Chain Lightning damage should slowly decrease based on the number of bounces remaining.
* Removed the splash effect which was causing the damage to iterate faster on the first two hits.
* Removed the skill unit defines.
Thanks to @Sweet520!
2017-12-15 10:09:23 -05:00
Aleos
0f33de9b4d
Updated Sorcerer Insignia Skills (#2645)
* Updated Sorcerer Insignia Skills
* Fixes #2630.
* Added missing Elemental 20% damage bonus for level 1 Insignia.
* Adjusted the recovery bonus to only apply to Elementals.
* Adjusted 25% magic damage bonus calculation.
* Added the missing ASPD bonus for Wind Insignia.
* Insignias should not affect status immune.
* Removed the BATK addition.
* Miscellaneous cleanups.
Thanks to @admkakaroto and @exneval!
2017-12-12 18:33:08 -05:00
Aleos
1c66035761
Refactored achievements to utilize C++ features (#2607)
* Refactored achievements to utilize C++ features
* Cleaned up the YAML parser.
* Moved achievements from DBMap to an unordered_map.
* Moved achievement targets from DBMap to a vector.
* Changed all struct arrays into vectors.
* Changed all char arrays to strings.
* Changed all int arrays to std::arrays.
* Removed achievement_dummy as it's no longer needed.
* Achievements now use smart pointer to ensure proper construction and deconstruction of objects.
Thanks to @lighta!
2017-11-20 21:34:16 -05:00
Aleos
c73e10cb30 Added new 2016 Wedding skills (#2479)
* Added new 2016 Wedding skills
* Adds Call All Family, One Forever, and Cheer Up skills to the renewal databases.
* Removed Enlarge Weight Limit R skill from a few job skill trees as it's not needed to be defined there.
Thanks to @Rytech2, @Jeybla, and @Lemongrass3110!
2017-10-19 13:22:55 -04:00
Aleos
6a2c1229d0 Updated Rebellion class (#1692)
* Updated Rebellion class
* Information based on Rebellion Awakening patch from kRO.
- http://ro.gnjoy.com/news/update/View.asp?seq=183&curpage=1
* Fixes #859 and fixes #1449.
Thanks to @RagnarokNova and Fyrus for their information!
2017-10-12 11:04:03 -04:00
Atemo
0791adb4f4 Corrected duplicate item name follow up 7f9747c15d (diff-23f1393132fc5ca16140f50c9591e550R4554) 2017-10-04 16:38:00 +02:00
Atemo
7f9747c15d Aegis item name (#2451)
* Correct Aegis item name from https://rathena.org/board/topic/107649-aegis_id2name_v2/

Thanks @esu1214
2017-10-04 16:30:28 +02:00
Jittapan Pluemsumran
e24d30a711 Refine overhaul (#2295)
* Converted refine_db.txt to refine_db.yml
* Refine success rates can now be set in refine_db.yml. rAthena's default NPCs will respect this database by default.
* Added shadow equipment refiner
Thanks to @Akkarinage @aleos89 @Atemo and @Mikegyver for their inputs.
2017-09-18 21:52:52 +07:00
Aleos
6ef8a97cf0 Updated Guillotine Poison item behavior (#2396)
* Fixes #1044.
* Poisons are now consumable by all classes.
* Using the item directly gives no benefit.
* Adjusted the item type to 2 (usable) from 0 (healing).
* A Dagger or Katar weapon is required to use Poisoning Weapon.
* Casting Poisoning Weapon again will cancel the previous bonus.
Thanks to @cydh and @Playtester!
2017-09-02 10:49:18 -04:00
Aleos
d353b6682b Updated Rune Stone item behavior (#2384)
* Fixes #1045.
* Rune Stones are now consumable by all classes.
* Adjusted the item type to 2 (usable item) from 11 (delayed item).
* Removed the IG_RUNE item group.
Thanks to @cydh and @Paoly28!
2017-08-31 14:05:06 -04:00
Aleos
fe5f1e115d Added a new item flag for delayed consumption (#2300)
* Added a new item flag for delayed consumption
* Fixes #550.
* The new flag will never consume the item.
* Supports script command itemskill.
Thanks to @cydh!
2017-08-04 18:38:39 -04:00
Aleos
7f5411da07 Initial release of the Achievement System (#2044)
* Information based on kRO patch notes.
- http://ro.gnjoy.com/news/update/View.asp?seq=163&curpage=1
* Includes Title System which is integrated into the Achievement System.
* Includes RODEX integration for rewards.
* Added new atcommand reloadachievementdb.
* Added new script commands achievementinfo, achievementadd, achievementremove, achievementcomplete, and achievementexists.
Thanks to @Lux-uri, @RagnarokNova, @Lemongrass3110, and @Tokeiburu for their help!
2017-07-27 09:33:03 -04:00
Aleos
5f7a143d3e Updated Summoner class (#1965)
* Fixes #1865.
* Updated and added new Summoner class skills.
* Information based on kRO patch notes.
- http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=1987966&curpage=1
* Updated previously implemented skills to better mimic official behavior.
Thanks to @RagnarokNova, Fyrus, and Jet for their hard work on gathering the information!
Thanks to @Grimfiend, @Atemo, @feltenc, @Lemongrass3110, @Felleonel, and @sanny1128 for the rapid test and reports!
2017-07-05 19:40:35 -04:00
aleos89
a89e051ef5 Corrected some Aegis item names
* Removed some invalid characters for Aegis item names.
2017-06-08 10:09:44 -04:00
Aleos
4a2bd82883 Updated Rune Knight Runestone effects (#2181)
* Fixes #2144.
* Based on kRO update: http://ro.gnjoy.com/news/devnote/View.asp?category=1&seq=3708477&curpage=1
* Turisus Runestone - Reduce amplified bonus damage when dealing normal attacks from 300% to 200%. Add an additional increase ATK-based physical damage by 250% instead on normal maps and 125% on VS maps. Rhydo Runestone won't benefit from this bonus.
* Asir Runestone - Adds a static +70 ATK. Party members now receive 1/2 of the bonus instead of 1/4.
* Pertz Runestone - Changed factor in formula from INT to STR.
* Removed the limit of Turisus Runestone, Asir Runestone and Pertz Runestone that can be held while increasing the limit of the other runestones from 20 to 60.
2017-06-01 12:06:16 -04:00
Atemo
1e1d7e54f0 Merged Faceworm Instance from idathena https://github.com/idathena/tr… (#1889)
* Merged Faceworm Instance from idathena 20f71d8c62

Credits to @exneval !
2017-05-09 13:34:19 +02:00
Cydh Ramdh
e59cdfff90 RE:Initial release item random option for monster drop (#2065)
* Initial release item random option for monster drop
* To add item for monster with random option group, see 'db/[pre-]re/mob_drop.txt'
* To add item random option group with random option group, see 'db/[pre-]re/mob_item_randomopt_group.txt'
* Default entries for random options are follow iRO Crimson/Scarlet Weapon based on
  * "[Renewal] Episode 15.2 Crimson Weapon System", see http://www.playragnarok.com/news/updatedetail.aspx?id=280&p=1.
  * File uploaded by Oda (iRO's CM) on https://forums.warpportal.com/index.php?/topic/168763-fansitedb-information-distribution-and-request-station/?p=2495922

Signed-off-by: Cydh Ramdh <cydh@pservero.com>

* Follow up 3b7db36288d70b6f40632e7397af4ed073595c8c
* Moved `RDMOPTG_Crimson_Weapon` from const.txt to `enum Random_Option_Group` in `itemdb.h`.
* Removed `RDMOPT_WEAPON_ATTR_POISON`, `RDMOPT_WEAPON_ATTR_TELEKINESIS`, and `RDMOPT_WEAPON_ATTR_UNDEAD` from Crimson Weapon random group (`RDMOPTG_Crimson_Weapon`), thanks to @atemo
* Added db header for impot-tmpl files, thanks to @secretdataz

Signed-off-by: Cydh Ramdh <cydh@pservero.com>

* Follow up ac0cdd8dc87c534d26510cf3d37cb1609629919a
* Fixed type on steal checking

Signed-off-by: Cydh Ramdh <cydh@pservero.com>

* Cleared some drop slot for crimson weapon
2017-04-28 00:43:09 +02:00
Aleos
452d9c60eb Updated Homunculus S skill failure messages (#2082)
* Fixes #2058.
* Added missing skill failure messages for Homunculus S.
* Eternal Quick Combo can no longer be used on Status Immune monsters.
* Disabled the Style Change message for Eleanor. Aegis does not display a message when switching fighting style.
Thanks to @feltenc and @Jeybla!
2017-04-25 13:33:05 -04:00
aleos
38e0496027 Removed empty script check for usable items
* Fixes #2069.
* Usable items that don't have a script will now execute as normal.
* Items that have a special effect with no script were not displaying their effect since the check was stopping any execution.
* Cleared up some usages of script command end.
Thanks to @LiamKarlMitchell!
2017-04-17 17:03:03 -04:00
aleos
1261d92c43 Corrected Feint Bomb behavior (fixes #1999)
* Feint Bomb will no longer give players permanent effects of AoE when they backslide into them.
* Feint Bomb no longer consumes 1 SP every second while hidden.
* Stealth Field will now apply to all targets, not just allies (party + guildmates).
* Miscellaneous cleanups for Neutral Barrier and Stealth Field.
Thanks to @feltenc!
2017-04-11 21:17:23 -04:00
hazimjauhari90
39e54d65bb Expanded baby jobs (#2039)
* Added support for expanded baby jobs.
* All jobs listed below are now fully playable.
- Baby Summoner
- Baby Ninja
- Baby Kagerou
- Baby Oboro
- Baby Taekwon
- Baby Star Gladiator
- Baby Soul Linker
- Baby Gunslinger
- Baby Rebellion
2017-04-06 18:00:30 -04:00
Cydh Ramdh
870001c755 * Changed getexp to getexp2 for pre-re items.
* Fixed #2001
  * Novice Fly Wings (12323) now cannot be used in `noteleport` map
  * Novice Butterfly Wings (12324) now cannot be used in `noreturn` map

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2017-03-20 08:06:31 +07:00
aleos89
601857819f Added missing Quest DB entries (fixes #1997)
* Added missing Thor Volcano Base Camp quest database entries.
Thanks to @Indigo000!
2017-03-07 10:45:47 -05:00
Lemongrass3110
aaa4ea919e Initial release of the cash shop sales (#1825)
Added a permission for the cashshop sales

Thanks to @Angelic234 and everyone else who tested this feature while it was sleeping waiting in a pull request.
Thanks to @aleos89, @secretdataz and @lighta for reviewing and commenting.
2017-02-15 14:04:18 +01:00
Lemongrass3110
c770990973 Added better documentation for skill splash range
This was brought up because of #1940.
Thanks to @Joy-Ro
2017-02-07 00:27:52 +01:00
aleos89
84df1708ee Added missing Elemental Resist Potion icon
* Fixes #1898.
* Separated the SC_ARMOR_ELEMENT to each element (Water, Earth, Fire, Wind).
* Added the status icon for the respective element.
Thanks to @zackdreaver!
2017-02-02 12:19:04 -05:00
aleos89
0b2e0cc3fd Adjusted Crush Strike duration (fixes #1900)
* Lowered Crush Strike's duration from 3 minutes to 30 seconds.
Thanks to @zackdreaver!
2017-01-25 10:38:30 -05:00
Atemo
c6ab72207e Horror toy factory (#1813)
* Initial release of Horror Toy Factory instance.
Thanks to @aleos89, @secretdataz, @Lemongrass3110
Took some part from 52f6420abc
Credit @exneval

Todo : implement NPC_HELLBURNING skill
2017-01-18 03:25:12 +01:00
Lemongrass3110
c09ce192f6 Updated renewal skill tree (#1740)
Updated pre-renewal accordingly(Only for renewal jobs and skills!)
2017-01-15 23:11:54 +01:00
Lemongrass3110
06c40e6cb4 Updated renewal skill SP costs (#1742)
Updated pre-renewal accordingly(only for renewal jobs!)
2017-01-14 22:19:54 +01:00
Lemongrass3110
2043c95e66 Refactored hardcoded npc event names (#1767)
While refactoring those events the following other changes were made:

Introducing OnInstanceDestroy event. This event can be used to hook script code right in front of the instance destruction. This can be useful if you have any stored references to an instance id for example.

The script command cmdothernpc will now check if the target event exists and report failures. Therefore it now returns true or false.

All agit(FE,SE,TE) start and end commands from atcommand and script commands have been merged in their respective guild function which now returns a bool value of true for successful actions and false if it did not succeed(if the specific WoE was [not] running).

All global triggered events with mapserver status output now call the same function and therefore have the same mapserver output(including their respective event name of course).

Renamed a few events in the script configuration to match the other names

Added constants for months and weekdays

Additionally added constants for gettime types to make it easier to read.

Replaced all existing usages I found with their proper new syntax or better fitting functions.
2017-01-10 22:58:04 +01:00
Playtester
08812e0523 Monster level 10 Frost Diver and Decrease Agi (fixes #1819)
* Freeze from monster level 10 Frost Diver will now last 30s in pre-re and 32.5s in re
* Fixed monster level 10 Decrease Agi in renewal lasting way too
2016-12-20 17:17:48 +01:00