3957 Commits

Author SHA1 Message Date
Locien
c712618116 Another small fix
Same as previous.
2016-12-30 19:59:55 +01:00
Locien
92174bbae6 More fixes to Geffen Magic Tournament
This should finally fix it.
2016-12-30 19:48:09 +01:00
Locien
8ac9fb7f3d Another small fix to the Geffen Magical Tournament commit
Fixed missing values in mob_db.txt.
2016-12-30 19:44:31 +01:00
Locien
1efbe3675b Small fix to Geffen Magic Tournanment commit
Commented out missing monster skills and added a missing item.
2016-12-30 19:33:57 +01:00
Locien
be1c0ee1e6 Geffen Magic Tournament instance - Semi-official implementation
Big thanks to @RagnarokNova for creating this script with the help of
@tokeiburu, Diablo and others. I simply converted it to be compliant
with rAthena master standard. Hope you guys enjoy it and report any bugs
:)

To clarify on the semi-official part: This script was made from scratch
by playing on iRO and may have inconsistencies with the official
version. If you want to use this on your server you must enable it
yourself by uncommenting the entry in scripts_athena.conf.
2016-12-30 18:45:49 +01:00
Lemongrass3110
575583d0a6 Added some new NPC constants and mob placeholders 2016-12-28 13:03:44 +01:00
Jittapan Pluemsumran
b62f4a2c36
Made Para_Team_Mark_ (22508) follow kRO effect.
Fixed #1820.
2016-12-21 14:03:54 +07:00
Playtester
08812e0523 Monster level 10 Frost Diver and Decrease Agi (fixes #1819)
* Freeze from monster level 10 Frost Diver will now last 30s in pre-re and 32.5s in re
* Fixed monster level 10 Decrease Agi in renewal lasting way too
2016-12-20 17:17:48 +01:00
Playtester
e5a89a74f4 Fixed Satan Morroc not using most of his skills (fixes #1818)
* Satan Morroc will now be able to cast all of his skills if his HP are low
-- There is no "HP higher than" limit for casting skills, only "HP lower than"
* Satan Morroc no longer summons slaves on spawn or when idle
2016-12-20 16:56:07 +01:00
Playtester
d5357c3e9f Hell Power, Hallucination, Gospel (follow-up to 74d577c, fixes #1816)
* NPC_HELLPOWER is now a "no damage" skill and works similar to NPC_HALLUCINATION
* NPC_HALLUCINATION now has a fixed duration
* Both skills have a max level of 5 (for activation chance)
* Fixed Gospel's activation chance being 1% higher than it should be
* Fixed a compiler warning (see #1816)
2016-12-20 15:49:49 +01:00
Lemongrass3110
c407ec211d Fixed #1817
Additionally corrected iRO name.
2016-12-20 13:57:57 +01:00
Cydh Ramdh
ffb3182046 Fixed Location for Darklord Essences
* Follow up 9fcdcbde3b8bd9831ea46585af58e94a4b218525
* The compound location must be `1023`

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-12-20 17:26:25 +07:00
Playtester
74d577ce52 Gospel, Tarot, Curse, Poison, Hallucination, Hell Power, NPC skills
* Official Gospel chances, effects and duration (fixes #1812)
-- Chance of Gospel to trigger increased from 10%*skill_lv to 50%+5%*skill_lv
-- Gospel's Heal effect now heals 1000-9999 HP instead of 1-9999 HP
-- Blessing and Increase Agi effects now last for 4 minutes instead of 60 seconds
-- Increase Defense now only lasts 10 seconds instead of 60 seconds
-- Gospel's damage is now twice likely to trigger with one of two different effects
-- Fixed Gospel's damage not showing the Holy Cross effect
-- Gospel's first damage effect deals 3000-7999 damage which is reduced by DEF (percentual in pre-re)
-- Gospel's second damage effect deals 1500-5499 damage which cannot be reduced by DEF
-- Curse, Blind and Poison effect now last 30 minutes instead of 60 seconds
-- Provoke lasts infinite, but is removed when changing maps or logging out
-- Fixed Provoke's icon from disappearing whenever a status changes
-- DEF, ATK, Flee and Speed super debuffs now only last 20 seconds instead of 60 seconds
* Official status change base duration for curse (fixes #1811)
-- Curse base duration is 30 seconds in pre-re and 20 seconds in renewal
-- Napalm Vulcan, Tarot Card of Fate, NPC_HELLJUDGEMENT, NPC_WIDECURSE use this duration
-- NPC_CURSEATTACK has a fixed 30 seconds duration
* Official status change base duration for poison (fixes #1811)
-- Poison base duration is 60 seconds in pre-re and 20 seconds in renewal
-- Duration is no longer halved for monsters in pre-re
-- Envenom, Venom Dust, Venom Splasher, Tarot Card of Fate, NPC_POISON, NPC_ACIDBREATH use this duration
* NPC_STOP now has a duration of 15 seconds instead of 10 seconds
* NPC_HELLPOWER and NPC_WIDEHELLDIGNITY now have a duration of 180 seconds instead of 300 seconds
* Tarot Card of Fate uses base duration for Curse, Poison, Stone, Freeze and Stun
-- For Confusion and Stop the duration remains fixed to 30 seconds
* All NPC status skills now have a 20%*skill_lv chance to trigger instead of 50%+10%*skill_lv
-- NPC_HALLUCINATION and NPC_HELLPOWER now only affect you to 20% instead of 100%/60%
* Damage shown by Hallucination is now completely random instead of being multiplied by 6
* The animation is now shown when trying to resurrect someone affected by Hell Power

Special thanks to @mrjnumber1 and Luke for providing various information on these.
2016-12-19 22:28:18 +01:00
Aleos
d095fe7a67 Merge pull request #1741 from rathena/cleanup/itemgroups
Cleaned up Item Groups
- Moved constants from const.txt to script_constants.h.
- Removes hard coded item groups into the IG_* database to easily be adjusted/created.
- Renamed IG_FingingOre -> IG_FindingOre.
2016-12-12 13:58:54 -05:00
Playtester
79e9afaff0 Fiber Lock / Spider Web (fixes #1782)
* Fiber Lock's duration now depends on the map and how many fiber locks have been stacked
-- PVM: 1st - 8s, 2nd - 16s (default - 8s)
-- PVP: 1st - 4s, 2nd - 8s, 3rd - 12s (default - 4s)
* Fiber Lock now always doubles fire damage, even in renewal
* When a unit affected by Fiber Lock takes fire damage, the Fiber Lock that lasts shortest is now removed
* A unit can now only move when all Fiber Locks on it were removed or have expired
* When a unit with multiple Fiber Locks on it dies, not all Fiber Locks are removed
* A unit can no longer be affected by more than 3 Fiber Locks at the same time
2016-12-11 19:25:48 +01:00
aleos89
09a0c29a39 Corrected Lux Anima behavior (fixes #1110)
* Only transfers the most recent rune buff to the party.
* The source loses the rune buff that is passed to the party.
* There is a stack limit of 20 Lux Anima Runestones.
-- Stack only applies to renewal as the item isn't implemented in pre-renewal.
2016-11-25 15:42:44 -05:00
aleos89
2c3201116c Split item stack database between renewal and pre-renewal
* Separated the database between the two modes.
2016-11-25 15:31:16 -05:00
Lemongrass3110
9040613fa6 Added missing empty newlines to a lot of files 2016-11-23 13:54:45 +01:00
aleos89
127c13bbdd Cleaned up Item Groups
* Moved constants from const.txt to script_constants.h.
* Removes hard coded item groups into the IG_* database to easily be adjusted/created.
* Renamed IG_FingingOre -> IG_FindingOre.

Enabled commented Item Groups
* Follow up to 50d5c14.
* Retains consistency between constant and ID values.
* Renamed duplicate item groups to avoid compile errors.
2016-11-22 09:32:14 -05:00
zackdreaver
aaca85351d Renewal item_db update (#1723)
* Renewal item_db update:
- Add new costumes
- Fix item script

Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2016-11-22 12:39:19 +07:00
Playtester
ee9a0f988d Renewal Sage ground effect visuals (fixes #1735)
* Fixed Land Protector, Volcano, Deluge and Violent Gale only displaying one cell
* Because 12-4=8 and not 10!
2016-11-21 18:05:47 +01:00
Cydh Ramdh
633a642e5a * Corrected combos of Elemental Clothes (19048)
* Updated Status Change documentation for `SC_SIEGFRIED` and `SC_SCRESIST`
* Fixed `bResEff` cannot be used to increase the rate (for reducing resistance)

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-11-20 11:35:02 +07:00
Lemongrass3110
1aa2012cff Fixed a typo in an item group name
Fixes #1726
Thanks to @kukuasir1
2016-11-18 10:23:42 +01:00
Playtester
db3ef52fd2 Frost Nova AoE (fixes #1619)
- Increased Frost Nova AoE from 5x5 to 7x7
- Frost Nova no longer hits enemies that are on the same cell as the caster
2016-11-17 18:25:56 +01:00
Lemongrass3110
ecc8cf9f0b Initial release of the clan system
Thanks to @cydh, @RagnarokNova and @aleos89 for their help.
2016-11-16 15:36:08 +01:00
aleos89
ab7ca67ff4 Corrected Doram item combos (fixes #1711)
* Fixed Charming Grass Necklace combo not working.
Thanks to @Darkelfen!
2016-11-15 20:05:39 -05:00
Atemo
dcc3285a5f WoE TE
- restricted HP/SP Increase potions and Concentrated White Potion Z inside castles (but SC not disabled). Issue #1713

Thanks to @Darkelfen
2016-11-13 23:15:48 +01:00
aleos89
eae1161d53 Corrected Sling Item behavior
* Partial revert of 89a33a7.
* Moved bonuses back to the item_db so items can easily be customized.
* Sling Item is no longer usable on self.
2016-11-13 15:07:14 -05:00
Cydh Ramdh
c7a9dd8b25 Corrected job for Crimson Weapons, Infinity Weapons, and a Spoon!
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-11-11 11:40:44 +07:00
Sean Allen
8c3562a045 Fixed 3D_Glasses item script. (#1694)
* 3D_Glasses's item script Class=Job_Star_Gladiator2 is wrong, Changed to `Class==Job_Star_Gladiator2`
2016-11-06 12:10:50 +07:00
aleos89
805f11d9f0 Added unit flag UF_CRAZYWEED_IMMUNE
* Follow up to 6e97762.
* Used to make unit skills immune to Crazy Vine's removal effect.
2016-11-03 21:54:04 -04:00
aleos89
6e9776203a Corrected Crazy Vines behavior (fixes #1522 and fixes #1689)
* Crazy Vines will now properly remove all ground type skills.
* Removed UF_REM_CRAZYWEED enum.
2016-11-03 21:17:34 -04:00
Cydh Ramdh
9fcdcbde3b Item DB Updates (#1592)
* Item DB Updates
* Corrected Aegis and English (iRO) names of Enchancement Stones & Shadow Equipments, credits to http://divine-pride.net
* Corrected Price for Shadow equipments to 0.
* Fixed #1586 item position for Essence of Evils.
* Updated effect of `Bear's Power`, script by @Lemongrass3110

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-11-01 12:13:24 +07:00
Akkarinage
644d809ddb Added missing items for IG_Mysterious_Travel_Sack4
Used Divine-Pride as a source of data. Their information seems to be the most up-to-date source at the moment.

Signed-off-by: Akkarinage <akkarin@rathena.org>
2016-10-30 10:24:23 +07:00
aleos89
561a874833 Fixed Falcon Assault element (fixes #1659)
* Partial revert of 1d8bec3.
* Element should always be neutral.
* Renewal mode ignores the target's defense cards.
2016-10-29 12:44:11 -04:00
Akkarinage
d20cbcae48 Removed use of petheal command from pet_db.txt in both PRE and RE modes. (#1648)
Removed use of petheal command from pet_db.txt in both PRE and RE modes.
* Changed documentation to show deprecation more prominently.
* Closes #1576.
* Removed script command petheal.

Signed-off-by: Akkarinage <akkarin@rathena.org>
2016-10-21 15:25:32 -04:00
Aleos
e93c8880b3 Updated Manhole skill behavior (#1617)
* Updated Manhole skill behavior
* Fixes #1601
* GvG and Battleground monster objects are not able to be targeted by Manhole.
* Removed the usage of Strip Accessory on targets who are affected by Manhole.
Thanks to @ignizh!
2016-10-18 17:59:32 -04:00
aleos89
031adff925 Updated Ranger Traps behavior
* Fixes #1611.
* Magenta, Cobalt, Maize, and Verdure Traps should permanently change the element of the target.
2016-10-18 21:54:46 +02:00
Lemongrass3110
568262faf4 Added latest npc constants
Also added some mob placeholders
2016-10-16 23:07:28 +02:00
Lemongrass3110
644e294699 Merge branch 'master' into woe_te-restrictions
# Conflicts:
#	npc/re/mapflag/nobranch.txt
#	npc/re/mapflag/nomemo.txt
#	npc/re/mapflag/noteleport.txt
#	npc/re/scripts_athena.conf
#	src/map/atcommand.c
#	src/map/map.h
#	src/map/script.c
#	src/map/script_constants.h
2016-09-29 08:13:31 +02:00
Cydh Ramdh
6d31591258 Updated Monster Skills. Thanks to @aleos89 !
Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-09-29 08:23:39 +07:00
aleos89
f4f4367c52 Corrected Eleanor's Eternal Quick Combo behavior (fixes #1568)
* Adjusted skill type to misc.
* Added missing damage calculation.
* Corrected the Equipment ATK reduction.
* Moved the Stun addition and Tinder Breaker removal to skill_additional_effect.
2016-09-28 13:59:40 -04:00
Lemongrass3110
0c07b660b9 Updated buyingstore list (#1570)
* Updated renewal buyingstore list
* Updated some older/commented entries in renewal
* Updated pre-renewal buyingstore list
2016-09-27 19:12:31 +02:00
Playtester
0e4d6a4f24 Monster Storm Gust and Sightrasher (fixes #1562)
- Storm Gust and Sightrasher Level 10 when used by monsters will now deal the same damage as when used by a player
2016-09-19 18:23:13 +02:00
Jey
9425f54904 [Fix] Quadrille [2] (16024) Jobmask 2016-09-17 04:17:20 +02:00
Cydh Ramdh
0fc59c7c8a Item DB Updates
* Added missing job, upper, and gender values
* Added new items
* Added new packages (IG_Ink_Ball and IG_Something_Candy_Holder credits to Divine-Pride.net)

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-09-16 09:36:55 +07:00
Lemongrass3110
61a57668ed Nightmare Glastheim (#1541)
Originally released by @Ridley8819 on HerculesWS/Hercules@114767c

Additions:
Added drops for Baphomet and Chimera
Removed duplicated champion monsters

@aleos89 cleaned up NPC dialogue and some of the grammar.
2016-09-14 08:19:14 +02:00
zackdreaver
17eab30242 Renewal item_db update:
- Add new costumes

Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2016-09-13 19:07:06 +07:00
zackdreaver
ef113cebf0 Renewal item_db update
- Fix mdef of shadow handicraft (itemID 5750)
- Add new gears

Signed-off-by: zackdreaver <zackdreaver@gmail.com>
2016-09-13 15:10:26 +07:00
Cydh Ramdh
6aed7e0245 Added WOE TE monsters and spawn
* Monsters for Godly Quest, Guild Dungeons, missions, and treasure
* Thanks to http://Divine-Pride.net and @aleos89

NOTES:
* Monster English names following db.irowiki.org
* Need official name for monsters 2428 ~ 2440
* Monster modes are from various informations

Signed-off-by: Cydh Ramdh <cydh@pservero.com>
2016-09-12 14:23:42 +07:00