*Added the latest NPC's tags and ID's.
*Added place holders for all of the latest existing monster tags and ID's.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17230 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed a couple minor issues with r17220 (incl. bugreport:7427).
* Added documentation and constants for costume slots where missing.
* Removed references to TXT save files in script_commands.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17221 54d463be-8e91-2dee-dedb-b68131a5f0ec
If you happen to find any errors feel free to report them, I tested it for some hours now and it should be working as intended.
"the packets used by this feature are still unknown to us", I guess not. :P
Thanks again Yommy and enjoy it Ind.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17194 54d463be-8e91-2dee-dedb-b68131a5f0ec
*Updated a bunch of enum tables and other things.
-New NPC's, skill tags, status tags, equip masks, etc. are added with this update.
-Equip masks for costume robe and floor, will remain disabled until support for them is added.
-Shadow equips will require a newer client before they can be coded in.
-Hanbok costume job is added but is currently unusable since not all the coding to handle
-them is in.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17188 54d463be-8e91-2dee-dedb-b68131a5f0ec
> Hercules merges:
* c69e4b6:
Added new item bonuses bFixedCast, bVariableCast & bFixedCastrate (see 'doc/item_bonus.txt' for info).
Added new conf for max_walk_path.
* bb61951:
Getting rid of unused indexes.
If the table has a multiple-column index, any leftmost prefix of the index can be used by the optimizer to find rows. For example, if you have a three-column index on (col1, col2, col3), you have indexed search capabilities on (col1), (col1, col2), and (col1, col2, col3).
Source: http://dev.mysql.com/doc/refman/5.5/en/multiple-column-indexes.html
* 7e4c578, 90eefa0:
Allow unsigned int values for guild exp (as it was before the change).
Atoll was introduced in a 2011 lib and vc9 and 10 don't have that, dropping to atol since we dont need the int64 and using a tricky conversion to get it to unsigned.
* a4802ea:
You no longer can dispell guild mates in non-pkable areas. (bugreport:6803)
* 54d0583:
Hells Plant no longer can be stacked on the ground. (bugreport:6825)
* 6fb7161:
Fire Pillar is now removed by land protector, and no longer can be cast over land protector. (bugreport:2177)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17123 54d463be-8e91-2dee-dedb-b68131a5f0ec
1. Fixed a behavior which allowed devotion to be bypassed when the caster was under Reflect Damage Buff.
2. Fixed the reflected magic damage to always hit the target and not the paladin when it's not reflected by kaite.
- Implemented bonus2 bMagicAtkEle which increases/decreases the caster magic damage based on its element.(bugreport:6943)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17030 54d463be-8e91-2dee-dedb-b68131a5f0ec
Update Elemental summon to its official behavior
- Fixed missing skill features of Ventus(bugreport:6792,bugreport:6723,bugreport:6511)
- Note: upgrade_svn17014.sql
- And other elemental skills are to follow :)
Fixed bugreport:6889 updated const.txt where it cause error to some items.
Fixed bugreport:6999 where matk damage deals miss atk to plant type targets.
Fixed status calculation where it doesn't give accurate result or how official calculation does.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@17014 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:5745 WL_RECOGNIZED us now functional.
Fixed bugreport:5663 where HW_MAGICPOWER shows glitch in status window.
Fixed bugreport:6759 where items granting matk bonus didn't work.
Follow up r16980 small performance enhancement...:)
Done some TODO in skill_cast_db.txt
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16981 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Moved a few remaining isequipped() entries to item_combo_db.
* Follow-up r16940: applied change to SQL and pre-re files, and renamed Size constants to Size_ for consistency.
* Follow-up r16947: fixed mob modes.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16955 54d463be-8e91-2dee-dedb-b68131a5f0ec
-Fix and upd logzeny enumeration type bugreport:6897
-Upd @zeny to send a message when succed bugreport:6886
-Upd ChaosPanic to affect all bugreport:6893
-Upd bloodylust cooldown and disable endure effect bugreport:6547
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16940 54d463be-8e91-2dee-dedb-b68131a5f0ec
* More updates to effect list documentation (doc\effect_list.txt)
* Uncommented a status change in Ranger job quest, bugreport:6551 (npc\re\jobs\3-1\ranger.txt)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16731 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed the following items in the /db/*re/item_db.txt and /sql-files/item_db.sql: Increase HP Potion (Small), Increase HP Potion (Medium), Increase HP Potion (Large). bugreport:5790
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16454 54d463be-8e91-2dee-dedb-b68131a5f0ec
Fixed bugreport:6182 Cloaking skills should now be reveal by AOE skills and additional to that is TF_HIDING should now be only reveal by ground skills(earth) and revealing skills.
Fixed bugreport:6188 Leech End should now show flinching damage and updated its damage formula
Fixed Guillotine Cross poisons where the effect should not stack to each other, updated Oblivion Curse status def formula and Pyrexia's blinding effect.
Fixed Fighting spirit's ASPD bonus thanks to Igniz for pointing it out..
Fixed WM_REVERBERATION display animation when triggers and activated by WM_DOMINION_IMPULSE.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16399 54d463be-8e91-2dee-dedb-b68131a5f0ec
- bSkillCooldown,n,x;
- bSkillFixedCast,n,x;
- *bSkillVariableCast,n,x;
- bFixedCastrate,x;
- *bVariableCastrate,x;
*Pending until RE Casting system is fully implemented.
ATM bCastrate is used to manipulate variable cast time where it should not.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16355 54d463be-8e91-2dee-dedb-b68131a5f0ec
e.g. bonus2 bUseSPrateSkill,"AL_BLESSING",50; -> increases AL_BLESSING sp usage by 50% (e.g. if its 50 it goes to 75)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16273 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added more /emotions to pet emotion processing.
- Removed the clif_skill_fail so it doesn't spam them with a message
(the client limits spamming clif_parse_Emotion, but not spamming @commands).
- Follow up to r15009: used clif_emotion constants (see r14518).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15916 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Changed 'checkvending' to return 2 if player is using @autotrade.
- Follow up to r15871: used spaces so everything lines up (people might use different Tab Size in their text editors).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15872 54d463be-8e91-2dee-dedb-b68131a5f0ec
*Added some job coding to the source to prepare for the adding of baby 3rd's and other expanded jobs.
*Removed Baby Taekwon, Baby Star Gladiator, and Baby Soul Linker MAPID's code since their pointless.
-Gravity never released baby versions of these classes. If they do in the future then ill readded them.
*Did some clean up in pc.c in the job management code. All unnecessary spaces were replaced with tabs
-to lower the file size and make it easier to keep things tighty.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15871 54d463be-8e91-2dee-dedb-b68131a5f0ec
*Added some jobs with ID's and MAPID's masks to prepare for the adding of more jobs in const.txt
*Fixed a typo on JOBL_THIRD check in const.txt
*Added all currently known tags and ID's support for NPC's, skills, status, and units.
*Changed SI_SITTING to official name SI_SIT.
*Increased MAX_SKILL to 3040.
=NPC
*Corrected a typo in the jobmaster script.
-Fixed required job level for changing to 3rd to 50.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15836 54d463be-8e91-2dee-dedb-b68131a5f0ec
-- Paralyze decreases attack speed, flee, and movement speed
-- Death Hurt decreases the effectiveness of recovery
-- Venom Bleed reduces max HP
-- Oblivion Curse blocks natural SP recovery and skill use is denied
` Updated const.txt with the latest (renewal) statuses (SC_) values
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15539 54d463be-8e91-2dee-dedb-b68131a5f0ec
*Added an item group that i missed.
*Lots of mob_db updates.
-Labeled groups of monsters by area and episode number.
-Updated many monsters to drop their new cards.
-Added mobs up to Episode 14.2 (many are still incomplete).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15237 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated Aegis NPC ID constants from current npcidentity.lub (569~603).
- Reintroduced HIDDEN_WARP_NPC script constant, which was removed by accident (since r14679).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14993 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added several missing items to the item database, updated others.
- Raised level 10 Dec. AGI to be level 48, when used by mobs.
- Added missing mercenaries to the mercenary DB, and skills.
- Added missing monster_chat_db entries for Nydhoggr's Shadow.
- Added Brasilis pets to the pet DB, these pets are unhatchable on purpose.
- Added additional quests to the quest_db, mostly for RE.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14901 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Replaced item type literals with their appropriate constants.
- Added itemdb_typename to replace the ugly "BUG!" filled array in @iteminfo (since r1741, follow up to r14550).
- Made the item database parser verify item type for validity.
- Added item type constants to const.txt for use in scripts (getiteminfo).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14551 54d463be-8e91-2dee-dedb-b68131a5f0ec
Now stored in player session data, so they don't get saved on logout anymore.
Added sql upgrade script 'upgrade_svn14507.sql' to remove the now unused player variables.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14507 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Moved knockback-part of skill_blown into unit_blown, to allow unconditional knockback required by pushpc without copy-pasting code.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14492 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed race2-related bonus arrays using RC_MAX, rather than race2 maximum (since r6221, related r1277).
- Fixed bSubRace2 lacking bounds check (since r1257).
- Fixed bSubRace2 being documented as bSPSubRace2 (since r1257).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14480 54d463be-8e91-2dee-dedb-b68131a5f0ec