- Added a code to activate a Kill Steal protection and the required mapflags.
* (I will explain this later on forums).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12203 54d463be-8e91-2dee-dedb-b68131a5f0ec
- two new optional arguments 'min' and 'max'
- return value indicating if it's in the correct range
- config variables for the default value of the arguments: 'input_min_value' and 'input_max_value' in script_athena.conf
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12192 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Moved pc_delinvincibletimer from unit_removemap to unit_free as the previous method has a logic glitch that could cause an on-place event to trigger after the on-left event.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12130 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Corrected @slaveclone/@clone behaving as @evilclone when you change the @ symbol.
- Modified SC_ARMOR_ELEMENT so it grants elemental resist as if it they were card granted bonuses.
- fixed a SA_DISPELL crash when casted on an object with no status changes.
- Adjusted the autospell code so that it does not relies on card_id == 0 for subtracting rates.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12041 54d463be-8e91-2dee-dedb-b68131a5f0ec
Removed/replaced all printf calls in the code.
Added a new flag to setting 'console_silent', for filtering debug messages.
Silenced the "Broken pipe found" and "Server running in debug mode" messages.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12020 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed several script config options which break NPC compatibility when you mess with them (event_script_type, event_requires_trigger, die_event_name, kill_pc_event_name, kill_mob_event_name, logout_event_name, login_event_name, loadmap_event_name, baselvup_event_name, joblvup_event_name)
- LoadMap events no longer set the variable "@maploaded$" to the name of the new map.
- Optimized/simplified the code now that the previous config options were removed.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11859 54d463be-8e91-2dee-dedb-b68131a5f0ec
- exported several core structures to login.h
- split off ladmin communication code from the TXT login server
- removed all occurences of login_log(); a unified function should be added when SQL's loginlog_db logging code gets synced with TXT
- removed conf setting login_log_filename
- fixed ladmin getting timeouts since the ping system was changed
- removed login/char server_fd[] arrays, added server[].fd instead
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11826 54d463be-8e91-2dee-dedb-b68131a5f0ec
- mapserver no longer sends entire user list to charserver every 10 seconds; similar change done to the char-login connection
- user count updates are only sent when the value actually changes instead of servers polling each other every few seconds
- the servers now prevent interserver connection timeout explicitly by sending ping/ack packet pairs instead of relying on the usercount polling to do so; keepalive is sent every 'stall_time'-2 seconds
- removed the @refreshonline command as refresh happens automatically every 5 seconds
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11703 54d463be-8e91-2dee-dedb-b68131a5f0ec
Reverted changes in r11625 that used enum sc_type where it shouldn't have been used.
Removed leftover npc/other/arena.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11627 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Level 50/60/70/80 and Party arenas are accessable.
- Updated old warps to official.
- Acolyte-only arena will be added a bit later.
- Arena Points can be obtained by completing arenas as well as exchanging your Turbo Track points.
* Updated several mapflags - 'nomemo' 'noteleport' 'nosave' 'nowarpto' 'restricted' - due to Izlude Battle Arena release.
- Updated 'item_noequip' and 'skill_nocast_db' to match with 'restricted' mapflags.
* Removed useless WIP folder whose quests have been there for a while.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11622 54d463be-8e91-2dee-dedb-b68131a5f0ec
* separated the execution part of command code into interface part and internal part to better see which checks are done and when (fixes problem where 'nocommand' mapflag blocked server npcs)
* moved the internal commands list (array) to the end of the file, this let me discard that long block of ACMD_FUNC() declarations
* removed enum AtCommandType from command headers and commands array; its purpose was perhaps to identify aliased commands, but apparently it was never finished because the rest of the code doesn't use it (also doing aliases like this is not a very good idea)
* internally, commands are now referenced to using their function name
* removed the @/# symbols from the command lists; all lookup functions will now properly deal with strings with- and without a command symbol (commands interface still requires the symbol tho', so TODO for later)
* removed several unneeded commands (*id2 code, dmalloc debug commands)
* reverted atcommand config from alphabetically-sorted to how it was before (with additional fixes; see /conf changelog)
* added missing code for #dropall / #storeall
* added a warning when trying to set gm level of an undefined command
The structure of the commands table has changed, please adjust docs/guides to match the new format (sorry for the inconvenience).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11607 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Cleaned a bit the loop for the Warmth skills.
- Added a mising pc_class2idx invocation (fixes a very minor bug when you request max skill lv for a skill in your tree with different max than the skill_db max)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11578 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Cleaned up the mail code, no more pointless dynamic allocation
* Added upgrade_svn11548.sql to convert the mail table to new format
* Updated vs7 and vs6 project files
* Increased the max. send buffer size to 5M since 1M is not enough
* Please complain if something stops working ^^;
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11571 54d463be-8e91-2dee-dedb-b68131a5f0ec
- MailDB is now an integral part of the MainDB.
- To Server Admins, use mysql tools to move your mail data to the new structure.
- You can get the maildb structure from main.sql.
- Renamed some vars (recomendation of Ultramage :D)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11557 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Renamed the config default_skill_delay to default_walk_delay as that is the only thing it does now.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11446 54d463be-8e91-2dee-dedb-b68131a5f0ec
- new server owners please rename/copy it to import to use it
- this was done so devs can test their changes easier
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11408 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed some \r uses, now looks better; /thx to Ai4rei (topic:165952)
* Removed that ridiculous spinner that displays during map/npc loading, and added a more informative progress indicator (idea from jA/eapp)
* Checked/fixed/removed some old script and npc commands
* cmdothernpc - a specialized 'donpcevent' with the event specified as two arguments
* enablearena/disablearena - completely equivalent to enablewaitingroomevent & co.
* inittimer/stoptimer - removed since its logic was incompatible with the code it depended on
* Removed loads of code that supported these functions. Result: -100b per npc => -1,5MB of wasted memory
* Fixed related npcs that erroneously used 'stoptimer'
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@11374 54d463be-8e91-2dee-dedb-b68131a5f0ec