461 Commits

Author SHA1 Message Date
DracoRPG
3b392f3f37 Massive at+charcommand cleanup, big thanks to HiddenDragon
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10272 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-17 00:17:15 +00:00
skotlex
92f2c9d0e5 - Changed the default setting for emergency_call to 11 (usable all the time, but only in Gvg Maps) as described by Tharis.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10266 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-15 20:27:58 +00:00
Playtester
8ad88bcb8c More Kiel Quest mapflags
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10246 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-13 15:22:16 +00:00
Playtester
d2c2c8d9bb Updated Kiel Hyre quest related files
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10243 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-12 21:53:58 +00:00
ultramage
cf77f95ed1 fixed makefile typo, maps_athena typo, svn:eol-style native for some files
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10238 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-12 17:37:38 +00:00
skotlex
43d128ac3e - Added debug command @displayskill. Should be used only by people searching for new skill IDs.
- Now the bonus bAtkEle will be transferred directly to the weapon when the script is in the ammunition, and you are wielding a weapon that consumes ammo per atttack. 


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10232 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-12 14:28:39 +00:00
Playtester
bfdc71537c Forgot que_thor
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10215 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-11 16:03:40 +00:00
Playtester
2de330fddc Updated various mapflags with 11.2 maps
Note: I hate updating mapflags

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10212 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-11 11:30:02 +00:00
skotlex
b6bfcce712 - Modified status_get_sc_def to handle both rate and tick reductions. This way it can take care of the fact that curse rate/duration reductions are not reduced by the same stats.
- Removed wrong defines status_get_sc_def_[mdef/vit/int/luk], they actually had a rather undefined behaviour.
- The pc_max_status_def mob_max_status_def configs are now set on a 1-100% scale instead of 1.00-100.00%


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10206 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-10 15:34:49 +00:00
ultramage
6caae988d5 Declaring the 'saving in castles' thing as an ASB mistake and reverting (it's also exploitable to the max)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10189 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-08 17:11:37 +00:00
skotlex
4d2c2543b6 - Updated some Guild WoE rules to behave as explained here: http://www.eathena.ws/board/index.php?showtopic=146581
- Removed the nosave mapflags from the Guild Castles, as per the previously linked topic.
- Added some missing map_freeblock_lock calls to castend_pos and castend_id functions to prevent (rather unlikely) dangling pointer crashes.
- Improved the debug message when the npc_scriptcont npc IDs don't match.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10187 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-08 16:05:20 +00:00
ultramage
4b77945e61 - Corrected amatsu dungeon's nomemo mapflags not working
- Added a missing map entry, 've_in02' to map list and index (too bad it's out of order)
- Added an updated mapcache

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10171 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-06 22:26:42 +00:00
DracoRPG
7c8f12ccd5 I'm still here!
Rewrote fame ranking lists- changed MAP_NAME_LENGTH to 12, now there's MAP_NAME_LENGTH_EXT at 16 for
	  uses where there is / may be the .gat extension, code adjusted accordingly
- moved map_normalize_name to mapindex_normalize_name so that everything
	  handling map names uses the same extension-removing function
- greatly enhanced the map cache generator, complete documentation on the
	  tool and the map cache format can be found in doc/
- the map cache format changed a bit as a consequence, but of course a new
	  valid one is included (contains latest Nameless Island maps)
- fixed a duplicate entry in map index


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10167 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-06 17:22:40 +00:00
ultramage
6867d93866 typos: recieve -> receive
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10163 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-05 19:02:52 +00:00
skotlex
e5113a4d7b - Cleaned @whogm. It will display the name of all gms online. If their GM level is above your own, it will only display their name, otherwise level, position, and party/guild info is displayed. GM's using gm-hide will not appear on this list.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10158 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-04 21:33:48 +00:00
skotlex
028031a4da - Corrected the login TXT server not initializing the waiting_disconnect variable.
- Corrected the attack_attr_none check being backwards.
- All pets can now move regardless of their Mob counter part setting.
- Added hom_setting&0x40, when set it clears the "can't reuse" skill delay when you vaporize a homunculus (set by default).


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10120 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-02 14:19:55 +00:00
Playtester
a191ddd217 Set the default vending tax to 2% as it is in kRO Sakray
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10117 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-04-01 23:03:37 +00:00
skotlex
3839fa7619 - Moved coma to skill_additional_effect, added special_state.bonus_coma to prevent doing comma calculations for every player attack.
- Added config "vending_tax" to apply a tax to all vending requests, as it was in kRO Sakray some time ago (requested by Playtester) (items.conf).
- Some cleaning of skill_additional_effect
- Moved the starting of SC_DANCING from skill_initunitgroup to skill_unitsetting
- Moved the checks for player_skill_partner_check and (gm_skilluncond for it) to skill_check_pc_partner
- Negative aspd rate bonuses will be handled as aspd add rate since the default non-stackable bonus is useless on penalty bonuses.
- Added check to prevent the client from using passive skills.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10082 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-27 18:38:11 +00:00
ultramage
06f0d60116 Some generic typo fixes (src and npc)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10054 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-22 21:03:19 +00:00
skotlex
f441021b95 - Corrected setitemscript so it actually changes the script as requested instead of causing dangling pointers.
- Cleaned up unitattack
- Made packet_ver_flag's description use hexadecimal values for the packet versions, and changed the default to 0xFFFF.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10047 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-21 21:13:47 +00:00
skotlex
cc6a222a11 - Added define MAX_CHARS so you can easily mod the server to support a different amount of characters per account (however, there is still the issue of hexing the client to support this change)
- Updated msg_athena.conf so it no longer uses broken english on several entries. Thanks to Scerez for the updated file.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10044 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-21 14:52:23 +00:00
skotlex
d1fda3045f - Rewrote the jail logic to always use a status change. This means that the character's save point is not changed when jailed, and the char is always warped back to the point where it was before being jailed on unjail.
- Made pc_setpos fail if you are jailed, effectively blocking you from being moved out of the jail map for the duration of jail.
- Modified @adjcmdlvl so you can't set a command to require higher level than yourself, and so you can't edit the level of a command which is higher than your own.
- Corrected attack_attr_none setting disabling elemental resist cards.
- Added missing cap check of 100% to drop rate configs for heal/use/adddrop (cards)/treasures.
- Corrected Autoblitz yelling the skill name if the attack splashed.
- Corrected Dispell removing Jailed status.
- Corrected being able to revive with 0 hp.
- Modified the "Restart" code so that it makes you stand on spot when pc_setpos fails to move you back to your originating location.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10028 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-19 04:36:44 +00:00
ultramage
9579515cb9 - Removed the old 'mapserver charsave' mechanism
- Fixed some wrong sql login logic
- Fixed some compiler warnings, cleaned up mapserver sql-related vars

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10027 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-18 22:43:41 +00:00
ultramage
91fe35aab8 A note about the case_insensitive config setting, read changelog for details
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10023 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-17 22:44:02 +00:00
ultramage
2a7f5aeb7f committing my work on the login server (mostly SQL)
- removed the check_ip_flag from login&char (there since r1)
- removed the CMP_AUTHFIFO_IP and CMP_AUTHFIFO_LOGIN2 defines (also r1)
- removed dynamic_account_ban, gm_db settings, weren't doing anything at all
- modified the date_format setting to take the format string directly
- removed overly verbose config loading messages
- removed/simplified many more useless actions
- renamed the dynamic_pass_failure_ban_ settings to make more sense
- collected relevant config settings into a login_config structure and documented their purpose
- allowed usage of yes/no instead of the user-unfriendly 1/0 method in config settings (and added 1/0 as a possible option)
- fixed dnsbl which was always taking only the first entry into account

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10021 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-16 17:40:44 +00:00
Lupus
3b7ccf4d14 removed all .GAT from configs, docs and examples
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10019 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-15 20:51:30 +00:00
skotlex
a132a2c72c - Increased Shield Chain's range by one. It is now a ranged skill.
- Added SC_CHANGEUNDEAD to differentiate it from the other elemental change skills. It now fails on Undead/Dark elemental targets.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10008 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-14 19:33:58 +00:00
DracoRPG
58dcd187b0 Mapcache update, should polish off remaining bugs
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@10003 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-13 20:24:08 +00:00
skotlex
2b3c274f78 - @pvpoff and @gvgoff will make everyone in the map stop auto-attacking now.
- when @killer is deactivated the issuer will stop attacking.
- when @killable is deactivated, everyone around the user who is attacking the issuer will stop.
- Cleaned up some the code for dispell. It no longer removes food boosts.
- Players will stop attacking when they change their look.
- Applied Alydis's fix to the mvp item logs logging mvp items even if the player couldn't get the item.
- Changed the default of debuff_on_logout to 1 since food items shouldn't dispell on logout.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9997 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-13 15:49:49 +00:00
skotlex
b10091246c - Normalized the mapname in guild get/set castle data, should fix guild flags.
- Added log options 0x800/0x1000 to log storage moves ('R') and guild storage moves ('G')
- Added upgrade_svn9976.sql to include 'R'/'G' on the picklog type column set.
- Updated the logs_athena description to include the letter of each type (512 - M, 32 - N, etc)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9976 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-08 16:27:06 +00:00
skotlex
e45a007db2 - Corrected the pet/homunc data not being free'd if the player logs out before being authed.
- Initialized player's speed on pc_setnewpc to prevent homunculus copying a speed of 0.
- Added comment to reloadbattleconf specifying that some settings do not take effect inmediately.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9975 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-07 18:58:33 +00:00
DracoRPG
deb34a8ae5 New mapcache system :x
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9971 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-07 02:02:32 +00:00
Zephiris
1200075fee * Added support for the 2 new packet versions. [Zephiris]
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9958 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-05 12:33:09 +00:00
ultramage
5625383530 More tweaks to socket.c to simplify the code
- many generic cleanups - reformatting, useless code removal, etc
- made the mode_neg setting a compile-time decision, not a run-time one
- removed the silly frame_size setting (there since r1)
- added some TODOs to http://www.eathena.ws/board/index.php?showtopic=127988

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9954 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-03-04 21:06:28 +00:00
skotlex
046dd34c58 - You are allowed to attack/use skills now when your cloaking level is below 3.
- Small change to Stone Curse that may fix the permanent "semi-stone" status.
- Corrected "taming monster" having your skill-use be stuck if you cancel the target selection process.
- config setting party_show_share_picker now displays the jname of the item picked as well.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9914 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-25 04:53:27 +00:00
ultramage
32618b7ddd Corrected some typos and small details
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9912 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-25 03:23:45 +00:00
skotlex
dddd48f15d - Modified the "guardian" spawn script command, it no longer receives a "amount" argument (since that only leads to trouble), if the class is negative, it'll pick a random class the same way the monster spawn script command does, and if you pass a spawn position with coordinates equal or less to 0, a random spot in the map will be taken. However you can't use "this" as a map name anymore since these script commands do not need an attached player.
- Guardian spawning will now fail if you attempt to spawn a guardian that already exists on the same position.
- Collapsed clif_party_main_info and clif_party_join_info into a single function: clif_party_member_info
- Collapsed config settings "sg_miracle_skill_min_duration" and "sg_miracle_skill_max_duration" into "sg_miracle_skill_duration", which defaults to an hour.
- Miracle of the Sun, Moon and Stars can now retrigger to lenghten it's effect, and it is cancelled on warp/map-change.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9871 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-16 19:30:28 +00:00
skotlex
68e1eb420a - Corrected range of self destruction / bio explosion to be equal to their splash range.
- Corrected Spider Web casting around caster instead of target's position
- Corrected a possible crash during login due to checking for the incorrect variable (lets pc_calc_status be invoked when it shouldn't)
- Reenabled the base status aspd calculation for homunc (status_calc_bl calculates battle_status, status_calc_homunculus calculates base_status, they are not the same!)
- Corrected the meaning of "skill_display_fail&2", made 2 the default setting.
- Added bounds checking to map_foreachincell
- Opt2 values (poison, blind, and so on) are now resent on warp/map-change
- Corrected description of isloggedin script command.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9853 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-12 18:02:41 +00:00
ultramage
64fcacf6b3 - Added code for SQL that will automatically detect the ping interval at startup, and copy-pasted it around the code
- Removed the conf setting as it is not needed anymore

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9830 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-08 23:26:00 +00:00
skotlex
c848fd71d2 - Item search is now a bit smarter. When no item is found with the same 'aegis name', then the 'normal' name is used instead.
- Updated the @/# commands that take an item name so that you can use quotes when specifying item names with spaces in them. For example, @item "poring card" 1 will work now. Note that only the commands that work on ONE item have been updated, those that do an item list need to be updated as well.
- Removed some garbage from the item_data structure.
- Improved a bit the description of the mvp item get time config settings.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9767 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-01 21:04:46 +00:00
ultramage
7390d2d950 Removed graph, httpd and webserver
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9757 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-02-01 01:33:37 +00:00
skotlex
50a03b0751 - Corrected char deletion not working (column is called homun_id, not hom_id...)
- Collapsed config settings produce_item_name_input, produce_potion_name_input, making_arrow_name_input, holywater_name_input, cdp_name_input into a single config produce_item_name_input which uses bitmasks to determine what it affects.
- Updated arrow_decrement to have 3 possible values: Disabled, Enabled, and Enabled as well as giving arrow requirements to skills that do not have them when used with ranged weapons (auto-guess for plagiarized/item-granted skills)
- Minor cleanings


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9746 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-30 17:38:39 +00:00
ultramage
f0b945f35f - Fixed the description of @summon
- Fixed @nuke's position (I edited the wrong file by accident)

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9735 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-28 13:45:19 +00:00
ultramage
d241d16d2a Some misc cleanups (typos, formatting, forgotten changelog entry etc)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9733 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-28 01:30:15 +00:00
ultramage
13014280f0 Simple cleanup
- removed atcommands @w, @server_date/time, @red, @happyhappyjoyjoy, @shuffle
- synced gm level of @jailfor, @charjailtime, @npcmove, @chardropall, @charstoreall, @send, @mute, @changelook, @exp and @nuke
- added conf entries for @whozeny, @kamic, @tonpc, @petid, @identify, @adopt, @trade, @changelook, @send
- reorganized the atcommand_athena.conf file a bit

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9731 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-27 23:06:38 +00:00
DracoRPG
bf98b03fb0 Removed useless read-from-GRF features
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9725 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-27 05:04:10 +00:00
skotlex
b55b492943 - Moved the pet rename code from int_pet.c to inter.c and normalized it so it can be used for any object.
- Made homunculus renaming go through the char-server so it can be validated against the allowed characters setting.
- Added battle config hom_rename so you can enable renaming multiple times your homunc.
- Updated the hardcoded defaults for gvg-damage to what they should be.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9720 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-27 00:31:29 +00:00
skotlex
e6e31a01d2 - Moved the homunculus setting from pet.conf to homunc.conf
- Fixed homuncs not triggering land spells if they are spawned on top of them and hom_setting&0x2 is not set to make them bypass them.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9696 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-23 14:00:22 +00:00
skotlex
ae58a47909 - Modified the Storm Gust freeze counter code. It now takes into consideration the ID of the skill before increasing the counter, which should effectively yield the closest aproximation to official (even though the counter will reset if you step out of a SG and into another one, we do not know yet what should happen in such a case).
- Added @homshuffle. It recalculates the homunculus stats, as if the homunc was sent back to level 1, and then releveled. This command is mean to help fix those previously created Homunculus that are much stronger than they should be.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9671 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-18 19:30:22 +00:00
skotlex
07b63243a3 - Added atcommand @homstats so you can check your homunculus stats and compare them to the minimum/maximum values that you could have at your current level. This command is meant to help figure out if homuncs are indeed getting a faster stat growth than they should have.
- Fixed some of the default @ levels for hom related commands.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@9663 54d463be-8e91-2dee-dedb-b68131a5f0ec
2007-01-16 21:42:07 +00:00