17947 Commits

Author SHA1 Message Date
Sader Fawall
9c2576f47a
duplicate npc command script (#5960)
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
Co-authored-by: Atemo <Atemo@users.noreply.github.com>
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-10-01 22:58:53 +02:00
Everade
c7ec076a6c
Database entries for Episode 16.1 and 16.2 Memorial Dungeons (#7297)
Half Moon In The Daylight, Weekend Dungeon, Friday Dungeon
2022-10-01 04:03:46 +02:00
Vincent Stumpf
47c9a36215
Refactor generator to support future features (#7214)
Co-authored-by: Akkarinage <mike.langford@industrial-illusions.net>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2022-09-25 00:37:21 -07:00
Aleos
c2e19bcf06
Fixes to Lullaby, Pang Voice, and Wink of Charm (#7264)
* Fixes #6916.
* Corrects the interval of Lullaby to every 4 seconds in pre-renewal.
* Corrects the success chance of Lullaby to INT * 0.2 + rand(10%, 30%) for Sleep.
* Corrects the duration of Lullaby's Sleep to 18 + 2 seconds in renewal and 30 seconds in pre-renewal.
* Corrects the success chance of Pang Voice to 70% for Confusion.
* Corrects the success chance of Wink of Charm versus players to 10% for Confusion.
* Corrects the success chance of Wink of Charm versus monsters to [(srcBaseLevel - tarBaseLevel) + 40]% for Charm.
Thanks to @Playtester and @Lemongrass3110!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-09-22 13:25:30 -04:00
Aleos
1e970ff1af
Fixes the EXP, Drop, and Penalty message at login (#7266)
* Fixes #6165 and fixes #6170.
* Fixes the death penalty message not displaying the proper rate between normal and VIP players.
* Fixes the EXP message not displaying the proper rate for VIP players.
Thanks to @violent01 and @zdurexz!
2022-09-22 13:03:54 -04:00
Aleos
701d2c88c6
Fixes Skill Damage Database reflecting damage (#7258)
* Fixes #7248.
* Resolves an issue where skills defined in the Skill Damage Database would always reflect at least 1 damage even when no reflective gear or skills are active.
Thanks to @dev1-juan!
2022-09-22 12:38:14 -04:00
munkrej
4800b5bf72
adds missing mob skill conditions MSC_GROUNDATTACKED and MSC_DAMAGEDGT (#7138) 2022-09-22 15:30:17 +02:00
Lemongrass3110
fa4666d7af
Fixed some packets for 2022 clients (#7276)
Migrates a few packets from FIFO to structs.
Migrates friendlist to struct and fixed invalid version check.
Added a new guild related packet that does nothing for the time being.
Synced to latest Hercules' packet definitions.
Fixed name of ZC_SOULENERGY.

Thanks to @Dia and @Pokye.
2022-09-22 01:50:24 +02:00
Null il3ol2ed
5ea44e7c0e
Nemo patch ExtendOldCashShopPreview (#7281) 2022-09-22 01:23:27 +02:00
Lemongrass3110
ba9770ce95
Fixed caching of databases during runtime (#7275)
* Fixes #7268
Thanks to @jmsngls
2022-09-19 22:22:09 -04:00
Aleos
4c42bcbb34
Fixes petautobonus issues (#7272)
* Fixes #7271.
* Fixes a missing check that looks to see if the bonus already exists before adding it again to the vector.
* Fixes the removal of pet autobonuses.
Thanks to @mazvi, @vstumpf, and @Lemongrass3110!
2022-09-19 16:35:42 -04:00
Aleos
c9f075b8c6
Adds support for the new form for issues (#7278)
* Adds support for the new GitHub form templates for issues and feature requests.
* Makes hard requirements for details we need before being able to submit issues.
* Disables empty bug reports.
Thanks to @Lemongrass3110!
2022-09-19 16:17:45 -04:00
Akkarinage
56280c6da0
Added the Code of Conduct document (#7243)
* Added the Code of Conduct document

Because apparently this is a Github Community thing, and they want us to play nice.

* Apply suggestions from code review
2022-09-17 10:20:54 +01:00
Aleos
f8cd4aa8c7
Implements petautobonus script commands (#7053)
* Fixes #7038.
* Implements script commands: petautobonus, petautobonus2, and petautobonus3.
* This allows pets to utilize the same autobonus features that players can use without having to check for the equipped item position.
Thanks to @EditorFc's suggestion and @Lemongrass3110!
2022-09-16 12:46:53 -04:00
Jittapan Pluemsumran
ee5ba2d889
Fixed potential crash via skill GN_FIRE_EXPANSION. (#7267) 2022-09-16 00:40:26 +07:00
idk-whoami
17cb93909e
Just fixed a typo (#7263) 2022-09-13 13:11:04 +02:00
Aleos
05923b3ded
Adds a battle config for Guild Skill saving (#7262)
* Fixes #7256.
* Adds battle config guild_skill_relog_type to allow the ability to save Guild Skill cooldowns on relog or reset them.
* Adjusts the check to account for any new Guild Skills.
Thanks to @Xypr0 and @Lemongrass3110!
2022-09-12 16:57:46 -04:00
Lemongrass3110
38b8d5a994
Initial release of item package selection (#7239)
Thanks to @aleos89 and @Atemo

Co-authored-by: Atemo <capucrath@gmail.com>
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2022-09-12 22:06:04 +02:00
Kanin Temsrisuk
421e49e1c4
Check for invalid Reject Sword cases (#7174)
* If the target is dead, break out of the remaining checks and calculations.
Thanks to @Lemongrass3110!
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2022-09-12 12:36:49 -04:00
Atemo
f490aeb6fa
Updated mapcache (#7260) 2022-09-12 16:29:47 +02:00
idk-whoami
58a7f36c92
Corrected script for some item #10 (#7177)
* Corrected script for some item #10
* add some items JRO costume

Thanks to @Atemo
2022-09-12 14:29:08 +02:00
Akkarinage
4a4cc26252
Modified the Bug Report Issue Template (#7242)
Maybe if it's easier to read, it may get filled out properly? Maybe. I live in hope.

The final output from the template is unchanged except for slight formatting - but the hidden text that gives instructions to the users is now laid out in a way that should cause them to flow from one question to the next. Hopefully.
2022-09-12 10:58:54 +01:00
Akkarinage
df46dd9455
Updated Gunslinger Job Change Quest Reward Items (#7223)
* Checked against reliable source to confirm items.

Added a check instead of a separate file as only the items have changed between Pre-RE and RE.
2022-09-12 10:49:04 +01:00
Lemongrass3110
96e3981c68
Fixed some issue with clif_loadConfirm (#5204)
Fixes #5203
Fixes #5278
Fixes #5376

Thanks to @aleos89 for his help and everyone else involved in reporting, commenting and testing.
2022-09-11 20:49:31 +02:00
Aleos
a38b65da49
Fixes Lif - Brain Surgery SP bonus (#7257)
* Fixes #7221.
* Corrects the SP bonus of Lif's Brain Surgery to be skill_lv%.
Thanks to @Daraen1!
2022-09-09 12:11:19 -04:00
Atemo
a53d8604c9
Updated the english name of some items (#7254) 2022-09-07 18:54:41 +02:00
Atemo
75ab6738e0
Added missing status flag for Active_Monster_Transform and Monster_Transform (#7253)
Fixed #7247

Thanks to @jmsngls !
2022-09-07 18:52:30 +02:00
Aleos
4a43856271
Adjusts Enchanting Shadow behavior (#7124)
* Fixes #7104.
* Implements Shadow Scar as a timer on units.
* Implements the official packet for Shadow Scar counter.
* Enchanting Shadow can now be triggered by skills as well as melee.
* Removes the hit count limit.
* Adjusts the damage rate of Shadow Wounds to increase by 3%.
* Adjusts the duration of Shadow Scar from 30 seconds to 15.
Thanks to @eppc0330 and @Lemongrass3110!
Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-09-06 17:05:19 -04:00
Aleos
534bc706d0
Fixes Offertorium and Magnificat stacking (#7249)
* Fixes #7241.
* Offertorium and Magnificat are able to cancel each other out.
Thanks to @LadyNanuia!
2022-09-06 09:45:01 -04:00
Singe Horizontal
957efd823f
Several status fixes (#7216)
* Fixes #7215.
* Fixes endows not being removed on death and staying while switching weapon.
* Fixes some statuses that must disappear when logging off: Strip skills, Asura SP Regen Malus, Critical Explosion, NPC Change Undead.
* Monsters in StoneWait are correctly prevented from attacking.
2022-09-06 08:52:27 -04:00
Lemongrass3110
8629c6445a
Initial release of item enchant UI (#7186)
Thanks to @aleos89, @Atemo @idk-whoami
2022-09-05 00:52:37 +02:00
Lemongrass3110
3c43669425
Added some missing ifdefs for old clients (#7237)
Fixes #7236

Thanks to @Akkarinage
2022-09-03 22:52:21 +02:00
Lemongrass3110
c29fef7323
Fixed billing slots (#7219)
The login-server ignored the value stored in the `character_slots` column of the `login` table.
Also some additional logic fixes and safeguards.

Thanks to @Pokye
2022-09-03 19:41:19 +02:00
Lemongrass3110
df57b5b7d4
Added mob name support to some script commands (#7228)
Thanks to @Atemo for the idea.
2022-09-03 19:07:28 +02:00
Aleos
02a4831728
Fixes a compile error for older clients (#7235) 2022-09-03 12:42:37 -04:00
Aleos
0f3d5f8dbd
Fixes pre-re item table loading (#7232)
* Follow up to 17751aa and 33fb756.
* Reverts 33fb756.
* Moves Gradable index check to renewal mode.
2022-09-03 10:33:31 -04:00
Atemo
6542df071f
Added several missing items (#7213)
* Added several missing items according to KRO item description up to august 2022
* Updated the gradable part of the new items
* Added missing grade on Thanos helmets
2022-09-03 12:32:13 +02:00
Aleos
6b7d6e6841
Fixes an issue with whisper unblocks (#7231)
* When attempting to unblock players via /in, players with short names would sometimes not get unblocked.
Thanks to @Tokeiburu!
2022-09-02 11:02:43 -04:00
Jittapan Pluemsumran
33fb75684a
Fixed a crash caused by wrong attribute ordering. Fixes #7229 (#7230) 2022-09-02 20:30:23 +07:00
Lemongrass3110
6cb5b5bac6
Implemented the /call command (#7225)
Fixes #7139.
Thanks to @idk-whoami
2022-09-01 16:01:13 -04:00
Atemo
9be64f55dc
laphine_synthesis script command update (#7222)
* Added the item ID/name as parameter for laphine_synthesis script command

Thanks to @Lemongrass3110 !
2022-08-31 21:39:34 +02:00
Atemo
177d57ee68
getmonsterinfo update (#7227)
* Added the constant MOB_ID to getmonsterinfo script command
* Added the possibility to use the monster name as argument

Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
2022-08-31 21:35:01 +02:00
Aleos
a2ce09fd56
Resolves spawn direction not saving at relog (#7210)
* Fixes #7195.
* Adds a new save field for battle config spawn_direction which was not working for players who log out and in.
Thanks to @SapitoSucio and @Lemongrass3110!
2022-08-30 12:50:50 -04:00
Lemongrass3110
329158ac93
Better error message for YAML syntax errors (#7217)
Co-authored-by: Aleos <aleos89@users.noreply.github.com>
2022-08-30 11:15:26 +02:00
Atemo
7c3bb6124a
Added missing increase of the versioning (#7220)
Follow up 17751aa4d7
2022-08-29 16:28:54 +02:00
Atemo
17751aa4d7
Added 'Gradable' in item DB (#7218)
* Added 'Gradable' in item DB
** The field defines if the item can be graded (renewal). (Default: false)

Thanks to @attackjom, @Lemongrass3110 !
2022-08-29 13:28:09 +02:00
Lemongrass3110
5f4fd5c98b
Fixed some more SC_STONEWAIT issues (#7212)
Fixed PR_STRECOVERY not clearing SC_STONEWAIT
Fixed that ending SC_STONEWAIT manually still triggered SC_STONE

Thanks to @Singe-Horizontal and @aleos89
2022-08-28 17:02:37 +02:00
Vincent Stumpf
c751ca6b74
Client Navigation Generator (#6023)
Creates navigation files for the client.
2022-08-26 21:31:45 -07:00
Lemongrass3110
b1b371f4b8
Cleaned up status_change_end (#7211)
* Removed leftover old debug info that made it necessary to the hide the real function behind a define.
* Introduced a C++ default argument for timer id, as the timer id is only needed a single time, when the status expires naturally.
* Replaced all currently existing calls that had INVALID_TIMER as argument and made use of the new default argument.
2022-08-26 22:23:40 -04:00
Singe Horizontal
a03644fc53
Fix Aspersio not removing scroll enchant (#7203)
Fixes #7202
2022-08-24 23:09:19 +02:00