2236 Commits

Author SHA1 Message Date
skotlex
97f93f125a - Fixed unit_attack_timer mismatch warnings (this was solved yesterday, but I forgot to apply the fix to trunk)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6306 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-27 11:44:02 +00:00
Lupus
ccac4a5746 added setmapflag sample
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6305 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-27 06:53:32 +00:00
Lupus
b662c487e4 updated 'setmapflag' script command
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6304 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-27 05:55:23 +00:00
Lupus
37b5553438 commented out temp gunslinger shops
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6303 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-27 05:09:28 +00:00
skotlex
af55aa1e6e - Updated item_db.sql to current.
- Some small code-cleanups.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6298 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-26 23:01:55 +00:00
skotlex
66cb46e29d - Modified mob_drop_adjust function to receive unsigned int as initial parameter, should give a bit more room before data overflows.
- Increased range check for Extremity to 2.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6297 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-26 21:33:07 +00:00
skotlex
d66d94cd80 - Item use interval is set to a default of 100ms now.
- Updated Full Buster so that the can't act delay carries on to the weapon attack delay and can't use item intervals.
- Added script command getbattleflag to retrieve the current value of a battle_config switch.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6296 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-26 21:12:08 +00:00
Playtester
a12fcabe54 Fixed Food Seller in Alberta
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6295 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-26 20:35:58 +00:00
skotlex
dfca545bcf - When Taekwons level up they get Bless and Agi Up level 10 instead of the S.Novice bonuses.
- Increased number of hits for TK kicks. 3 hits for TK_COUNTER and TK_TURNKICK, 2 hits for TK_STORMKICK and TK_DOWNKICK (until further information arrives)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6294 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-26 19:20:17 +00:00
eaac
200ad25417 * functions_kafra.txt was pretty buggy, including a zeny exploit (free warps). Thanks to OZ over IRC for pointing out. It needs more optimization too. [erKURITA]
* eAAC Update: quest_warper.txt [erKURITA]

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6293 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-26 16:45:57 +00:00
skotlex
56571363d2 - Wedding Dress/Tuxedo now handle view-change using the onequip/onunequip scripts.
- Removed special state changebase and view-change check on status_calc_pc


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6292 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-26 15:35:47 +00:00
skotlex
6aa5c83229 - Changed the skill_wall_check to use shoot-path seeking. May fix skill_wall_check setting.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6291 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-26 13:43:10 +00:00
Playtester
8fab64aa3c Updated drop rates of Remover and Gemini to 1/2 of the guessed values from Tharis
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6290 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-26 08:47:25 +00:00
Lance
33916be18e * Fixed typo in skill.c: skill_clear_group
* Fixed command descriptions in script_commands.txt
* Cosmetic changes to script.c

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6289 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-26 08:03:03 +00:00
Kargha
2cfae7e330 git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6288 54d463be-8e91-2dee-dedb-b68131a5f0ec 2006-04-26 01:15:08 +00:00
Kargha
4cf6d42212 fixed a small error
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6287 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-26 01:14:04 +00:00
skotlex
d44188210b - Renamed skill_clear_element_field to skill_clear_group, it accepts a flag to determine what to erase. &1 for elemental fields, &2 for traps. Also rewrote how it works to prevent missing elements (since each time an element is erased, the array contents shift)
- Added battle config traps_setting to determine how traps should behave. With &1 traps are invisible if you didn't see them get set up. With &2 traps will be removed after changing maps. The default is 2.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6285 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 23:58:19 +00:00
Kargha
b4feb79020 Re-Made Izlude NPCs, thanks to Muad_Dib
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6284 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 23:50:06 +00:00
skotlex
65a1e97ed5 - Cleaned up a bit the implementation of SC_MAXIMIZEPOWER, SC_CHASEWALK and SC_CLOAKING to prevent infinite looping timers.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6283 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 23:05:54 +00:00
skotlex
3f18944b8d - When battle_damage's flag is &2, the flag 3 is passed to mob_damage so that it won't give exp nor items. NPC_SUICIDE was updated to reflect this.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6282 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 20:47:26 +00:00
skotlex
6fff5230e5 - Moved the mapflag skill restrictions from skill_checkcondition to skillnotok, this makes auto-spells not work in maps where they aren't allowed.
- Added TK_HIGHJUMP to skillnotok, the skill is blocked in noteleport maps (with the exception of gvg ones)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6281 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 20:36:26 +00:00
Kargha
b2b2a79c47 Fixed a small typo
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6280 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 19:51:00 +00:00
Vicious
00d1d9a5cb biolab mvp recalling
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6278 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 19:36:42 +00:00
Vicious
198047d6b7 updated the db to X.2/X.3's itemsummonlist.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6277 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 19:29:52 +00:00
skotlex
bb9ff12f90 - Added reporting when receiving an unknown packet in login-sql before ending connection.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6276 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 19:06:58 +00:00
skotlex
f983dc57c3 - Modified and simplified the random item group format. It now is <GroupID>,<ItemID>,<Rate>, where Rate normally is 1, greater numbers is the equivalent of adding the line multiple times.
- Added constants to identify all groups to db/const.txt
- Cleaned up and updated item_db to use these new constants (warning: item_db.sql needs to be updated!)


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6275 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 18:05:40 +00:00
Playtester
4b4b96ea91 Added two Alberta NPCs
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6274 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 17:37:33 +00:00
Playtester
f1be7f1bc6 Fixed price of yummy fish
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6273 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 17:16:12 +00:00
Playtester
82722a30a8 Updated Mode and Delays of Odin Temple mobs
-using Frus delays for now

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6272 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 16:32:41 +00:00
Playtester
5a77d90099 Adjusted Range of Plasma after testing it.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6271 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 16:07:46 +00:00
Playtester
4091ad4cad Fixed Element, Race, aDelay, aMotion and Range of Plasma and Breeze
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6270 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 15:55:44 +00:00
Playtester
c58a19d2af Updated the remaining mob names.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6269 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 15:11:12 +00:00
Playtester
35868c5c0b Updated the kRO/iRO mob names
-done up to ID 1491, working on the rest now

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6268 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 14:38:15 +00:00
Playtester
09f40bbf6c Updated the header in the mob db text files
- the order is now SpriteName,kROName,iROName

git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6267 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 13:47:30 +00:00
Lupus
c9dd0f0df8 cube room fix
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6265 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 11:18:33 +00:00
skotlex
35cda692bd - Simplified npc_gettimerevent_tick so that it should return a tick value even after the last ontimer label has been reached.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6264 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 03:20:32 +00:00
skotlex
bec2797d52 - All GMs will be sent to the char server through packet 0x2aff now.
- Made mob_searchname compare versus sprite, name and jname now.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6263 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-25 02:51:01 +00:00
skotlex
5c222891f3 - Added script command escape_sql. It will return an escaped string for use in the sql_query script command (in case you want to use input of players in your queries).
- Removed the skill packet from TK_RUN as the client ignores the walkok packet sent right after it.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6262 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-24 23:09:12 +00:00
Vicious
c8863db749 OBB/etc update from x.2/x.3
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6260 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-24 22:18:04 +00:00
Playtester
52df721005 Fixed cast time of running
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6259 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-24 21:47:12 +00:00
Zido
e79642ff57 - DNSBL. Refer to changelog.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6258 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-24 21:08:40 +00:00
Playtester
b995faee0f Fixed Item 2520 and Item 662 according to info from Haplo
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6257 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-24 20:51:33 +00:00
skotlex
9d4db6c52e - Fixed a typo when parsing the mob spawn files.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6256 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-24 20:49:14 +00:00
Playtester
5b77ad3758 DB files back to Windows Format
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6255 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-24 20:43:32 +00:00
skotlex
bf3e426dc1 - Corrected mob_spawn_delay/boss_spawn_delay/plant_spawn_delay settings (they were named rate rather than delay in monster.conf)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6254 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-24 20:14:02 +00:00
skotlex
e8e49ec9be - Cleaned up @grind2
- Updated @monsterbig, @monstersmall to use the event 2 and 4 rather than the max_mob_db code check.
- Modified override_mobs_names to work only on the mob spawn files.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6252 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-24 17:46:16 +00:00
skotlex
eac7f93dbc - Added logging of deleted characters when the char_log is enabled.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6251 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-24 15:55:04 +00:00
skotlex
9f19b5cfdc - Fixed skill_delayfix not altering delay at all after you reached 150.
- Applied ers to pet loot drops.
- Cleaned up the pet loot drop function.
- Mob skill state MSS_ANY won't include MSS_DEAD now.
- Added mob skill state MSS_ANYTARGET ("anytarget") which means any state (except dead) on which the mob has a target set.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6250 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-24 14:52:11 +00:00
Lupus
c56c5f2b68 Rearranged Ingredient Sellers. Removed doubled seller from Morocc
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6247 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-24 04:46:06 +00:00
skotlex
72faf33f97 - Added new column to mob_db Sprite_Name to hold the mob's sprite name. Columns Name and JName now hold the mob's english and kro names respectively.
- Currently both Name and Jname have the KRO names, so someone will have to update them.
- Updated mob_db.sql and mob_db2.sql to latest.
- Added battle_config option override_mob_names to make the spawned mob names use the mob_db names instead of the specified names in the spawn files.


git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@6246 54d463be-8e91-2dee-dedb-b68131a5f0ec
2006-04-24 03:53:29 +00:00