- Removed trailing tabs in some warp portal files.
- Removed `loginlog` table from convert_engine SQL scripts, because it's in the log database.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14987 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Added Rune Knight skill updates, and supporting information for r14983.
* Updated Emperium to be plant-mode.
* Updated item database with RE stats.
* Added new constants to const.txt.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/renewal@14984 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Implemented the rebalancing of most Archbishop skills.
* As a result, merged r14979 from trunk. (act/notify packet update)
* Added pc_isUseitem_check_runeskill care of Meyrawr (blocks rune usage based on skill delay.)
* Added more status effects that do NOT save on log out. A whole slew of them.
* Now only level 11 Dec. AGI will take the new config settings into account.
* Fixed Level 11 Dec. AGI duration faux pas, where it was multiplying it by 100.
* Added script command: setdragon: See documentation for details.
* Added script command: successruneuse: Will return 0 or 1. Handles runestone backfire effects.
* Modified script command: produce, now accepts <item id> as a second parameter.
* Corrected message that is displayed when attempting to generate items when that item has a limit.
* GM Item commands will no longer display 'Item created' messages on failure.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/renewal@14983 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added packet documentation and corrected existing one.
- Removed an impossible condition in clif_parse_Auction_setitem (since r12301).
- Updated backet db definitions and removed a duplicate entry (entries from older packet versions carry over to newer).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14981 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Changed memcpy to safestrncpy in message packets where overlong messages are truncated (thus loose zero-termination).
- Replaced dynamic allocation in clif_guild_message with buffer from stack.
- Fixed clif_disp_message not checking whether the message fits into provided buffer.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14975 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Normalized whitespace and made the html files validate properly.
- Moved faq-content content to faq.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14973 54d463be-8e91-2dee-dedb-b68131a5f0ec
- add leader argument to party_fill_member
- add party_getmemberid
- add requester char_id to packets 0x3021 and 0x3821 (party info)
- diff members when replacing party info
- remove fixup all-player-iteration when receiving a party for the first time
- send 'party info' before 'party created'
- send 'party info' before 'party member added'
- update empty party_id when checking the player of a party
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14968 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Still working on updating the status window to display properly.
* Refine bonuses on armor now apply properly. (+1 additional bonus for every 4 refines.) Refining in general now goes up to 20.
* Criticals will now no longer ignore defense, but will still always hit.
* Converted m/def2 to a short, for testing status window update, will eventually need to surpass 32k. Good like this for now while we work on it.
* Cleaned up some minor things relating tot he arch bishop skill update.
* Applied some of the 30/08/2011 kRO updates to arch bishop skills.
* Added more SI_ Constants from newer clients to status.h.
* Added constants to the database for future updates.
* Updated Runestones and creation items.
* Added Runestone delays to item_delay.
* Added Runestones receipies to produce_db.
* Added dummy rates to refine_db.
* Added Rune Knight skills to skill_cast_db
* Updated Rune Knight skills, and Arch Bishop skills.
* Updated SP requirements in skill_require_db.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/renewal@14964 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Adds a reset mapflag which is checked when using the Neuralizer.
- Syncronizes the item_noequip_db bitmasks with with skill_nocast_db.
- Updates mapflags, and both skills and items which are restricted.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14961 54d463be-8e91-2dee-dedb-b68131a5f0ec
Initial documentation mistakes from r2402, propagated to code documentation in r9599, only partially fixed in r12648.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14950 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Implemented fixed cast time, old cast time mechanics no longer available. Added bFixedCastRate used for reducing fixed cast time mechanic.
Cast time calculations probably still needs work, as the cast rate reductions are probably additive and multiplicative as they used to be.
- As a result, skill_delayfix_sc() has been removed, status effects that modify cast time are now calculated DURING cast time, not after.
- Implemented skill cooldown in skill_cast_db.txt. Known issue is that the cooldowns should save on logout/server shutdown/etc.
- Implemented new heal calculation and started work on MATK. Added bWeaponMatk, and bEquipmentMatk for use with new MATK mechanic.
- Removed custom features and their config settings: delay_dependon_dex, delay_dependon_agi, castrate_dex_scale.
- Increased max_def to 9999 for now, as that is by default the largest defense increase found in the Renewal database (Ahura_mazdah, GM item)
- Added shield aspd reduction from job_db1.txt-- Not 100% sure on this one yet. Should be considered a WIP.
- Modified updatestatus(), to display information more in line with the client's status window.
- Updated some calculations in status_calc_misc to match renewal, needs a lot of work still.
- ST_CHASEWALK and HP_BASILICA no longer have 0 cast time while being canceled.
* Implemented 'Boss' Decrease AGI, like 'Boss' Heal - editable in skill.conf
* clif_skill_fail() now accepts a new parameter, to be used in later messages.
* status_change_start() now stores tick as duration upon being called, which fixes timers calling the function from showing negative durations.
* Implemented skill ALL_PARTYFLEE. 1 level, increases party member flee by 10.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/branches/renewal@14941 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Cleaned up a bit the function clif_setlevel (these functions should be as lightweight as possible...)
- Fixed the server sending twice the skill tree during login.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14939 54d463be-8e91-2dee-dedb-b68131a5f0ec
- The server no longer caps the level sent to the client by default.
- Servers that require the aura to be displayed at a level different from lv99, either have to alter the client or adjust the 'client_limit_unit_lv' setting.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14938 54d463be-8e91-2dee-dedb-b68131a5f0ec