* Removed eAAC scripts, which were outdated. (tid: 64380) (will be released in downloads section)
* Removed scripts in /Lance/ folder, which haven't been updated in years. (will be released in downloads section)
* Combined heal.txt and heal_payment.txt into one script, set options within file to enable or disable zeny requirement.
* Added choice in job changer if you allow third job changes.
* Updated warper with new towns and some dungeons.
* Card remover now has option to prevent or allow item destruction upon removing failure
* Removed 2-2shop and replaced with a full itemmall (thanks Masao!)
* General file structure changes (possibly more later)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16164 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Updated quest_db.txt with some time durations. bugreport:5023
- Follow up r16152, it's finally and forever done!
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16161 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added check if the player invoking one of the Izlude Arena NPC's in sec_pri02 is actually a GM. bugreport:3494
- Some other random stuff in arena files. bugreport:3494
- Follow up r15278 , all EF_WIND effects should now work properly. bugreport:5369
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16152 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Some minor improvements in the Eden Group NPC's.
- Fixed typo in Wanderer Pet Food NPC. bugreport:5823
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16151 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added NPC to refine Oridecons / Eluniums to Cardium / Bradium.
- Added downrefitem script command and updated script_commands.txt with it.
- Updated refine_db.txt with probably custom values for +11 to +20 values. Source : http://ratemyserver.net/index.php?page=misc_table_refine
- Some little script improvements to Suhnbi. (Enriched Elunium / Oridecon Upgrader.)
* Further improvements for the refinement system and refinement NPC's will come within the next few days.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16126 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Bomb poring is now aggressive and explodes right away after it has been summoned. bugreport:5575
- Added some more checks tot he Pile Bunker NPC.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16113 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removed easter.txt event and the corresponding mobs in mob_db2.txt and mob_db2.sql since they collide with Satan Morroc minions Mob ID's. bugreport:1240
- Updated Magical Amplify Power cast time to only be affected by item bonuses. bugreport:2777
- Added missing Economy check in agit_main and some missing close; also fixed bugreport:5030
- Added Credits for Ziu in Falcon Flute NPC.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@16102 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Removed some unneeded perm. char. variables.
* And i meant [bugreport:5607] got fixed NOT [bugreport:5606] since Brian already fixed that Bugreport.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15950 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Partially rewrote all castle files and updated all Castle flags, NPC's and warp coordinations to latest available official file.
* Renamed agit_template to agit_main and also updated it to latest available official file.
* Removed the Treasure Room Protection from agit_template and separated it into another file which will now be known as trs_rp.txt
- trs_rp.txt will allow that only the Guildleader can be in the Treasure Room, if you want to disable this protection just set an // in scripts_guild.conf before npc: npc/guild/trs_rp.txt .
- Moved payon castle map warps from warps/cities/payon.txt to warps/guild/guildcastles.txt .
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15923 54d463be-8e91-2dee-dedb-b68131a5f0ec
*Added some jobs with ID's and MAPID's masks to prepare for the adding of more jobs in const.txt
*Fixed a typo on JOBL_THIRD check in const.txt
*Added all currently known tags and ID's support for NPC's, skills, status, and units.
*Changed SI_SITTING to official name SI_SIT.
*Increased MAX_SKILL to 3040.
=NPC
*Corrected a typo in the jobmaster script.
-Fixed required job level for changing to 3rd to 50.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@15836 54d463be-8e91-2dee-dedb-b68131a5f0ec