- mob id no longer stores in sql.
- counts won't increase if you have killed sufficient mobs.
* Fixed Merchant's medalion wrong aspd bonus (bugreport:3554)
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@14036 54d463be-8e91-2dee-dedb-b68131a5f0ec
* Fixed range check of autospell and autospell2 using wrong target when it should be used on yourself.
* Implemented official behavior of party_show_share_picker.
* Restricted zones in 'item_noequip.txt' can now stack.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13987 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Added @font command to test kRO fonts. (Client side requires : Langtype 0 / Hex + Fonts Files on the data folder).
- Rental now announces with a maximum time to fix a problem with 1 month or more rentals.
- Reduced amount of calculations of Flee on map change (only if required).
- More security on Rental items.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13761 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Removing the custom guild packets from Battleground as they are not needed anymore.
- Scripts updated.
- In this way, you get "battle cursor" over your same team, but that's how official does.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13635 54d463be-8e91-2dee-dedb-b68131a5f0ec
Added script command 'cooking' to activate this window and applied it to the 5 cooking kit items.
Renamed the cooking quest variable to cooking_q to avoid a naming collision with the new script command.
(You need to manually rename all occurences of this variable in your txt-savefile/sql-database if you want to preserve player progress.)
The code still relies on the messy skill_produce_mix logic and still uses completely custom equations. To be fixed in a separate commit.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13628 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Implemented the scoreboard packets (thanks to Pakpil).
- Updates to Tierra Valley according to official info.
* There are no barricades around each base, barricades are in the middle left path.
* There is another graveyard used for the owners of the middle base, with faster spawn (each 20 seconds).
* I added a flag respawn in the middle, currently I don't know if this if official or not, but it allows each team recapture the middle base.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13593 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Fixed Tarot Card being used on Emperium.
- First Part of BattleGround Implementation (please wait).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13550 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Cleaned around the char set offline function to properly avoid setting offline a character that had relogged faster than the map server's packet arrival to the char-server (I presume this was the bugfix that Kevin attempted a long time ago, but the current code for that causes a dangling pointer problem).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13293 54d463be-8e91-2dee-dedb-b68131a5f0ec
- Implemented Mercenary Die, Damage, Run Away when master dies.
- Log mercenary damage and gives exp to Master.
- Some little bugs.
* Fixed Bubble Gums effect works on mvp_sd not sd (according to Doddler).
NOTE: Now you can summon a mercenary, make it attack (not skills), follow you even on map change.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13158 54d463be-8e91-2dee-dedb-b68131a5f0ec
- There are some little problems, like remaining time going to 0, but you can summon it, make it walk, follow you.
- Feel free to test it.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@13126 54d463be-8e91-2dee-dedb-b68131a5f0ec
This caused items to visually lose their properties once they have been moved from inventory (bugreport:250).
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12698 54d463be-8e91-2dee-dedb-b68131a5f0ec
Rewrote map_foreachpc() so that its callback function signature now uses a more natural 'sd' instead of a DBKey/void* pair.
Rewrote atcommand_users() to use a single function, instead of depending on two helper functions and global objects.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12683 54d463be-8e91-2dee-dedb-b68131a5f0ec
- known bug: ui components that are displaying the emblem at the time (emblem in flag npc and emblem over head in gvg maps) are not updated, but putting the mouse over the target shows the new emblem
* Modified script command 'guardian':
- returns the id of the guardian
- if guardian index isn't supplied, it generates a temporary guardian
* Implemented support for temporary guardians (not saved with castle).
* Added missing includes from r12520.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12525 54d463be-8e91-2dee-dedb-b68131a5f0ec
( Parents need to create a party, invite a novice/first class, both equip the wedding rings and someone just right click the future baby ).
- Fixed a bug sometimes client don't show job's bonus stats.
- Removed the problematic adoption script.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12389 54d463be-8e91-2dee-dedb-b68131a5f0ec
There is still the unresolved issue where newly added party members will not display their party correctly.
git-svn-id: https://svn.code.sf.net/p/rathena/svn/trunk@12328 54d463be-8e91-2dee-dedb-b68131a5f0ec